I occasionally get the urge to create my own cards, so I suppose I'll just post them here as I get ideas, let me know what you think
~~~~~ Cards
Valken, Soldier of FortuneR
Planeswalker - Valken
[+2]: Target creature gains haste until end of turn or target creature can't block until end of turn. [-1]: Valken deals 3 damage to target creature or player. [-3]: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn [1]
~
Dissonant Shockwave1UUBB
Sorcery
Return all creatures with Regeneration or Rapid Regeneration to their owner's hand. Then, destroy all creatures.
"Mastering Death simply requires the reverse engineering of Life" Zakala, Lich Maestro
~
Proteum TrollGGGG
Creature - Elemental Troll
Trample
Rapid Regeneration (If damage other than lethal damage would be dealt to a creature with rapid regeneration, prevent that damage)
4/4
"Trolls of the Chordwood are found to Resonate more life energy than any other species known on Ralis" Holt, Wandering Bard
~
Sense of SuperiorityUUU
Instant
Exile target spell that can't be countered.
Draw a card.
"Nothing's infallible, except for me, of course" - Tenalus the Mad
~
Final SchemeBB
Instant
Split Second
Your life total becomes 1.
Search your deck for a card and remove it from the game face down, you may play that card at any time without paying it's mana cost, if you do it can't be countered and you lose the game at the end of your next turn.
"The cost is negligible if winning is all that matters"
~
Harmonious LightbrandWWW
Creature - Elemental Human Knight
First Strike, Protection from Black
3/3
"Imbued with powerful Resonance, these brave souls defend the land of Gammon, often to the death" Holt, Wandering Bard
Enchanted forest becomes a 5/5 indestructible Elemental Treefolk creature with Double Strike and Trample that is still a land. Whenever enchanted forest is tapped for mana, add GGG to your mana pool.
If Heartwood's Possession would leave play, shuffle it into your library.
"I am the immortal defender of the Chordwood, and every tree in the forest is my weapon" - Heartwood, Spirit of Chordwood
Rapid Regeneration is a much better idea than that horrible hatchet job they did on Ogre Enforcer. "Damage is marked on it"? What the hell is that?
Private Mod Note
():
Rollback Post to RevisionRollBack
When editing cards in the first post of a thread, PLEASE leave the original so that everyone can comment on the thread and not just those who saw the original. Those who did not see the original can't leave comments as we don't have any idea WTF is going on.
Colourless mana comes FIRST! Try actually looking at a Magic card some time. It is NOT UU3, it's 3UU. What game are you making cards for?
I can no longer tell people to check their card names, because I am made of suck and fail.
I've never seen that card before, that is just awful
The card is good, it's playable enough (at least in my decks anyway lol)
... but the un-Godly wording is apocryphal...
Private Mod Note
():
Rollback Post to RevisionRollBack
When editing cards in the first post of a thread, PLEASE leave the original so that everyone can comment on the thread and not just those who saw the original. Those who did not see the original can't leave comments as we don't have any idea WTF is going on.
Colourless mana comes FIRST! Try actually looking at a Magic card some time. It is NOT UU3, it's 3UU. What game are you making cards for?
I can no longer tell people to check their card names, because I am made of suck and fail.
[+2]: Target creature gains haste until end of turn or target creature can't block until end of turn. [-1]: Valken deals 3 damage to target creature or player. [-3]: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn [1]
Please tell me you're kidding. 1 red mana for a potential 9 damage. Absolutely not. This is the best one drop ever printed in any color ever.
Final Scheme is also unreasonable. There are some cards that will just win the game the turn they're played, and I get to tutor and play one for free? Drop it to one black, change the "play it for free" clause and you've got a fun card.
