Prismnaut - 4
Artifact Creature -- Golem (R)
As Prismnaut comes into play, choose an opponent. That opponent chooses a color.
You can't spend the chosen color of mana.
5/4
Leaping Nacatl - 2G
Creature -- Cat Warrior (U)
When Leaping Nacatl comes into play, you may have Leaping Nacatl deal 3 damage to target creature with flying. If you do, it comes into play with a +1/+1 counter on it.
2/2
Demented Omniscience - 3BBB
Enchantment (M)
If Demented Omniscience would come into play, if it wasn't played from your hand, remove it form the game instead.
If you would draw a card, instead search your library for a card and put it in your hand, then shuffle your library.
Prismnaut - 4
Artifact Creature -- Golem (R)
As Prismnaut comes into play, choose an opponent. That opponent chooses a color.
You can't spend the chosen color of mana.
5/4
Wow. Cool. I suppose it is a worse drawback in some sense than that on Grid Monitor... but even so, you could build around this. And I think maybe you should change what slot this occupies, if not the power level.
Oh, and
As Prismnaut comes into play, an opponent chooses a color.
You can't spend mana of the chosen color.
Leaping Nacatl - 2G
Creature -- Cat Warrior (U)
When Leaping Nacatl comes into play, you may have Leaping Nacatl deal 3 damage to target creature with flying. If you do, it comes into play with a +1/+1 counter on it.
2/2
Huh. Neato. ... and you know this is really cool for Green. It makes sense for Green to thrive if you deploy one of Green's creatures to where it can do "what it was meant for."
Demented Omniscience - 3BBB
Enchantment (M)
If Demented Omniscience would come into play, if it wasn't played from your hand, remove it form the game instead.
If you would draw a card, instead search your library for a card and put it in your hand, then shuffle your library.
I don't think the first ability can be fixed. If conditions don't apply to statements of replacement effects; you'd need a "while," but 'while' can't capture the condition you want.
You need a structurally different workaround, if one exists.
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Prismnaut - 4
Artifact Creature -- Golem (R)
As Prismnaut comes into play, choose an opponent. That opponent chooses a color.
You can't spend the chosen color of mana.
5/4
Leaping Nacatl - 2G
Creature -- Cat Warrior (U)
When Leaping Nacatl comes into play, you may have Leaping Nacatl deal 3 damage to target creature with flying. If you do, it comes into play with a +1/+1 counter on it.
2/2
Hm. So if the opponent has no flying creatures, this kinda sucks. If they do, this kinda rocks. Maybe flip flop it?
Leaping Nacatl :2mana::symg:
Creature — Cat Warrior (U)
2/2
CARDNAME comes into play with a +1/+1 counter on it.
Remove a +1/+1 counter from CARDNAME: CARDNAME deals 3 damage to target creature with flying. Play this ability only once each turn.
Demented Omniscience - 3BBB
Enchantment (M)
If Demented Omniscience would come into play, if it wasn't played from your hand, remove it form the game instead.
If you would draw a card, instead search your library for a card and put it in your hand, then shuffle your library.
I think you can just make it a "when" trigger on that first ability. Nobody will mind.
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Do I Contradict Myself? Very Well Then I Contradict Myself.
prismnaut - possible to build around, be requires a deck with a lot of colors probably. Good disadvantage to put on a large efficient artifact creature. I like it!
leapint nacatl - I sort of agree with Valros on this. Might be cool if it just said "If you DON'T" instead of "if you do" on your original version of the card. (and perhaps 1GG is more appropriate for the cost)
demented omniscience - yawg's wording suggestion sounds ok. This is a very cool card - everything becomes a tutor! very strong but is probably alright at 6 mana.
Anyway nice cards, wordings a bit off on them but other than that I like'em. Draw=Tutor one may be a bit powerful but the high cost (sort of) balances it I guess... (not rly but w/e =P)
Prismnaut - 4
Artifact Creature -- Golem (R)
As Prismnaut comes into play, choose an opponent. That opponent chooses a color.
You can't spend the chosen color of mana.
5/4
Leaping Nacatl - 2G
Creature -- Cat Warrior (U)
When Leaping Nacatl comes into play, you may have Leaping Nacatl deal 3 damage to target creature with flying. If you do, it comes into play with a +1/+1 counter on it.
2/2
Should be "If you do, put a +1/+1 counter on it." Otherwise, great card. Good tension in limited, as has already been said.
Demented Omniscience - 3BBB
Enchantment (M)
If Demented Omniscience would come into play, if it wasn't played from your hand, remove it form the game instead.
If you would draw a card, instead search your library for a card and put it in your hand, then shuffle your library.
Prismnaut -
Artifact Creature -- Golem (R)
As Prismnaut comes into play, choose an opponent. That opponent chooses a color.
You can't spend the chosen color of mana.
5/4
P/T wise i would increase this card, as a 5/4 isnt really worth that drawback (if you play red and they say red, its pretty junky for you, like for pretty much any other color, and for colorless decks, even they will need some colors of mana to play something, the only real colorless deck in form of staxx really doesnt need it).
So all in all, Grid Monitor was a little playable, just because it gave Mono Black a creature with more thoughness to block and you played nearly no creature anyway, but it was never a good card at all.
So i would say a 6/5 could be a size that is worth the drawback to be unable to get mana you want. However i would even say its still not crazy "wow" , simply because any deck can get something more valuable without a drawback (especially as Magic is extrem multicolor right now and far away from colorless).
Leaping Nacatl - :2mana::symg:
Creature -- Cat Warrior (U)
When Leaping Nacatl comes into play, you may have Leaping Nacatl deal 3 damage to target creature with flying. If you do, it comes into play with a +1/+1 counter on it.
2/2
I would even say this card could easy be common if your set has not much fliers, beside that you get a efficient card if you can kill a flyer with it.
Its still worser than Trophy Hunter, which was a hell of a bomb if you play against a deck with some flyers and in worst case you can target a flyer of your own, especially good if it has 4 thoughness.
To give the card that extra i would cancel the "may", so players will have a drawback if they play this with flyers and they will focus on 4+ thoughness flyers, it even makes the wording shorter, as the "If you do" is not needed.
Making it to:
Leaping Nacatl - :2mana::symg:
Creature -- Cat Warrior (C)
When Leaping Nacatl comes into play, it deals 3 damage to target creature with flying, than put a +1/+1 counter on it.
3/1
Just to reflect the flavour, i would choose a 3/1 p/t so the 3 damage makes more sence and the card gets overall a more efficient beater if it gets the counters (4/2).
If you want to stay with 2/2, i would make the damage 2 respective to that, which ofcourse reduces the removal as you allways have some 3 thoughness flyers.
Demented Omniscience - :3mana::symb::symb::symb:
Enchantment (M)
If Demented Omniscience would come into play, if it wasn't played from your hand, remove it form the game instead.
If you would draw a card, instead search your library for a card and put it in your hand, then shuffle your library.
Problem i see is that the first replacement isnt really important, as this card doesnt need to be cheated in play, especially not with Academy Rector or anything.
The replacement for each draw to a tutor is critical for any combo deck, if a brainstorm becomes a tripple Demonic i should win instantly, the same for any other cantrip that will ramp in Rituals.
So each deck i see this card in will play it and instantly combo out, just imagine a Extended Storm deck, which allready runs Chromatic Star/Sphere, you just need to play this draw cards for more mana spells (especially Cabal Ritual, or Mana Morphose and friends).
So if you Resolve this spell you should win, no matter what.
And beside that the card does simply nothing, either you combo out or you play it in a controll deck to get your bomb spell each turn, which all in all is a boring thing without any other cost.
Look at Bringer of the Black Dawn, which gives you a card each turn, but needs at least 2 life, its pretty hard to lose if you can get any spell you want, but the 2 life payment balances the card a lot, as you cant play this game forever.
Artifact Creature -- Golem (R)
As Prismnaut comes into play, choose an opponent. That opponent chooses a color.
You can't spend the chosen color of mana.
5/4
Leaping Nacatl - 2G
Creature -- Cat Warrior (U)
When Leaping Nacatl comes into play, you may have Leaping Nacatl deal 3 damage to target creature with flying. If you do, it comes into play with a +1/+1 counter on it.
2/2
Demented Omniscience - 3BBB
Enchantment (M)
If Demented Omniscience would come into play, if it wasn't played from your hand, remove it form the game instead.
If you would draw a card, instead search your library for a card and put it in your hand, then shuffle your library.
Wow. Cool. I suppose it is a worse drawback in some sense than that on Grid Monitor... but even so, you could build around this. And I think maybe you should change what slot this occupies, if not the power level.
Oh, and
As Prismnaut comes into play, an opponent chooses a color.
You can't spend mana of the chosen color.
Leaping Nacatl - 2G
Creature -- Cat Warrior (U)
When Leaping Nacatl comes into play, you may have Leaping Nacatl deal 3 damage to target creature with flying. If you do, it comes into play with a +1/+1 counter on it.
2/2
Huh. Neato. ... and you know this is really cool for Green. It makes sense for Green to thrive if you deploy one of Green's creatures to where it can do "what it was meant for."
I don't think the first ability can be fixed. If conditions don't apply to statements of replacement effects; you'd need a "while," but 'while' can't capture the condition you want.
You need a structurally different workaround, if one exists.
Awesome avatar provided by Krashbot @ [Epic Graphics].
That's... awesome.
Hm. So if the opponent has no flying creatures, this kinda sucks. If they do, this kinda rocks. Maybe flip flop it?
Leaping Nacatl :2mana::symg:
Creature — Cat Warrior (U)
2/2
CARDNAME comes into play with a +1/+1 counter on it.
Remove a +1/+1 counter from CARDNAME: CARDNAME deals 3 damage to target creature with flying. Play this ability only once each turn.
I think you can just make it a "when" trigger on that first ability. Nobody will mind.
Very Well Then I Contradict Myself.
"If Demented Omniscience would come into play from anywhere but your hand, instead it doesn't."
Sort of how Worms of the Earth is worded in the oracle now.
"If land would come into play, instead it doesn't."
prismnaut - possible to build around, be requires a deck with a lot of colors probably. Good disadvantage to put on a large efficient artifact creature. I like it!
leapint nacatl - I sort of agree with Valros on this. Might be cool if it just said "If you DON'T" instead of "if you do" on your original version of the card. (and perhaps 1GG is more appropriate for the cost)
demented omniscience - yawg's wording suggestion sounds ok. This is a very cool card - everything becomes a tutor! very strong but is probably alright at 6 mana.
doesn't matter what the mana is spent for so unless every land taps for colourless it's still an issue.
Anyway nice cards, wordings a bit off on them but other than that I like'em. Draw=Tutor one may be a bit powerful but the high cost (sort of) balances it I guess... (not rly but w/e =P)
Why would I want to play this? It seems like a bad Lurebound Scarecrow or a really bad Grid Monitor.
Should be "If you do, put a +1/+1 counter on it." Otherwise, great card. Good tension in limited, as has already been said.
Beacon of Tomorrows? I guess the combo already exists with Planar Portal or Maralen of the Mornsong, but at least you have to pay mana or life for it.
Artifact Creature -- Golem (R)
As Prismnaut comes into play, choose an opponent. That opponent chooses a color.
You can't spend the chosen color of mana.
5/4
P/T wise i would increase this card, as a 5/4 isnt really worth that drawback (if you play red and they say red, its pretty junky for you, like for pretty much any other color, and for colorless decks, even they will need some colors of mana to play something, the only real colorless deck in form of staxx really doesnt need it).
So all in all, Grid Monitor was a little playable, just because it gave Mono Black a creature with more thoughness to block and you played nearly no creature anyway, but it was never a good card at all.
So i would say a 6/5 could be a size that is worth the drawback to be unable to get mana you want. However i would even say its still not crazy "wow" , simply because any deck can get something more valuable without a drawback (especially as Magic is extrem multicolor right now and far away from colorless).
Leaping Nacatl - :2mana::symg:
Creature -- Cat Warrior (U)
When Leaping Nacatl comes into play, you may have Leaping Nacatl deal 3 damage to target creature with flying. If you do, it comes into play with a +1/+1 counter on it.
2/2
I would even say this card could easy be common if your set has not much fliers, beside that you get a efficient card if you can kill a flyer with it.
Its still worser than Trophy Hunter, which was a hell of a bomb if you play against a deck with some flyers and in worst case you can target a flyer of your own, especially good if it has 4 thoughness.
To give the card that extra i would cancel the "may", so players will have a drawback if they play this with flyers and they will focus on 4+ thoughness flyers, it even makes the wording shorter, as the "If you do" is not needed.
Making it to:
Leaping Nacatl - :2mana::symg:
Creature -- Cat Warrior (C)
When Leaping Nacatl comes into play, it deals 3 damage to target creature with flying, than put a +1/+1 counter on it.
3/1
Just to reflect the flavour, i would choose a 3/1 p/t so the 3 damage makes more sence and the card gets overall a more efficient beater if it gets the counters (4/2).
If you want to stay with 2/2, i would make the damage 2 respective to that, which ofcourse reduces the removal as you allways have some 3 thoughness flyers.
Demented Omniscience - :3mana::symb::symb::symb:
Enchantment (M)
If Demented Omniscience would come into play, if it wasn't played from your hand, remove it form the game instead.
If you would draw a card, instead search your library for a card and put it in your hand, then shuffle your library.
Problem i see is that the first replacement isnt really important, as this card doesnt need to be cheated in play, especially not with Academy Rector or anything.
The replacement for each draw to a tutor is critical for any combo deck, if a brainstorm becomes a tripple Demonic i should win instantly, the same for any other cantrip that will ramp in Rituals.
So each deck i see this card in will play it and instantly combo out, just imagine a Extended Storm deck, which allready runs Chromatic Star/Sphere, you just need to play this draw cards for more mana spells (especially Cabal Ritual, or Mana Morphose and friends).
So if you Resolve this spell you should win, no matter what.
And beside that the card does simply nothing, either you combo out or you play it in a controll deck to get your bomb spell each turn, which all in all is a boring thing without any other cost.
Look at Bringer of the Black Dawn, which gives you a card each turn, but needs at least 2 life, its pretty hard to lose if you can get any spell you want, but the 2 life payment balances the card a lot, as you cant play this game forever.
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