Teleport Mishap 3U
Sorcery
Exile target nontoken creature you control. Put two tokens that are copies of it onto the battlefield.
Destination Not Found 5W
Sorcery
Exile up to two target nontoken creatures until a player casts a spell named Teleport Mishap. When they return to the battlefield, those creatures become Replicants in addition to their creature types and have, "At the beginning of your end step, if a player has both Teleportation Mishap and Destination Not Found in his or her graveyard, that player exiles them, melds them and sets the scheme in motion."
Interplanar Invasion
Ongoing Scheme
When you set this scheme in motion and at the beginning of each end step, put a token that's a copy of a Replicant or a token creature onto the battlefield.
At the beginning of your upkeep, if you control no Replicants or token creatures, abandon this scheme into exile.
I am aware of the memory issue. I'm posting it for help.
I guess it's supposed to be unremovable and/or designed for Archenemy.
I never played that format so I have no idea of the power level, but it's interesting.
Private Mod Note
():
Rollback Post to RevisionRollBack
“Tell me who you walk with, and I'll tell you who you are.” Esmeralda Santiago Art is life itself.
Schemes also naturally are larger cards and come with build in vocabulary that makes thematic sense with an invasion. I'm not saying an enchantment is not a valid solution, but since melded objects would have to
Regarding the memory issues... I suggest the following solution:
Teleport Mishap
Sorcery
Exile target nontoken creature you control. Put two tokens that are copies of it onto the battlefield.
I you own ~ and have a card named Destination not Found in your graveyard, exile them and set them into motion melded into Interplanar Invasion.
Destination Not Found
Sorcery
Exile up to two target nontoken creatures until the next time a scheme named Interplanar Invasion is abandoned.
Interplanar Invasion
Ongoing Scheme
When you set this scheme in motion and at the beginning of each end step, put a token onto the battlefield that's a copy of an exiled creature card.
At the beginning of your upkeep, if you control no token creatures, abandon this scheme. (The cards melded into this schmeme are exiled.)
I tried to stay true to the original design while resolving some issues and widening the cope of the cards - including new implied rules for schemes melded from a pair of cards that do not belong with your other schemes. Thematically now all tokens you control are on the side of your replicants (and the creature type no longer necessary), and you can recruit your invasion force from anything that has been exiled. As a consequence the "blueprits"/"hostages" that went 404 only are freed after the invasion has been repelled - but return to their owner in their true form.
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Teleport Mishap 3U
Sorcery
Exile target nontoken creature you control. Put two tokens that are copies of it onto the battlefield.
Destination Not Found 5W
Sorcery
Exile up to two target nontoken creatures until a player casts a spell named Teleport Mishap. When they return to the battlefield, those creatures become Replicants in addition to their creature types and have, "At the beginning of your end step, if a player has both Teleportation Mishap and Destination Not Found in his or her graveyard, that player exiles them, melds them and sets the scheme in motion."
Interplanar Invasion
Ongoing Scheme
When you set this scheme in motion and at the beginning of each end step, put a token that's a copy of a Replicant or a token creature onto the battlefield.
At the beginning of your upkeep, if you control no Replicants or token creatures, abandon this scheme into exile.
I am aware of the memory issue. I'm posting it for help.
Banner by Topher!
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
I never played that format so I have no idea of the power level, but it's interesting.
Art is life itself.
Regarding the memory issues... I suggest the following solution:
Teleport Mishap
Sorcery
Exile target nontoken creature you control. Put two tokens that are copies of it onto the battlefield.
I you own ~ and have a card named Destination not Found in your graveyard, exile them and set them into motion melded into Interplanar Invasion.
Destination Not Found
Sorcery
Exile up to two target nontoken creatures until the next time a scheme named Interplanar Invasion is abandoned.
Interplanar Invasion
Ongoing Scheme
When you set this scheme in motion and at the beginning of each end step, put a token onto the battlefield that's a copy of an exiled creature card.
At the beginning of your upkeep, if you control no token creatures, abandon this scheme. (The cards melded into this schmeme are exiled.)
I tried to stay true to the original design while resolving some issues and widening the cope of the cards - including new implied rules for schemes melded from a pair of cards that do not belong with your other schemes. Thematically now all tokens you control are on the side of your replicants (and the creature type no longer necessary), and you can recruit your invasion force from anything that has been exiled. As a consequence the "blueprits"/"hostages" that went 404 only are freed after the invasion has been repelled - but return to their owner in their true form.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
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