Squireball X1W
Sorcery
Create X 1/2 white
Human Soldier creature
tokens named Squire.
Blueper U
Enchantment
If you make a
game state error,
you may sacrifice
Blueper and fix it.
“Oops”
Definger B
Sorcery
Look at target player’s hand
and choose a finger they own. That player discards a card of your choice unless they lose the chosen finger.
Thanks. I forgot to mention the art for Squireball shows a buncha squires in giant hamster balls.
Here’s a few more:
Horseshoe Handgrenade 2R
Instant
Just a second
Two target creatures
within a Magic card’s
length of each other
deal damage equal to
their power to each other.
“Too close!”
[Art shows two goblins playing horseshoes with an exploding horseshoe.]
Regrow G
Instant
Choose one —
* You gain 3 life.
* You gain 3 fingers.
(You cannot have more
than 10 fingers.)
Mox Nothing 0
Legendary Artifact
You may tap Mox Nothing
and choose an opponent.
That player subtracts
one mana from his or
her mana pool.
[Art shows an empty hand.]
Read the cards 2WUBG
Sorcery
Create Star, Staff, Sword & Cup artifact tokens. Use tarot cards.
Star has, “T: Tap target creature.”
Staff has, “T: Untap target creature.”
Sword has, “T: Target player loses 1 life.”
Cup has, “T: Target player gains 1 life.”
“I forsee you will lose.”
Bonus cards:
Even Dragon 4RR
Creature — Dragon
Flying
All numbers in all zones are even.
Add one to all odd numbers.
R: Even Dragon gets +2/+0 until end of turn.
“How odd.”
6/6
Greven Dragon 3RRR
Legendary Creature — Dragon Warrior
Flying, Intimidate
When Greven Dragon enters the battlefield, sacrifice a creature.
R/B: Greven Dragon gets +1/+0 until end of turn.
7/5
Squireball X1W
Sorcery
Create X 1/2 white
Human Soldier creature
tokens named Squire.
Blueper U
Enchantment
If you make a
game state error,
you may sacrifice
Blueper and fix it.
“Oops”
Definger B
Sorcery
Look at target player’s hand
and choose a finger they own. That player discards a card of your choice unless they lose the chosen finger.
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
Here’s a few more:
Horseshoe Handgrenade 2R
Instant
Just a second
Two target creatures
within a Magic card’s
length of each other
deal damage equal to
their power to each other.
“Too close!”
[Art shows two goblins playing horseshoes with an exploding horseshoe.]
Regrow G
Instant
Choose one —
* You gain 3 life.
* You gain 3 fingers.
(You cannot have more
than 10 fingers.)
Mox Nothing 0
Legendary Artifact
You may tap Mox Nothing
and choose an opponent.
That player subtracts
one mana from his or
her mana pool.
[Art shows an empty hand.]
Read the cards 2WUBG
Sorcery
Create Star, Staff, Sword & Cup artifact tokens. Use tarot cards.
Star has, “T: Tap target creature.”
Staff has, “T: Untap target creature.”
Sword has, “T: Target player loses 1 life.”
Cup has, “T: Target player gains 1 life.”
“I forsee you will lose.”
Bonus cards:
Even Dragon 4RR
Creature — Dragon
Flying
All numbers in all zones are even.
Add one to all odd numbers.
R: Even Dragon gets +2/+0 until end of turn.
“How odd.”
6/6
Greven Dragon 3RRR
Legendary Creature — Dragon Warrior
Flying, Intimidate
When Greven Dragon enters the battlefield, sacrifice a creature.
R/B: Greven Dragon gets +1/+0 until end of turn.
7/5