How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
JESUS! BRAINPO AND GROOVELORD ARE STILL IN A DEAD HEAT, AND THE REST OF US ONLY SEEM TO BE DROPPING FURTHER BEHIND. STILL, THERE'S STILL SIX DAYS LEFT TO THIS RODEO AND I INTEND TO SEE IT OUT. IN OTHER NEWS KALADESH PRERELEASE!
Fearspawner3B
Creature - Nightmare (R)
Menace
Whenever a player discards a card, create a 1/1 black nightmare creature token.
Whenever ~ deals combat damage to a player, that player discards a card.
3/4 "What a lovely creation. I could scarsely do better myself." - Ashiok
Eldritch Wizardry3UB
Sorcery (R)
You may play target nonland card from an opponent's graveyard without paying its mana cost. If that card would be put into a graveyard from anywhere this turn, exile that card instead. The depths of the dark arts bring great wonders to those with the will to power.
Paladin of the FractureWUG
Creature – Human Knight (U)
Other creatures you control can’t attack.
5/6 “To keep Bant pure, we shall cleave all Alara apart once more.”
Genopox Carrier1BB
Enchantment - Aura (U)
Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice another creature that shares a creature type with this creature."
Harbingers of Tempests4U
Enchantment (UC)
Whenever a spell or ability you control causes one or more creatures under an opponent's control to become tapped, you may put a 1/2 blue Bird creature with flying named Storm Crow onto the battlefield. Flocks of black crows signal the coming of the annual storms. As soon as the first one appears, villagers temporarily abandon the harvest and start reinforcing their houses.
Lets see if I can make a Kaladesh-flavored card.....
Kaladesh Raceway
Legendary Land (MR)
~ enters the battlefield with 10 Vehicle counters on it. 2, t, Add one mana of any type to your mana pool: remove a Vehicle counter. It becomes a 1/1 Vehicle token with Haste. Exile ~ if you can't remove a counter. "Past-times in Kaladesh are often dangerous."
Deadly Crash -- 2BB
Instant (U)
Destroy target Vehicle and each creature that crewed it this turn. "It is unfortunate, but had they done all of the pre-race checks, this never would have happened." --Gurundi, Ovalchase color commentator
Embraal Aetherwagon3
Artifact — Vehicle (U)
Whenever a black creature crews Embraal Aetherwagon, Embraal Aetherwagon gains your choice of deathtouch, menace, or lifelink until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Guard of the Ancestors2WBG
Creature — Human Shaman (R)
Trample
At the beginning of your combat phase, choose target creature with converted mana cost 4 or less in your graveyard. You may return that card to the battlefield. If you don't, ~ gets +X/+X until end of turn, where X is that creature's power.
4/5 "Dragons or not, our ancestry needs to be preserved."
Mystical MorphologyGU
Enchantment (R)
Whenever a spell controlled by an opponent is countered, choose one:
- Put a 2/2 green Elemental creature token onto the battlefield.
- Distribute two +1/+1 counters among any number of target creatures.
Steam Propulsion (Uncommon) UR
Enchantment
Sacrifice Steam Propulsion: Target creature gains flying and haste until end of turn and attacks this turn if able.
Last Harvest2GG
Sorcery (R)
Choose one -
• Distribute X +1/+1 counters among creatures you control, where X is equal to the number of land cards in your graveyard.
• You gain 3 life for each land card in your graveyard.
Special Delivery1RR
Enchantment - Aura
Enchant Creature
Whenever enchanted creature deals damage to an opponent, you may sacrifice ~. If you do, deal 5 damage to that opponent or a creature they control. "Candygram for Yawgmoth!"
Countersuspense 1U
Counter target spell. If that spell would go into the graveyard, instead exile it, put two time counters on it, and it gains suspend.
Private Mod Note
():
Rollback Post to RevisionRollBack
BRGMy Deck(Modern): Bolts'n'Burns WMy other, WIP casual deck: Zero to Hero
Protection from Will-O'-the-Wisps, Ali-from-Cairos, and Uncle-Istvans
Legendary snow landwalk
---------------------------------------
On the reserved list: Wizards won't remove it. Only we can. In other words: Play Modern, Pauper, or No-RL Eternal.
Votes: Redgauntlet and llGreven (IIGreven? Damn you forum font lol, is that an L, or an I?)
And I apologize in advance if any of you also happen to be NASCAR fans.
Jeffi Gordanus, Ovalchase Legend3RGU
Legendary Creature - Human
If ~ would crew a vehicle, that vehicle gains Indestructible. "Ya gotta wanna win!"
3/4
It has been put to my attention that my Vehicle cycle had no P/T so far. Obviously that wasn't intended, and it was due to the MSE Vehicle template not actually exporting P/T. Unfortunately, that Vehicle cycle plays a lot with power and toughness, and they all have different values. I'll copy it manually for the two remaining ones (today and tomorrow) and I'll post the whole cycle with the intended P/T in the discussion thread.
