Well I went to the PTQ in High Point yesterday and I had a good day except for one little deck...Mind's Desire. I went overall 4-3.
My matches broke down like this:
Round 1: Mind's Desire (1-2)
Round 2: U/B Reanimator (2-1) (On a side note I hate Akroma now.)
Round 3: Red Deck Wins (2-0)
Round 4: Life (2-0)
Round 5: U/B Reanimator (2-1)
Round 6: Mind's Desire (0-2)
Round 7: Life (0-2)
Surprisingly I was the only person running Ravager Affinity and I used this decklist:
Interesting Facts:
1. I never sideboarded in Kami of Ancient Law (Never needed it).
2. I always sideboarded in both City of Brass and the 4th Sharpnel Blast.
3. Shrapnel Blast kills Life easily.
4. Akroma (not surprisingly) is a huge headache for Ravager.
5. Tangle Wire rapes U/B Reanimator.
6. I was always 1 turn from killing Mind's Desire all 4 games I lost.
So what's your idea on this deck? What would be a more optimal build in ur opinion or what are cards you think I need to push the Mind's Desire match into my favor?
Mind's Desire: 3 Tangle Wire, 1 City of Brass, and 1 Shrapnel Blast
Life: 3 Enginnered Plague (Calling Soldiers), 1 City of Brass, and 1 Shrapnel Blast
RDW: 3 Chill, 1 City of Brass, and 1 Shrapnel Blast
U/B Reanimator: 3 Tangle Wire, 1 City of Brass, and 1 Shrapnel Blast
After playing this tourney I realized that I vastly underestimated my need for instant damage and a way to kill artifacts. I need more suggestions please.
Also, I'm now considering maybe adding an extra Atog and replacing Shrapnel Blasts with Flings.
The Kami idea against Pernicious Deed doesn't really work because the Deed player will just pop the Deed for and kill your lands and Thopters. It hurts you less but it still hurts. I think the Kami is a wasted Sideboard slot. Extractions will work better against Rock and the Mages will help in place of the Kami's...just my opinion.
I HATE AFFINITY!! THANK GOODNESS IT IS GONE IN TYPE 2!!!!!!!
~jonny
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"Talkin outta turn....That's a paddlin'. Starin' at my sandals....That's a paddlin'. Paddlin' the school canoe....You better believe that's a paddlin'!" --Jasper
When they say go aggro they mean drop the plating and somber hoverguard and add 4 Myr Enforcer. Also replace the somber hoverguards for the 4th shrapnel blast and 4th chromatic sphere.
If i were going to play the deck friday at the GP then those are the maindeck changes i would make.
Also for your board I would add Cabal Therapy in place of AEther Spellbomb
Well I dont believe that you read his post greg he said that he didn't want to run Fling. And I just can't see running plating over blast if your going for straight aggro. Because to me you don't need plating to win it just helps.(I'll probably end up running plating because i'm a hipocrit anyway and I like to win.:wink3: ) But if he's going for a pure aggro i.e. Kill you before you drop your third land the blast appears to be the better choice over plating.
a couple of things:
1) Myr Enforcer and Somber Hoverguard shouldn't come down any later than turn 3 if drawn. they don't take too long to be of proper use. they tend to swing early and often.
2) if you're having trouble with enchantments, sideboard Kami of Anciet Law, Stern Proctor or even a bounce spell like echoing truth.
that said, watching several games of affinity vs X at GP Seattle, i saw many a game ended by a 10 point ravager with R1 floating and then a fling
while shrapnel blast is set at 5 and Fling is variable, one thing that makes it much more important in matchups like Titan or even opposition possibly is that you can throw a disciple of the vault at a creature like Goblin Welder or Birds of Paradise. shrapnel blast can't do that.
Ragged Veins is your best friend vs. WW and any other chump blockers that atog might stumble on normally. Stifle shuts down storm on a desire deck and the lifegain from a life deck. engineered plague is great against goblins. and echoing truth is good against annoying squirrel tokens (or 6/6 wurm tokens for that matter).
Ravager's not that great until post rotation since there are so many things used against it in the common SB, you never see affinity taking top spots at PTQ's, Canali did it and then it just was that, nothing more really ever happened for it.
