Recently, I was inspired by a question on Blogatog that stated a Planeswalkers matter block would be impossible under the printing standards. While a block designed around Planeswalkers mechanically might not be feasible, I see potential for a supplementary set that is designed around Planeswalkers thematically; that is, most of the cards in the set are associated with at least one of the featured Planeswalkers, including many that are named after them such as Ajani's Sunstriker, Jace's Phantasm, Sorin's Thirst, and Chandra's Fury. To that end, all fifteen Mythic Rare cards in the set consist of Planeswalkers.
Why a supplement? Because Standard would get terribly warped by having fifteen Planeswalkers in one set. By keeping the Planeswalker party limited to a supplement, you grant access to cards that are still legal in whichever formats already have access to them while providing a unique drafting environment at the same time. You see, each Planeswalker encourages certain strategies; Ajani likes lifegain, while Chandra likes burning stuff. These strategies can be carried down to limited and draft themes can be crafted around them. Here's the rough outline so far:
Right now, I'm listing cards by rarity, then color in order to keep track of how many cards are in each color at each rarity. Once the set's complete, I'll compact it all down to just the colors like a normal set. I welcome input regarding the selection of Planeswalkers and suggestions for cards that follow their themes.
4/4 white Angel with flying
*/* white Avatar with "This creature's power and toughness are each requal to your life total."
2/2 white Cat
0/1 white Goat
1/1 white Soldier
9/9 blue Kraken
1/1 blue Thopter with flying
2/2 black Zombie
4/4 red Dragon with flying
3/1 red Elemental
3/3 green Beast
3/3 colorless Golem
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
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Why a supplement? Because Standard would get terribly warped by having fifteen Planeswalkers in one set. By keeping the Planeswalker party limited to a supplement, you grant access to cards that are still legal in whichever formats already have access to them while providing a unique drafting environment at the same time. You see, each Planeswalker encourages certain strategies; Ajani likes lifegain, while Chandra likes burning stuff. These strategies can be carried down to limited and draft themes can be crafted around them. Here's the rough outline so far:
Ajani - lifegain, cats
Elspeth - soldiers, creature tokens
Jace - card drawing, milling, illusions
Tezzeret - artifacts
Liliana - discard, reanimation, zombies
Sorin - life drain, vampires
Chandra - fire-based burn
Koth - mountains, ramp, earth-based burn
Garruk - beasts, ramp, pump
Nissa - elves, lifegain
Kiora - sea creatures, ramp
Nicol Bolas - big, splashy UBR effects
Ral - tempo, lightning-based burn
Sarkhan - ramp, dragons
Venser - flickering, combat damage
Right now, I'm listing cards by rarity, then color in order to keep track of how many cards are in each color at each rarity. Once the set's complete, I'll compact it all down to just the colors like a normal set. I welcome input regarding the selection of Planeswalkers and suggestions for cards that follow their themes.
Total 206/229
Blue 16/18
Black 13/18
Red 15/18
Green 14/18
Artifact 10/10
Land 1/1
Glimmerpost
Blue 09/12
Black 10/12
Red 11/12
Green 10/12
Multicolor 9/9
Artifact 7/9
Land 1/1
Buried Ruin
Blue 7/8
Black 7/8
Red 7/8
Green 6/8
Multicolor 1/1
Cruel Ultimatum
Artifact 7/11
Land 1/1
Mana Confluence
4/4 white Angel with flying
*/* white Avatar with "This creature's power and toughness are each requal to your life total."
2/2 white Cat
0/1 white Goat
1/1 white Soldier
9/9 blue Kraken
1/1 blue Thopter with flying
2/2 black Zombie
4/4 red Dragon with flying
3/1 red Elemental
3/3 green Beast
3/3 colorless Golem
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.