NOpe, it has a single definition for X, which is the amount of red mana spent to pay X. This means that you can cast it paying RRR and for X paying RRR2. That means that you get to pay X with any other color just to achieve the split second to it.
Perhaps it should say "you can only spend red mana on X" that way it wouldn't be that confusing.
and about the black one, the point for it is for multiplayer games... the more players the more you can get
NOpe, it has a single definition for X, which is the amount of red mana spent to pay X. This means that you can cast it paying RRR and for X paying RRR2. That means that you get to pay X with any other color just to achieve the split second to it.
Yes, it has X in the mana cost, which is (to use a number) 5RRR. X = 5.
"X is the number of red mana spent to play it". 5 + 3 red = 8. X = 8.
Two different values for X.
A simple algebraic formula to remember is this:
X = X
If X is the amount of red mana spent on the spell, then what is X in the mana cost? If you play it for three red mana, then X = 3, making the spell cost 3RRR. You didn't pay 3RRR, so that is an illegal action and the game is rewound.
When editing cards in the first post of a thread, PLEASE leave the original so that everyone can comment on the thread and not just those who saw the original. Those who did not see the original can't leave comments as we don't have any idea WTF is going on.
Colourless mana comes FIRST! Try actually looking at a Magic card some time. It is NOT UU3, it's 3UU. What game are you making cards for?
I can no longer tell people to check their card names, because I am made of suck and fail.
and about the black one, the point for it is for multiplayer games... the more players the more you can get
Even then, 6BBBB is asking too much.
For example, take Blatant Thievery. Getting a multiplayer Confiscate costs only an extra U. Hence, one should be able to get away with 'yank one dude out of each yard' at six mana.
Yes, it has X in the mana cost, which is (to use a number) 5RRR. X = 5.
"X is the number of red mana spent to play it". 5 + 3 red = 8. X = 8.
Two different values for X.
A simple algebraic formula to remember is this:
X = X
If X is the amount of red mana spent on the spell, then what is X in the mana cost? If you play it for three red mana, then X = 3, making the spell cost 3RRR. You didn't pay 3RRR, so that is an illegal action and the game is rewound.
It doesn't work the way you say it does.
Yeah, sorry about the confusion. It was meant to say spend only red mana on X. I'll fix that.
I've always though ultimatums cost 7.
Not to mention their cost is always made completely up of mana symbols.
So by that theory their cost should be something like WWWWWWWor RRRRRRR.
Also they should be game changing but not completely game ending.
So for example the red card shouldn't be "Deal 15 damage to target creature or player"
Thoughts?
NeoFinnity... A Control Affinity Primer
Perhaps it should say "you can only spend red mana on X" that way it wouldn't be that confusing.
and about the black one, the point for it is for multiplayer games... the more players the more you can get
NeoFinnity... A Control Affinity Primer
Yes, it has X in the mana cost, which is (to use a number) 5RRR. X = 5.
"X is the number of red mana spent to play it". 5 + 3 red = 8. X = 8.
Two different values for X.
A simple algebraic formula to remember is this:
X = X
If X is the amount of red mana spent on the spell, then what is X in the mana cost? If you play it for three red mana, then X = 3, making the spell cost 3RRR. You didn't pay 3RRR, so that is an illegal action and the game is rewound.
It doesn't work the way you say it does.
Colourless mana comes FIRST! Try actually looking at a Magic card some time. It is NOT UU3, it's 3UU. What game are you making cards for?
I can no longer tell people to check their card names, because I am made of suck and fail.
For example, take Blatant Thievery. Getting a multiplayer Confiscate costs only an extra U. Hence, one should be able to get away with 'yank one dude out of each yard' at six mana.
Yeah, sorry about the confusion. It was meant to say spend only red mana on X. I'll fix that.
Not to mention their cost is always made completely up of mana symbols.
So by that theory their cost should be something like WWWWWWWor RRRRRRR.
Also they should be game changing but not completely game ending.
So for example the red card shouldn't be "Deal 15 damage to target creature or player"
Pretty much sums up why I like green so much
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