Part of the issue with making this serious is that Ravnica has a very distinctive art style. We aren't going to be able to source a full set worth of Ravnica-themed art without actually commissioning artists, which I doubt would happen.
Scarred Beginnings(Uncommon) BB
Enchantment
Whenever a player cast a creature spell, it deals damage equal to its toughness to its controller. That creature gains +2/+2 and haste until end of turn.
Dunno if this is actually good, so feel free to change it.
Cardinal of Soul and Flesh1WB
Creature - Human Cleric (R) W, T: Put a 1/1 white Spirit creature token with flying onto the battlefield. B, T: Put a 2/2 black Zombie creature token onto the battlefield tapped.
2/3
EDIT: Alternatively:
Cardinal of the Soul1W
Creature - Human Cleric (U) W, T: Put a 1/1 white Spirit creature token with flying onto the battlefield.
1/3
Cardinal of the Flesh2B
Creature - Human Cleric (U) B, T: Put a 2/2 black Zombie creature token onto the battlefield tapped.
3/1
The Alliance Cycle: hybrid enchantment spells signifying the Guilds enlisting the help of one another. Each one has different effects depending on what mana was used to cast it, with the caveat that the card blinks out if you're actually playing both colors. It wouldn't make sense for a Guild to get help from itself after all, now would it?
Persuade the Senate2(W/U)(W/U)(W/U)
Enchantment
If W was spent to cast this card, when this card enters the battlefield, you may exile up to three target permanents your opponent controls. When this card leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
If U was spent to cast this card, permanents you control have Hexproof.
If WU was spent to cast this card, sacrifice it at the beginning of the next end step.
Intrigue the League2(U/R)(U/R)
Enchantment
If U was spent to cast this card, you may cast it as if it had Flash. Instant and sorcery spells you control cost 1 less to cast and may be cast as if they had flash.
If R was spent to cast this card, whenever an instant or sorcery is cast, deal 2 damage to target opponent.
If UR was spent to cast this card, sacrifice it at the beginning of the next end step.
That's all I have for now, but here are the names for the other spells that I came up with:
Hire the House
Humor the Cult
Entice the Clans
Enamor the Conclave
Contract the Syndicate
Feed the Swarm
Captivate the Combine
Enlist the Legion
Frantic Lab Hand2R Creature- Goblin Wizard U, Sacrifice Frantic Lab Hand: Look at the top 6 cards of your library, exile three of them at random, then put the rest on top of your library in any order.
2/1
Bursting Intellect1UR Instant
Target player draws three cards then discards two cards at random.
Overload UR
Unstable CognibursterUR Creature- Weird
Flash
When Unstable Cogniburster enters the battlefield, flip a coin. If you win the flip, draw a card. If you lose the flip, return Unstable Cogniburster to its owner’s hand.
2/2
Quyzl, Chrono-Stitcher2UR Legendary Creature – Human Wizard 0: Exile Quyzl, Chrono-Stitcher and flip a coin. If you win the flip, take an extra turn after this one. If you lose the flip, return Quyzl to the battlefield under its owner’s control at the beginning of the next end step.
2/2
Izzet Resonawright1UR Creature – Human Wizard
Sacrifice ~: Copy target instant or sorcery spell. You may choose new targets for the copy.
2/2
Rapid ConductorUR Creature- Weird
Haste
T: Draw a card, then discard a card.
1/1
Djinn of MultiplicityXUURR Creature – Djinn
Flash
Flying
When ~ enters the battlefield, copy target instant or sorcery spell X times. You may choose new targets for each of the copies.
4/4
Izzet Prismancer1UR Creature- Human Wizard
Whenever you cast an instant or sorcery spell, copy that spell for each card in your graveyard that shares a name with it. You may choose new targets for each of the copies.
2/2
Cerebral StaticUR Instant
Each player draws a card.
Cerebral Static deals damage to target creature (or player?) equal to the total number of cards drawn this turn.
Major Arcana3UR Sorcery
Major Arcana deals damage equal to the number of sorcery cards in your graveyard to each creature and each player.
