Shell Game1UR
Sorcery
Choose target opponent. Search that player's library for a nonland card and two land cards and exile them. If you exiled three cards this way the chosen opponent chooses one at random. If the nonland card is chosen that player may cast the chosen card without paying it's mana cost. Otherwise you may cast the nonland card without paying it's mana cost.
Search target player's library for a nonland card and two land cards, reveal those cards, then exile them in a face down pile. Shuffle that pile. Target opponent chooses one of those cards. If the chosen card is the nonland card, that player may cast it without paying its mana cost. Otherwise, you may cast the nonland card without paying its mana cost. Put the rest on the bottom of their owners' library in any order.
Top down Shell Game. It's really wordy, so I'm looking for ideas on how to reword it to make it cleaner.
Also, I know the "shuffle that library" is missing. That's implied with the library searching.
I really love this a lot, although it can be extremely swingy depending on what is tutored for. Can't really contribute much on wording, but unfortunately based on how rules are now you need to make room for shuffle that library.
It is probably too good that it let's you search your own library. If it's your library, you could just target something like Emrakul, the Promised End, and you have a 66% chance of getting to cast it for 3 mana. Searching an opponent's library doesn't ensure that something absurd will happen every time. If you still want to be able to target your own library this needs to cost more.
Way too swingy. Has a solid change of ending the game (either way) on resolution, with a solid 2/3rds of the winning in the caster's favor.
"Shuffle that pile. Target opponent chooses one of those cards. "
instead:
"target opponent chooses one at random"
Or even:
"choose one at random".
Mathematically, they're identical. The only time they're not is if someone is cheating (ie can see imperfections/mark on the card sleeves).
There's a reason why in a tournament setting, hymn to tourach is/should be resolved by dice, rather than the usual casual "oh, I put my hand facedown and you choose which cards to discard." Shuffling a pile of three cards makes it extremely easy to keep track of which card is which, given that you have to have all cards visible at all times.
I'm not a fan of cards that let you search an opponent's library without a specific goal just because it makes things take longer. Every time I see someone cast bribery it's time to wait 5 minutes for them to pick a card. That's a general note though.
The specific card is interesting. There's no real need to reveal what you chose immediately so you could change it to pick one at random then reveal and if the chosen card is the non-land cast it. That it is a may cast is important because otherwise it would be broken with things like Phage and failing to find non-land cards. But overall it's too swingy. It's just cast this, get emrakul, and win 2/3rds of the time and lose 1/3 of the time imo.
What is supposed to happen if you 'fail to find' lands? Is the spell countered(have no effect), Does the opponent automatically get the card?
If you go with choose at random over shuffle then choose, you can skip the reveal and just exile face up.
Choose target opponent. Search that player's library for a nonland card and two land cards and exile them. If you exiled three cards this way the chosen opponent chooses one at random. If the nonland card is chosen that player may cast the chosen card without paying it's mana cost. Otherwise you may cast the nonland card without paying it's mana cost.
I left the cards in exile because it feels weird to exile them for no real reason then put them back.
Typing on phone so this may be horrible wrong.
What is supposed to happen if you 'fail to find' lands? Is the spell countered(have no effect), Does the opponent automatically get the card?
If you go with choose at random over shuffle then choose, you can skip the reveal and just exile face up.
[Quote]Choose target opponent. Search that player's library for a nonland card and two land cards and exile them. If you exiled three cards this way the chosen opponent chooses one at random. If the nonland card is chosen that player may cast the chosen card without paying it's mana cost. Otherwise you may cast the nonland card without paying it's mana cost.
I like your wording a lot. Adjusting OP.
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Sorcery
Choose target opponent. Search that player's library for a nonland card and two land cards and exile them. If you exiled three cards this way the chosen opponent chooses one at random. If the nonland card is chosen that player may cast the chosen card without paying it's mana cost. Otherwise you may cast the nonland card without paying it's mana cost.
Top down Shell Game. It's really wordy, so I'm looking for ideas on how to reword it to make it cleaner.
Also, I know the "shuffle that library" is missing. That's implied with the library searching.
It is probably too good that it let's you search your own library. If it's your library, you could just target something like Emrakul, the Promised End, and you have a 66% chance of getting to cast it for 3 mana. Searching an opponent's library doesn't ensure that something absurd will happen every time. If you still want to be able to target your own library this needs to cost more.
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WUBOloro, Ageless AsceticWUB - Loot & Renanimate
"Shuffle that pile. Target opponent chooses one of those cards. "
instead:
"target opponent chooses one at random"
Or even:
"choose one at random".
Mathematically, they're identical. The only time they're not is if someone is cheating (ie can see imperfections/mark on the card sleeves).
There's a reason why in a tournament setting, hymn to tourach is/should be resolved by dice, rather than the usual casual "oh, I put my hand facedown and you choose which cards to discard." Shuffling a pile of three cards makes it extremely easy to keep track of which card is which, given that you have to have all cards visible at all times.
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
The specific card is interesting. There's no real need to reveal what you chose immediately so you could change it to pick one at random then reveal and if the chosen card is the non-land cast it. That it is a may cast is important because otherwise it would be broken with things like Phage and failing to find non-land cards. But overall it's too swingy. It's just cast this, get emrakul, and win 2/3rds of the time and lose 1/3 of the time imo.
If you go with choose at random over shuffle then choose, you can skip the reveal and just exile face up.
I left the cards in exile because it feels weird to exile them for no real reason then put them back.
Typing on phone so this may be horrible wrong.