How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
Looks like I saved my best card for last. Thanks to everybody for the votes, both today, and all month. This is my last day posting the thread for month, INDIGHOST WILL YELL THE THREAD AT US STARTING TOMORROW. Fortunately for him the Mets lost, so there is no longer a requirement to keep the Mets' related note up. BTW, sorry I'm late, I started playing Hex this weekend, and I was kinda caught up in that. Anyway good luck to everybody next month. Keep the awesome cards coming!
votes: TriceDefied, Indighost
Ok this probably last zombie related card for now
The Undead Legion5BB
Legendary Creature - Zombie Avatar(M)
Whenever The Undead Legion enters the battlefield it enters with +1/+1 counters on it where X is the number of creatures that died this turn.
Whenever a creature dies put a +1/+1 counter on The Undead Legion. 1 , Remove a +1/+1 counter from The Undead Legion: Put a 2/2 black Zombie creature tokem on the battlefield under your control.
5/5
Glamourdusk2WU
Creature - Elemental (Uncommon)
Flash
Flying
When Glamourdusk enters or leaves the battlefield, you may tap or untap target creature.
Evoke 1WU
2/2
Elsir the Sleuth1UG
Legendary Creature - Human Rogue (M)
Whenever Elsir the Sleuth attacks, investigate.
Elsir gets +1/+1 for each clue you control.
Whenever you sacrifice a clue, you may pay 1W. If you do, another target creature gains indestructible until end of turn.
2/2
Impulse Mark(U/R)
Enchantment - Aura (MR)
Enchant planeswalker
Whenever a player activates an ability of enchanted planeswalker, you may copy that ability and may choose new targets for it. 2(U/R)(U/R): Put a loyalty counter on enchanted planeswalker.
Gambleshape Infiltrators1U
Creature - Shapeshifter (U)
Exile this from your hand: Counter target creature spell with base power and toughness equal to Gambleshape Infiltrators' base power and toughness. If that spell is countered this way, its controller may put Gambleshape Infiltrators onto the battlefield under his or her control.
Whenever Gambleshape Infiltrators' power or toughness changes, return it to owner's hand.
2/2
Votes: Indighost, StonerOfKruphix (the wording is slightly off but I like the idea)
Imminent Impact3RR
Sorcery (U)
Imminent Impact deals 4 damage to target creature or player.
Forecast — 1R, Reveal Imminent Impact from your hand: Imminent Impact deals 1 damage to target creature or player. (Activate this ability only during your upkeep and only once each turn.)
High StakesR
Sorcery (R)
Flip a coin until you lose a flip or choose to stop flipping. If you win a flip, put a colorless Gold artifact token with "Sacrifice this artifact: Add one mana of any color to your mana pool." onto the battlefield. If you lose a flip, sacrifice all permanents named Gold you control.
Alpha Assertion2GGG
Instant (R)
Target creature you control deals damage equal to its power to all creatures you don't control. "There can only be an Alpha in a pack." - Garruk
Slagnoth5G
Creature - Beast (R)
Flash
Protection from red creatures, reach, vigilance
Whenever Slagnoth is dealt noncombat damage, it gets +3/+3 until end of turn.
4/5
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Wicketee PixieGG
Creature - Faerie (C)
Flying
Whenever a creature blocks or is blocked by Wicketee Pixie, tap it. It becomes an enchantment and loses all abilities until it becomes untapped. B,T: Put a -1/-1 counter on target enchantment.
1/1
Manipulator of Minds3UBR
Creature - Kraken Horror (Mythic)
At the beginning of your upkeep, if Manipulator of Minds is in your hand, you may reveal your hand. If you do, target opponent chooses a card from your hand other then a card named Manipulator of Minds. Discard that card, then draw a card.
Manipulator of Minds can't be blocked if you have seven or more cards in your graveyard.
7/7
Votes: netn10 (I miss Lorwyn too...), scrad_the_wanderer
Mention: Guesswork
Trying to make MaRo’s children’s cards from MaRo’s twitter actually playable. This was an absolutely unplayable ten-mana monstrosity (Graveyard Rover).
Graveyard Raptor3BB
Creature — Zombie Bird (M)
Flying, lifelink
Whenever a creature you don’t control dies, you may pay an amount of equal to that creature’s converted mana cost. If you do, return that card to the battlefield under your control. ( can be paid with either B or 2 life.) It uses its beak as a shovel to take the dead and raise them from their graves.
3/4
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Erratic SummoningRG
Sorcery (R)
Look at the top card of your library. If it's a creature card, put it onto the battlefield. It gains haste and "At the begninning of the end step, exile this creature." Otherwise, draw a card.
