How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Harven of the White Flames2WR
Legendary Creature - Human Wizard(M)
At the end phase of each opponent's turn Harven of the White Flames does X damage to that player where X is the number of creatures that player controls that din't attack this turn. 2(R/W):Target creature can't attack until end of turn.
3/4
Hateful Decree3BWR
Sorcery (R)
Destroy all monocolored permanents. On Tarkir, allegiance is never a matter of convenience, but of one's inmost being.
Super waffly on the color identity for this one. It could be Mardu, Boros, Orzhov or even just white, and they all feel right to me. But 6 cmc is where it will stay.
Suspension of Disbelief1WU
Enchantment (MR)
Enchantment spells you cast can't be countered.
Enchantments you control have indestructible. (2/G)(2/G)(2/G): Suspension of Disbelief's controller sacrifices all enchantments he or she controls. Any player may activate this ability. "Well. That was fun while it lasted."
Votes: RedGauntlet (so punishing! Love it!), Rudyard (love this clean design)
Wisdom of the Sea God1UUUU
Enchantment
If you would draw one or more cards, you may instead search your library for a card, put it into your hand, then shuffle your library. After Kiora stole her bident, Thassa became more and more cautious, visiting her oracles and instructing them on an almost daily basis.
Since I like graveyard strategies, it is to expected to see some graveyard hate hate from me. Today, it's time to say "R.I.P., R.I.P.".
Leyline of Darkness2UB
Enchantment - Aura (R)
If Leyline of Darkness is in your opening hand, you may begin the game with it on the battlefield.
Whenever a card would be exiled from a player’s graveyard, instead return it to its owner’s hand. U, Discard a card: Counter target triggered ability.
Don't have time to post feedback right now, I'll get to it later in the day.
Ægis of the Conqueror3W
Enchantment - Aura (U)
Enchant creature
Enchanted creature has hexproof.
As long as enchanted creature has flying, other creatures you control have flying. The same is true for menace, lifelink, first strike, double strike, indestructible, landwalk, protection, trample, and vigilance.
Votes: BrainPo, TriceDefied
Mentions: Mr__Buttons (the card's very clean and elegant, but it would be quite unfun to play against for most aggro decks), Indighost (I would have liked to see some green in there, the "noncreature" restriction feels very green to me)
Mardu Rusher1B
Creature — Orc Warrior (R)
Haste (R/W): Mardu Rusher gains first strike until end of turn. (R/W)(R/W)(R/W): Mardu Rusher gains double strike until end of turn. “A day without spilled blood is a wasted day, and also a boring one.”
2/1
Turix, Irrational Scientist1RR
Legendary Creature - Human Wizard (Rare)
If you would draw a card, exile the top two cards of your library instead. Until end of turn, you may play those cards. "Ideas are nothing if you can't implement them NOW!"
2/2
UndersignW
Instant (U)
Target enchantment spell can't be countered. If that spell targets a permanent or player, that permanent or player gains hexproof until end of turn. When that enchantment enters the battlefield, if it has any counters on it, choose a counter on it and put three additional counters of that type on it. "This decree has my confidence."
Visionary Vents
Land (R)
~ enters the battlefield tapped. t: Add U or R to your mana pool. UR,t,pay 1 life: Scry 2. Some say within the swirling mists, one can glimpse the future. Others think you're just hallucinating on noxious gasses.
Council's Spy2WB
Creature - Vampire Advisor(R)
Flying
Whenever a player loses life because of a card effect, put that many +1/+1 counters on target creature you control.
1/1
Ogre Ransacker3RR
Creature -- Ogre Warrior (U)
Trample
When Ogre Ransacker enters the battlefield, discard up to two cards. Draw a card for each card discarded this way. Among ogres, there is little difference between war and organized robbery.
4/4
Votes: Netn10 (That is very elegant), Groovelord (Maybe even consider costing it at WURBG or 1WURBG as that avoids the color identity issue and has flavor)
HM: StonerOfKruphix (It's a great idea but I feel it is somehow too powerful even at that mana cost. Turning all card draws into demonic tutors is no joke.)
