The closest thing to this effect is Provoke, which is also a (similar) Naya mechanic from Onslaught block. There's also a Courtly Provocateur. So no existing black cards that I'm aware of, but I can definitely see black doing this though.
Color pie exists for two reasons: Flavor and Balance.
Flavor wise, this is fine. Flavor is rarely a problem with the right implementation, but you generally don't want the gameplay to go against black's nature. This fits black's sadistic and ambitious 'cheating' philosophy in feel. Seems fine.
Balance wise, giving black this tool doesn't remove any of their weaknesses or give them anything meaningfully new.
The ability is acceptable in black. Black can do it. Now WOTC might feel it's better if these kind of combat manipulations stay in other colors to give them their unique flavor of 'removal' but black can do it. Colors can do a lot of things that set designers still chose not to make cards for. But that's up to the set designer/developer.
There's no precedent for this, basically: Red and green force specific creatures to block specific attackers, white(?) should be theoretically able to get "blocks each turn if able" as a mirror to red's "attacks each turn if able", but it's only been on Razorgrass Screen, Watchdog, and Spirespine, two artifact creatures and a green creature, one of which needed to have a unique combat-manipulation ability to fit in with the rest of its cycle anyhow.
Stairc about covers it: If the environment wants this card, it seems fun and interactive, so why not, eh?
It doesn't feel too far out of line for a black Aura, although I don't think I would want to extend it to something repeatable on different creatures like the abilities on Courtly Provocateur or Nacatl Hunt-Pride.
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Enchantment — Aura
Enchant creature
Enchanted creature gets -1/-1 and blocks each turn if able.
Older Magic as a Board Game: Panglacial Wurm , Mill
Older Magic as a Board Game: Panglacial Wurm , Mill
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Flavor wise, this is fine. Flavor is rarely a problem with the right implementation, but you generally don't want the gameplay to go against black's nature. This fits black's sadistic and ambitious 'cheating' philosophy in feel. Seems fine.
Balance wise, giving black this tool doesn't remove any of their weaknesses or give them anything meaningfully new.
The ability is acceptable in black. Black can do it. Now WOTC might feel it's better if these kind of combat manipulations stay in other colors to give them their unique flavor of 'removal' but black can do it. Colors can do a lot of things that set designers still chose not to make cards for. But that's up to the set designer/developer.
Remaking Magic - A Podcast for those that love MTG and Game Design
The Dungeon Master's Guide - A Podcast for those that love RPGs and Game Design
Sig-Heroes of the Plane
Stairc about covers it: If the environment wants this card, it seems fun and interactive, so why not, eh?
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Culling Mark, Provoke, Nacatl Hunt-Pride, Spirespine
Courtly Provocateur
Blaze of Glory, Boros Battleshaper, Brutal Hordechief
It doesn't feel too far out of line for a black Aura, although I don't think I would want to extend it to something repeatable on different creatures like the abilities on Courtly Provocateur or Nacatl Hunt-Pride.