The game is very simple. Take the previous card, and make some minor modification(s) to it so that it is still balanced. This can mean adding or removing an ability, altering card type, changing cost, or really about anything as long as you don't change too much about the card in a single post. Try not to get too Un, since the card ought to remain rules viable, and try not to get too overpowered. I'll start as simple as possible:
Stone Sentry1
Artifact Creature- Construct 1, T: Target artifact creature gets +1/+1 until end of turn.
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Wooden Attendant1G
Creature - Dryad 2G, T: Target non-artifact creature gets +3/+2 until end of turn.
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
It took ten posts, but now the card doesn't share a single characteristic of the original.
Dryad's Blessing3GW
Enchantment- Aura
Enchant creature
Enchanted creature gains vigilance and nonbasic landwalk, and gets +1/+1 for each forest you control.
Mystic Dryad's CloakGU
Enchantment - Aura
Enchant creature
Enchanted creature has +2/+2 and Hexproof.
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Dagger of Rogues3
Artifact - Equipment
Equipped creature has +1/+1 and skulk.
As long as equipped creature is a rogue, it has "When this creature deals damage to a player, draw a card, then discard a card.
Equip 2
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Daggerscale Warmaker2RW
Creature - Viashino Knight
Defender
Whenever Daggerscale Warmaker blocks, it deals 2 damage to attacking player. RW: Daggerscale Warmaker gets +2/+0 until end of turn.
2/3
Bloodbound Warchief2BR
Creature - Human Warrior
Menace
Other Warriors you control have menace. 1BR: Bloodbound Warchief deals 1 damage to each creature blocking a creature you control.
2/2
Bloodbound Thunder4BR
Creature - Dragon
Flying, Menace
Other Dragons you control have +1/+1.
When Bloodbound Thunder enters the battlefield, put a 4/4 red and black Dragon creature token with flying onto the battlefield.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Thunderspawn Alpha6RR
Creature- Dragon
Flying, Menace
Other Dragon creatures you control have menace.
When Thunderspawn Alpha enters the battlefield, put 2 4/4 red Dragon creature tokens with flying onto the battlefield.
4/4
Thunderspawn Skysire3RR
Creature - Dragon
Flying, Haste
Whenever another Dragon enters the battlefield, put a +1/+1 counter on Thunderspawn Skysire.
4/4
Slime ColossusGUR
Creature - Giant Ooze [It's an Uncommon!]
Slime Colossus enters the battlefield with +1/+1 counters on it equal to the number of Giants you control plus the number of Oozes you control.
0/0
Lifedrain Medusa2BGG
Creature - Gorgon [Rare!]
Bloodthirst 4 (If an opponent was dealt damage this turn, this creature enters the battlefield with four +1/+1 counters on it.)
Remove a +1/+1 counter from Lifedrain Medusa: Lifedrain Medusa deals 2 damage to target creature and you gain 2 life.
3/3
(I thought +1/+1 counters and -1/-1 counters weren't supposed to mix in the same set. I challenge you to find a card that uses both. )
Blood is Life4BB
Sorcery [Rare!]
As an additional cost to cast Blood is Life, sacrifice a creature.
Blood is Life deals X damage to target creature or player and you gain X life, where X is twice the sacrificed creature's power.
Stone Sentry 1
Artifact Creature- Construct
1/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Artifact Creature- Construct
1, T: Target artifact creature gets +1/+1 until end of turn.
1/1
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Artifact Creature- Construct
2, T: Target artifact creature gets +2/+2 until end of turn.
1/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Dryad
2G, T: Target non-artifact creature gets +3/+2 until end of turn.
1/1
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Creature - Dryad
1G, T: Target green creature gets +1/+1 until end of turn for each forest you control.
1/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Dryad's Blessing 3GW
Enchantment- Aura
Enchant creature
Enchanted creature gains vigilance and nonbasic landwalk, and gets +1/+1 for each forest you control.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Enchantment- Aura (U)
Enchant creature
Enchanted creature has hexproof, vigilance, and nonbasic landwalk.
Enchantment - Aura
Enchant creature
Enchanted creature has +2/+2 and Hexproof.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Artifact - Equipment
Equipped creature has +1/+1 and skulk.
Equip 2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact - Equipment
Equipped creature has +1/+1 and skulk.
As long as equipped creature is a rogue, it has "When this creature deals damage to a player, draw a card, then discard a card.
Equip 2
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Creature - Merfolk Rogue
Whenever ~ deals combat damage to a player, draw a card and discard a card.
Skulk
1/1
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Merfolk Rogue
Whenever ~ deals combat damage to a player, draw a card.
Skulk
1/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Merfolk Berserker
Frenzy 2
~ cannot block
2/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Viashino Berserker
Frenzy 2
~ can't block
3/2
Creature - Viashino Knight
Defender
Whenever Daggerscale Warmaker blocks, it deals 2 damage to attacking player.
RW: Daggerscale Warmaker gets +2/+0 until end of turn.
2/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Human Warrior
Other Warriors you control have Menace
RRW: Creatures you control get +1/+0 until end of turn.
1/3
Oh, also peep that custom set tho [SST] Solstaire (Angels/Gods)
Creature - Human Warrior
Menace
Other Warriors you control have menace.
1BR: Bloodbound Warchief deals 1 damage to each creature blocking a creature you control.
2/2
Creature - Dragon
Flying, Menace
Other Dragons you control have +1/+1.
When Bloodbound Thunder enters the battlefield, put a 4/4 red and black Dragon creature token with flying onto the battlefield.
4/4
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Creature- Dragon
Flying, Menace
Other Dragon creatures you control have menace.
When Thunderspawn Alpha enters the battlefield, put 2 4/4 red Dragon creature tokens with flying onto the battlefield.
4/4
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Dragon
Flying, Haste
Whenever another Dragon enters the battlefield, put a +1/+1 counter on Thunderspawn Skysire.
4/4
Oh, also peep that custom set tho [SST] Solstaire (Angels/Gods)
Creature - Giant Ooze [It's an Uncommon!]
Slime Colossus enters the battlefield with +1/+1 counters on it equal to the number of Giants you control plus the number of Oozes you control.
0/0
Creature - Hydra
~ enters the battlefield with X +1/+1 counters on it.
Remove a +1/+1 counter from ~: Gain 2 life.
1/1
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Gorgon [Rare!]
Bloodthirst 4 (If an opponent was dealt damage this turn, this creature enters the battlefield with four +1/+1 counters on it.)
Remove a +1/+1 counter from Lifedrain Medusa: Lifedrain Medusa deals 2 damage to target creature and you gain 2 life.
3/3
Blood is Life 4BB
Sorcery [Rare!]
As an additional cost to cast Blood is Life, sacrifice a creature.
Blood is Life deals X damage to target creature or player and you gain X life, where X is twice the sacrificed creature's power.
Sorcery
As an additional cost to play ~, sacrifice a creature.
Gain X life where X is twice the sacrificed creature's Power.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.