How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
HEEELLLLOOO EVERYBODY! DID YOU MISS ME? OF COURSE YOU DID, WHY WOULD I EVEN ASK? IN OTHER NEWS, AMONKHET IS BOSS, I BOUGHT A BOX, AND SUBSEQUENTLY OPENED NO INVOCATIONS! ON THE ONE HAND, THE LOGICAL PART OF ME REALIZES THIS WAS THE MOST LIKELY OUTCOME AND EXPECTING AN INVOCATION WAS SETTING MYSELF UP FOR DISAPPOINTMENT. ON THE OTHER HAND, *EXPLICATIVE* *EXPLICATIVE* *EXPLICATIVE* *EXPLICATIVE* THEIR *EXPLICATIVE* *EXPLICATIVE* *EXPLICATIVE* AND *EXPLICATIVE* THE *TURBO EXPLICATIVE* TO *EXPLICATIVE*!
ALSO, FORESTGUY, YOU FAILED TO VOTE. THE EXECUTIONERS WILL ARRIVE SHORTLY... WAIT, UNION BREAKS? FINE 21 DAYS PROBATION. SEEMS I CAN'T READ.
How about an use-it-or-lose-it Howling Mine that doesn't benefit draw-go decks?
Howling Aethermine2
Artifact (R)
At the beginning of each player's upkeep, that player exiles the top card of his or her deck. Until end of turn, that player may play that card. Pure aether can be repurposed into anything.
Magebane AfflictionGUB
Enchantment — Aura {U}
Enchant creature
Enchanted creature has "Whenever an opponent casts a spell, put a -1/-1 counter on this creature."
When Magebane Affliction is put into a graveyard from the battlefield, if you control your commander, return it to its owner's hand. And suddenly, all he could cast, was a gaze.
Imprisonment of VoidBB
Enchantment {U}
When Imprisonment of Void enters the battlefield, exile target creature an opponent controls until Imprisonment of Void leaves the battlefield. At the beginning of the upkeep of the exiled creature's controller, that player loses 1 life.
Kefnet's Advantage
Sorcery (MR)
Draw cards until you have 8 cards in your hand.
Cycling ( , Discard this card: Draw a card)
When you cycle Kefnet's Advantage, draw an additional X cards, then you may return up to X lands you control to their owner's hand.
Good thing I Gatherered, or I'd be submitting Sunken Hope right now...
AEther Mist -- 4UU
Enchantment (R)
At the beginning of each player's upkeep, that player returns a nonland permanent he or she controls to its owner's hand.
Dark Reflections1BB
Enchantment (R)
Whenever a creature attacks you, lose 1 life and create a token blocking it that's a copy of that creature except it's black and has a base toughness of 1.
Charismatic Presence2RR
Enchantment - Aura (R)
Enchant creature
Enchanted creature has "T: Gain control of target creature with power less than this creature's power until end of turn. Untap it. It gains haste until end of turn."
BlackTempleGuardian: Solid, straightforward design. Powerful, but balanced. Build-around potential. A+ entombedhydra: Fun design, and a flavor homerun. I laughed two separate times -- at the title and the flavor text.
(Also love Ruggley's Crumbling Sanctuary-on-a-stick, but I think it would quickly be banned as commander.)
Claythief3
Artifact Creature -- Golem Shapeshifter (R)
Imprint -- When Claythief enters the battlefield, you may exile a creature card from your hand face-down. If you do, treat it as Claythief's back face until Claythief leaves the battlefield. X: Transform Claythief, where X is the mana cost of Claythief's back face. (It can't transform without a back face.)
2/2
("Treat it as" is only currently used in the reminder text for phasing, but I think it's the most elegant approach to this mechanic.)
Pet Cemetery1B
Enchantment (R)
At the beginning of your upkeep lose 1 life, then you nmay return a bird, cat, or hound creature from your graveyard to the battlefield with a +1/+1 counter on it. It is a black zombie in addition to its other colors and types. It gains haste until end of turn. Exile it at the end of turn. The sad thing is Precious used to claw at my face like that back in the day, too.
