I respect how you used the NPC kill to skip past a multiple of 5 for your level, btw.
I have a lot of thoughts I'd love to share with you, sincerely.
I probably need to wait until postgame. But I hope to see you guys there. It will be nice to actually get to talk to you all without having to pretend.
W may only be paid with white mana. U may only be paid with blue mana. B may only be paid with black mana. R may only be paid with red mana. G may only be paid with green mana. C may only be paid with colorless mana. 1 may be paid with white, blue, black, red, green, or clolorless mana.
W may only be paid with white mana. U may only be paid with blue mana. B may only be paid with black mana. R may only be paid with red mana. G may only be paid with green mana. C may only be paid with colorless mana. 1 may be paid with white, blue, black, red, green, or clolorless mana.
I mean, feel free to, but I have no regrets about scum reading you as long as I did. Just glad to have figured it out before I killed you. You focused on the wrong parts of your defense so vehemently that it came across poorly to me.
W may only be paid with white mana. U may only be paid with blue mana. B may only be paid with black mana. R may only be paid with red mana. G may only be paid with green mana. C may only be paid with colorless mana. 1 may be paid with white, blue, black, red, green, or clolorless mana.
W may only be paid with white mana. U may only be paid with blue mana. B may only be paid with black mana. R may only be paid with red mana. G may only be paid with green mana. C may only be paid with colorless mana. 1 may be paid with white, blue, black, red, green, or clolorless mana.
I think the Supreme Chancellor is really a Sith Lord.
Let's go get him. I'll bring my lightsaber, Mace.
Attack Cythare
OH MY HOLY ******* GOD ARE YOU KIDDING ME?! DEAR GOD!
But, you played well. You played really well, I was ready to remove you from the the suspect pool due to Vezok flipping at you when you told about using Stun Strike on him... I was slightly suspicious of you due to your fishing for town points every now and then... Dear God I feel so stupid.
Before the game is over, did you guys have a factional ability that works like this:
Damage x living scum x level-multiplayer = damage to be divided amongst any amount of targets?
I reckoned you'd have something like that...
Private Mod Note
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Rollback Post to RevisionRollBack
Quote from Prophylaxis »
Also modgaming Bur setups is kind of treading down a dark path
But, you played well. You played really well, I was ready to remove you from the the suspect pool due to Vezok flipping at you when you told about using Stun Strike on him... I was slightly suspicious of you due to your fishing for town points every now and then... Dear God I feel so stupid.
You're not stupid.
Bur, no villager is expected or required to solve for every scum. Rare is the game when a townie guesses every scum, once they start getting too correct they usually get dead and silenced. See: Sir Chris, Sepiriel. That means they're typically not alive to solve for the rest. On that note, shout out to Chris for putting the entire team under suspicion at once, for a time, before he died again. That's really rare, especially since there weren't a lot of townies also on the list with us.
Townies, even if they make all the right guesses sometimes they lack the ability to gain consensus, or they don't have the stopping power (vigilante ability) to make it happen all on their own. Other folks contribute to the win by meaningfully using their abilities to help their teammates, like Hookerpunch, and Cythare. Cythare also made a really good call last night about me, and solved for 2 other scums today. It's just that sometimes you run out of time. Bur, you counterclaimed Wheat, and you also suggested a course of action which would have been solving. You asked folks to target you so you could verify and copy their actions with Enemy Skill, thus making you more powerful and also forcing the scum team to explain why they weren't at your location.
That was an incredibly powerful idea and would have been very problematic for us if the villagers complied.
You used the tools you had to solve and they would have been quite solving. Rhand was also in a position where he needed to solve and didn't have a fantastic ability/moveset to do so, yet he was scary effective at times. My god that man can smell bull***** a mile away. I'm not even close to being finished in naming players this game who performed excellently, either. I'm saving that for postgame.
