How would effects that would copy spell like Izzet Charm, but let you cast some of the other abilities of the card be worded?
Here's some examples to fix if necessary:
Repli-mode Charm UR
Instant
Repli-mode UR (When you cast this spell, cast a copy of this card for each time you paid its Repli-mode cost. You may choose new modes and new targets for the copies.)
Choose one --
* Deal 2 damage to a creature or player
* Counter target spell unless it's controller pays 1
* Look at the top two card of your library, put one in your hand, and the other on the bottom of your deck.
Novel Replication 1(U/R)(U/R)
Instant
Copy target spell, you may choose new modes and new targets for the copy.
Gyramex the Charming 3UR
Legendary Creature - Goblin Wizard
Each Modal spell you control has Repli-mode. It's Repli-mode cost is equal to it's mana cost. (When you cast it spell, cast a copy of that card for each time you paid its Repli-mode cost. You may choose new modes and new targets for the copies.)
4/4
I have been using a simpler and broader "You may make new choices for the copy." Then just let custom CR explain that it allows changing any of the choices made during casting, except for the costs that were paid. That is modes, targets, and distribution/division of effects among targets.
If I am introducing new wording for copying modal spells, I might as well address other copy problems. Specifically, I also want to allow redividing/redistributing targeted spells like Rolling Thunder and Blessings of Nature. Currently when you copy a spell like that, you can change each target, but you can't change the total number of targets or the amount per target. Trying to explain why you can't change the number of targets of a Reverberated Rolling Thunder is harder than explaining why you can't change the chosen mode of a Reverberated Charm. Players intuitively feel that they should be allowed to Reverberate a Rolling Thunder with X=5 that targets two different creatures and choose just one new target with all 5 of the damage going to it.
I did not realize that you have to use the same number of targets for divisible spells. This is very important information, so thanks for bringing this topic up.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Here's some examples to fix if necessary:
Repli-mode Charm UR
Instant
Repli-mode UR (When you cast this spell, cast a copy of this card for each time you paid its Repli-mode cost. You may choose new modes and new targets for the copies.)
Choose one --
* Deal 2 damage to a creature or player
* Counter target spell unless it's controller pays 1
* Look at the top two card of your library, put one in your hand, and the other on the bottom of your deck.
Novel Replication 1(U/R)(U/R)
Instant
Copy target spell, you may choose new modes and new targets for the copy.
Gyramex the Charming 3UR
Legendary Creature - Goblin Wizard
Each Modal spell you control has Repli-mode. It's Repli-mode cost is equal to it's mana cost. (When you cast it spell, cast a copy of that card for each time you paid its Repli-mode cost. You may choose new modes and new targets for the copies.)
4/4
If I am introducing new wording for copying modal spells, I might as well address other copy problems. Specifically, I also want to allow redividing/redistributing targeted spells like Rolling Thunder and Blessings of Nature. Currently when you copy a spell like that, you can change each target, but you can't change the total number of targets or the amount per target. Trying to explain why you can't change the number of targets of a Reverberated Rolling Thunder is harder than explaining why you can't change the chosen mode of a Reverberated Charm. Players intuitively feel that they should be allowed to Reverberate a Rolling Thunder with X=5 that targets two different creatures and choose just one new target with all 5 of the damage going to it.