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Denim Jeans Are Like Doughnuts..They Just Taste Better
Pro Tour: Columbus would like to have a word with you outside, chief.
Affinity has proven itself to be plenty good in current extended. even in a field full of Pernicious Deed, Meltdown, Pulverize, Shatterstorm, Overload, Energy Flux, etc. before you go making troll-ish statements like that, go take a look at the t8 decks from the ptq season.
I'm surprised Affinity didn't turn up in greater numbers after it received das boot from Standard on 3/20. We've had two Extended Qs in the area since then, and there was no noticeable upswing in the number of Affinity decks.
I think Columbus was something of an anomaly. Affinity was resilient to the hate in Standard because it was either 1-for-1 or too expensive to matter. Extended was a different animal, especially with Energy Flux and Pulverize. Walking around Columbus, I didn't see a lot of hate for Affinity decks (I did get called to give the Oracle wordong on a foreign Energy Flux, though, and that was one of the few Fluxes I saw), and I think that's one of the reasons it was successful.
It's certainly not a bad deck in current Extended, but against a prepared opponent with the right hate cards, it can be neutered effectively. Post-rotation Extended will be a different story, presuming nothing else gets banned.
Pro Tour: Columbus would like to have a word with you outside, chief.
Affinity has proven itself to be plenty good in current extended. even in a field full of Pernicious Deed, Meltdown, Pulverize, Shatterstorm, Overload, Energy Flux, etc. before you go making troll-ish statements like that, go take a look at the t8 decks from the ptq season.
eh, don't mind Kra0ns, he has his moments where he is right and noone else is, you either get used to it, ignore it, or ban him, which banning isn't exactly on a probable cause...but anywho...all I have to say on topic is... I F'in Hate Ravager!
..ragged veins? if you want to remove chump blockers why not use just plain black removal? or have some evasion or something.
Two reasons for ragged veins. It costs the same ammount as most black removal although it can target any targetable creature and can be played as an instant allowing combat tricks. Most removal is sorcery speed. Reson #2 is that it makes any player with a fatty think twice about attacking me. Suddenly my chump blockers hurt.
I had this same discussion with a friend of mine about armadillo cloak vs. loxodon warhammer. warhammer sticks around if the creature dies, but armadillo cloak effectively makes an opponent's creature card say "Attacking does nothing unless you can deal enough damage at once to win."
In general I like the idea of taking an offensive spell and finding a good defensive use for it. It gives you more options. (Not to mention that the following is a great thing to witness)
Turn 4 vs Tooth.
I control 4 artifact lands, and frogmite equipped with plating. I just shrapnel blasted him with an ornithoper at the end of his turn. I attack with frog (8/2). He declares sakura as a blocker. I cast ragged veins on the sakura and with damage on the stack fling the frogmite at my opponent. GG.
I prefer the Mr. Miyagi school of affinity "If done right, no can defense."
Two reasons for ragged veins. It costs the same ammount as most black removal although it can target any targetable creature and can be played as an instant allowing combat tricks. Most removal is sorcery speed. Reson #2 is that it makes any player with a fatty think twice about attacking me. Suddenly my chump blockers hurt.
I had this same discussion with a friend of mine about armadillo cloak vs. loxodon warhammer. warhammer sticks around if the creature dies, but armadillo cloak effectively makes an opponent's creature card say "Attacking does nothing unless you can deal enough damage at once to win."
In general I like the idea of taking an offensive spell and finding a good defensive use for it. It gives you more options. (Not to mention that the following is a great thing to witness)
Turn 4 vs Tooth.
I control 4 artifact lands, and frogmite equipped with plating. I just shrapnel blasted him with an ornithoper at the end of his turn. I attack with frog (8/2). He declares sakura as a blocker. I cast ragged veins on the sakura and with damage on the stack fling the frogmite at my opponent. GG.
I prefer the Mr. Miyagi school of affinity "If done right, no can defense."
you do realize that if he sacrifices the Sakura-Tribe Elder before damage resolves you don't kill him, right?
My matches broke down like this:
Round 1: Mind's Desire (1-2)
Round 2: U/B Reanimator (2-1) (On a side note I hate Akroma now.)
