So I've got a mechanic called Infusion. It's basically Delve, but eats your hand and/or guys on the battlefield instead. Also it only eats WUBRG-guys for flavor reasons.
I mention this because I had a bit of a concern with a card I want to have. It would have both Infusion and Convoke, and I wasn't sure if you could use the same creature to reduce the cost twice--you'd tap it for Convoke's effect, then sacrifice it for Infusion's effect.
For clarity:
Infusion (As you cast this spell, you may discard any number of (Shineborn) cards and sacrifice any number of (Shineborn) permanents. This spell casts 1 less for each card discarded or sacrificed this way.)
Shineborn is a supertype that basically doesn't do anything, because color indicators already exist. Just a visual reminder that all Shineborn cards are WUBRG-colored regardless of cost, and having it as a supertype makes referring to it slightly cleaner and also evades nasty interactions with Humility and Sudden Spoiling. It has no actual bearing on the rules interaction as posed, so I put it in parentheses here and wrote out this little clarification. The basic question is, can I do the following, with these cards:
Fateblaster XW
Shineborn Instant (U)
Infusion, Convoke
The next X damage that would be dealt to target creature or player is dealt to target creature or player instead.
Basically, if I spend turn one dropping the goat, then on my opponent's turn, they Shock me, can I cast Fateblaster for X = 1 by tapping the goat for Convoke's cost, and also sacrificing it for Infusion's cost?
When it was first introduced, Convoke was a cost-reducing effect, but that's not the way it works anymore. It's currently applied at the time costs are actually paid, which is after they're calculated.
Quote from CR 702.50a »
Convoke is a static ability that functions while the spell with convoke is on the stack. “Convoke” means “For each colored mana in this spell’s total cost, you may tap an untapped creature of that color you control rather than pay that mana. For each generic mana in this spell’s total cost, you may tap an untapped creature you control rather than pay that mana.” The convoke ability isn’t an additional or alternative cost and applies only after the total cost of the spell with convoke is determined.
If Infusion is a cost-reducing effect then it has to be dealt with before costs are paid, so that means anything dumped to Infusion won't be around to help with Convoke.
On the other hand, if it is done at the time of casting like the recent change to convoke, then the player can choose the order that they apply the two abilities.
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I mention this because I had a bit of a concern with a card I want to have. It would have both Infusion and Convoke, and I wasn't sure if you could use the same creature to reduce the cost twice--you'd tap it for Convoke's effect, then sacrifice it for Infusion's effect.
For clarity:
Infusion (As you cast this spell, you may discard any number of (Shineborn) cards and sacrifice any number of (Shineborn) permanents. This spell casts 1 less for each card discarded or sacrificed this way.)
Shineborn is a supertype that basically doesn't do anything, because color indicators already exist. Just a visual reminder that all Shineborn cards are WUBRG-colored regardless of cost, and having it as a supertype makes referring to it slightly cleaner and also evades nasty interactions with Humility and Sudden Spoiling. It has no actual bearing on the rules interaction as posed, so I put it in parentheses here and wrote out this little clarification. The basic question is, can I do the following, with these cards:
Shineborn Goat 1
Shineborn Creature -- Goat (C)
1/1
Fateblaster XW
Shineborn Instant (U)
Infusion, Convoke
The next X damage that would be dealt to target creature or player is dealt to target creature or player instead.
Basically, if I spend turn one dropping the goat, then on my opponent's turn, they Shock me, can I cast Fateblaster for X = 1 by tapping the goat for Convoke's cost, and also sacrificing it for Infusion's cost?
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