Draw cards equal to the number of Instant cards in your graveyard.
Arcane AssemblyURR Instant
Search your library for up to three sorcery cards and reveal them. Shuffle your library, then put those cards on top of it in any order.
Prism Burst {u/r} Instant
Copy target activated ability. You may choose new targets for the copy.
Frostbolt {u/r} Instant
Tap target Permanent if U was spent to cast Frostbolt. Frostbolt deals 2 damage to target creature if R was spent to cast it.
can we make walkers? i made an amazing story rich walker a while back loosly based on a anikan/darth vader senario, where he is born from the dimir, but was threw aside at childbirth, the azorius found and covered up his exsistance to stop anyone panicing about dimir, he grows up to be a police man thing for the azorius and works there loyaly, until he finds out his true origins and joins the dimir
hes a flip walker, one side UW and the other BU
Enchantment
If B was spent to cast this card, when a card is put in to the graveyard from the library. Put a Coin counter on Hire The House. 2BB: Remove 1 Coin counter from Hire the House to destroy target non-black creature.
If U was spent to cast this card, when this card enters the battlefield, Target player put X cards from the top of his or her Library in to the graveyard. X is equal to number of cards in your graveyard.
If UB was spent to cast this card, this enchantment gains "UB:Target players put X cards from the top of his or her Library in to the graveyard. X is equal to the number of Coin counters on Hire the House "You really know how to treat a girl" ~ Dranova, Dimir House Hustler
Art: Man in what looks like Azouris Senate Robes head down in his hands Sitting at a table in a dimly lit room with a Large bag of Money and a Large Jar of Pale blue light (memories) resting on the table. a lilth framed women in a Dark Cowl smiling brightly with a knife dug in to the table.
Dranova, Dimir House Hustler 1UUBB
Legendary Creature ~ Human
Hexproof
When [Card name] enters the battlefield place X coin counters on [Card name] X is equal to Target players Life total
: Remove up to 5 Coin counters, Double how many counters were removed. Target player puts that many cards in to his or hers graveyard, Unless Targeted player pays life equal to the counters removed.
She came up from the poor side of town. Now she owns half the city ~ Whispers of townsfolk
1/5
Art: Lillth framed women leaning back in a chair twirling a knife staring at a man in a chair gagged and hands tied sweating
Kekule_the_Magician on the inclusion of Devouring Light in a TurboFog Deck:
Quote from Kekule_the_Magician »
As a person who typically plays very creature oriented decks, I HATE when an opponent has Devouring Light. It is infuriating to finally get through with a creature on to have it exiled.
I've come to hate White in general now because it gets everything to the point where it is almost unfair. White has boardwipes (Wrath of God, End Hostilities), targeted exile and removal (Devouring Light, Banishing Light, Last Breath), lifegain spells, lifelink, low cost/high power enchantments and auras, flying creatures; my goodness what don't they get!?
The inspiration came from other Griffins with similar effects.
Rakdos Cutthroat (Common) 1B
Creature - Human Assassin
Rakdos Cutthroat can't block R: Rakdos Cutthroat gets +1/+0 until end of turn and deals 1 damage to you.
2/2
Scab-Clan Skirmisher (Common) R
Creature - Goblin Berserker
Bloodthirst 1
Scab-Clan Skirmisher attacks each turn if able.
1/1
Walker of the Old Ways (Common) 1R
Creature - Human Warrior
Trample 2G: Walker of the Old Ways gets +2/+2 until end of turn. Activate this ability only once each turn.
2/1
Selesyna's Bounty (Uncommon) 5GG
Sorcery
Convoke
Draw three cards.
Lazav's Specter (Uncommon) 2UB
Creature - Illusion Specter
Lazav's Specter can't be blocked.
Whenever Lazav's Specter deals combat damage to a player, that player discards a card.
2/1
Mind Drinker (Rare) 3UB
Creature - Vampire Wizard
Flying
Whenever one or more cards are put into an opponent's graveyard from his or her hand or library, put a +1/+1 counter on Mind Drinker. 1, Remove a +1/+1 counter from Mind Drinker: Draw a card.
