How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
@Draconiator...I'm sure I've voted for you before. If not, don't feel bad, I have no idea what I'm I'm talking about.
@pops and popsofctown, while your comments are more than welcome, please try to make them in the DCC Discussion Thread if possible. Here's a link...DCC Discussion Thread Also, are you the same person?
Indighost forgot to vote and goes on probation for the rest of the month. He would normally go on probation for 21 days, but considering he has to post the thread next month, that seems impractical.
Votes: Stoner, BrainPo
(Interestingly, BrainPo and Indighost's cards are very similar, but I think they could easily swap rarities and CMC's. I wouldn't mind seeing lifelink added to BrainPo's.)
Turtle Umbra
Enchantment — Aura (U)
Enchant creature
Enchanted creature gets +0/+2 and has " : Switch this creature's power and toughness until end of turn."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Dark Doll (black, no mana cost)
Creature - Doll (c) (A creepy-looking doll on a shelf.)
If you draw this card, discard it unless it is in your opening hand. If it is, you may start the game with it on the battlefield.
When you play a Vampire, transform ~. (Cards with no mana costs can't be casted.) It makes you want to stare at it...
0/1
//
Posessed Doll (black)
Creature - Vampire Doll (Same doll, but its eyes are glowing a red light.)
~'s power and toughness is equal to the converted mana cost of the Vampire you played to transform ~. ...until it stares back at you.
*/*
Rada, Asura of Peace3GWU
Legendary Creature - Angel (Mythic)
Flying, defender
When Rada enters the battlefield, exile all artifacts.
Players can't cast artifact spells. "Shiny blades makes their owner's blind and arrogant. In order to make peace, we must remove what's blinding our new world."
0/12
Avacyn's Final Word
Sorcery (MR)
Suspend 3 - (Rather than play this card from your hand, pay U and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Pay 21 life, then you win the game. If you cannot, you lose the game.
Votes: The Flattest of Lines, The Brainiest of the Pos
Edit: thanks, pops!
Thoughtlock Machine5
Artifact (MR)
When ~ enters the battlefield, each player exiles his or her hand face-down.
Players may look at face-down cards they own exiled by ~.
Players can't draw cards.
At the beginning of each player's draw step, that player exiles the top card of his or her library face-down, then chooses one of the cards exiled with ~ he or she owns and puts it into his or her hand. Originally built as a focus-improving mechanism, this machine was the first to undergo severe modifications by Tezzeret's own hands.
Feroz's Sphere3WU
Enchantment (U)
When Feroz's Sphere enters the battlefield, return all creatures to their owners' hands.
Creature spells cost 3 more to cast.
Guilt Wracker3W
Creature - Spirit (U)
Flying 1, Exile a creature card from your graveyard: Tap target creature.
2/4
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Fit of Jealousy
Sorcery (R)
Each opponent that has more life than you loses 3 life. Each opponent that has more cards in hand than you discards a card. Each opponent that controls more creatures than you sacrifices a creature.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Commit to the FrayR
Enchantment (R)
Creatures each player controls can’t attack unless all that can do so.
Creatures each player controls can’t block unless all that can do so.
As Unnamed Ballad enters the battlefield, each player names a permanent card. Spells with that name can't be cast.
When Unnamed Ballad enters the battlefield or is turned faceup, draw a card and for the rest of the game, permanent cards gain Megamorph. The Megamorph cost is equal to the mana cost.
ScrapfirexRR
Sorcery (R)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)
~ deals X damage to target creature or player.
Hmmm, I think I'm gonna make some cards based on my Corporeal mechanic.
Haunted Grove (Green/Colorless)
Land (UC) T: add C or G to your mana pool 2C: Create a 1/3 Spirit creature token. It has "Corporeal 1 (1: until end of turn, swap this creature's Power and Toughness.)" "Beware the haunted trees, Traveler!"
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; and@Draconiator...I'm sure I've voted for you before. If not, don't feel bad, I have no idea what I'm I'm talking about.
@pops and popsofctown, while your comments are more than welcome, please try to make them in the DCC Discussion Thread if possible. Here's a link...DCC Discussion Thread Also, are you the same person?
Indighost forgot to vote and goes on probation for the rest of the month. He would normally go on probation for 21 days, but considering he has to post the thread next month, that seems impractical.
Flatline 72 (+4)
StonerOfKruphix 71 (+7)
BrainPo 68 (+3)
Indighost 68 (+4)
netn10 45
Rudyard 38
Groovelord 21
RedGauntlet 18
IlGreven 10
bravelion83 10
Draconiator 10
void_nothing 8
Mr_Buttons 5
Immenent_Gusta 4
popsofctown 3
BlackTempleGaurdian 2
Fit of Jealousy
Sorcery (R)
Each opponent that has more life than you loses 3 life. Each opponent that has more cards in hand than you discards a card. Each opponent that controls more creatures than you sacrifices a creature.
Commit to the Fray R
Enchantment (R)
Creatures each player controls can’t attack unless all that can do so.
Creatures each player controls can’t block unless all that can do so.
Enchantment (M)
As Unnamed Ballad enters the battlefield, each player names a permanent card. Spells with that name can't be cast.
When Unnamed Ballad enters the battlefield or is turned faceup, draw a card and for the rest of the game, permanent cards gain Megamorph. The Megamorph cost is equal to the mana cost.
Scrapfire xRR
Sorcery (R)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)
~ deals X damage to target creature or player.
Hmmm, I think I'm gonna make some cards based on my Corporeal mechanic.
Haunted Grove (Green/Colorless)
Land (UC)
T: add C or G to your mana pool
2C: Create a 1/3 Spirit creature token. It has "Corporeal 1 (1: until end of turn, swap this creature's Power and Toughness.)"
"Beware the haunted trees, Traveler!"