This format is basically has 3 or 4 main archtypes but seems to have hundreds of small variations on them. Post some of the more wierd/awkward decks you gotten since starting SoM drafts.
First picked the portal and grabbed everything that would work better in multiples. Metalcraft, sack dudes, etc. Some reason nobody was picking up Myr in the draft so I ended up with tons. I played against A LOT of of infect and there was very few shatter effects in the pod.
Kinda started as an attempt at infect, but that dried up halfway through pack one, so I tried to move into R/x metalcraft which also failed. Then I notice replicas and forgers everywhere and jumped on that. It's a horrible deck, but I guess at 2 a.m. in the morning just about anything can work. A little removal would've been nice, but I'm warming up to the stupid aggro deck.
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I managed a decent liquimetal deck last week, pack 1 i picked up a liquimetal around pick 10 and a 2nd one around pick 12. Already had 2 sylvok replicas so I stayed open to it.
So I was playing 11 cards that worked well with the 2 coatings, without playing anything really lousy
This was somewhat undermined by the fact I pulled a koth and a contagion engine, so people assumed I was just winning off of those - which some games I did. But in games where I saw neither bomb the liquimetal tricks often got the job done!
So last night I had a double Painsmith, double Myrsmith deck. Multiple 1 CMC artifacts, a few Moriok Replicas and 2 Glint Hawks. Either I swarmed people with tons of lil dudes, or my bombs of Indomitiable Angel and Skittles cleaned house.
Weirdest deck ever.
UGr Poison with a serious beatdown plan B. Red was for Arc trail only.
Wanted some thrummingbirds, but never saw any without sacrificing good cards.
Weak pack, was between the relic and the scudder. I favor the scudder a lot, and with DOUBLE metalcraft myr in the pack, I didn't want to fight with people pack 2.
Pack 1 pick 2:
Kuldotha Rebirth
Corpse Cur
Dissipation Field
Blunt the Assault
Vedalken Certarch
Neurok Replica
--> Acid Web Spider
Molder Beast
Relic Putrescence
Flight Spellbomb
Disperse
Mountain
Myr Galvanizer
Fulgent Distraction
Another interesting pack. Didn't know what to do. Picked what I consider the strongest card, and covers for greens biggest weakness (fliers).
Pack 1 pick 3:
Necropede
Kemba's Skyguard
Iron Myr
Instill Infection
Gold Myr
Tel-Jilad Defiance
Bonds of Quicksilver
Corrupted Harvester
--> Cystbearer
Sylvok Lifestaff
Moriok Replica
Rust Tick
Island
Was already in BG, so I started taking the infect creatures. This was a late cystbearer, and both rust tick and double metalcraft myr in the pack.
Pack 1 pick 4:
Plated Seastrider
Oxidda Daredevil
--> Darkslick Drake
Ferrovore
Inexorable Tide
Gold Myr
Wall of Tanglecord
Blistergrub
Trigon of Thought
Soliton
Salvage Scout
Island
Nothing in the pack, took the flier. Myr or Trigon of thought is probably right in hindsight.
I thought I was gone after 1 match, but somehow won it. Plan was to stall and get 1 poison in, then tangle angle them to death. Was pretty lucky on draws.
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EDH Commander WUBSharuum the HegemonBUW UGRRiku of the Two ReflectionsRGU
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3 Chrome Steed
2 Copper Myr
1 Leaden Myr
2 Molder Beast
1 Neurok Replica
1 Perilous Myr
1 Silver Myr
3 Snapsail Glider
1 Soliton
1 Sylvok Replica
1 Glint Hawk Idol
3 Golem Foundry
1 Heavy Arbalest
1 Prototype Portal
1 Rusted Relic
1 Trigon of Corruption
Lands [16]
5 Forest
5 Island
6 Swamp
1 Accorder's Shield
1 Auriok Replica
1 Corpse Cur
1 Darksteel Myr
1 Echo Circlet
1 Gold Myr
4 Iron Myr
1 Liquimetal Coating
1 Moriok Replica
1 Necrogen Censer
1 Painful Quandary
1 Panic Spellbomb
1 Plains
1 Swamp
2 Sylvok Lifestaff
2 Wall of Tanglecord
First picked the portal and grabbed everything that would work better in multiples. Metalcraft, sack dudes, etc. Some reason nobody was picking up Myr in the draft so I ended up with tons. I played against A LOT of of infect and there was very few shatter effects in the pod.