- Ghellus
You may have Clone Lightning enter the battlefield as a copy of any creature on the battlefield, except it gains haste, trample and "sacrifice this creature at the beginning of the next end step".
0/0
Ambush of ArrowsWW
Instant (U)
Untap all creatures you control. Until end of turn, each creature you control gains "T: This creature deals 1 damage to target attacking or blocking creature."
Seek Sanctuary2WW
Sorcery (M)
If you have the lowest life total among all players or are tied for the lowest life, you gain 4 life and take an extra turn after this one. Exile Seek Sanctuary.
Desolation Demon4BB
Creature - Demon Horror (Rare)
Flying, lifelink
Ritual (Each card you discard pays for 2. You lose 2 life for each card discarded this way)
Desolation Demon gets -1/-1 for each other creature on the battlefield.
6/6
I voted. I was second quote.
Vote for today:
Ruggley Tim1337
Nightmarish Evil1BB
Creature - Horror (UnCommon)
Nightmarish Evil gets -1/-1 for each other creature on the battlefield. "The evils of this world are easier to face with a friend by your side" - Isobel
5/4
Otherworldly Whispers1B
Enchantment
Whenever an opponent discards a creature card, you may sacrifice this. If you do, return that creature card to the battlefield under your control. It is a black zombie in addition to its other colors and types.
Raise the BonesBBB
Tribal Instant — Skeleton {U}
Creature a 1/1 black Skeleton creature token with "B: Regenerate this creature."
When a creature you control dies, you may return Raise the Bones from your graveyard to your hand. "Raise the bones!" "Scattered! Your orders?" "Raise the bones!"
Djal, Golgari Attendant1GB
Legendary Creature - Elf Shaman
Deathtouch, Haste
Whenever a land enters the battlefield under your control, you may pay 1 life. If you do, create a 1/1 green Saproling creature token. T: Return a creature card with a converted mana cost less than or equal to the number of Saprolings you control to the battlefield. It is a black and green plant zombie in addition to its other colors and types. Each generation carries with it a piece of the past. The trick is bringing those pieces back together - and the Golgari are just the con artists to do so.
1/3
Aether Shield
Enchantment (R)
At the beginning of your upkeep, pay or sacrifice Aether Shield.
As long as you control Aether Shield, prevent all combat damage dealt to you.
Sacrifice Aether Shield if 4 or more creatures are declared attacking you.
Jace and Liliana, Power Couple1UUBB
Planeswalker — Jace Liliana (M) +0 Return target tapped creature to its owner's hand unless that player sacrifices another creature. +2: Scry 2, then draw a card. You lose 2 life. -3: Each player puts the top 5 cards of his or her library into his or her graveyard, then you may return a creature card from your graveyard to your hand. -8: Return all nonland permanents to their owners' hands. Each opponent discards a card at random for each card returned to his or her hand this way.
Loyalty: 5 It's complicated, and it probably won't last.
(Yes, I know planeswalkers don't get flavor text. Sue me.)
Growth ConcoctionG
Artifact - Potion (U) 2G, T, Sacrifice Growth Concoction: Put three +1/+1 counters onto target creature. "AH! Get out! Out! Out! Out!...While you can still fit through the door!" -Marina, experimental potioneer
Skulk U: Switch Skulking Snapper's power and toughness until end of turn. "Fenamore Beach, the most treacherous serenity you'll ever see." -Jeza Ky'ree, Shore Captain
1/3
I thought P/T switching and skulk had a nice synergy. Originally i wanted the P/T switching to be a triggered ability but that would trigger on attack and the value for skulk would be 3 not 1. By making it an activated ability a player declares attack, trigger skulk, attackers are declared,
and player activates P/T switch, clear and elegant.
Wanted to make him a 1/4 but that seems to swingy, making him 4 damage unblockable if they dont have 1 power creature. So i settled for 1/3, which made a 3 mana cost reasonable. Had he been capable of 4 damage he likely would have been 2UU or 4U.