4/4
Carnage Jester (Common?) BR
Creature - Devil
Haste, fear
Carnage Jester attacks each turn if able.
2/1
Ritual Killing (Uncommon) XBR
Sorcery
Destroy target creature with converted mana cost X. Ritual Killing deals X damage to that creature's controller.
Gruul Smash (Common) RG
Instant
Destroy up to two target artifacts.
Scab-Clan Trampler (Uncommon) 2RG
Creature - Centaur Warrior
Bloodthirst 1
As long as Scab-Clan Trampler has a +1/+1 counter on it, creatures you control have trample.
3/3
Sadruna, Woodshaper (Mythic Rare) 3GW
Legendary Creature - Elf Wizard
You may play an additional land during each of your turns.
Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.
Creature tokens you control get +1/+1
2/4
Vizkopa Vampirism (Common) WB
Instant
Target creature gets -3/-3 until end of turn. You gain 3 life.
Inspiring Angel (Rare) 3RW
Creature - Angel
Flying
Whenever another creature enters the battlefield under your control, that creature gains haste and indestructible until end of turn.
4/4
Cytoplast Graft (Uncommon) 1GU?
Enchantment - Aura
Enchant creature
When Cytoplast Graft enters the battlefield, put two +1/+1 counters on enchanted creature. G/, Remove a +1/+1 counter from enchanted creature: Enchanted creature gains hexproof until end of turn.
Replicating Leafdrake (Rare?) GU
Creature - Drake
Flying 3GU, T: Put a token that's a copy of Replicating Leafdrake onto the battlefield.
2/2
Slime Away (Uncommon) 3GU
Sorcery
Return target creature to its owner's hand. Put an X/X green Ooze creature token onto the battlefield, where X is the returned creature's power.
Brain Graft (Common) 1G/U
Enchantment- Aura
When Brain Graft enters the battlefield, put a +1/+1 counter on enchanted creature.
Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
Dark Manifestation (Common) U/B
Creature - Illusion Horror
When Dark Manifestation becomes the target of a spell or ability, sacrifice it.
2/1
Indebted Servant (Common) W/B
Creature - Human Minion
When Indebted Servant dies, put a 1/1 white and black Spirit creature token with flying onto the battlefield.
1/1
Private Mod Note
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BB
Enchantment
Whenever a player cast a creature spell, it deals damage equal to its toughness to its controller. That creature gains +2/+2 and haste until end of turn.
Dunno if this is actually good, so feel free to change it.
Creature - Human Cleric (R)
W, T: Put a 1/1 white Spirit creature token with flying onto the battlefield.
B, T: Put a 2/2 black Zombie creature token onto the battlefield tapped.
2/3
EDIT: Alternatively:
Cardinal of the Soul 1W
Creature - Human Cleric (U)
W, T: Put a 1/1 white Spirit creature token with flying onto the battlefield.
1/3
Cardinal of the Flesh 2B
Creature - Human Cleric (U)
B, T: Put a 2/2 black Zombie creature token onto the battlefield tapped.
3/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Persuade the Senate 2(W/U)(W/U)(W/U)
Enchantment
If W was spent to cast this card, when this card enters the battlefield, you may exile up to three target permanents your opponent controls. When this card leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
If U was spent to cast this card, permanents you control have Hexproof.
If WU was spent to cast this card, sacrifice it at the beginning of the next end step.
Intrigue the League 2(U/R)(U/R)
Enchantment
If U was spent to cast this card, you may cast it as if it had Flash. Instant and sorcery spells you control cost 1 less to cast and may be cast as if they had flash.
If R was spent to cast this card, whenever an instant or sorcery is cast, deal 2 damage to target opponent.
If UR was spent to cast this card, sacrifice it at the beginning of the next end step.
That's all I have for now, but here are the names for the other spells that I came up with:
Hire the House
Humor the Cult
Entice the Clans
Enamor the Conclave
Contract the Syndicate
Feed the Swarm
Captivate the Combine
Enlist the Legion
Some new creatures made on a whim here.