[+2]: Target creature gains haste until end of turn or target creature can't block until end of turn. [-1]: Valken deals 3 damage to target creature or player. [-3]: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn [1]
Wait..... let me get this straight. You took lightning bolt, the strongest burn spell in existance, and made it STRONGER?! Can I get an overpowered? Also, that last ability is really weak..... I honestly think they are very few situations where a threaten is going to be better than 9 DAMAGE which is how much you'd deal by bolting them. Strengthen the last ability and make it cost more..... alot more. Remeber, incinerate was a torunament quality card so making this guy cost anything less than RRi s ridiculous. At RR it's still very strong.
~~~~~ Cards
Valken, Soldier of Fortune R
Planeswalker - Valken
[+2]: Target creature gains haste until end of turn or target creature can't block until end of turn.
[-1]: Valken deals 3 damage to target creature or player.
[-3]: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn
[1]
~
Dissonant Shockwave 1UUBB
Sorcery
Return all creatures with Regeneration or Rapid Regeneration to their owner's hand. Then, destroy all creatures.
"Mastering Death simply requires the reverse engineering of Life" Zakala, Lich Maestro
~
Proteum Troll GGGG
Creature - Elemental Troll
Trample
Rapid Regeneration (If damage other than lethal damage would be dealt to a creature with rapid regeneration, prevent that damage)
4/4
"Trolls of the Chordwood are found to Resonate more life energy than any other species known on Ralis" Holt, Wandering Bard
~
Sense of Superiority UUU
Instant
Exile target spell that can't be countered.
Draw a card.
"Nothing's infallible, except for me, of course" - Tenalus the Mad
~
Final Scheme BB
Instant
Split Second
Your life total becomes 1.
Search your deck for a card and remove it from the game face down, you may play that card at any time without paying it's mana cost, if you do it can't be countered and you lose the game at the end of your next turn.
"The cost is negligible if winning is all that matters"
~
Harmonious Lightbrand WWW
Creature - Elemental Human Knight
First Strike, Protection from Black
3/3
"Imbued with powerful Resonance, these brave souls defend the land of Gammon, often to the death" Holt, Wandering Bard
~
Heartwood's Possession 3GGGGG
Legendary Enchantment - Aura
Enchant basic forest
Enchanted forest becomes a 5/5 indestructible Elemental Treefolk creature with Double Strike and Trample that is still a land. Whenever enchanted forest is tapped for mana, add GGG to your mana pool.
If Heartwood's Possession would leave play, shuffle it into your library.
"I am the immortal defender of the Chordwood, and every tree in the forest is my weapon" - Heartwood, Spirit of Chordwood
Colourless mana comes FIRST! Try actually looking at a Magic card some time. It is NOT UU3, it's 3UU. What game are you making cards for?
I can no longer tell people to check their card names, because I am made of suck and fail.
I've never seen that card before, that is just awful
The card is good, it's playable enough (at least in my decks anyway lol)
... but the un-Godly wording is apocryphal...
Colourless mana comes FIRST! Try actually looking at a Magic card some time. It is NOT UU3, it's 3UU. What game are you making cards for?
I can no longer tell people to check their card names, because I am made of suck and fail.
They did clean up the wording, but changed the functionality, in a card that I think was in Planeshift or Invasion.
Please tell me you're kidding. 1 red mana for a potential 9 damage. Absolutely not. This is the best one drop ever printed in any color ever.
Final Scheme is also unreasonable. There are some cards that will just win the game the turn they're played, and I get to tutor and play one for free? Drop it to one black, change the "play it for free" clause and you've got a fun card.
Wait..... let me get this straight. You took lightning bolt, the strongest burn spell in existance, and made it STRONGER?! Can I get an overpowered? Also, that last ability is really weak..... I honestly think they are very few situations where a threaten is going to be better than 9 DAMAGE which is how much you'd deal by bolting them. Strengthen the last ability and make it cost more..... alot more. Remeber, incinerate was a torunament quality card so making this guy cost anything less than RRi s ridiculous. At RR it's still very strong.
Without the "without paying it's mana cost" it could even be okayish.