Round 3: Red Deck Wins (2-0)
Round 4: Life (2-0)
Round 5: U/B Reanimator (2-1)
Round 6: Mind's Desire (0-2)
Round 7: Life (0-2)
Surprisingly I was the only person running Ravager Affinity and I used this decklist:
Ravager Affinity
3 Vault of Whispers
3 Great Furnace
4 Darksteel Citadel
2 Glimmervoid
1 City of Brass
2 Blinkmoth Nexus
4 Arcbound Ravager
4 Arcbound Worker
4 Frogmite
3 Myr Enforcer
3 Somber Hoverguard
2 Atog
4 Disciple of the Vault
4 Chromatic Sphere
4 Aether Vial
3 Shrapnel Blast
3 Cranial Plating
3 Chill
4 Kami of Ancient Law
3 Enginnered Plague
1 City of Brass
1 Shrapnel Blast
3 Tangle Wire
Interesting Facts:
1. I never sideboarded in Kami of Ancient Law (Never needed it).
2. I always sideboarded in both City of Brass and the 4th Sharpnel Blast.
3. Shrapnel Blast kills Life easily.
4. Akroma (not surprisingly) is a huge headache for Ravager.
5. Tangle Wire rapes U/B Reanimator.
6. I was always 1 turn from killing Mind's Desire all 4 games I lost.
So what's your idea on this deck? What would be a more optimal build in ur opinion or what are cards you think I need to push the Mind's Desire match into my favor?
truly,
- ixi v2
ex-Moderator
Legacy love.
For sideboarding:
Mind's Desire: 3 Tangle Wire, 1 City of Brass, and 1 Shrapnel Blast
Life: 3 Enginnered Plague (Calling Soldiers), 1 City of Brass, and 1 Shrapnel Blast
RDW: 3 Chill, 1 City of Brass, and 1 Shrapnel Blast
U/B Reanimator: 3 Tangle Wire, 1 City of Brass, and 1 Shrapnel Blast
After playing this tourney I realized that I vastly underestimated my need for instant damage and a way to kill artifacts. I need more suggestions please.
Also, I'm now considering maybe adding an extra Atog and replacing Shrapnel Blasts with Flings.
4th place at CCC&G Pro Tour
Chances of bad hands (<2 or >4 land):
21: 28.9%
22: 27.5%
23: 26.3%
24: 25.5%
25: 25.1%
26: 25.3%
I HATE AFFINITY!! THANK GOODNESS IT IS GONE IN TYPE 2!!!!!!!
~jonny
If i were going to play the deck friday at the GP then those are the maindeck changes i would make.
Also for your board I would add Cabal Therapy in place of AEther Spellbomb
Free Cards!!!
I' так смущенный m
4 Arcbound Worker
4 Arcbound Ravager
4 Disciple of the Vault
4 Frogmite
4 Myr Enforcer
3 Somber Hoverguard
4 Aether Vial
4 Cranial Plating
4 Thoughtcast
3 Fling
3 Chromatic Sphere
Lands
3 Vault of Whispers
4 Seat of the Synod
3 Great Furnace
4 Darksteel Citadel
2 Glimmervoid
1 City of Brass
2 Blinkmoth Nexus
Well I dont believe that you read his post greg he said that he didn't want to run Fling. And I just can't see running plating over blast if your going for straight aggro. Because to me you don't need plating to win it just helps.(I'll probably end up running plating because i'm a hipocrit anyway and I like to win.:wink3: ) But if he's going for a pure aggro i.e. Kill you before you drop your third land the blast appears to be the better choice over plating.
Free Cards!!!
I' так смущенный m
1) Myr Enforcer and Somber Hoverguard shouldn't come down any later than turn 3 if drawn. they don't take too long to be of proper use. they tend to swing early and often.
2) if you're having trouble with enchantments, sideboard Kami of Anciet Law, Stern Proctor or even a bounce spell like echoing truth.
Fling = X damage, where X is the power of some arbitrarily fat artifact creature or Atog.
Fling seems better.