Natural AbsorptionGW
Instant (R)
Prevent all damage that would be dealt to target creature or planeswalker from a source of your choice this turn. Put a number of +1/+1 or loyalty counters on that creature or planeswalker equal to the amount of damage prevented this way. What doesn't kill you makes you stronger.
Abzan Invoker1B
Creature — Human Shaman (R) 1(W/B): Abzan Invoker gets +1/+1 and gains lifelink until end of turn. 1(B/G): Abzan Invoker gets +1/+1 and gains deathtouch until end of turn. “The spirits of the ancient can both give life and bring death at the same time, and I am the vessel for both.”
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Sursei, Savagery Unbound3UGR
Legendary Creature - Bear (Mythic)
Trample, hexproof U: Target creature gets -1/-0 until end of turn. RG: Sursei fights target creature. Sursei presents all that is Temur: Savagery, pride and survival at all costs.
8/4
Summoning Shock3U
Enchantment (R)
Whenever a creature enters the battlefield under an opponent's control, it gains echo. The echo cost is equal to that creature's mana cost.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Kegasa, Soul of Water 4UU
Legendary Creature - Dragon
Flying U: Exile an instant or sorcery you control. If you do, search your library for a card with the same type as the exiled card, reveal it, and put it into your hand. Then shuffle your library.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andNotes of the Day
GAH, ITCHY EYEBALLS!
Netn10 46 (+1)
Indighost 45 (+3)
StonerOfKruphix 43 (+2)
Groovelord 37 (+4)
Mirrorentity 37 (+0)
Bravelion 36 (+0)
Void_Nothing 32 (+2)
Brainpo 29 (+2)
Tricedefied 23 (+1)
Mr Buttons 21 (+0)
Redguantlet 18 (+1)
Piar 14 (+0)
Rudyard 8 (+7)
Necarg 7 (+0)
Scrad_the_Wanderer 4 (+0)
Aznathom 3 (+0)
ProudAwesome 1 (+0)
Flatline 1 (+0)
Guesswork 1 (+0)
Ilgreven 1 (+0)
Voxzorz 1 (+1)
Council's Spy 2WB
Creature - Vampire Advisor(R)
Flying
Whenever a player loses life because of a card effect, put that many +1/+1 counters on target creature you control.
1/1
Creature -- Ogre Warrior (U)
Trample
When Ogre Ransacker enters the battlefield, discard up to two cards. Draw a card for each card discarded this way.
Among ogres, there is little difference between war and organized robbery.
4/4
Votes: Indighost, RedGauntlet
HM: StonerOfKruphix (It's a great idea but I feel it is somehow too powerful even at that mana cost. Turning all card draws into demonic tutors is no joke.)
Natural Absorption GW
Instant (R)
Prevent all damage that would be dealt to target creature or planeswalker from a source of your choice this turn. Put a number of +1/+1 or loyalty counters on that creature or planeswalker equal to the amount of damage prevented this way.
What doesn't kill you makes you stronger.
Abzan Invoker 1B
Creature — Human Shaman (R)
1(W/B): Abzan Invoker gets +1/+1 and gains lifelink until end of turn.
1(B/G): Abzan Invoker gets +1/+1 and gains deathtouch until end of turn.
“The spirits of the ancient can both give life and bring death at the same time, and I am the vessel for both.”
1/1
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Sursei, Savagery Unbound 3UGR
Legendary Creature - Bear (Mythic)
Trample, hexproof
U: Target creature gets -1/-0 until end of turn.
RG: Sursei fights target creature.
Sursei presents all that is Temur: Savagery, pride and survival at all costs.
8/4
Summoning Shock 3U
Enchantment (R)
Whenever a creature enters the battlefield under an opponent's control, it gains echo. The echo cost is equal to that creature's mana cost.
Antagonize B
Instant (C)
Target creature gets -1/-1 and attacks or blocks each combat if able until end of turn.
Reinforce 1 - 1B
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Fable Hunter 3GU
Creature - Elf Wizard (R)
When ~ enters the battlefield, draw a card for each permanent type among permanents you control.
3/4
Kegasa, Soul of Water 4UU
Legendary Creature - Dragon
Flying
U: Exile an instant or sorcery you control. If you do, search your library for a card with the same type as the exiled card, reveal it, and put it into your hand. Then shuffle your library.
4/4