Power Bomber2R
Creature - Human Shaman(R)
Haste 2, : Power Bomber deals X damage to target creature equal to any type of counters on a target permenant that you control.
2/2
DepreciateUB
Enchantment - Aura (U)
Flash
Enchant permanent
When Depreciate enters the battlefield, tap enchanted permanent and it doesn't untap during its controller's next untap step.
Enchanted permanent gets -1/-1 if it's a creature.
Enchanted permanent has converted mana cost 0.
Creeping Blood1G
Enchantment - Aura (U)
Enchant creature you control
Whenever the enchanted creature is dealt damage, put an X/X green ooze creature token onto the battlefield, where X is the damage dealt. "What a marvelous defense mechanism, you dare not make it bleed." - Dosser, Field Zoologist
Traitor's Twin3RR
Sorcery (R)
Gain control of target nonlegendary creature an opponent controls until end of urn and untap it. It gains haste until end of turn. Put a token that's a copy of that creature onto the battlefield, except it has haste. Exile the token at the beginning of the next end step.
Votes: Necarg, bravelion83
Private Mod Note
():
Rollback Post to RevisionRollBack
(You don't lose if you've already won.)
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andNotes of the Day
Looks like I saved my best card for last. Thanks to everybody for the votes, both today, and all month. This is my last day posting the thread for month, INDIGHOST WILL YELL THE THREAD AT US STARTING TOMORROW. Fortunately for him the Mets lost, so there is no longer a requirement to keep the Mets' related note up. BTW, sorry I'm late, I started playing Hex this weekend, and I was kinda caught up in that. Anyway good luck to everybody next month. Keep the awesome cards coming!
Flatline 95 (+9)
Guesswork 76 (+3)
bravelion83 75 (+4)
Indighost 72 (+5)
void_nothing 70
Mr__Buttons 67 (+1)
RedGauntlet 55
scrad_the_wanderer 50
TriceDefied 44 (+2)
Rudyard 27
Aznathom 25
IlGreven 13
StonerOfKruphix 13 (+2)
CrazyMatt 8
Necarg 7
Piar 6
Tim1137 5
proudawesome 3
Draconiator 1
Wicketee Pixie GG
Creature - Faerie (C)
Flying
Whenever a creature blocks or is blocked by Wicketee Pixie, tap it. It becomes an enchantment and loses all abilities until it becomes untapped.
B,T: Put a -1/-1 counter on target enchantment.
1/1
Manipulator of Minds 3UBR
Creature - Kraken Horror (Mythic)
At the beginning of your upkeep, if Manipulator of Minds is in your hand, you may reveal your hand. If you do, target opponent chooses a card from your hand other then a card named Manipulator of Minds. Discard that card, then draw a card.
Manipulator of Minds can't be blocked if you have seven or more cards in your graveyard.
7/7
Mention: Guesswork
Trying to make MaRo’s children’s cards from MaRo’s twitter actually playable. This was an absolutely unplayable ten-mana monstrosity (Graveyard Rover).
Graveyard Raptor 3BB
Creature — Zombie Bird (M)
Flying, lifelink
Whenever a creature you don’t control dies, you may pay an amount of equal to that creature’s converted mana cost. If you do, return that card to the battlefield under your control. ( can be paid with either B or 2 life.)
It uses its beak as a shovel to take the dead and raise them from their graves.
3/4
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Erratic Summoning RG
Sorcery (R)
Look at the top card of your library. If it's a creature card, put it onto the battlefield. It gains haste and "At the begninning of the end step, exile this creature." Otherwise, draw a card.
Power Bomber 2R
Creature - Human Shaman(R)
Haste
2, : Power Bomber deals X damage to target creature equal to any type of counters on a target permenant that you control.
2/2
Depreciate UB
Enchantment - Aura (U)
Flash
Enchant permanent
When Depreciate enters the battlefield, tap enchanted permanent and it doesn't untap during its controller's next untap step.
Enchanted permanent gets -1/-1 if it's a creature.
Enchanted permanent has converted mana cost 0.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creeping Blood 1G
Enchantment - Aura (U)
Enchant creature you control
Whenever the enchanted creature is dealt damage, put an X/X green ooze creature token onto the battlefield, where X is the damage dealt.
"What a marvelous defense mechanism, you dare not make it bleed." - Dosser, Field Zoologist
Sorcery (R)
Gain control of target nonlegendary creature an opponent controls until end of urn and untap it. It gains haste until end of turn. Put a token that's a copy of that creature onto the battlefield, except it has haste. Exile the token at the beginning of the next end step.
Votes: Necarg, bravelion83