How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
Holy Indighost! 10 points! 11 points!
Edited to include Flintlock's post. With that, Legend takes the lead!
Hellfire Ants
Sorcery (U)
Create three 1/1 red Elemental Insect creature tokens with haste. Exile them at the beginning of the next end step. They'll ruin more than your picnic.
Unsung HeroW
Creature - Human Warrior (R)
First Strike
If Unsung Hero would die, exile it instead. At the beginning of the next end step, return it to the battlefield transformed.
2/1
///
Heroic Incarnation
Creature - Spirit Warrior (R)
First Strike, flying "Good deeds and acts of heroism are rewarded in the next life." - Apostle Ori
2/1
Votes: netn10, legend Sonic Colossus6UUU
Creature — Kraken ⬛︎
Flash
Whenever Sonic Colossus attacks, tap up to six target permanents. You’d hear it from a mile away . . . if it weren’t so deafening.
9/9
Umraketh, Matter Ender
Legendary Creature - Eldrazi
Indestructible, Protection from Exile
As long as you control Umraketh, Matter Ender, you cannot lose the game from failing to draw a card.
: Draw 100 cards.
: Untap all lands you control.
16/16
Leeching Shadows1B
Instant (C) Radiance - Target creature and each other creature that shares a color with it get -1/-1 until end of turn. "Those Boros dolts have some good ideas. They're wasting them on silly things, but I have some better plans for them." - Rodda, Bloodwitch
Pitfall Trap W Sorcery
Destroy target attacking creature.
Draw a card.
Entrap 1W(You may pay 2 to exile this card face down as a sorcery. If you do, you may cast it from exile at any time by paying its entrap cost.)
Violent Reprisal1RWB
Instant (R)
Destroy all attacking or blocking creatures. You gain X life and target opponent loses X life, where X is the number of creatures destroyed this way. "Believe me, you'll wish my sword slayed you, compared to that."
—Garda, Mardu Raider
A simple yet effective card. Also, I miss cantrip cards.
Aether WithdrawalUB
Instant (Uncommon)
Target creature gets -3/-3 until end of turn.
Draw a card Some people inhale aether in hope that it would activate the hidden, creative side of their brain.
Votes: Flatline and Indighost (I like that mechanic.)
I imagine this card is about a very troubling dragon attacking the fair.
Firemayne, Scourge of Kaladesh3RR
[+2]: If your opponent crewed a vehicle this turn, exile the creature or creatures that crewed it. This ability may be played as an instant, but if you do, you may not play any abilities during your turn. [-X]: Return a creature exiled by ~ to the battlefield under your control. X is it's converted mana cost. [-10]: Your opponent gets an emblem with "Whenever you crew a vehicle, that vehicle is exiled and your opponent gains control of it."
Avalanche Runner1RWU
Creature - Elemental (R)
Haste
When ~ enters the battlefield, tap target creature. It doesn't untap during its controller's next untap step.
At the beginning of the end step, return ~ to its owner's hand. 4/2
...Wait, did I accidentally post two different cards O_o. My intention was to post one of those for today's contest and the other for yesterday's.
Crap.
Votes: Legend, Indighost
Frustrate1U
Instant (U)
Counter target spell. Its controller may search their library for a card with the same name and add it to their hand. Then, shuffle that player's library.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Votes: soramaro, Flintlock
@Draco...Your card has no starting loyalty.
Harsh Taskmaster
Creature – Human Soldier (R)
Whenever a permanent enters the battlefield tapped, that permanent doesn’t untap during its controller’s next untap step. "I can not abide those that show up unprepared. Perhaps a month of hard labor might teach you some responsibility?"
2/2
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Shaky Ground (Common)
Land T: Add C to your mana pool.
When Shaky Ground enters the battlefield, you may pay 1R. If you do, creatures without flying can't block this turn.
Spark of PassionR
Instant (C)
Spark of Passion deals 1 damage to target creature or player.
Cycling 2R
When you cycle Spark of Passion, it deals 1 damage to target creature or player.
Measure Progress
Instant (Rare)
Draw cards equal to the number of counters on target nonland permanent. "We measure success by the capability of our species to outlast us."
- Primespeaker Zegana
Infernal ReturnBBRR
Sorcery (R)
Choose target creature card in a graveyard, then choose one -
• Exile that card, and ~ deals damage equal to that card's power to each creature.
• Return that card to the battlefield under your control. It gains haste until end of turn. "Believe me, the best thing you can get out of a Hellmaw is fire." - Roth, HighCather
Appease the Public1WU
Instant (R)
Will of the council — Starting with you, each player votes for Bread or Circuses. If bread gets more votes, put a +1/+1 counter on each creature and each player gains 5 life. If circuses gets more votes or the vote is tied, tap all creatures. They don't untap during their controllers' next untap step.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andHoly Indighost!
10 points!11 points!Edited to include Flintlock's post. With that, Legend takes the lead!
Legend 59 (+4)
Flatline 58 (+3)
Indighost 55 (+11)
Flintlock 46 (+2)
BrainPo 36 (+1)
StonerOfKruphix 36 (+1)
netn10 34 (+5)
Rudyard 33
soramaro 31
Tim1137 27 (+0)
RedGauntlet 26
bravelion83 20
Blydden 18
BlackTempleGuardian 10 (+0)
Necarg 3
Draconiator 1
CrazyMatt 1
@Draco...Your card has no starting loyalty.
Harsh Taskmaster
Creature – Human Soldier (R)
Whenever a permanent enters the battlefield tapped, that permanent doesn’t untap during its controller’s next untap step.
"I can not abide those that show up unprepared. Perhaps a month of hard labor might teach you some responsibility?"
2/2
Shaky Ground (Common)
Land
T: Add C to your mana pool.
When Shaky Ground enters the battlefield, you may pay 1R. If you do, creatures without flying can't block this turn.
VOTES: Flintlock, Soramaro
Spark of Passion R
Instant (C)
Spark of Passion deals 1 damage to target creature or player.
Cycling 2R
When you cycle Spark of Passion, it deals 1 damage to target creature or player.
Wipe Out 1UU
Instant (U)
Choose one -
• Counter target spell.
• Return target permanent to its owner's hand.
And I think I'm going to do something different here. I think I'm going to render the card of the winner every week.
Measure Progress
Instant (Rare)
Draw cards equal to the number of counters on target nonland permanent.
"We measure success by the capability of our species to outlast us."
- Primespeaker Zegana
Infernal Return BBRR
Sorcery (R)
Choose target creature card in a graveyard, then choose one -
• Exile that card, and ~ deals damage equal to that card's power to each creature.
• Return that card to the battlefield under your control. It gains haste until end of turn.
"Believe me, the best thing you can get out of a Hellmaw is fire." - Roth, HighCather
Appease the Public 1WU
Instant (R)
Will of the council — Starting with you, each player votes for Bread or Circuses. If bread gets more votes, put a +1/+1 counter on each creature and each player gains 5 life. If circuses gets more votes or the vote is tied, tap all creatures. They don't untap during their controllers' next untap step.