How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
Quite the back and forth at the top of the scoreboard.
Thanks to everybody that answered the call of duty and voted in the July CCL final poll.
Votes:
Indighost (I'm not sure it's worded correctly, but the idea is dope.)
RedG (This card would've been awesome in Innistrad with madness. Also, I've toyed around with the idea of a plane based on Vegas in which gambling/games of chance are a big thing. This card would go well in it.)
I feel like I keep posting commons lately.....
Yearn for the Truth
Instant (C)
Investigate, then gain 2 life for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with " , Sacrifice this artifact: Draw a card.")
Elvish Spiritual GuideGG
Creature - Elf Cleric (U)
When ~ enters the battlefield, gain control of all permanents you own.
Your opponents can't gain control of permanents you own.
2/2 "In our society there's no place for neither greed nor misguidance." —Usiton, Llanowar sage
Arcane Sabotage2RR
Enchantment - Aura Curse (R)
Enchant player
Whenever enchanted player casts a spell with converted mana cost 3 or less, Arcane Sabotage deals damage to that player equal to that spell’s converted mana cost.
Gore Splatter1(B/R)
Instant (U)
When target creature dies this turn, it deals damage equal to its power divided as you choose among any number of target creatures. Most Rakdos cultists are remembered more for how they died than how they lived.
At the Edge1RB
Enchantment(R)
Whenever a non-tokem creature you control dies flip a coin:
Heads - Return that creature from your graveyard to the battlefield at the beggining of the next end step.
Tails - You lose 3 life.
Thopter StrikeR
Instant (Uncommon)
Create two 1/1 Thopter artifact creature tokens with flying and haste. Sacrifice them at the end of turn. Crush, burn, repeat.
Cratering BlowRR
Instant (U)
~ deals 4 damage to target creature. If that creature has flying, ~ deals 2 damage to each other creature without flying. "And with a mighty punch the dragon fell to earth and made the battlefield its grave." - Abnar, Therosian Storyteller, The Trials of Heraklaes
Arms Race2GW
Instant (U)
Create a 1/1 green and white Soldier creature token for each creature that has entered the battlefield this turn, then populate.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Impulsive Advisor
Creature — Human Advisor (R)
Haste
If you would draw a card, exile the top two cards of your library instead. Until end of turn, you may play those cards. "I advise you worry about tomorrow when it gets here."
2/1
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Explorer's Intuition2RG
Enchantment (R)
If you would draw a card, exile cards from the top of your library until you reveal a land card instead. Put that land onto the battlefield. Until end of turn, you may play the rest of the cards exiled this way.
Dark-Eye Sage2UB
Creature - Human Wizard (Rare)
If you would scry, instead draw that many cards and you lose that much life (For instance, if you would scry 2, instead draw two cards and you lose 2 life.) "Some people try to foresee the future. I prefer to bring the future to the present."
3/4
Oracle's TurmoilR
Instant (U)
Choose any number of target players. Each of those players shuffles his or her library.
Draw a card. Look too long to the future and the present will swallow you.
Crimson PledgeRR
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +3/+2, and has "At the beginning of your end step, if this creature is untapped, it deals 3 damage to you."
Darthus, Rogue Gambler2RB
Planeswalker - Darthus
0: Flip 3 coins. Add a loyalty counter to Darthus for each heads you got.
-2: Flip 2 coins. Destroy a non-land permanent that you don't control for each heads you got. Sacrifice a permanent for each Tails you got.
-5: You get an emblem that has: You get to pick the result of each ability or effect that requires a coin toss.
Loyalty 3
Leaked Experiment3GG
Sorcery (R)
Kicker 3G
Create four 1/1 green Ooze creature tokens. If Leaked Experiment was kicked, creatures you control get +3/+3 and gain trample and haste until end of turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andQuite the back and forth at the top of the scoreboard.
Thanks to everybody that answered the call of duty and voted in the July CCL final poll.
Flatline 56 (+3)
Indighost 56 (+5)
netn10 54 (+0)
StonerOfKruphix 43 (+0)
BrainPo 42 (+1)
ickiwonkin 40 (+2)
Groovelord 38
RedGauntlet 37 (+2)
Sagharri 22
scrad_the _wanderer 21
Tim1137 12
Blydden 10
Shukkets 8
IlGreven 6
sunshinesoldier 6 (+5)
void_nothing 4
mtgdimension 2 (+0)
CrazyMatt 2
ManyCookies 2
Ghosting 1
Cosmic_Strike 1
Impulsive Advisor
Creature — Human Advisor (R)
Haste
If you would draw a card, exile the top two cards of your library instead. Until end of turn, you may play those cards.
"I advise you worry about tomorrow when it gets here."
2/1
Explorer's Intuition 2RG
Enchantment (R)
If you would draw a card, exile cards from the top of your library until you reveal a land card instead. Put that land onto the battlefield. Until end of turn, you may play the rest of the cards exiled this way.
Dark-Eye Sage 2UB
Creature - Human Wizard (Rare)
If you would scry, instead draw that many cards and you lose that much life (For instance, if you would scry 2, instead draw two cards and you lose 2 life.)
"Some people try to foresee the future. I prefer to bring the future to the present."
3/4
Instant (U)
Choose any number of target players. Each of those players shuffles his or her library.
Draw a card.
Look too long to the future and the present will swallow you.
Votes: StonerOfKruphix, ickiwonkin
Crimson Pledge RR
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +3/+2, and has "At the beginning of your end step, if this creature is untapped, it deals 3 damage to you."
Darthus, Rogue Gambler 2RB
Planeswalker - Darthus
0: Flip 3 coins. Add a loyalty counter to Darthus for each heads you got.
-2: Flip 2 coins. Destroy a non-land permanent that you don't control for each heads you got. Sacrifice a permanent for each Tails you got.
-5: You get an emblem that has: You get to pick the result of each ability or effect that requires a coin toss.
Loyalty 3
Leaked Experiment 3GG
Sorcery (R)
Kicker 3G
Create four 1/1 green Ooze creature tokens. If Leaked Experiment was kicked, creatures you control get +3/+3 and gain trample and haste until end of turn.