3 Moriok Reaver
3 Carapace Forger
1 Dross Hopper
1 Wurmcoil Engine
1 Chrome Steed
1 Rust Tick
2 Tumble Magnet
2 Nihil Spellbomb
2 Horizon Spellbomb
1 Auriok Life Staff
1 Accorder's Shield
1 Flesh Allergy
Kinda started as an attempt at infect, but that dried up halfway through pack one, so I tried to move into R/x metalcraft which also failed. Then I notice replicas and forgers everywhere and jumped on that. It's a horrible deck, but I guess at 2 a.m. in the morning just about anything can work. A little removal would've been nice, but I'm warming up to the stupid aggro deck.
End of the draft I had:
2 Liquimetal Coating
3 Sylvok Replica
1 Shatter
2 Molder Beast
1 Rusted Relic
1 Blade Tribe berserker
1 Rust tick
1 Viridian revel
1 Golem Artisan
So I was playing 11 cards that worked well with the 2 coatings, without playing anything really lousy
This was somewhat undermined by the fact I pulled a koth and a contagion engine, so people assumed I was just winning off of those - which some games I did. But in games where I saw neither bomb the liquimetal tricks often got the job done!
Edit: I had Kha and 3 equipment too.
UGr Poison with a serious beatdown plan B. Red was for Arc trail only.
Wanted some thrummingbirds, but never saw any without sacrificing good cards.
tc100years
soze
StephenP
Cybercook
--> nukeme
collja
biaggi
lustforwar
------ SOM ------
Pack 1 pick 1:
Plated Seastrider
Rusted Relic
Iron Myr
Seize the Initiative
Ferrovore
Gold Myr
--> Necrogen Scudder
Tel-Jilad Fallen
Salvage Scout
Bladed Pinions
Auriok Sunchaser
Dispense Justice
Accorder's Shield
Plains
Venser's Journal
Weak pack, was between the relic and the scudder. I favor the scudder a lot, and with DOUBLE metalcraft myr in the pack, I didn't want to fight with people pack 2.
Pack 1 pick 2:
Kuldotha Rebirth
Corpse Cur
Dissipation Field
Blunt the Assault
Vedalken Certarch
Neurok Replica
--> Acid Web Spider
Molder Beast
Relic Putrescence
Flight Spellbomb
Disperse
Mountain
Myr Galvanizer
Fulgent Distraction
Another interesting pack. Didn't know what to do. Picked what I consider the strongest card, and covers for greens biggest weakness (fliers).
Pack 1 pick 3:
Necropede
Kemba's Skyguard
Iron Myr
Instill Infection
Gold Myr
Tel-Jilad Defiance
Bonds of Quicksilver
Corrupted Harvester
--> Cystbearer
Sylvok Lifestaff
Moriok Replica
Rust Tick
Island
Was already in BG, so I started taking the infect creatures. This was a late cystbearer, and both rust tick and double metalcraft myr in the pack.
Pack 1 pick 4:
Plated Seastrider
Oxidda Daredevil
--> Darkslick Drake
Ferrovore
Inexorable Tide
Gold Myr
Wall of Tanglecord
Blistergrub
Trigon of Thought
Soliton
Salvage Scout
Island
Nothing in the pack, took the flier. Myr or Trigon of thought is probably right in hindsight.
Pack 1 pick 5:
Neurok Invisimancer
--> Alpha Tyrranax
Golem's Heart
Blunt the Assault
Sylvok Lifestaff
Relic Putrescence
Flight Spellbomb
Stoic Rebuttal
Forest
Ogre Geargrabber
Fulgent Distraction
I'm green for the fatties
Pack 1 pick 6:
Ghalma's Warden
Culling Dais
Shape Anew
Tel-Jilad Defiance
Bonds of Quicksilver
Soliton
--> Darksteel Sentinel
Vulshok Replica
Neurok Replica
Swamp
I was thinking this is a trainwreck of a draft at this point.
Pack 1 pick 7:
Necrogen Censer
--> Viridian Revel
Moriok Reaver
Steady Progress
Goblin Gaveleer
Flameborn Hellion
Glimmerpost
Disperse
Swamp
Made the maindeck, with many artifact removal cards.
Pack 1 pick 8:
Plated Seastrider
Ichorclaw Myr
Moriok Reaver
Sylvok Lifestaff
Twisted Image
Exsanguinate (FOIL)
--> Origin Spellbomb
Swamp
Wish I picked the ichorclaw myr.
