How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
Legend comes through with a huge day to tie for the lead!
I mostly voted for it because of the way it flips escalate upside down. Very clever. The card is a bit on the busted side, but I don't think it's over the top. In a lot of decks, self-mill three and sac a permanent can actually be a boon (Dredge for instance). In a deck such as that, this card is definitely better than Sign in Blood. Even outside of a deck like that this card is still borderline, but again, I don't think it's totally over the line. My only real beef with it is actually the last mode. I just can't think of many scenarios in which you would be willing to risk losing the game to draw one more card. If you don't already have a way of winning the game in hand, you probably wouldn't be willing to risk it unless you knew for sure the next card was the one you needed to win. Any, that's my two cents.
Yarok, Eraser of Minds
Legendary Creature — Demon (M)
Flying, trample
Each opponent's maximum hand size is equal to your hand size.
, Discard a card: Target creature gets -2/-2 until end of turn. "Those with a weak constitution generally do not survive the survive the process."
5/5
Planar Consciousness2G
Enchantment (U)
Whenever your Discovery increases, put two +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature. It's still a land. (Your discovery is equal to the number of lands you control with different names.)
Rune of BloodB
Enchantment (Rare)
At the beginning of your upkeep, you scry 1 and you lose 1 life. The blood have all of the knowledge one should know, but it could teach you only if you pay the price.
Sleepless Factory
Land
At the beginning of each opponent's upkeep, you may untap ~. If you do, you lose 1 life. T: Add 1 to your mana pool. No rest for the weary.
Emrakul, Supreme Annihilator
Legendary Creature - Eldrazi (MR)
Indestructible, Flying
You may sacrifice any number of non-token eldrazi creatures you control when you cast Emrakul, Supreme Annihilator. Emrakul, Supreme Annihilator costs less for each creature sacrificed this way.
When you cast Emrakul, Supreme Annihilator, Exile all non-eldrazi creatures on the battlefield. Then all players reveals their hands, and exile all non-land and non-eldrazi cards.
: You may cast any card in exile without paying its' mana cost.
12/12
Liliana, Necropolis Ruler2BB
Planeswalker - Liliana
[+1]: Target player discards a card. If you discard a creature card this way, create a black 1/2 Zombie creature token with skulk.
[-2]: Create two black 1/2 Zombie creature tokens with skulk.
[-5]: You get an emblem with "Whenever a creature deals damage to you, destroy it. Then create a black 1/2 Zombie creature token."
{3}
Aether Weaver3GU
Creature — Elf Druid (U)
Whenever you cast a spell with converted mana cost 5 or greater, draw a card. If that spell is a creature spell, draw two cards instead. "Great leaps forward require great innovations."
4/4
Magma Elemental (Uncommon) 3R
Creature - Elemental
4/2
Terramorph X3R(You may play this card face down as a land with "T: Add C to your mana pool." Turn it face up any time for its terramorph cost.)
Trample
When Magma Elemental is turned face up, it gets +X/+0 until end of turn.
VOTES: Flatline, BlackTemple HM: Rudyard
@Flintlock - Cool but borderline busted. And it gives black an easy, profitable way to sacrifice enchantments.
I honestly don't see how it's 'busted'; it's usually going to be worse than Sign In Blood unless you have something you want to sacrifice, or you're desperate for graveyard shenanigans. Or you're desperate in general, in which case it's basically 'Draw 3, lose the game next turn'. Or it gets countered, in which case you get the card draw for free.
Remember, you 'pay' the escalate cost for each mode beyond the first.
Tribute Untaken1UBR
Sorcery (MR)
Search target opponent's library for up to four cards with different names and reveal them. That opponent chooses two of those cards. Put the chosen cards into their graveyard and exile the rest. Then shuffle that opponent's library. As long as they remain exiled, you may cast those cards and you may spend mana as though it were mana of any type to cast it. All gifts belong to the Bandit Lord.
Fearful Wretch1B
Creature - Spirit (U)
Haunt (When this creature dies, exile it haunting target creature.)
~ cannot block.
The creature ~ haunts cannot block. "I, I cannot shake this feelong that something is watching me." - Edvard, Fourth district watchman
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Hellfire Ants
Sorcery (U)
Create three 1/1 red Elemental Insect creature tokens with haste. Sacrifice them at end of turn. They'll ruin more than your picnic.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Unsung HeroW
Creature - Human Warrior (R)
First Strike
If Unsung Hero would die, exile it instead. At the beginning of the next end step, return it to the battlefield transformed.
2/1
///
Heroic Incarnation
Creature - Spirit Warrior (R)
First Strike, flying "Good deeds and acts of heroism are rewarded in the next life." - Apostle Ori
2/1
Votes: netn10, legend Sonic Colossus6UUU
Creature — Kraken ⬛︎
Flash
Whenever Sonic Colossus attacks, tap up to six target permanents. You’d hear it from a mile away . . . if it weren’t so deafening.
