How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
It's volleyball season again, so the the thread might be up kinda late on Fridays.
PROTECTION FROM WILL O THE WISP, PROBATION: 7 DAYS
Aetherblast Dragon
Creature — Dragon (R)
Flying, haste
When Aetherblast Dragon enters the battlefield, you get .
: Aetherblast Dragon gets +1/+0 until end of turn.
Pay : Aetherblast Dragon gets +1/+0 until end of turn.
3/3
Explorative Impulse1RG
Sorcery (U)
Exile cards from the top of your library until you reveal a land card and put that card onto the battlefield tapped. Until end of turn, you may play cards exiled this way. The one true law of nature is to follow your heart, wherever it may lead you.
Votes: RedGauntlet, Brainpo
(Lots of cool cards this time around!)
Reverse Engineer
Sorcery (R)
Destroy Target artifact. Then put a number of 1/1 colorless Construct artifact creature tokens into play equal to that cards converted mana cost.
Cliffside Dam5
Artifact (R)
At the beginning of your end step, put a charge counter on ~ for each untapped Island you control. 2, T, remove any number of charge counters from ~: You get E (one energy counter) for each charge counter removed this way.
Pay EEEEEEE: Return each other nonland permanent to its owner's hand.
The Living Grove8GGG
Defender
Whenever you play a land, ~ loses Defender until your next turn.
~ cannot attack unless both you and your opponent control a forest. "No one has ever seen the complete beast." 7/14
Aethereal Liberation2RR
Sorcery (R)
Destroy all artifacts. You get X E(energy counters), where X is the number of permanents destroyed this way. The fourth step in the aether cycle is liberation. Gremlins infest and destroy old inventions, liberating the aether they contained.
Morato, Master of Poisons1BB
Legendary Creature - Human Wizard(R)
All damage dealt from sources you control is dealt as though those sources had deathtouch. "Everything dies to something. Especially in Paliano."
3/3
Wasting Illness1BB
Enchantment (R)
When ~ enters the battlefield, put a -1/-1 counter on up to two target creatures.
At the beginnning of your upkeep, put a -1/-1 counter on each creature with a -1/-1 counter on it.
When there are no creatures on the battlefield with -1/-1 counters on them, sacrifice ~.
Boros WarforgerRW
Creature - Human Soldier (Rare)
Whenever Boros Warforger attacks, you may attach an equipment card from your hand to it. If you do, exile that equipment at the end of turn.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Symbol of Prosperity
Creature — Elemental (R)
Symbol of Prosperity's power is equal to the number of creatures you control and its toughness is equal to the number of lands you control.
: Switch Symbol of Prosperity's power and toughness until end of turn.
*/*
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Sphere of Pressure2RR
Enchantment (R)
Whenever a player would draw a card, that player exiles the top card of their library instead. Until end of turn, that player may play that card. Driven to a state of panic, in a world gone mad, there is only now or never.
Fragments of the SubconsciousXUU
Sorcery (R)
Exile X cards from the bottom of your library. For each creature card exiled this way, put a token onto the battlefield that's a copy of that card. Those tokens have "Whenever this creature becomes the target of a spell or ability, sacrifice it". The bottom of the mind holds many surprises.
Dire Contract1BB
Instant (U)
Draw three cards. You get an emblem with "At the beginning of your upkeep, lose 3 life." For the greatest of desires, the greatest price.
Airborne Pathogen (Common) UB
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying and deathtouch. Germ warfare - 2UB, Reveal Airborne Pathogen from your hand: Create a 0/0 black Germ creature token, then attach Airborne Pathogen to it. Activate this ability only at any time you could cast a sorcery.
Aethereal Reclamation3BB
Sorcery (R)
You get EEEE(four energy counters), then you may pay any amount of E. All creatures get -X/-X until end of turn, where X is the amount of E paid this way. The fifth step in the aether cycle is reclamation. The aether is reclaimed by the aethersphere, generating aetherborn in the process.
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Forgive2WU
Instant (Rare)
Gain control of target creature that was dealt damage to you this turn.
////////////Fuse//////////// ForgetBR
Instant (Rare)
Sacrifice a creature. If you do, exile target creature.
Incessant Chitterpest1RR
Creature - Devil (R)
At the beginning of each opponent's upkeep, if that player has more cards in hand than you, ~ deals 2 damage to them.
3/3
Mischievous Ringleader1BR
Creature - Devil Rogue (R)
Mischievous Ringleader and creatures you control with menace can't be blocked except by three or more creatures.
2/2
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andIt's volleyball season again, so the the thread might be up kinda late on Fridays.
PROTECTION FROM WILL O THE WISP, PROBATION: 7 DAYS
Flatline 25 (+2)
Blydden 18 (+0)
bravelion83 17 (+1)
Legend 17 (+1)
Indighost 13 (+2)
RedGauntlet 13 (+7)
Flintlock 11 (+1)
netn10 10 (+4)
StonerOfKruphix 9 (+1)
soramaro 9 (+2)
BrainPo 9 (+3)
Tim1137 7 (+1)
Necarg 3 (+1)
Rudyard 1
A lessen in P/T changing abilties....
Symbol of Prosperity
Creature — Elemental (R)
Symbol of Prosperity's power is equal to the number of creatures you control and its toughness is equal to the number of lands you control.
: Switch Symbol of Prosperity's power and toughness until end of turn.
*/*
Sphere of Pressure 2RR
Enchantment (R)
Whenever a player would draw a card, that player exiles the top card of their library instead. Until end of turn, that player may play that card.
Driven to a state of panic, in a world gone mad, there is only now or never.
Fragments of the Subconscious XUU
Sorcery (R)
Exile X cards from the bottom of your library. For each creature card exiled this way, put a token onto the battlefield that's a copy of that card. Those tokens have "Whenever this creature becomes the target of a spell or ability, sacrifice it".
The bottom of the mind holds many surprises.
Dire Contract 1BB
Instant (U)
Draw three cards. You get an emblem with "At the beginning of your upkeep, lose 3 life."
For the greatest of desires, the greatest price.
UB
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying and deathtouch.
Germ warfare - 2UB, Reveal Airborne Pathogen from your hand: Create a 0/0 black Germ creature token, then attach Airborne Pathogen to it. Activate this ability only at any time you could cast a sorcery.
VOTES: Brainpo, Flatline
Aethereal Reclamation 3BB
Sorcery (R)
You get EEEE (four energy counters), then you may pay any amount of E. All creatures get -X/-X until end of turn, where X is the amount of E paid this way.
The fifth step in the aether cycle is reclamation. The aether is reclaimed by the aethersphere, generating aetherborn in the process.
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Forgive 2WU
Instant (Rare)
Gain control of target creature that was dealt damage to you this turn.
////////////Fuse////////////
Forget BR
Instant (Rare)
Sacrifice a creature. If you do, exile target creature.
Incessant Chitterpest 1RR
Creature - Devil (R)
At the beginning of each opponent's upkeep, if that player has more cards in hand than you, ~ deals 2 damage to them.
3/3
Renegade Mine 1R
Enchantment - Aura(U)
Enchant a land your opponent controls.
Whenever enchanted land is tapped for mana, you may draw a card.
Mischievous Ringleader 1BR
Creature - Devil Rogue (R)
Mischievous Ringleader and creatures you control with menace can't be blocked except by three or more creatures.
2/2