Pack 1 pick 9:
--> Plated Seastrider
Seize the Initiative
Ferrovore
Salvage Scout
Auriok Sunchaser
Plains
Venser's Journal
Pack 1 pick 10:
Blunt the Assault
Relic Putrescence
Flight Spellbomb
--> Disperse
Mountain
Fulgent Distraction
Pack 1 pick 11:
--> Instill Infection
Tel-Jilad Defiance
Bonds of Quicksilver
Corrupted Harvester
Island
Pack 1 pick 12:
Ferrovore
--> Inexorable Tide
Salvage Scout
Island
This was maindeck. It was hilarious whenever I got it online.
Pack 1 pick 13:
Blunt the Assault
--> Relic Putrescence
Forest
Pack 1 pick 14:
--> Bonds of Quicksilver
Swamp
Pack 1 pick 15:
--> Swamp
------ SOM ------
Pack 2 pick 1:
Blight Mamba
Necrogen Censer
Kuldotha Rebirth
Copperhorn Scout
Blackcleave Goblin
Thrummingbird
Throne of Geth
Golem's Heart
Glint Hawk
--> Sylvok Replica
Panic Spellbomb
Disperse
Ezuri's Brigade
Mountain
Fume Spitter
Didn't have enough artifacts to justify the brigade. Took the artifact card which synergized with my revel.
Pack 2 pick 2:
Neurok Invisimancer
Ghalma's Warden
Leaden Myr
Moriok Reaver
Vulshok Heartstoker
Silver Myr
Corrupted Harvester
--> Cystbearer
Carapace Forger
Twisted Image
Heavy Arbalest
Origin Spellbomb
Chrome Steed
Island
poison?
Pack 2 pick 3:
Glimmerpoint Stag
Perilous Myr
Wing Puncture
Melt Terrain
Dross Hopper
--> Arc Trail (FOIL)
Loxodon Wayfarer
Arrest
Echo Circlet
Acid Web Spider
Stoic Rebuttal
Mountain
Scrapdiver Serpent
What?
Pack 2 pick 4:
--> Copper Myr
Memnite
Melt Terrain
Vault Skyward
Golem Foundry
Blunt the Assault
Loxodon Wayfarer
Snapsail Glider
Razorverge Thicket
Exsanguinate
Forest
Scrapdiver Serpent
I need the ramp.
Pack 2 pick 5:
Melt Terrain
Blight Mamba
Blade-Tribe Berserkers
Necrogen Censer
Copperhorn Scout
Blackcleave Goblin
--> Tangle Angler
Tunnel Ignus
Loxodon Wayfarer
Panic Spellbomb
Swamp
Green is open.
Pack 2 pick 6:
Copper Myr
Oxidda Daredevil
Thrummingbird
Alpha Tyrranax
--> Throne of Geth
Golem's Heart
Salvage Scout
Strider Harness
Screeching Silcaw
Mountain
I didn't see the thrummingbird. Man. That would've made the main too.
Pack 2 pick 7:
Sky-Eel School
Blade-Tribe Berserkers
Silver Myr
Strider Harness
Bleak Coven Vampires
--> Palladium Myr
Mountain
Ogre Geargrabber
Fume Spitter
Pack 2 pick 8:
Ezuri's Archers
Leaden Myr
--> Tel-Jilad Fallen
Relic Putrescence
Panic Spellbomb
Liquimetal Coating
Plains
Fume Spitter
Pack 2 pick 9:
Necrogen Censer
Copperhorn Scout
--> Throne of Geth
Golem's Heart
Panic Spellbomb
Mountain
Fume Spitter
Regretting not getting the thrummingbird earlier in pack 2.
Pack 2 pick 10:
Neurok Invisimancer
Moriok Reaver
Vulshok Heartstoker
Corrupted Harvester
--> Twisted Image
Island
Pack 2 pick 11:
Melt Terrain
Dross Hopper
--> Loxodon Wayfarer
Echo Circlet
Mountain
Pack 2 pick 12:
Melt Terrain
--> Vault Skyward
Blunt the Assault
Forest
Pack 2 pick 13:
Melt Terrain
--> Copperhorn Scout
Swamp
Pack 2 pick 14:
--> Oxidda Daredevil
Mountain
Pack 2 pick 15:
--> Mountain
------ SOM ------
Pack 3 pick 1:
Ezuri's Archers
Grasp of Darkness
Assault Strobe
Blight Mamba
Blackcleave Goblin
Furnace Celebration
Riddlesmith
--> Trigon of Corruption
Sunspear Shikari
Vulshok Replica
Echo Circlet
Flight Spellbomb
Soul Parry
Mountain
Asceticism
Stone cold nuts in my deck. Even without the ability to recharge it, I proliferated enough to justify the deck.
