Hey all. My D&D game is moving into Sandiem, a city in my world that like the city plane of Ravnica has ten large houses running the show. To mix things up some though each house is either an arc or wedge, and each house has three factions within it that correspond to a color pair.
Here's what I have so far.
House Liosan GWU
The royal family and their immediate retainers. Most appointed judges and magistrates are in this house.
House Basiloran WUB
Has most of the bureaucrats and lawyers of the empire. Probably the most convoluted schemers of the ten, some attempts at seizing the throne have come from Basiloran and in the days of Malchani this House did count emperors in its number.
House Deneb UBR
The empire's spies, diviners necromancers and sages populate this somewhat enigmatic and secretive house that is conspiracy central.
House Avrila BRG
Several assassins guilds are in this house, as well as apothecaries (poisoners) and alchemists (bomb makers)
House Koela RGW
A house of bards and other performers, messengers and emissaries. They try to remain neutral to the infighting of the other nine and officially take no sides.
House Eirgosh WBR
A militant house of mercenaries and sell swords, sell cutpurses, sell services of all sorts. Closely allied with House Avrila, though Eirgosh prefers to act in the open.
House Ilarenae URG
The magical house, the Academy of Sandiem is their pride and joy. Arcane magic tutelage for all the houses usually comes out of this house and their focus is elemental and natural magics
House Saloria BGW
This house has only limited activities within the cities, prefering to stay to the what wilds remain on the island of Sandielesta (upon which the city of Sandiem rests)
House Timor RWU
The royal guard and highest ranking generals. Has the closest ties to the royal family Liosan
House Chasidal GUB
This house controls the largest fleet other than the empire itself and rules a large merchantile empire in its own right. If you need to charter a ship these guys come into play and the party will likely run into them first.
I need help fleshing them out and could use NPC ideals. Party level is 4th. Pathfinder is the rule set.
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Here's what I have so far.
House Liosan GWU
The royal family and their immediate retainers. Most appointed judges and magistrates are in this house.
House Basiloran WUB
Has most of the bureaucrats and lawyers of the empire. Probably the most convoluted schemers of the ten, some attempts at seizing the throne have come from Basiloran and in the days of Malchani this House did count emperors in its number.
House Deneb UBR
The empire's spies, diviners necromancers and sages populate this somewhat enigmatic and secretive house that is conspiracy central.
House Avrila BRG
Several assassins guilds are in this house, as well as apothecaries (poisoners) and alchemists (bomb makers)
House Koela RGW
A house of bards and other performers, messengers and emissaries. They try to remain neutral to the infighting of the other nine and officially take no sides.
House Eirgosh WBR
A militant house of mercenaries and sell swords, sell cutpurses, sell services of all sorts. Closely allied with House Avrila, though Eirgosh prefers to act in the open.
House Ilarenae URG
The magical house, the Academy of Sandiem is their pride and joy. Arcane magic tutelage for all the houses usually comes out of this house and their focus is elemental and natural magics
House Saloria BGW
This house has only limited activities within the cities, prefering to stay to the what wilds remain on the island of Sandielesta (upon which the city of Sandiem rests)
House Timor RWU
The royal guard and highest ranking generals. Has the closest ties to the royal family Liosan
House Chasidal GUB
This house controls the largest fleet other than the empire itself and rules a large merchantile empire in its own right. If you need to charter a ship these guys come into play and the party will likely run into them first.
I need help fleshing them out and could use NPC ideals. Party level is 4th. Pathfinder is the rule set.