How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Votes: Indighost, BlackTempleGuardian (I like archive. I even made a couple of cards with it in the "I Like You" Game if I recall.)
One with Nature
Creature — Elf Druid (R)
Whenever a land enters the battlefield under your control, you may have One with Nature become a copy of that land until end of turn. "I share my soul with the soil, and my breath with the wind."
1/1
Necromancer's Pawn2B
Creature - Thrull (R)
If Necromancer's Pawn would die, exile it instead, then you may put target creature card from your graveyard onto the battlefield. "You are merely my beast of burden as a means to an end." - Yemeth the Tyrant
2/2
Dromoka Scalecaster1GW
Creature - Human Warrior (R) GW, T, remove a +1/+1 counter from a creature you control: That creature gains indestructible until end of turn. He channels his magic through discarded dragon scales, infusing it with everlasting power. 2/3
Negotiate the ContractBB
Sorcery (R)
Escalate — Draw a card
Choose One or More
*Put the top three cards of your library into your graveyard.
*You lose 3 life.
*Sacrifice a permanent you control.
*At the beginning of your next upkeep, you lose the game. For demons, there's little distinction between greed and desperation.
Allure of FleshB
Enchantment
Multikicker 1B(You may pay an additional 1B any number of times as you cast this spell.)
Allure of Flesh enters the battlefield with a hunger counter on it for each time it was kicked.
Zombies you control have frenzy X, where X is the number of hunger counters on Allure of Flesh.
Young Necromancer (Uncommon) 1B
Creature – Human Wizard
2/1
Whenever you cast an instant or sorcery spell from your graveyard, create a 1/1 black Skeleton creature token with “B: Regenerate this creature.” Exhumation is the sincerest form of flattery.
Clone Garden
Land (R)
Clone Garden enters the battlefield tapped. T: Add G or U to your mana pool. 1G: Clone Garden becomes a 2/2 Elemental creature with hexproof until end of turn. It's still a land. 1U, tap an untapped creature you control: If Clone Garden is a creature, it becomes a copy of the tapped creature until end of turn. It's still a land. "Before facing others, face yourself."
—Etching on a tree nearby the pond
Ulamog, Encompassing the Land
Legendary Creature - Eldrazi (MR)
You may sacrifice any number of lands you control when casting Ulamog, Encompassing the Land.
Ulamog, Encompassing the Land costs less for each land sacrificed this way.
When you cast Ulamog, Encompassing the Land, you may exile any number of land cards from your graveyard. Then each opponent sacrifices a permanent he or she controls for each land card you have in exile.
Indestructable
At the beginning of your end step, if you both own and control Ulamog, Emcompassing the Land and a creature named Emrakul, Supreme Annihilator, exile them, then meld them into Umraketh, Matter Ender.
10/10
Alloy Augmention1W
Instant (C)
Put a +1/+1 counter on target creature. It becomes an artifact in addition to its other types, and gains indestructible until end of turn. Nerves of steel are best backed with actual steel.
Quicksilver Mirror3UU
Enchantment (R)
You may cast spells as though they had flash.
Whenever you cast a spell, you may counter target spell with the same converted mana cost as it.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Yarok, Eraser of Minds
Legendary Creature — Demon (M)
Flying, trample
Each opponent's maximum hand size is equal to your hand size.
, Discard a card: Target creature gets -2/-2 until end of turn. "Those with a weak constitution generally do not survive the survive the process."
5/5
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Planar Consciousness2G
Enchantment (U)
Whenever your Discovery increases, put two +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature. It's still a land. (Your discovery is equal to the number of lands you control with different names.)
Rune of BloodB
Enchantment (Rare)
At the beginning of your upkeep, you scry 1 and you lose 1 life. The blood have all of the knowledge one should know, but it could teach you only if you pay the price.
Sleepless Factory
Land
At the beginning of each opponent's upkeep, you may untap ~. If you do, you lose 1 life. T: Add 1 to your mana pool. No rest for the weary.
Emrakul, Supreme Annihilator
Legendary Creature - Eldrazi (MR)
Indestructible, Flying
You may sacrifice any number of non-token eldrazi creatures you control when you cast Emrakul, Supreme Annihilator. Emrakul, Supreme Annihilator costs less for each creature sacrificed this way.
When you cast Emrakul, Supreme Annihilator, Exile all non-eldrazi creatures on the battlefield. Then all players reveals their hands, and exile all non-land and non-eldrazi cards.
: You may cast any card in exile without paying its' mana cost.