9/9
Private Mod Note
():
Rollback Post to RevisionRollBack
Create your own cards on MTG.Design
( ancestral on Custom Magic Discord server )
( mproud on reddit )
Umraketh, Matter Ender
Legendary Creature - Eldrazi
Indestructible, Protection from Exile
As long as you control Umraketh, Matter Ender, you cannot lose the game from failing to draw a card.
: Draw 100 cards.
: Untap all lands you control.
16/16
Leeching Shadows1B
Instant (C) Radiance - Target creature and each other creature that shares a color with it get -1/-1 until end of turn. "Those Boros dolts have some good ideas. They're wasting them on silly things, but I have some better plans for them." - Rodda, Bloodwitch
A simple yet effective card. Also, I miss cantrip cards.
Aether WithdrawalUB
Instant (Uncommon)
Target creature gets -3/-3 until end of turn.
Draw a card Some people inhale aether in hope that it would activate the hidden, creative side of their brain.
Votes: Flatline and Indighost (I like that mechanic.)
I imagine this card is about a very troubling dragon attacking the fair.
Firemayne, Scourge of Kaladesh3RR
[+2]: If your opponent crewed a vehicle this turn, exile the creature or creatures that crewed it. This ability may be played as an instant, but if you do, you may not play any abilities during your turn. [-X]: Return a creature exiled by ~ to the battlefield under your control. X is it's converted mana cost. [-10]: Your opponent gets an emblem with "Whenever you crew a vehicle, that vehicle is exiled and your opponent gains control of it."
Avalanche Runner1RWU
Creature - Elemental (R)
Haste
When ~ enters the battlefield, tap target creature. It doesn't untap during its controller's next untap step.
At the beginning of the end step, return ~ to its owner's hand. 4/2
...Wait, did I accidentally post two different cards O_o. My intention was to post one of those for today's contest and the other for yesterday's.
Crap.
Votes: Legend, Indighost
Frustrate1U
Instant (U)
Counter target spell. Its controller may search their library for a card with the same name and add it to their hand. Then, shuffle that player's library.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andLegend comes through with a huge day to tie for the lead!
Flatline 55 (+4)
Legend 55 (+7)
Indighost 44 (+2)
Flintlock 44 (+4)
BrainPo 35 (+0)
StonerOfKruphix 35 (+1)
Rudyard 33 (+1)
soramaro 31 (+2)
netn10 29
Tim1137 27 (+0)
RedGauntlet 26
bravelion83 20
Blydden 18
BlackTempleGuardian 10 (+3)
Necarg 3
Draconiator 1
CrazyMatt 1
Hellfire Ants
Sorcery (U)
Create three 1/1 red Elemental Insect creature tokens with haste. Sacrifice them at end of turn.
They'll ruin more than your picnic.
HM: Flatline
Unsung Hero W
Creature - Human Warrior (R)
First Strike
If Unsung Hero would die, exile it instead. At the beginning of the next end step, return it to the battlefield transformed.
2/1
///
Heroic Incarnation
Creature - Spirit Warrior (R)
First Strike, flying
"Good deeds and acts of heroism are rewarded in the next life." - Apostle Ori
2/1
Sonic Colossus 6UUU
Creature — Kraken ⬛︎
Flash
Whenever Sonic Colossus attacks, tap up to six target permanents.
You’d hear it from a mile away . . . if it weren’t so deafening.
9/9
( ancestral on Custom Magic Discord server )
( mproud on reddit )
3GU
Instant
Choose two -
VOTES: Flatline, Flintlock
Umraketh, Matter Ender
Legendary Creature - Eldrazi
Indestructible, Protection from Exile
As long as you control Umraketh, Matter Ender, you cannot lose the game from failing to draw a card.
: Draw 100 cards.
: Untap all lands you control.
16/16
Leeching Shadows 1B
Instant (C)
Radiance - Target creature and each other creature that shares a color with it get -1/-1 until end of turn.
"Those Boros dolts have some good ideas. They're wasting them on silly things, but I have some better plans for them." - Rodda, Bloodwitch
A simple yet effective card. Also, I miss cantrip cards.
Aether Withdrawal UB
Instant (Uncommon)
Target creature gets -3/-3 until end of turn.
Draw a card
Some people inhale aether in hope that it would activate the hidden, creative side of their brain.
I imagine this card is about a very troubling dragon attacking the fair.
Firemayne, Scourge of Kaladesh 3RR
[+2]: If your opponent crewed a vehicle this turn, exile the creature or creatures that crewed it. This ability may be played as an instant, but if you do, you may not play any abilities during your turn.
[-X]: Return a creature exiled by ~ to the battlefield under your control. X is it's converted mana cost.
[-10]: Your opponent gets an emblem with "Whenever you crew a vehicle, that vehicle is exiled and your opponent gains control of it."
Avalanche Runner 1RWU
Creature - Elemental (R)
Haste
When ~ enters the battlefield, tap target creature. It doesn't untap during its controller's next untap step.
At the beginning of the end step, return ~ to its owner's hand.
4/2
Crap.
Votes: Legend, Indighost
Frustrate 1U
Instant (U)
Counter target spell. Its controller may search their library for a card with the same name and add it to their hand. Then, shuffle that player's library.