Rather than be upset at how things ended up, or playing a blame oneself/others kind of game, I'd rather folks celebrate what they did right. Because there is an impressive list of things they can celebrate this game, without even factoring in how badly town suffered from a need for replacement players, and how basically every replacement player stepped up to the plate.
The town side has to solve the puzzle blindfolded, within a certain timeframe. And they can't just solve it by themselves, either. They are essentially solving it with one hand, requiring other blindfolded folks' hands to work with them. It is an exercise in trust and teamwork, compounded by the problem of other folks' hands trying to block the solve, who aren't so blindfolded. Town has to work with that handicap.
Our scum team didn't have such a handicap. Our problems mostly involved needing enough damage to kill you guys off. And also solving for Garland.
And townies killing us off left and right with vig abilities.
More postgame. For now, let us battle to the death.
We're now in the endgame. Would everyone be able to do a live final battle? 10-20 minute days & 10-20 minute nights. If so, please post your availability and I will schedule a time! (Under these conditions, the endgame should take no longer than 4 hours to resolve.)
W may only be paid with white mana. U may only be paid with blue mana. B may only be paid with black mana. R may only be paid with red mana. G may only be paid with green mana. C may only be paid with colorless mana. 1 may be paid with white, blue, black, red, green, or clolorless mana.
I also also cant help it when people are lurking sheep and just go with the person with the most posts in the game
I hope I get more credit for my performance than that, by other folk's reckoning. I worked hard to change minds.
I wont disagree with that statement, but by the end, people were just following the most vocal person, which happened to be you, instead of following the evidence that was being pushed into their faces.
Speaking of which, did you guys actually kill Rhand, or did he just die to inactivity damage?
W may only be paid with white mana. U may only be paid with blue mana. B may only be paid with black mana. R may only be paid with red mana. G may only be paid with green mana. C may only be paid with colorless mana. 1 may be paid with white, blue, black, red, green, or clolorless mana.
@ Seppel,
I am going to be on a flight tomorrow, and so tomorrow is no good. Next couple days are no good. And then I will probably be at work, so, scheduling a live finale will be tough for me in particular. I second Jskura's suggestion of sending the actions in a list to just run through and resolve in order.
Alternatively,
I think we know what our night actions are going to be, so we could advance night as soon as everyone sends a finalized order in, and we can resolve days quickly by vote as well. In fairness, a regularly scheduled opening time for Day that works for the townies remaining would suffice, to me, that way we don't get an advantage by being able to strike first by knowing when the night ends before the village does. It doesn't matter, in my opinion, but if it did, I'd be willing to let them decide on an opening time, or whatever works for you is also a neutral place to start from.
24 hour days and 24 hour nights would be good for me, if agreed to by everyone.
W may only be paid with white mana. U may only be paid with blue mana. B may only be paid with black mana. R may only be paid with red mana. G may only be paid with green mana. C may only be paid with colorless mana. 1 may be paid with white, blue, black, red, green, or clolorless mana.
W may only be paid with white mana. U may only be paid with blue mana. B may only be paid with black mana. R may only be paid with red mana. G may only be paid with green mana. C may only be paid with colorless mana. 1 may be paid with white, blue, black, red, green, or clolorless mana.
I'm concerned that the single day cycle would result in missed actions. I, and from the looks of things, everyone on the town, aren't able to post within each 8 hour window with any consistency. This would unfairly benefit those of us with teammates to choose actions for us at night.
Can we do 48 hour cycles? 24 day, 16 night, 8 night action processing? That's still very rapid by our forum's standards.
Private Mod Note
():
Rollback Post to RevisionRollBack
I'll bet you wish you had a non-unglued/unhinged card that shared your first name.
I am also concerned about the fact that you guys would be able to send in orders for me.
In fairness, town should get the chance for every one of their night actions and votes to work. I still think they're done, but, I'm willing to be surprised at this point, if they have something much more powerful than X Dance up their sleeve.