Creative-wise i imagine a large snapping turtle with a shell that looks like a rock drapped in seaweed, hence its ability to sneak up unaware ie skulk.
Could also probably be uncommon depending on which rarity has room.
ElsewhatU
Instant (R)
Choose target spell. Its owner reveals the top card of their library. Then you may counter that spell. If you do, that player casts the top card of their library without paying its mana cost or puts that card onto the battlefield if its a land card.
Illusory DuelistU
Creature - Illusion Soldier (Uncommon)
Double strike
When Illusory Duelist becomes the target of a spell or ability, sacrifice it It's an imagination of a princess in distress made real. 1/1
Venomous Hisser -- 3B
Creature -- Snake Shaman (C)
When Venomous Hisser enters the battlefield, target creature gains deathtouch until end of turn.
3/2
Lunatic Rantings1U
Enchantment - Aura (C)
Enchant creature
Whenever the enchanted creature attacks or blocks, its controller puts the top X cards of his or her library into their graveyard, where X is the enchanted creature's power.
Broodspinner Spider3GG
Creature -- Spider (U)
Vigilance, reach G: Target creature gains vigilance and reach until end of turn. "The spider taught us to weave, and it is a lesson we will never forget." -- Jamuraan elder
4/5
Votes: Ebontail, netn10
HM: Rudyard
Private Mod Note
():
Rollback Post to RevisionRollBack
(You don't lose if you've already won.)
To post a comment, please login or register a new account.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andHEEELLLLOOO EVERYBODY! DID YOU MISS ME? OF COURSE YOU DID, WHY WOULD I EVEN ASK? IN OTHER NEWS, AMONKHET IS BOSS, I BOUGHT A BOX, AND SUBSEQUENTLY OPENED NO INVOCATIONS! ON THE ONE HAND, THE LOGICAL PART OF ME REALIZES THIS WAS THE MOST LIKELY OUTCOME AND EXPECTING AN INVOCATION WAS SETTING MYSELF UP FOR DISAPPOINTMENT. ON THE OTHER HAND, *EXPLICATIVE* *EXPLICATIVE* *EXPLICATIVE* *EXPLICATIVE* THEIR *EXPLICATIVE* *EXPLICATIVE* *EXPLICATIVE* AND *EXPLICATIVE* THE *TURBO EXPLICATIVE* TO *EXPLICATIVE*!
ALSO, FORESTGUY, YOU FAILED TO VOTE. THE EXECUTIONERS WILL ARRIVE SHORTLY... WAIT, UNION BREAKS? FINE 21 DAYS PROBATION.SEEMS I CAN'T READ.EmtombedHydra 5 (+5)
Ilgreven 3 (+3)
Rudyard 3 (+3)
Tim1137 3 (+3)
Atogstorm 3 (+3)
SnowBlack 2 (+2)
Sagharri 2 (+2)
Figurative 2 (+2)
Ebontail 1 (+1)
Netn10 1 (+1)
Forestguy 1 (+1)
Ruggley 1 (+1)
Stoner_of_Kruphix 1 (+1)
Groovelord 1 (+1)
Iphanx 1 (+1)
Shukkets 1 (+1)
Vote for today:
Ruggley Tim1337
Nightmarish Evil 1BB
Creature - Horror (UnCommon)
Nightmarish Evil gets -1/-1 for each other creature on the battlefield.
"The evils of this world are easier to face with a friend by your side" - Isobel
5/4
Otherworldly Whispers 1B
Enchantment
Whenever an opponent discards a creature card, you may sacrifice this. If you do, return that creature card to the battlefield under your control. It is a black zombie in addition to its other colors and types.
Raise the Bones BBB
Tribal Instant — Skeleton {U}
Creature a 1/1 black Skeleton creature token with "B: Regenerate this creature."
When a creature you control dies, you may return Raise the Bones from your graveyard to your hand.
"Raise the bones!"
"Scattered! Your orders?"