I forgot the Golgari thread also got an Azorius post here.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Frantic Lab Hand 2R
Creature- Goblin Wizard
U, Sacrifice Frantic Lab Hand: Look at the top 6 cards of your library, exile three of them at random, then put the rest on top of your library in any order.
2/1
Bursting Intellect 1UR
Instant
Target player draws three cards then discards two cards at random.
Overload UR
Unstable Cogniburster UR
Creature- Weird
Flash
When Unstable Cogniburster enters the battlefield, flip a coin. If you win the flip, draw a card. If you lose the flip, return Unstable Cogniburster to its owner’s hand.
2/2
Quyzl, Chrono-Stitcher 2UR
Legendary Creature – Human Wizard
0: Exile Quyzl, Chrono-Stitcher and flip a coin. If you win the flip, take an extra turn after this one. If you lose the flip, return Quyzl to the battlefield under its owner’s control at the beginning of the next end step.
2/2
Izzet Resonawright 1UR
Creature – Human Wizard
Sacrifice ~: Copy target instant or sorcery spell. You may choose new targets for the copy.
2/2
Rapid Conductor UR
Creature- Weird
Haste
T: Draw a card, then discard a card.
1/1
Djinn of Multiplicity XUURR
Creature – Djinn
Flash
Flying
When ~ enters the battlefield, copy target instant or sorcery spell X times. You may choose new targets for each of the copies.
4/4
Izzet Prismancer 1UR
Creature- Human Wizard
Whenever you cast an instant or sorcery spell, copy that spell for each card in your graveyard that shares a name with it. You may choose new targets for each of the copies.
2/2
Cerebral Static UR
Instant
Each player draws a card.
Cerebral Static deals damage to target creature (or player?) equal to the total number of cards drawn this turn.
Major Arcana 3UR
Sorcery
Major Arcana deals damage equal to the number of sorcery cards in your graveyard to each creature and each player.
Draw cards equal to the number of Instant cards in your graveyard.
Arcane Assembly URR
Instant
Search your library for up to three sorcery cards and reveal them. Shuffle your library, then put those cards on top of it in any order.
Prism Burst {u/r}
Instant
Copy target activated ability. You may choose new targets for the copy.
Frostbolt {u/r}
Instant
Tap target Permanent if U was spent to cast Frostbolt. Frostbolt deals 2 damage to target creature if R was spent to cast it.
Izzet
Gruul
Orzhov
Dimir
@Unstable Cogniburster:
I don't know about you, but win-lose coin flips are not my thing. I prefer randomness to be a little less disappointing:
Creature - Weird
Haste
When ~ enters the battlefield, flip a coin.
If tails, tap ~ and put two +1/+1 counters
on it.
2/2
@Izzet Resonawright:
to mirror Goblin Flectomancer?
@Major Arcana:
Nice. I like the idea.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
hes a flip walker, one side UW and the other BU
Enchantment
If B was spent to cast this card, when a card is put in to the graveyard from the library. Put a Coin counter on Hire The House.
2BB: Remove 1 Coin counter from Hire the House to destroy target non-black creature.
If U was spent to cast this card, when this card enters the battlefield, Target player put X cards from the top of his or her Library in to the graveyard. X is equal to number of cards in your graveyard.
If UB was spent to cast this card, this enchantment gains "UB:Target players put X cards from the top of his or her Library in to the graveyard. X is equal to the number of Coin counters on Hire the House
"You really know how to treat a girl" ~ Dranova, Dimir House Hustler
Art: Man in what looks like Azouris Senate Robes head down in his hands Sitting at a table in a dimly lit room with a Large bag of Money and a Large Jar of Pale blue light (memories) resting on the table. a lilth framed women in a Dark Cowl smiling brightly with a knife dug in to the table.
Dranova, Dimir House Hustler 1UUBB
Legendary Creature ~ Human
Hexproof
When [Card name] enters the battlefield place X coin counters on [Card name] X is equal to Target players Life total
: Remove up to 5 Coin counters, Double how many counters were removed. Target player puts that many cards in to his or hers graveyard, Unless Targeted player pays life equal to the counters removed.