W may only be paid with white mana. U may only be paid with blue mana. B may only be paid with black mana. R may only be paid with red mana. G may only be paid with green mana. C may only be paid with colorless mana. 1 may be paid with white, blue, black, red, green, or clolorless mana.
jskura attacks KoolKoal, but the damage was prevented! (4896)
Askthepizzaguy attacks Cythare! (4897)
Cythare attacks KoolKoal, but the damage was prevented! (4900)
Kefka_NPC attacks Cythare! (4901)
FINAL_BOSS_NPC attacks Cythare! (4902)
Attack KoolKoal
Draft my cube! (630 cards)
Attack Cythare
Draft my cube! (630 cards)
I have a lot of thoughts I'd love to share with you, sincerely.
I probably need to wait until postgame. But I hope to see you guys there. It will be nice to actually get to talk to you all without having to pretend.
Attack KK
Cyth, why didn you just shoot me and make my life easier.
Props to MrSins and Proph for being scum-pawns by not bothering to read the game and blindly follow Pizza.
Fun stuff though, I did steal an SP from Pizza last night that is going to prove itself very useful.
Draft my cube! (630 cards)
Draft my cube! (630 cards)
I'm going to enjoy being self-righteous end game about this though.
Draft my cube! (630 cards)
I cant help it when people ignore me after I tell them that either you or Sins are scum because of Vezok.
I also cant help it when people are dumb and decide to waste all their day attacks on me when I flat out said to not bother due to my HP.
I also also cant help it when people are lurking sheep and just go with the person with the most posts in the game
But we can talk more about that post-game.
You are, and have been, a pleasure to play with and against.
attack Cythare
OH MY HOLY ******* GOD ARE YOU KIDDING ME?! DEAR GOD!
But, you played well. You played really well, I was ready to remove you from the the suspect pool due to Vezok flipping at you when you told about using Stun Strike on him... I was slightly suspicious of you due to your fishing for town points every now and then... Dear God I feel so stupid.
Before the game is over, did you guys have a factional ability that works like this:
Damage x living scum x level-multiplayer = damage to be divided amongst any amount of targets?
I reckoned you'd have something like that...
Bur, no villager is expected or required to solve for every scum. Rare is the game when a townie guesses every scum, once they start getting too correct they usually get dead and silenced. See: Sir Chris, Sepiriel. That means they're typically not alive to solve for the rest. On that note, shout out to Chris for putting the entire team under suspicion at once, for a time, before he died again. That's really rare, especially since there weren't a lot of townies also on the list with us.
Townies, even if they make all the right guesses sometimes they lack the ability to gain consensus, or they don't have the stopping power (vigilante ability) to make it happen all on their own. Other folks contribute to the win by meaningfully using their abilities to help their teammates, like Hookerpunch, and Cythare. Cythare also made a really good call last night about me, and solved for 2 other scums today. It's just that sometimes you run out of time. Bur, you counterclaimed Wheat, and you also suggested a course of action which would have been solving. You asked folks to target you so you could verify and copy their actions with Enemy Skill, thus making you more powerful and also forcing the scum team to explain why they weren't at your location.
That was an incredibly powerful idea and would have been very problematic for us if the villagers complied.
You used the tools you had to solve and they would have been quite solving. Rhand was also in a position where he needed to solve and didn't have a fantastic ability/moveset to do so, yet he was scary effective at times. My god that man can smell bull***** a mile away. I'm not even close to being finished in naming players this game who performed excellently, either. I'm saving that for postgame.
Rather than be upset at how things ended up, or playing a blame oneself/others kind of game, I'd rather folks celebrate what they did right. Because there is an impressive list of things they can celebrate this game, without even factoring in how badly town suffered from a need for replacement players, and how basically every replacement player stepped up to the plate.