12/12
Magma Elemental (Uncommon) 3R
Creature - Elemental
4/2
Terramorph X3R(You may play this card face down as a land with "T: Add C to your mana pool." Turn it face up any time for its terramorph cost.)
Trample
When Magma Elemental is turned face up, it gets +X/+0 until end of turn.
VOTES: Flatline, BlackTemple HM: Rudyard
@Flintlock - Cool but borderline busted. And it gives black an easy, profitable way to sacrifice enchantments.
I honestly don't see how it's 'busted'; it's usually going to be worse than Sign In Blood unless you have something you want to sacrifice, or you're desperate for graveyard shenanigans. Or you're desperate in general, in which case it's basically 'Draw 3, lose the game next turn'. Or it gets countered, in which case you get the card draw for free.
Remember, you 'pay' the escalate cost for each mode beyond the first.
Tribute Untaken1UBR
Sorcery (MR)
Search target opponent's library for up to four cards with different names and reveal them. That opponent chooses two of those cards. Put the chosen cards into their graveyard and exile the rest. Then shuffle that opponent's library. As long as they remain exiled, you may cast those cards and you may spend mana as though it were mana of any type to cast it. All gifts belong to the Bandit Lord.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andI gotta start going to bed earlier.
Flatline 51 (+2)
Legend 48 (+1)
Indighost 42 (+8)
Flintlock 40 (+3)
BrainPo 35 (+1)
StonerOfKruphix 34 (+0)
Rudyard 32
netn10 29
soramaro 29 (+2)
Tim1137 27
RedGauntlet 26
bravelion83 20
Blydden 18
BlackTempleGuardian 7 (+5)
Necarg 3
Draconiator 1 (+0)
CrazyMatt 1
Yarok, Eraser of Minds
Legendary Creature — Demon (M)
Flying, trample
Each opponent's maximum hand size is equal to your hand size.
, Discard a card: Target creature gets -2/-2 until end of turn.
"Those with a weak constitution generally do not survive the survive the process."
5/5
Planar Consciousness 2G
Enchantment (U)
Whenever your Discovery increases, put two +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature. It's still a land. (Your discovery is equal to the number of lands you control with different names.)
Rune of Blood B
Enchantment (Rare)
At the beginning of your upkeep, you scry 1 and you lose 1 life.
The blood have all of the knowledge one should know, but it could teach you only if you pay the price.
Sleepless Factory
Land
At the beginning of each opponent's upkeep, you may untap ~. If you do, you lose 1 life.
T: Add 1 to your mana pool.
No rest for the weary.
Emrakul, Supreme Annihilator
Legendary Creature - Eldrazi (MR)
Indestructible, Flying
You may sacrifice any number of non-token eldrazi creatures you control when you cast Emrakul, Supreme Annihilator. Emrakul, Supreme Annihilator costs less for each creature sacrificed this way.
When you cast Emrakul, Supreme Annihilator, Exile all non-eldrazi creatures on the battlefield. Then all players reveals their hands, and exile all non-land and non-eldrazi cards.
: You may cast any card in exile without paying its' mana cost.
12/12
3R
Creature - Elemental
4/2
Terramorph X3R (You may play this card face down as a land with "T: Add C to your mana pool." Turn it face up any time for its terramorph cost.)
Trample
When Magma Elemental is turned face up, it gets +X/+0 until end of turn.
VOTES: Flatline, BlackTemple HM: Rudyard
@Flintlock - Cool but borderline busted. And it gives black an easy, profitable way to sacrifice enchantments.
HM: BrainPo (note, there can't be a 'target' in a static replacement ability, should be triggered)
@Legend
I honestly don't see how it's 'busted'; it's usually going to be worse than Sign In Blood unless you have something you want to sacrifice, or you're desperate for graveyard shenanigans. Or you're desperate in general, in which case it's basically 'Draw 3, lose the game next turn'. Or it gets countered, in which case you get the card draw for free.
Remember, you 'pay' the escalate cost for each mode beyond the first.
Tribute Untaken 1UBR
Sorcery (MR)
Search target opponent's library for up to four cards with different names and reveal them. That opponent chooses two of those cards. Put the chosen cards into their graveyard and exile the rest. Then shuffle that opponent's library. As long as they remain exiled, you may cast those cards and you may spend mana as though it were mana of any type to cast it.
All gifts belong to the Bandit Lord.
Fearful Wretch 1B
Creature - Spirit (U)
Haunt (When this creature dies, exile it haunting target creature.)
~ cannot block.
The creature ~ haunts cannot block.
"I, I cannot shake this feelong that something is watching me." - Edvard, Fourth district watchman
2/2