Distant Dream U
Sorcery
All lands become the basic land type of your choice until end of turn.
Flashback 2U(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Cephalid Inquisitor 2U
Creature - Cephalid
3/1
Whenever Cephalid Inquisitor becomes blocked, each player puts the top three cards of his or her library into his or her graveyard.
Spiraling Trance UU
Sorcery
Target player draws two cards. Then look at that player's hand and choose two cards there. That player discards those cards.
Treacherous Ice 2U
Sorcery
Put a 3/3 blue Wall creature token with defender into play.
Flashback 2UUU(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Nimble Sprite 1U
Creature - Faerie
1/1
Flying 1U: Untap Nimble Sprite and remove it from combat.
Denied Future UU
Sorcery
Reveal cards from the top of target player's library until you reveal a nonland card. Search that player's library for up to four cards with the same name as that card and put them into that player's graveyard. Then that player shuffles his or her library.
Lurking Serpent 3UU
Creature - Serpent
5/4
As long as Lurking Serpent is untapped, prevent all combat damage that would be dealt to and dealt by it.
Dang! Spiraling Trance is an excellent card. So close to black, but definitely within the scope of blue. I wonder about its power level. I would rank it high on the "Imma gonna punch you inna face" scale. That said, it is almost certainly costed appropriately. Playtesting required, and not for mechanical reasons but more on whether or not it's actually fun or just straight up frustrating.
Denied Future is a strange sort of mill card. Not guaranteed by any stretch. I'm wondering if there's a combo there somewhere
Sorcery
All lands become the basic land type of your choice until end of turn.
Flashback 2U (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Cephalid Inquisitor 2U
Creature - Cephalid
3/1
Whenever Cephalid Inquisitor becomes blocked, each player puts the top three cards of his or her library into his or her graveyard.
Spiraling Trance UU
Sorcery
Target player draws two cards. Then look at that player's hand and choose two cards there. That player discards those cards.
Treacherous Ice 2U
Sorcery
Put a 3/3 blue Wall creature token with defender into play.
Flashback 2UUU (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Nimble Sprite 1U
Creature - Faerie
1/1
Flying
1U: Untap Nimble Sprite and remove it from combat.
Denied Future UU
Sorcery
Reveal cards from the top of target player's library until you reveal a nonland card. Search that player's library for up to four cards with the same name as that card and put them into that player's graveyard. Then that player shuffles his or her library.
Lurking Serpent 3UU
Creature - Serpent
5/4
As long as Lurking Serpent is untapped, prevent all combat damage that would be dealt to and dealt by it.
• Recent Card Ideas • My Drawings at DeviantArt
Denied Future is a strange sort of mill card. Not guaranteed by any stretch. I'm wondering if there's a combo there somewhere
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