"Raise the bones!"
ebontail»
Djal, Golgari Attendant 1GB
Legendary Creature - Elf Shaman
Deathtouch, Haste
Whenever a land enters the battlefield under your control, you may pay 1 life. If you do, create a 1/1 green Saproling creature token.
T: Return a creature card with a converted mana cost less than or equal to the number of Saprolings you control to the battlefield. It is a black and green plant zombie in addition to its other colors and types.
Each generation carries with it a piece of the past. The trick is bringing those pieces back together - and the Golgari are just the con artists to do so.
1/3
Aether Shield
Enchantment (R)
At the beginning of your upkeep, pay or sacrifice Aether Shield.
As long as you control Aether Shield, prevent all combat damage dealt to you.
Sacrifice Aether Shield if 4 or more creatures are declared attacking you.
Comments
Jace and Liliana, Power Couple 1UUBB
Planeswalker — Jace Liliana (M)
+0 Return target tapped creature to its owner's hand unless that player sacrifices another creature.
+2: Scry 2, then draw a card. You lose 2 life.
-3: Each player puts the top 5 cards of his or her library into his or her graveyard, then you may return a creature card from your graveyard to your hand.
-8: Return all nonland permanents to their owners' hands. Each opponent discards a card at random for each card returned to his or her hand this way.
Loyalty: 5
It's complicated, and it probably won't last.
(Yes, I know planeswalkers don't get flavor text. Sue me.)
Growth Concoction G
Artifact - Potion (U)
2G, T, Sacrifice Growth Concoction: Put three +1/+1 counters onto target creature.
"AH! Get out! Out! Out! Out!...While you can still fit through the door!" -Marina, experimental potioneer
Skulking Snapper 1UU
Creature-Turtle (R)
Skulk
U: Switch Skulking Snapper's power and toughness until end of turn.
"Fenamore Beach, the most treacherous serenity you'll ever see." -Jeza Ky'ree, Shore Captain
1/3
I thought P/T switching and skulk had a nice synergy. Originally i wanted the P/T switching to be a triggered ability but that would trigger on attack and the value for skulk would be 3 not 1. By making it an activated ability a player declares attack, trigger skulk, attackers are declared,
and player activates P/T switch, clear and elegant.
Wanted to make him a 1/4 but that seems to swingy, making him 4 damage unblockable if they dont have 1 power creature. So i settled for 1/3, which made a 3 mana cost reasonable. Had he been capable of 4 damage he likely would have been 2UU or 4U.
Creative-wise i imagine a large snapping turtle with a shell that looks like a rock drapped in seaweed, hence its ability to sneak up unaware ie skulk.
Could also probably be uncommon depending on which rarity has room.
HM: SnowBlack1021, StonerOfKruphix
Elsewhat U
Instant (R)
Choose target spell. Its owner reveals the top card of their library. Then you may counter that spell. If you do, that player casts the top card of their library without paying its mana cost or puts that card onto the battlefield if its a land card.
Illusory Duelist U
Creature - Illusion Soldier (Uncommon)
Double strike
When Illusory Duelist becomes the target of a spell or ability, sacrifice it
It's an imagination of a princess in distress made real.
1/1
Izzet Command 2UR
Instant - (R)
Choose two:
Modern
UBR Grixis Control
U Merfolk
Pauper
U Mono U Delver
Ancestral Visions is freed
Venomous Hisser -- 3B
Creature -- Snake Shaman (C)
When Venomous Hisser enters the battlefield, target creature gains deathtouch until end of turn.
3/2
Lunatic Rantings 1U
Enchantment - Aura (C)
Enchant creature
Whenever the enchanted creature attacks or blocks, its controller puts the top X cards of his or her library into their graveyard, where X is the enchanted creature's power.
Creature -- Spider (U)
Vigilance, reach
G: Target creature gains vigilance and reach until end of turn.
"The spider taught us to weave, and it is a lesson we will never forget." -- Jamuraan elder
4/5
Votes: Ebontail, netn10
HM: Rudyard