Ieswa's CharmWUR
Instant [U]
Choose one -
- Exile target card from your graveyard, until end of turn you may cast that card.
- Ieswa's Charm deals damage equal to the number of noncreature cards in your graveyard to target creature or planeswalker.
- Counter target spell that wasn't cast from its owner's hand.
Ieswa's Will1WU
Enchantment [R]
Whenever an opponent casts a noncreature spell, if he or she didn't cast it from their hand, counter that spell.
While you're searching your library, you may cast Ieswa's Will from your library.
Ieswa, Phantom SeerWUR
Legendary Creature - Spirit [MR]
Prowess
Whenever you cast a noncreature spell, if you didn't cast it from your hand, you may draw a card. If you do, you gain 1 life.
3/3
Ieswa, Ghostly Prophet1WUR
Legendary Planeswalker - Ieswa [MR]
+1 Look at the top two cards of your library. Put one of them into your hand and the other in your graveyard.
-2 Exile target card from your graveyard. Then exile target creature or planeswalker with equal or less converted mana cost.
-7 You get an emblem with "You may cast cards from your graveyard, cards you own in exile and cards you own outside of the game."
4
HB, I’m digging these cards! Waiting to see the Protector!!
Charm mode one might be noncreature to better encompass current flavor(?)
Ieswa’s Will may as well be WUR but i suppose that doesn’t matter because I feel it should only be 2cmc anyway
Creature form Ieswa is neat. Can the gain life part be added with an and? Initially I want to say it feels Rare over Mythic but then once you start casting things out of hand things are going to get out of hand lol
Planeswalker form is super powerful looking. I would kill to see 5-8 more cards themed around Ieswa so I could play them in Cockatrice!!
Ieswa, Ghostly Prophet: This should not start at 4. 3 would be preferable. Also, the final ability needs to be changed. Effects that let you cast cards over again are generally considered strong. Giving you an emblem that lets you cast stuff from your yard, then exile it would be powerful enough. Getting infinite value on any zero drop is not okay.
Dahammer4
Artifact - Equipment (R)
Choose one - Equipped creature gets +4/+0; or Double Strike; or "When this creature deals combat damage to a creature, exile that creature"; or t, unattach ~ from this creature: ~ deals 5 damage to target creature." t: Equipped creature gains flying until end of turn.
Equip 3
Ieswa, Ghostly Prophet: This should not start at 4. 3 would be preferable. Also, the final ability needs to be changed. Effects that let you cast cards over again are generally considered strong. Giving you an emblem that lets you cast stuff from your yard, then exile it would be powerful enough. Getting infinite value on any zero drop is not okay.
It's actually quite similar to Tamiyo, the Moon Sage's emblem, but it doesn't grant you a maximum hand size.
Ieswa, Ghostly Prophet: This should not start at 4. 3 would be preferable. Also, the final ability needs to be changed. Effects that let you cast cards over again are generally considered strong. Giving you an emblem that lets you cast stuff from your yard, then exile it would be powerful enough. Getting infinite value on any zero drop is not okay.
It's actually quite similar to Tamiyo, the Moon Sage's emblem, but it doesn't grant you a maximum hand size.
Its actually a significantly stronger version of Tamiyo's emblem. There is no need for the handsize because the graveyard and exile are simply extensions of your hand. While Tamiyo's emblem has the narrow window of interaction in exiling cards from graveyard this cuts of that weakness and throws in self exiling cards which Tamiyo doesn't get. Not to mention access to your sideboard. While Tamiyo's emblem is usually game ending, so being more powerful isn't usually that important, this emblem is at least twice as powerful; twice as powerful as a game ending effect isn't too meaningful though.
Instant [U]
Choose one -
- Exile target card from your graveyard, until end of turn you may cast that card.
- Ieswa's Charm deals damage equal to the number of noncreature cards in your graveyard to target creature or planeswalker.
- Counter target spell that wasn't cast from its owner's hand.
Ieswa's Will 1WU
Enchantment [R]
Whenever an opponent casts a noncreature spell, if he or she didn't cast it from their hand, counter that spell.
While you're searching your library, you may cast Ieswa's Will from your library.
Ieswa, Phantom Seer WUR
Legendary Creature - Spirit [MR]
Prowess
Whenever you cast a noncreature spell, if you didn't cast it from your hand, you may draw a card. If you do, you gain 1 life.
3/3
Ieswa, Ghostly Prophet 1WUR
Legendary Planeswalker - Ieswa [MR]
+1 Look at the top two cards of your library. Put one of them into your hand and the other in your graveyard.
-2 Exile target card from your graveyard. Then exile target creature or planeswalker with equal or less converted mana cost.
-7 You get an emblem with "You may cast cards from your graveyard, cards you own in exile and cards you own outside of the game."
4
UBRKess, Dissident MageUBR - Controlling Dissidents
GRhonas the IndomitableG - Indomitable Four Drops
WUBOloro, Ageless AsceticWUB - Loot & Renanimate
Charm mode one might be noncreature to better encompass current flavor(?)
Ieswa’s Will may as well be WUR but i suppose that doesn’t matter because I feel it should only be 2cmc anyway
Creature form Ieswa is neat. Can the gain life part be added with an and? Initially I want to say it feels Rare over Mythic but then once you start casting things out of hand things are going to get out of hand lol
Planeswalker form is super powerful looking. I would kill to see 5-8 more cards themed around Ieswa so I could play them in Cockatrice!!
As always, keep the awesome cards coming.
Ieswa, Ghostly Prophet: This should not start at 4. 3 would be preferable. Also, the final ability needs to be changed. Effects that let you cast cards over again are generally considered strong. Giving you an emblem that lets you cast stuff from your yard, then exile it would be powerful enough. Getting infinite value on any zero drop is not okay.
Sigpic by Rivenor
Artifact - Equipment (R)
Choose one - Equipped creature gets +4/+0; or Double Strike; or "When this creature deals combat damage to a creature, exile that creature"; or t, unattach ~ from this creature: ~ deals 5 damage to target creature."
t: Equipped creature gains flying until end of turn.
Equip 3
Courtesy of Crepes
[OMC] Omerium's Collapse
Kaya is the closest we've gotten to that thus far, and she's still alive.
Edgar Markov - Bloodied Fangs
Kumena, Tyrant of Orazca - Jade Daggers
Narset, Enlightened Master - Monk Mastery
Meren of Clan Nel Toth - Necromancy love
It's actually quite similar to Tamiyo, the Moon Sage's emblem, but it doesn't grant you a maximum hand size.
UBRKess, Dissident MageUBR - Controlling Dissidents
GRhonas the IndomitableG - Indomitable Four Drops
WUBOloro, Ageless AsceticWUB - Loot & Renanimate
I guess no-one's going to answer my question here.