Marvelous Land
Legendary Land T: Add C to your mana pool. T: Add WUBRG to your mana pool. Activate this only if you control a basic land of each basic type.
In a last minute change I added legendary. Atlhough the condition to tap it for 5 mana is hard, maybe it's not that hard.
Legendary Land
T: Add C to your mana pool.
T: Add WUBRG to your mana pool. Activate this only if you control a basic land of each basic type.
In a last minute change I added legendary. Atlhough the condition to tap it for 5 mana is hard, maybe it's not that hard.
Infinity minus any constant is still infinity, and an infinitely broken card with a slight nerf is still infinitely broken.
Better, but boring. Still powerful, but on a tiny number of decks. Not even domain decks will play it, since they play duals.
I think you have to ask yourself: what is this card for? What decks would like to play it? Will it create a new kind of deck?
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
Marvelous Land 2.0
Land
T: Add C to your mana pool.
3, T, Sacrifice ~: Add WUBRG to your mana pool.
Should it cost 4 mana to activate?