Pack 3 pick 2:
Memnite
Sky-Eel School
Leaden Myr
Copperhorn Scout
Dross Hopper
Trigon of Thought
--> Tangle Angler
Glimmerpost
Darkslick Shores
Nihil Spellbomb
Saberclaw Golem
Mountain
Fume Spitter
Fulgent Distraction
Pack 3 pick 3:
Shatter
--> Untamed Might
Ichor Rats
Bloodshot Trainee
Bladed Pinions
Golem Artisan
Sylvok Lifestaff
Carapace Forger
Bleak Coven Vampires
Tainted Strike
Screeching Silcaw
Scoria Elemental
Mountain
Pack 3 pick 4:
Vector Asp
Ezuri's Archers
Assault Strobe
Culling Dais
Lumengrid Drake
--> Ichorclaw Myr
Abuna Acolyte
Relic Putrescence
Horizon Spellbomb
Panic Spellbomb
Origin Spellbomb
Forest
Pack 3 pick 5:
Copper Myr
--> Revoke Existence
Oxidda Daredevil
Alpha Tyrranax
Wall of Tanglecord
Blistergrub
Salvage Scout
Strider Harness
Trinket Mage
Screeching Silcaw
Plains
Bad pick, but nothing else in the pack. Already had enough fatties, Including a couple of tyrranaxes, and didn't have any targets for the mage.
Pack 3 pick 6:
Untamed Might
Abuna Acolyte
--> Bladed Pinions
Sylvok Lifestaff
Carapace Forger
Bleak Coven Vampires
Dispense Justice
Screeching Silcaw
Scoria Elemental
Plains
Pack 3 pick 7:
Seize the Initiative
Turn Aside
Abuna Acolyte
Tel-Jilad Defiance
--> Wall of Tanglecord
Whitesun's Passage
Withstand Death
Forest
Scrapdiver Serpent
Pack 3 pick 8:
--> Halt Order
Oxidda Daredevil
Turn Aside
Bladed Pinions
Flesh Allergy
Golden Urn
Island
Scrapdiver Serpent
Pack 3 pick 9:
Ezuri's Archers
Assault Strobe
--> Blight Mamba
Furnace Celebration
Echo Circlet
Flight Spellbomb
Mountain
Late furnace.
Pack 3 pick 10:
--> Leaden Myr
Copperhorn Scout
Dross Hopper
Glimmerpost
Mountain
Fulgent Distraction
Pack 3 pick 11:
--> Ichor Rats
Bleak Coven Vampires
Screeching Silcaw
Scoria Elemental
Mountain
o.o? Should not be in the pack, but it's too late to get into black.
Pack 3 pick 12:
Assault Strobe
--> Culling Dais
Relic Putrescence
Forest
I diased for 7. I swear. So much proliferate
Pack 3 pick 13:
Oxidda Daredevil
--> Alpha Tyrranax
Plains
Pack 3 pick 14:
--> Screeching Silcaw
Plains
Pack 3 pick 15:
--> Forest
Deck was:
2 Cystbearer
2 Tangle Angler
1 Blight Mamba
1 Ichorclaw Myr
1 Tel-Jilad Fallen
1 Darkslick Drake
1 Sylvok Replica
1 Leaden Myr
1 Copper Myr
1 Palladium Myr
1 Alpha Tyrranax
1 Darksteel Sentinel
1 Halt order
1 Untamed Might
1 Trigon of Corruption
1 Throne of Geth
1 Bladed Pinions
1 Culling Dais
1 Arc Trail
1 Viridian Revel
1 Inexorable Tide
2 Mountain
6 Island
9 Forest
I thought I was gone after 1 match, but somehow won it. Plan was to stall and get 1 poison in, then tangle angle them to death. Was pretty lucky on draws.
EDHCommanderWUBSharuum the HegemonBUW
UGRRiku of the Two ReflectionsRGU
Clan Limited