Stolen Glory3RW
Sorcery {R}
Target opponent skips his or her next combat phase. Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase.
Inspiring Standard-Bearer1WW
Creature - Human Soldier {R}
Other creatures you control get +1/+1.
When Inspiring Standard-Bearer dies, put a +1/+1 counter on each creature you control.
1/1
Seedcourser's Cradle
Land - Forest {R}
(T: Add G to your mana pool.)
Seedcourser's Cradle enters the battlefield tapped. 5G, T: Create a 3/3 green Elemental creature token. Exile Seedcourser's Cradle until that token leaves the battlefield.
Lost in the Moment4WU
Enchantment {R}
When Lost in the Moment enters the battlefield, exile target creature an opponent controls.
At the beginning of your upkeep, return the exiled creature to the battlefield under your control, then exile it.
Civic Evictor2BB
Creature - Zombie Cleric {U}
At the beginning of your upkeep, each player sacrifices a creature token.
2/3
Utter Silence4WB
Sorcery {R}
Creatures leaving the battlefield or dying don't cause abilities to trigger this turn. Destroy all creatures.
Thrive AgainBG
Sorcery {C}
Return target creature card from your graveyard to your hand. Creatures with the same name as that card enter the battlefield with an additional two +1/+1 counters on them this turn.
Sorcery {R}
Target opponent skips his or her next combat phase. Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase.
Inspiring Standard-Bearer 1WW
Creature - Human Soldier {R}
Other creatures you control get +1/+1.
When Inspiring Standard-Bearer dies, put a +1/+1 counter on each creature you control.
1/1
Seedcourser's Cradle
Land - Forest {R}
(T: Add G to your mana pool.)
Seedcourser's Cradle enters the battlefield tapped.
5G, T: Create a 3/3 green Elemental creature token. Exile Seedcourser's Cradle until that token leaves the battlefield.
Lost in the Moment 4WU
Enchantment {R}
When Lost in the Moment enters the battlefield, exile target creature an opponent controls.
At the beginning of your upkeep, return the exiled creature to the battlefield under your control, then exile it.
Civic Evictor 2BB
Creature - Zombie Cleric {U}
At the beginning of your upkeep, each player sacrifices a creature token.
2/3
Utter Silence 4WB
Sorcery {R}
Creatures leaving the battlefield or dying don't cause abilities to trigger this turn. Destroy all creatures.
Thrive Again BG
Sorcery {C}
Return target creature card from your graveyard to your hand. Creatures with the same name as that card enter the battlefield with an additional two +1/+1 counters on them this turn.
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
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