So, there's this concept I've come up with, where a card makes all your X spells and abilities have a set value for X.
Like so:
That means for example that Blaze, no matter how much mana you pump into the spell, always does 3 damage. Aether Burst always returns 3 creatures. Corpseweft makes 3/3 tokens. You get the idea.
But every time I posted the card in a contest (twice so far) people have said they think there's rules issues and they don't understand it.
What would be a better way to word this? What cards would actually cause rules issues?
Private Mod Note
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Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
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Like so:
That means for example that Blaze, no matter how much mana you pump into the spell, always does 3 damage. Aether Burst always returns 3 creatures. Corpseweft makes 3/3 tokens. You get the idea.
But every time I posted the card in a contest (twice so far) people have said they think there's rules issues and they don't understand it.
What would be a better way to word this? What cards would actually cause rules issues?
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances