So, I was thinking about how Eldrazi devour planes, and was wondering if the fact that they devour different colors of mana could be relevant, while retaining their colorless identity? With that in mind, I was envisioning this could look like:
Goramol, Devourer of Mana 11
Legendary Creature - Eldrazi (M)
Sunburst
Annihilator X, where X is the number of +1/+1 counters on Goramol
Goramol has trample as long as he has 3 or more +1/+1 counters and is indestructible as long as he has 5 or more +1/+1 counters.
When Goramol is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
6/6
Thoughts? I'm not 100% sure on the templating for his +1/+1 counter conditional abilities, and I'm not exactly sure how to set his p/t based on the quantity of counters he may or may not have. Is this too good/not good enough?
So, I was thinking about how Eldrazi devour planes, and was wondering if the fact that they devour different colors of mana could be relevant, while retaining their colorless identity? With that in mind, I was envisioning this could look like:
Goramol, Devourer of Mana 11
Legendary Creature - Eldrazi (M)
Sunburst
Annihilator X, where X is the number of +1/+1 counters on Goramol
Goramol has trample as long as he has 3 or more +1/+1 counters and is indestructible as long as he has 5 or more +1/+1 counters.
When Goramol is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
6/6
Thoughts? I'm not 100% sure on the templating for his +1/+1 counter conditional abilities, and I'm not exactly sure how to set his p/t based on the quantity of counters he may or may not have. Is this too good/not good enough?
I think Sunburst and Annihilator X are more than enough, the extra "indestructible and trample" clauses can be removed or put straight onto him. Its a cool concept to have them based on the counters on him but its also kinda wordy.
He's cool enough just as "if you dump extra mana types into him, he gets stronger".
I really like the concept of Sunburst Eldrazi actually..
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@Shadowclaimer: I agree, it's a little wordy, but I was trying to convey the idea of "he gets stronger if he consumes different types of mana". That said, the Sunburst/Annihilator X are pretty strong. I would be hesitant to just make him indestructible, so I would probably remove that, but he could have trample w/o any extra hoops.
@HotChocolate: Yeah, I hadn't really done much playtesting w/ it, so wasn't exactly sure how to cost him, but I do think that 10 would work, especially if I remove the wordiness of his middle ability and just give him trample or something. Balancing his P/T with his CMC was a little tough, as he would be pretty underwhelming if you only used 1 or 2 types of mana on him, but in that case, I don't think he would really belong in your deck anyways. At 10 mana, I feel that having an 11/11 trample annihilator 5 can be pretty rough.
I was also trying to play around with the "he gets more abilities w/ more counters in case you could find another way to add counters to him (such as with proliferate), so that he ends up even better without necessarily having to wait until you can set up all your mana or cast him with Fist of Suns for maximum potential.
At 10 mana, I feel that having an 11/11 trample annihilator 5 can be pretty rough.
As a 10 mana no indestructible trampling 11/11, this card would still be weaker than Kozilek. If you don't want anymore abilities, 9 mana should be fine.
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I primarily play limited, so most of my spoiler season comments view cards through that lens.
Maybe! On the other end, you could have the phyrexianizing of Shadowmoor to have the most complicatedly-costed creature ever!
Compleation King :sym2pw::sym2pu::sym2pb::sym2pr::sym2pg:
Legendary Artifact Creature - Scarecrow
Creatures with :symp: in their mana cost get +1/+1 for each :symp: in its mana cost.
Whenever another creature with :symp: in its mana cost enters the battlefield, target player sacrifices a permanent for each :symp: in its mana cost.
6/6. It's compleation time.
Edit: I can't figure out a way to merge with :sympw:, or to make a colorless phyrexian symbol. Is there a way to do this? The idea is it would each symbol would be 2 or of a given color.
Goramol, Devourer of Mana 11
Legendary Creature - Eldrazi (M)
Sunburst
Annihilator X, where X is the number of +1/+1 counters on Goramol
Goramol has trample as long as he has 3 or more +1/+1 counters and is indestructible as long as he has 5 or more +1/+1 counters.
When Goramol is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
6/6
Thoughts? I'm not 100% sure on the templating for his +1/+1 counter conditional abilities, and I'm not exactly sure how to set his p/t based on the quantity of counters he may or may not have. Is this too good/not good enough?
Draft my cube! (630 cards)
I think Sunburst and Annihilator X are more than enough, the extra "indestructible and trample" clauses can be removed or put straight onto him. Its a cool concept to have them based on the counters on him but its also kinda wordy.
He's cool enough just as "if you dump extra mana types into him, he gets stronger".
I really like the concept of Sunburst Eldrazi actually..
RRR Khorenthos - The Red Block (Feedback needed!) RRR
@HotChocolate: Yeah, I hadn't really done much playtesting w/ it, so wasn't exactly sure how to cost him, but I do think that 10 would work, especially if I remove the wordiness of his middle ability and just give him trample or something. Balancing his P/T with his CMC was a little tough, as he would be pretty underwhelming if you only used 1 or 2 types of mana on him, but in that case, I don't think he would really belong in your deck anyways. At 10 mana, I feel that having an 11/11 trample annihilator 5 can be pretty rough.
I was also trying to play around with the "he gets more abilities w/ more counters in case you could find another way to add counters to him (such as with proliferate), so that he ends up even better without necessarily having to wait until you can set up all your mana or cast him with Fist of Suns for maximum potential.
Draft my cube! (630 cards)
As a 10 mana no indestructible trampling 11/11, this card would still be weaker than Kozilek. If you don't want anymore abilities, 9 mana should be fine.
Interested in Custom Card Creation.
My Cube:Cardinal Custom Cube
A custom version of a third modern masters: MM2019
(filter->rarity to see in set rarity).
MirrodinNew Phyrexia?Compleation King :sym2pw::sym2pu::sym2pb::sym2pr::sym2pg:
Legendary Artifact Creature - Scarecrow
Creatures with :symp: in their mana cost get +1/+1 for each :symp: in its mana cost.
Whenever another creature with :symp: in its mana cost enters the battlefield, target player sacrifices a permanent for each :symp: in its mana cost.
6/6.
It's compleation time.
Edit: I can't figure out a way to merge with :sympw:, or to make a colorless phyrexian symbol. Is there a way to do this? The idea is it would each symbol would be 2 or of a given color.
Draft my cube! (630 cards)