This is the second in a series of experimental open-setup games based around trying to make vanilla setups more interesting. They are totally unusual, and are also not at all guaranteed to be balanced. By signing up, you acknowledge this might go horribly wrong and agree not to come to my house and punch me. Enjoy!
Pope Mafia is an experimental open setup mini game for 12 players.
Ten players will receive the following PM:
Welcome to Pope Mafia, [playername]! You are [playername], Townie.
You hate Catholics. Yep, that's pretty much the reason.
You win when the mafia are dead.
Two players will receive the following PM:
Welcome to Pope Mafia, [playername]! You are [playername], Mafia Pope, along with your partner, [otherplayername]. The two of you may communicate in [quicktopic] at any time.
Each night, starting night 0, the mafia as a group may send me the names of one or two players. (You may not choose yourselves.) If you choose two players, each of those players will secretly receive 1 saint point. If you choose one player, that player will secretly receive 2 saint points.
Whenever a player is lynched, the last X people on that player's wagon will be killed, where X is the number of saint points that player had.
(Get it? You're making saints, so you're... popes... ah, **** it.)
You win when the number of living mafia equals the number of living town.
(Important takeaway: the town will never be punished for a correct lynch.)
Two additional rules: night start, and no-lynch is prohibited.
As with the last experiment, days will be on firm deadlines, and nights will last as short as possible.
Sign up with /in. Tell me how many games you're in.
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
Alright, well how about this: if it isn't full by, say, noon MST tomorrow, move this thread to the thread repository and bump me down on the mini list one space. I'll put together a new, closed setup, get it shipped around etc., and the next person in line can go.
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
I don't have any hard numbers on this, but I'm targeted more often than a black guy driving a beat-up sedan with a broken tail-light and no license plate, and Cy's well aware of that.
I wanted to watch everything unfold since I played in your (Xyre) last experiment, but I don't want to see your hard work go to waste. Changing to /in.
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
Pope Mafia is an experimental open setup mini game for 12 players.
Ten players will receive the following PM:
Two players will receive the following PM:
(Important takeaway: the town will never be punished for a correct lynch.)
Two additional rules: night start, and no-lynch is prohibited.
As with the last experiment, days will be on firm deadlines, and nights will last as short as possible.
Sign up with /in. Tell me how many games you're in.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
Well, /in, I guess.
1 game.
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
/in
0 games.
Come join us in the MTGSalvation chat ||| My trade thread. ||| My Personal Modern Blog: The Fetchlands
Miraculously, zero games.
/in
0 games.
0 games.
/in
2 games.
That said, the playerbase seems awesome but 1/6 chance of getting a scum role PM? Hah, I'm already frustrated enough with the regular 1/4 as it is
/spectate
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
Woah Livin' on a prayer
Take my hand and we'll make it - I swear
Woah Livin' on a prayer
Come join us in the MTGSalvation chat ||| My trade thread. ||| My Personal Modern Blog: The Fetchlands
If you want, I could just go make a regular ol' setup instead, if that would be desirable.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
I don't really want to, but I could out of respect for Xyre, and a desire to see how the setup works out.
UUU Azami, Lady of Scrolls
RRR Diaochan, Artful Beauty
UR(U/R) Tibor, Lumia, & Melek (WIP)
Mafia Stats
Shall we paint the town scarlet?
0 games.
¤.†.¤ The OceanLink ¤.†.¤
0 games
/in.
Let's get this game rolling.
Edit: Along with pre-game editting gotten out of the way, forgot to include games.
One: Archer Mafia.
Thanks to Heroes of the Plane Studios for the sigpic.
Spider-Man Mafia 3 (Off-Site: NGA)
Metroid Mafia (Off-Site: Mafia Universe)
dibs on scarlet
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
no fair i wanted scarlet