test deck was Mishra's Factory
It was a special week: 100cbb type 1
the following rules will apply in addition to and/or instead of the normal rules
1) Players decks contain exactly 100 of the chosen card. The cards still begin the game in hand.
2) No rule 1.5. Players don't get to play a free basic land each turn.
Next week is a normal week
the next test deck is: Savannah Lions
Rules:
0. Overview
One Card Blind Backbuild (1CBB) is a Magic tournament, run entirely within this forum. To compete, players submit one-card decks which are played against each other by the moderator. Scoring assumes optimal play, without randomness or concealed information.
1. Game Rules
1.1. Except for the changes described in these rules, games follow the Magic: The Gathering Comprehensive Rules.
1.2. Players' decks contain exactly one card, which begin the game in hand. Players do not mulligan or sideboard.
1.3. Players' libraries begin the game empty. A player does not lose the game as a result of being unable to draw a card.
1.4. A random effect produces the result that least benefits the owner of the source of the effect.
1.5 Whenever a player could play a Land card, that player may put a Basic Land card from outside the game onto the battlefield. (Basic Snow Lands are Basic.)
2. Tournament Rules
2.1. Players submit their decks to the 1CB moderator (error1).
2.1a. The moderator informs players of mistakes in a timely manner.
2.1b. A player may submit multiple decks, but only the most recent as of the deadline is counted.
2.1c. If a player's final deck is illegal, their most recent legal deck is used. If no legal deck has been submitted, they do not participate.
2.1d. All legal decks must win 6-0 versus the test deck.
2.2. For each match players exchange decks.
2.3. A deck may include any number of any card legal in Vintage (Type 1).
2.4. Each player plays one match, consisting of two games, against each other player. Each player is the starting player once per match. Results assume optimal play and perfect information.
2.4a. If no player can win, the game is a draw.
2.4b. A player that can't win or draw plays to extend the game.
2.5. Points determine tournament standings. Players are ranked, first to last, in order of decreasing number of points.
2.5a. For each match, a player earns 3 points per game win and 1 point per drawn game. Matches in which each player wins one game and loses one game are worth only 2 points per player, rather than 3.
2.5b. A table of match results is posted each round. Its rows represent players and its columns represent opponents. Match results reflect the combined result of both games played in a match. A player's total points are listed at the end of his or her row.
Here's the salted md5 checksum for my next deck: "00b328175bd7b5242db70754b7104df9"
Please send me your submissions by 5PM central on Friday March 18th.
It was a special week: 100cbb type 1
1) Players decks contain exactly 100 of the chosen card. The cards still begin the game in hand.
2) No rule 1.5. Players don't get to play a free basic land each turn.
Congratulations to the winners. This was a simple, and solvable week. The best card was Ichorid and Nether Shadow, because they always get 3-3, where as all the other cards will get 2-2 if everyone plays correctly.
results
https://spreadsheets.google.com/pub?key=0Ank_h4-9InKRdFlBSmdpMFBPRkxsWEgyUC1BbGRzUUE&hl=en&output=html
Next week is a normal week
the next test deck is: Savannah Lions
0. Overview
One Card Blind Backbuild (1CBB) is a Magic tournament, run entirely within this forum. To compete, players submit one-card decks which are played against each other by the moderator. Scoring assumes optimal play, without randomness or concealed information.
1. Game Rules
1.1. Except for the changes described in these rules, games follow the Magic: The Gathering Comprehensive Rules.
1.2. Players' decks contain exactly one card, which begin the game in hand. Players do not mulligan or sideboard.
1.3. Players' libraries begin the game empty. A player does not lose the game as a result of being unable to draw a card.
1.4. A random effect produces the result that least benefits the owner of the source of the effect.
1.5 Whenever a player could play a Land card, that player may put a Basic Land card from outside the game onto the battlefield. (Basic Snow Lands are Basic.)
2. Tournament Rules
2.1. Players submit their decks to the 1CB moderator (error1).
2.1a. The moderator informs players of mistakes in a timely manner.
2.1b. A player may submit multiple decks, but only the most recent as of the deadline is counted.
2.1c. If a player's final deck is illegal, their most recent legal deck is used. If no legal deck has been submitted, they do not participate.
2.1d. All legal decks must win 6-0 versus the test deck.
2.2. For each match players exchange decks.
2.3. A deck may include any number of any card legal in Vintage (Type 1).
2.4. Each player plays one match, consisting of two games, against each other player. Each player is the starting player once per match. Results assume optimal play and perfect information.
2.4a. If no player can win, the game is a draw.
2.4b. A player that can't win or draw plays to extend the game.
2.5. Points determine tournament standings. Players are ranked, first to last, in order of decreasing number of points.
2.5a. For each match, a player earns 3 points per game win and 1 point per drawn game. Matches in which each player wins one game and loses one game are worth only 2 points per player, rather than 3.
2.5b. A table of match results is posted each round. Its rows represent players and its columns represent opponents. Match results reflect the combined result of both games played in a match. A player's total points are listed at the end of his or her row.
Please send me your submissions by 5PM central on Friday March 18th.