Lenillion - 4
Artifact Creature - Wizard (R)
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.)
When Lenillion comes into play, if it has three or more +1/+1 counters on it, Scry 3 and Fateseal 3.
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lenillion
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Scry and fateseal? Nice. What if it was "scry X and fateseal X, where X is the number of +1/+1 counters on this" ? I thought that might be cool, but it's still pretty cool as-is.
I think he's trying to say, you get to scry and fateseal only if you are running a largely unstable mana base (i.e. 3+ colors).
Still, 3/3 for 4 that scrys 3 and fateseals 3. Nice.
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Below my posts, you will often see... Last edited by Thistledown : [Day] at XX:XX XM. Reason: typo
This is because I suck at the internet. Get used to it.
But i dont think it would be unreasonable to scry and fateseal for +1/+1 counters on it. I mean 4 mana Scry 2 and Fateseal 2 on a 2/2 doesnt seem brutal to me. And mono color decks would only play this as draft filler.
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a 4 cost 2/2 with scry 2 fateseal 2 is NOT brutal?
lets make some points clear:
scry 2 is powerful to make magma jet as good as incinirate
fateseal is NOT helping you like scry is, its screwing your opponent, you can effectively devastate next two draws for that player...
in a 2 color deck thats too much...
i think the 3 and 3 might be too much for a 3 colored card...
and 4 and 4 would be silly in a prismatic deck-where its easly gained...
Lenillion - 4
Artifact Creature - Wizard (R)
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.)
When Lenillion comes into play, Scry X and Fateseal X, where X is the number of +1/+1 counters on Lenillion.
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From those two, I prefer the original one. However, I feel Scry 3 and Fateseal 3 are too powerful effect. Probably do it only it comes into play with four or more counters.
Fateseal is infinetely worse than scry, so much so that it's nearly irrelevant on this card. You don't know your opponent's deck or hand or playstyle, therefore rearranging the top 3 or so cards of their library won't be helpful very often.
RUBRDUX - why "lenillion"? odd name...
I like the most recent version.
Lenillion - 4
Artifact Creature - Wizard (R)
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.)
When Lenillion comes into play, if it has three or more +1/+1 counters on it, Scry 3 and Fateseal 3.
0/0
..
.
.
Homebrew is creating Magic.
Are you a pilot or a creator??
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Still, 3/3 for 4 that scrys 3 and fateseals 3. Nice.
Last edited by Thistledown : [Day] at XX:XX XM. Reason: typo
This is because I suck at the internet. Get used to it.
a 4 cost 2/2 with scry 2 fateseal 2 is NOT brutal?
lets make some points clear:
scry 2 is powerful to make magma jet as good as incinirate
fateseal is NOT helping you like scry is, its screwing your opponent, you can effectively devastate next two draws for that player...
in a 2 color deck thats too much...
i think the 3 and 3 might be too much for a 3 colored card...
and 4 and 4 would be silly in a prismatic deck-where its easly gained...
keep it as it is-maybe make it weaker...
Lenillion - 4
Artifact Creature - Wizard (R)
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.)
When Lenillion comes into play, Scry X and Fateseal X, where X is the number of +1/+1 counters on Lenillion.
0/0
...
.
Homebrew is creating Magic.
Are you a pilot or a creator??
RUBRDUX - why "lenillion"? odd name...
I like the most recent version.