Allied with Fire1RR
Enchantment - Aura
Enchant creature
Enchanted creature has haste. Landfall — Whenever a land enters the battlefield under your control, gain control of enchanted creature until end of turn. Untap it.
Borozi, The Faltering1RR
Planeswalker - Borozi [-1]: Create a 1/1 red Goblin creature token with haste. [-2]: Creatures you control get +2/+0 until end of turn. [-3]: Creatures can’t block this turn. [5]
Magma Dam2RR
Creature - Wall
Defender R: Magma Dam deals 1 damage to each creature without flying and each player.
0/4
Reckless Geomancer1R
Creature - Human Shaman
When Reckless Geomancer enters the battlefield, destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.
2/1
Allied with Fire1RR
Enchantment - Aura
Enchant creature
Enchanted creature has haste. Landfall — Whenever a land enters the battlefield under your control, gain control of enchanted creature until end of turn. Untap it.
Borozi, The Faltering1RR
Planeswalker - Borozi [-1]: Create a 1/1 red Goblin creature token with haste. [-2]: Creatures you control get +2/+0 until end of turn. [-3]: Creatures can’t block this turn. [5]
Magma Dam2RR
Creature - Wall R: Magma Dam deals 1 damage to each creature without flying and each player.
0/4
Reckless Geomancer1R
Creature - Human Shaman
When Reckless Geomancer enters the battlefield, destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.
2/1
Allied with Fire is fun! Rare or above for sure!
The planeswalker certainly will draw some attention to the fact it has no ultimate. Perhaps up -1 to -2 and make 2 or -3 and make three? Really needs more oomph for it to be interesting. I'd say -3: make 3 would be alright. Adds some depth to the choices you need to make wih it.
Magma Dam looks fun! Pyrohemia creature for the win! May need to cost more for the body, but only just R. Don't forget Defender.
Geomancer is pushed as it lets you drop of of your lands you used to cast and make another 1 drop the same turn. A Desperate Ritual with legs may be a little over the edge. But, it could also be just fine. I'm piss poor at evaluating tournament level cards.
All in all, these are the kinds of cards that I like in red, my least played color.
Geomancer is pushed as it lets you drop of of your lands you used to cast and make another 1 drop the same turn. A Desperate Ritual with legs may be a little over the edge. But, it could also be just fine. I'm piss poor at evaluating tournament level cards.
Desperate Ritual isn't really as good if you have to spend 2 of the mana on a Goblin Piker. Though the ability to color fix like that in red is a bit odd.
Geomancer is pushed as it lets you drop of of your lands you used to cast and make another 1 drop the same turn. A Desperate Ritual with legs may be a little over the edge. But, it could also be just fine. I'm piss poor at evaluating tournament level cards.
Desperate Ritual isn't really as good if you have to spend 2 of the mana on a Goblin Piker. Though the ability to color fix like that in red is a bit odd.
Meta Goblin piker and a 1-1 or possibly two two on turn to is definitely good
Enchantment - Aura
Enchant creature
Enchanted creature has haste.
Landfall — Whenever a land enters the battlefield under your control, gain control of enchanted creature until end of turn. Untap it.
Borozi, The Faltering 1RR
Planeswalker - Borozi
[-1]: Create a 1/1 red Goblin creature token with haste.
[-2]: Creatures you control get +2/+0 until end of turn.
[-3]: Creatures can’t block this turn.
[5]
Magma Dam 2RR
Creature - Wall
Defender
R: Magma Dam deals 1 damage to each creature without flying and each player.
0/4
Reckless Geomancer 1R
Creature - Human Shaman
When Reckless Geomancer enters the battlefield, destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.
2/1
Allied with Fire is fun! Rare or above for sure!
The planeswalker certainly will draw some attention to the fact it has no ultimate. Perhaps up -1 to -2 and make 2 or -3 and make three? Really needs more oomph for it to be interesting. I'd say -3: make 3 would be alright. Adds some depth to the choices you need to make wih it.
Magma Dam looks fun! Pyrohemia creature for the win! May need to cost more for the body, but only just R. Don't forget Defender.
Geomancer is pushed as it lets you drop of of your lands you used to cast and make another 1 drop the same turn. A Desperate Ritual with legs may be a little over the edge. But, it could also be just fine. I'm piss poor at evaluating tournament level cards.
All in all, these are the kinds of cards that I like in red, my least played color.
Thanks for the input. Geomancer is definitely supposed to be good.
Meta Goblin piker and a 1-1 or possibly two two on turn to is definitely good