She came up from the poor side of town. Now she owns half the city ~ Whispers of townsfolk
1/5
Art: Lillth framed women leaning back in a chair twirling a knife staring at a man in a chair gagged and hands tied sweating
Legion Divebomber (Common)
2W
Creature - Griffin
Flying
1R, Sacrifice Legion Divebomber: Legion Divebomber deals 2 damage to target creature.
2/2
The inspiration came from other Griffins with similar effects.
Rakdos Cutthroat (Common)
1B
Creature - Human Assassin
Rakdos Cutthroat can't block
R: Rakdos Cutthroat gets +1/+0 until end of turn and deals 1 damage to you.
2/2
Scab-Clan Skirmisher (Common)
R
Creature - Goblin Berserker
Bloodthirst 1
Scab-Clan Skirmisher attacks each turn if able.
1/1
Walker of the Old Ways (Common)
1R
Creature - Human Warrior
Trample
2G: Walker of the Old Ways gets +2/+2 until end of turn. Activate this ability only once each turn.
2/1
Selesyna's Bounty (Uncommon)
5GG
Sorcery
Convoke
Draw three cards.
Lazav's Specter (Uncommon)
2UB
Creature - Illusion Specter
Lazav's Specter can't be blocked.
Whenever Lazav's Specter deals combat damage to a player, that player discards a card.
2/1
Mind Drinker (Rare)
3UB
Creature - Vampire Wizard
Flying
Whenever one or more cards are put into an opponent's graveyard from his or her hand or library, put a +1/+1 counter on Mind Drinker.
1, Remove a +1/+1 counter from Mind Drinker: Draw a card.
4/4
Carnage Jester (Common?)
BR
Creature - Devil
Haste, fear
Carnage Jester attacks each turn if able.
2/1
Ritual Killing (Uncommon)
XBR
Sorcery
Destroy target creature with converted mana cost X. Ritual Killing deals X damage to that creature's controller.
Gruul Smash (Common)
RG
Instant
Destroy up to two target artifacts.
Scab-Clan Trampler (Uncommon)
2RG
Creature - Centaur Warrior
Bloodthirst 1
As long as Scab-Clan Trampler has a +1/+1 counter on it, creatures you control have trample.
3/3
Sadruna, Woodshaper (Mythic Rare)
3GW
Legendary Creature - Elf Wizard
You may play an additional land during each of your turns.
Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.
Creature tokens you control get +1/+1
2/4
Vizkopa Vampirism (Common)
WB
Instant
Target creature gets -3/-3 until end of turn. You gain 3 life.
Korozda Rotwurm (Uncommon)
3BG
Creature - Zombie Wurm
Trample
BG: Regenerate Korozda Rotwurm.
5/3
Inspiring Angel (Rare)
3RW
Creature - Angel
Flying
Whenever another creature enters the battlefield under your control, that creature gains haste and indestructible until end of turn.
4/4
Cytoplast Graft (Uncommon)
1GU?
Enchantment - Aura
Enchant creature
When Cytoplast Graft enters the battlefield, put two +1/+1 counters on enchanted creature.
G/, Remove a +1/+1 counter from enchanted creature: Enchanted creature gains hexproof until end of turn.
Replicating Leafdrake (Rare?)
GU
Creature - Drake
Flying
3GU, T: Put a token that's a copy of Replicating Leafdrake onto the battlefield.
2/2
Slime Away (Uncommon)
3GU
Sorcery
Return target creature to its owner's hand. Put an X/X green Ooze creature token onto the battlefield, where X is the returned creature's power.
Brain Graft (Common)
1G/U
Enchantment- Aura
When Brain Graft enters the battlefield, put a +1/+1 counter on enchanted creature.
Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
Dark Manifestation (Common)
U/B
Creature - Illusion Horror
When Dark Manifestation becomes the target of a spell or ability, sacrifice it.
2/1
Indebted Servant (Common)
W/B
Creature - Human Minion
When Indebted Servant dies, put a 1/1 white and black Spirit creature token with flying onto the battlefield.
1/1