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Generally underpowered, but actually not that bad. I can see it having use in ichorid, especially given that it is a triggered effect, which means it can be used to cast the 1cc instants ichorid has, then dump the hand, which ichorid sometimes has problems doing especially after mulliganning for that instant. Turn 1 this, chain of vapor targetting leyline of the void, dump dredge cards in graveyard.
You can drop the legendary part.
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"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
Drawbacks likes this tend to make the card just "extrem".
For the major part of decks its a giant drawback which means its unplayable, but for some special decks its actual something to work with.
Ichorid should be the most obvisious, if Hellbent wouldnt suck so much this would be a pretty good land for it aswell.
So overall it depends on what material you have to work with this card, a set with this really needs something with graveyard matters, flashback and stuff like that.
so basically it looks goodsince mechinics like flashback, dredge(deck), hellbent(specifically dragon).also the sheer fact that instants can be cast with it, or play it with no hand to use abilities already in play.
i would drop the legendary part except it wasn't meant asa draw back, theres just only one "sacred fountain"
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Sacred Fountain
Legendary Land [R]
When Sacred Fountain enters the battlefield, discard your hand.
T: Add to mana of any one color to your mana pool.
if its not balanced what should i try to fix it?
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Current post- Grand Prix KC Modern Postmortem (7/7/13)
You can drop the legendary part.
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
For the major part of decks its a giant drawback which means its unplayable, but for some special decks its actual something to work with.
Ichorid should be the most obvisious, if Hellbent wouldnt suck so much this would be a pretty good land for it aswell.
So overall it depends on what material you have to work with this card, a set with this really needs something with graveyard matters, flashback and stuff like that.
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i would drop the legendary part except it wasn't meant asa draw back, theres just only one "sacred fountain"
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