Lathnu Aetherwagon3
Artifact — Vehicle (U)
Whenever a red creature crews Lathnu Aetherwagon, Lathnu Aetherwagon gains your choice of haste, trample, or first strike until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
5/2
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Meadfuel Tinkerer -- 2WW
Creature -- Dwarf Artificer (U)
Fabricate 2
Whenever an artifact enters the battlefield under your control, you gain 2 life. "...and the exhaust makes a delicious cocktail..."
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andJESUS! BRAINPO AND GROOVELORD ARE STILL IN A DEAD HEAT, AND THE REST OF US ONLY SEEM TO BE DROPPING FURTHER BEHIND. STILL, THERE'S STILL SIX DAYS LEFT TO THIS RODEO AND I INTEND TO SEE IT OUT. IN OTHER NEWS KALADESH PRERELEASE!
Brainpo 60 (+3)
Groovelord 60 (+3)
Indighost 55 (+0)
Bravelion 50 (+0)
Stoner of Kruphix 50 (+0)
Legend 45 (+1)
Ilgreven 44 (+1)
Rudyard 42 (+8)
Netn10 39 (+0)
Flintlock 37 (+3)
Redguantlet 33 (+2)
Soramaro 26 (+2)
Proudawesome 20 (+0)
Blydden 20 (+0)
Tricedefied 19 (+0)
TetzaHexloq 8 (+0)
Piar 6 (+0)
Master of the Universe 6 (+0)
Forestguy 5 (+0)
Fabricate3 4 (+0)
Flatline 4 (+0)
Draconiator 4 (+0)
Dwaynedu 3 (+0)
Buemmshcaff 2 (+0)
Protection_from_WillOTheWisps 2 (+0)
Sunshinesoldier 1 (+0)
Fuast 1 (+0)
Hydroflare Weird RR
Creature - Weird (C)
Haste
As long as you control two or more islands, ~ has flying and prowess.
3/1
Mystical Morphology GU
Enchantment (R)
Whenever a spell controlled by an opponent is countered, choose one:
- Put a 2/2 green Elemental creature token onto the battlefield.
- Distribute two +1/+1 counters among any number of target creatures.
Divine Aegis 4WW
Enchantment(M)
Creatures you control have indestructible.
Steam Propulsion (Uncommon)
UR
Enchantment
Sacrifice Steam Propulsion: Target creature gains flying and haste until end of turn and attacks this turn if able.
Last Harvest 2GG
Sorcery (R)
Choose one -
• Distribute X +1/+1 counters among creatures you control, where X is equal to the number of land cards in your graveyard.
• You gain 3 life for each land card in your graveyard.
Special Delivery 1RR
Enchantment - Aura
Enchant Creature
Whenever enchanted creature deals damage to an opponent, you may sacrifice ~. If you do, deal 5 damage to that opponent or a creature they control.
"Candygram for Yawgmoth!"
Instant (R)
Choose any number of target spells and/or abilities. You may choose new targets for each of them.
Votes: Legend, StonerOfKruphix
Counter target spell. If that spell would go into the graveyard, instead exile it, put two time counters on it, and it gains suspend.
WMy other, WIP casual deck: Zero to Hero
Protection from Will-O'-the-Wisps, Ali-from-Cairos, and Uncle-Istvans
Legendary snow landwalk
---------------------------------------
On the reserved list: Wizards won't remove it. Only we can. In other words: Play Modern, Pauper, or No-RL Eternal.
And I apologize in advance if any of you also happen to be NASCAR fans.
Jeffi Gordanus, Ovalchase Legend 3RGU
Legendary Creature - Human
If ~ would crew a vehicle, that vehicle gains Indestructible.
"Ya gotta wanna win!"
3/4
Willow, you forgot to vote too.
It has been put to my attention that my Vehicle cycle had no P/T so far. Obviously that wasn't intended, and it was due to the MSE Vehicle template not actually exporting P/T. Unfortunately, that Vehicle cycle plays a lot with power and toughness, and they all have different values. I'll copy it manually for the two remaining ones (today and tomorrow) and I'll post the whole cycle with the intended P/T in the discussion thread.
Lathnu Aetherwagon 3
Artifact — Vehicle (U)
Whenever a red creature crews Lathnu Aetherwagon, Lathnu Aetherwagon gains your choice of haste, trample, or first strike until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
5/2
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Meadfuel Tinkerer -- 2WW
Creature -- Dwarf Artificer (U)
Fabricate 2
Whenever an artifact enters the battlefield under your control, you gain 2 life.
"...and the exhaust makes a delicious cocktail..."
2/2