The town side has to solve the puzzle blindfolded, within a certain timeframe. And they can't just solve it by themselves, either. They are essentially solving it with one hand, requiring other blindfolded folks' hands to work with them. It is an exercise in trust and teamwork, compounded by the problem of other folks' hands trying to block the solve, who aren't so blindfolded. Town has to work with that handicap.
Our scum team didn't have such a handicap. Our problems mostly involved needing enough damage to kill you guys off. And also solving for Garland.
And townies killing us off left and right with vig abilities.
More postgame. For now, let us battle to the death.
Cythare attacks KoolKoal (4854)
KoolKoal attacks Cythare (4855)
Jskura attacks KoolKoal (4858)
KamikazeArchon attacks Cythare (4859)
Kefka_NPC attacks Cythare (4872)
Attacks Remaining:
1. Bur
We're now in the endgame. Would everyone be able to do a live final battle? 10-20 minute days & 10-20 minute nights. If so, please post your availability and I will schedule a time! (Under these conditions, the endgame should take no longer than 4 hours to resolve.)
Draft my cube! (630 cards)
Draft my cube! (630 cards)
Seppel My day/night cycle is really screwed up due to work. Would it just be possible to send a list of day/night actions to be run through?
I wont disagree with that statement, but by the end, people were just following the most vocal person, which happened to be you, instead of following the evidence that was being pushed into their faces.
Speaking of which, did you guys actually kill Rhand, or did he just die to inactivity damage?
KamikazeArchon killed Rhand directly.
@ Seppel,
I am going to be on a flight tomorrow, and so tomorrow is no good. Next couple days are no good. And then I will probably be at work, so, scheduling a live finale will be tough for me in particular. I second Jskura's suggestion of sending the actions in a list to just run through and resolve in order.
Alternatively,
I think we know what our night actions are going to be, so we could advance night as soon as everyone sends a finalized order in, and we can resolve days quickly by vote as well. In fairness, a regularly scheduled opening time for Day that works for the townies remaining would suffice, to me, that way we don't get an advantage by being able to strike first by knowing when the night ends before the village does. It doesn't matter, in my opinion, but if it did, I'd be willing to let them decide on an opening time, or whatever works for you is also a neutral place to start from.
24 hour days and 24 hour nights would be good for me, if agreed to by everyone.
But, that may not work for everyone. Let me know.
I'd probably be good sometime after 9pm Eastern Thursday but my weekend is shot because its Thanksgiving up here
How does this work for everyone:
8 AM - 2 PM Day
2 PM - 8 PM Night
8 PM - 8 AM Resolution of night actions
Draft my cube! (630 cards)
Draft my cube! (630 cards)
I would be falling back on sending night actions during day periods
Can we do 48 hour cycles? 24 day, 16 night, 8 night action processing? That's still very rapid by our forum's standards.
I am also concerned about the fact that you guys would be able to send in orders for me.
In fairness, town should get the chance for every one of their night actions and votes to work. I still think they're done, but, I'm willing to be surprised at this point, if they have something much more powerful than X Dance up their sleeve.
Also, before I forget:
Attack: Koolkoal
Askthepizzaguy attacks Cythare! (4849)
Cythare attacks KoolKoal (4854)
KoolKoal attacks Cythare (4855)
Jskura attacks KoolKoal (4858)
KamikazeArchon attacks Cythare (4859)
Kefka_NPC attacks Cythare (4872)
Bur attacks KoolKoal (4893)
24/24 cycle is in effect now! Get your night actions in by 8 AM EST tomorrow!
Nobody died.
FINAL_BOSS_NPC has entered the game.
Attacks remaining:
Askthepizzaguy attacks Cythare! (4897)
Attacks remaining:
Draft my cube! (630 cards)
Askthepizzaguy attacks Cythare! (4897)
Cythare attacks KoolKoal, but the damage was prevented! (4900)
Kefka_NPC attacks Cythare! (4901)
FINAL_BOSS_NPC attacks Cythare! (4902)
Attacks remaining: