The MTG Custom Set: Theme Poll - Open to Everyone, Please Come and Vote!
Poll: Planes
Ended Jul 27, 2016
Poll: Ancient Civilizations
Ended Jul 27, 2016
Poll: Settings
Ended Jul 27, 2016
Poll: Mechanics
Ended Jul 27, 2016
Poll: Broader Themes
Ended Jul 27, 2016
I split up the possible themes into subcategories. Please vote for your favourite from each category.
Sort of like the weatherlight, but modern design, and only glimpses of each plane, 7-ish planes in all.
Mechanically, the -1/-1 counters (wither, not infect) would represent the phyrexians, along with artifact and dying matters. The gatewatch could have, uh, some sort of mechanic that represents resistiance and helping your creatures.
The expanded gatewatch could have koth, karn, undelspeth (undead elspeth), ugin, and whoever else blah blah blah.
OK, that was just my random ideas.
EDIT: Joseph1069, that's a good idea.
Tangolands FTW!
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
The Sky is inside on Pyrulea, but you can take it for the other meaning as outside of your sphere, in that case just the opposite direction, so to speak.
Maya/Inca can be incorporated any which way, maybe in terms of religious and cultural ban on knowing what's outside the sphere.
Hence exploring the "sky", the barrier of the sphere deep underground.
Land matters can be taken many ways, as in how many lands, how many basic lands, landfall again, creatures that tap an untapped land for something, if you control a certain kind of land, special mana like snow mana etc.
Just a quick brainstorm, but kinda looking forward on it.
A bit sad though that Muraganda didn't get more votes, a group and I are working on a Muraganda set right now and I'm a bit on design low right now..
Edit: According to Horizon Boughs and Horizon Canopy, Pyrulea focuses around sacrificing lands for cards, untapping at each untapping step and searching for basic lands.
In terms of mechanics, both cards we have for Pyrulea seem to suggest a theme of using lands for resources, which the people of the plane would obviously have to do in order to survive, given the unique qualities of their surroundings. Perhaps we can capture this in some way in the set.
Also interesting, although having factions spread evenly over the colours is nicer. Aether as a boundary is an interesting concept, it also makes for 2 power sources to expand into. The "star" in the core, which is visible from the canopy and can be used be the top layer in the sky, and the aether which makes up the outer layer, usable by the root dwellers. It would give all the groups a direction to explore into, cause the grass is greener on the other side.
It's a dyson sphere, a spherical contraption around a star to harness its power. Just imagine our planet core as a star
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
Exile seems a bit odd for Pyrulea as a main theme, but as a secondary theme, definitely something I could see.
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
Hand theme sounds like Kamigawa, but there sure is still Designspace open, even though some themes may lead to feel bad moments. How about Forecast for ETB-lands? Fits exploring, as in "look where I'm going next".
EDIT: We could also do "Fire Upon the Deep" style zones; basically the world becomes stranger, more high-magic and mana-rich as you travel outwards from the sun and approach the Aether.
Could you elaborate that please?
Sounds interesting, but what were you replying to? What is the "it"? The landtheme?
Also the Fire upon the Deep(?) style, do you mean that "deeper" zones use stronger magic in comparison to the ones closer to the core? High-magic to me means more sophisticated, not sure if that fits to the root-dwellers, unless they are the most advanced due to their proximity to the aether.
Sorry, "it" refers to an exile/flickering subtheme.
Not more sophisticated, just more chaotic, surreal and powerful.
FYI: Fire Upon the Deep is a scifi/fantasy book about a galaxy divided into similar zones
Your layer system is interesting, but a bit confusing. Why is the "sky" separated into 2 parts, and how are there even whole civilizations on them? Floating rocks or cities, like Sera Sanctum?
As far as I know, Pyruleas surface goes around the star and is covered in dense foliage, which actually makes the top of the tress the surface.
Then, as interpreted, come the trunks and branches, which make up he second layer, followed by the roots and the aether, the third and outmost layer.
The "resorting to technology" part is probably hard to fulfill since the plane is so densely covered by plants, and I mean really dense, not like Ravnica slightly above average covered.
It's probably hard to find any kind of metal there, if they even have it at all, since finding soil may be a problem.
I envisioned all of the people more in tune with nature, just with different philosophies behind it.(Cohabitation and completely vegan, exploiting and domesticating)
Not sure when the vote will be over, Voxzorz has to decide, and it looks like other people voted to, legendary matters is currently top theme instead of land matters.