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I used to write for MTGS, including Cranial Insertion and cube articles. Good on you if you can find those after the upgrade.
fixed.
that said, watching several games of affinity vs X at GP Seattle, i saw many a game ended by a 10 point ravager with R1 floating and then a fling
while shrapnel blast is set at 5 and Fling is variable, one thing that makes it much more important in matchups like Titan or even opposition possibly is that you can throw a disciple of the vault at a creature like Goblin Welder or Birds of Paradise. shrapnel blast can't do that.
meddling mages or tangle wire wud've helped ur deck alot
http://forums.mtgsalvation.com/showthread.php?p=313841#post313841
4 Ornithopter
4 Worker
4 Frogmite
4 Disciple
4 Ravager
2 Atog
2 Enforcer
4 Plating
2 Fling
4 Shrap Blast
2 Ragged Veins
4 Thoughtcast
2 Stifle
3 Blinkmoth Nexus
3 Glimmervoid
4 Vault of Whispers
4 Great Furnace
4 Seat of Synod
SB
2 Atog
3 Engineered Plague
2 Stifle
3 Echoing Truth
4 Planar Void
1 Ragged Veins
Ragged Veins is your best friend vs. WW and any other chump blockers that atog might stumble on normally. Stifle shuts down storm on a desire deck and the lifegain from a life deck. engineered plague is great against goblins. and echoing truth is good against annoying squirrel tokens (or 6/6 wurm tokens for that matter).
4th place at CCC&G Pro Tour
Chances of bad hands (<2 or >4 land):
21: 28.9%
22: 27.5%
23: 26.3%
24: 25.5%
25: 25.1%
26: 25.3%
Affinity has proven itself to be plenty good in current extended. even in a field full of Pernicious Deed, Meltdown, Pulverize, Shatterstorm, Overload, Energy Flux, etc. before you go making troll-ish statements like that, go take a look at the t8 decks from the ptq season.
I think Columbus was something of an anomaly. Affinity was resilient to the hate in Standard because it was either 1-for-1 or too expensive to matter. Extended was a different animal, especially with Energy Flux and Pulverize. Walking around Columbus, I didn't see a lot of hate for Affinity decks (I did get called to give the Oracle wordong on a foreign Energy Flux, though, and that was one of the few Fluxes I saw), and I think that's one of the reasons it was successful.
It's certainly not a bad deck in current Extended, but against a prepared opponent with the right hate cards, it can be neutered effectively. Post-rotation Extended will be a different story, presuming nothing else gets banned.
My Eternal Cube on CubeTutor| |My Reject Rare Cube on CubeTutor| |My Peasant Cube on CubeTutor
I used to write for MTGS, including Cranial Insertion and cube articles. Good on you if you can find those after the upgrade.
eh, don't mind Kra0ns, he has his moments where he is right and noone else is, you either get used to it, ignore it, or ban him, which banning isn't exactly on a probable cause...but anywho...all I have to say on topic is... I F'in Hate Ravager!
*.Banner and Avatar by Your's Truly.*
well, being that nothing changed in extended after the bannings, nothing changed, obviously.
Two reasons for ragged veins. It costs the same ammount as most black removal although it can target any targetable creature and can be played as an instant allowing combat tricks. Most removal is sorcery speed. Reson #2 is that it makes any player with a fatty think twice about attacking me. Suddenly my chump blockers hurt.
I had this same discussion with a friend of mine about armadillo cloak vs. loxodon warhammer. warhammer sticks around if the creature dies, but armadillo cloak effectively makes an opponent's creature card say "Attacking does nothing unless you can deal enough damage at once to win."
In general I like the idea of taking an offensive spell and finding a good defensive use for it. It gives you more options. (Not to mention that the following is a great thing to witness)
Turn 4 vs Tooth.
I control 4 artifact lands, and frogmite equipped with plating. I just shrapnel blasted him with an ornithoper at the end of his turn. I attack with frog (8/2). He declares sakura as a blocker. I cast ragged veins on the sakura and with damage on the stack fling the frogmite at my opponent. GG.
I prefer the Mr. Miyagi school of affinity "If done right, no can defense."
you do realize that if he sacrifices the Sakura-Tribe Elder before damage resolves you don't kill him, right?
Ragged Veins is the pits in Limited. It's even worse in Constructed.
My Eternal Cube on CubeTutor| |My Reject Rare Cube on CubeTutor| |My Peasant Cube on CubeTutor
I used to write for MTGS, including Cranial Insertion and cube articles. Good on you if you can find those after the upgrade.