Thorathor, Fury of the Tempest(U/R)(U/R)(U/R)(U/R)(U/R)
Legendary Creature - Bird Encarnation
Flying, Haste.
Whenever a player cast a spell, Thorathor, Fury of the Tempest, deals damage equal to the mana cost of the spell to the player.
When Thorathor, Fury of the Tempest, leave the battlefield, deals damage to each player and creature equal to the number of sorcery and instants card in both graveyard.
4/5 The sky cracked with deafening roar. Both armies stopped short to observe a pair of titanic wings and claws made of lightning and clouds in the dark and cloudy heaven. A blinging explosión, the sound of hundreds of thunders and no more armies.
----------------------------------------------
Next: beast, elf face, roots, slither, swallow.
Private Mod Note
():
Rollback Post to RevisionRollBack
Impossible Creature Type Game and The Bestiary are my home.
Tusa, Fosu, and Garuno2G
Legendary Creature - Snake Treefolk Spirit [Rare!]
Hexproof 2W, T: Return target creature card in a graveyard to the battlefield under your control. 2B, T: Destroy target creature. Tusa, the great serpent, eats their foes. Fosu, the towering oak, raises the dead as allies. Garuno, the mysterious one, protects them while they are at work.
0/5
Blade of Many Edges2RR
Enchantment Artifact Creature - Construct Shapeshifter
Bestow 4RR
You may have Artifact of Many Edges enter the battlefield as a 3/3 red Creature Artifact token named Legendary Weapon with Haste, Doublestrike, Trample, Flying, Lifelink, Hexproof, Indestructible, Reach, Vigilance, Bloodthirst 2, Evolve, Exalted or Infect, or as a 1/1 red Creature Artifact token named Legendary Weapon with Haste, Doublestrike, Trample, Flying, Lifelink, Hexproof, Indestructible, Reach, Vigilance, Bloodthirst 2, Evolve, Exalted and Infect.
0/0 The weapon changes according to its owner
-----------------------------
Great Bottom Feeder4UU
Creature - Fish Mutant
Islandwalk
Whenever ~ blocks or becomes blocked by a human creature, return that creature to it's owner's hand. UU: ~ gets +2/-2 or -2/+2 until end of turn.
4/4 Fishermen fear trawling the deepest of depths. Where a large creature is known to toss boats off back to shore, if they're lucky, their own shore.
: Tap target creature and other creatures who share the same type.
4/3 Eyes like fire, voice like wind. Strange being, what are you doing? why its my life so insignificant? can you hear me in this place? im a outsider but familiar. Your light blind me but it bring others like me, i want to know what is in the unknow.
--------------------------------
Next: Desert, bird, beast, sand, caves.
Private Mod Note
():
Rollback Post to RevisionRollBack
Impossible Creature Type Game and The Bestiary are my home.
(Weegee212: What even is Blade of Many Edges supposed to be doing? I know I said Berserk, but that was supposed to be the character going berserk, not you.)
Rocs of Mousilia2WWW
Creature - Bird [Mythic!]
Flash
Flying, indestructible
When Rocs of Mousilia enters the battlefield, exile target creature until Rocs of Mousilia leaves the battlefield. Masters of hunting in the desert, they use their wings to kick massive sandstorms into motion, and strike while their prey cannot see, killing many, and taking others to their cavern nests to eat later.
4/4
Master of the Stone Blade2RR
Creature - Human Barbarian Ally
Haste
~ attacks each turn if able.
Rally - Whenever ~ or another Ally enters the battlefield, target creature gets +2/+0 until end of turn.
4/4 His blade sharpened by the Kor. His rage fueled by the destruction of his home.
Blade of Many Edges is a magic living shapeshifting weapon, it can be a sword, an axe, a polearm, a bolas, a bow, a rapier, etc. I take the keywords as a concept, characteristics: a rapier has finesse, a berserker prefer an axe over a rapier, rapier and axe =/= sword but the living weapon can transform into a sword, its red so it must be aggressive, supreme so must be really wooow, and i made the ultimate living weapon. You can have an idea in mind but the other player has another, i can put boar, orc, jungle, growth as keywords and in my mind its a orc with boar pelt who can grow and live in the jungle, but the other imagine a orc riding a giant boar who buff other creatures.
Groxer, Fighter of the Redpeak2RR
Legendary Creature - Human Barbarian
Double Strike. 3 : Groxer, Fighter of the Redpeak fight target creature.
If Groxer, Fighter of the Redpeak, received damage this turn, put that many +1/+1 counters on it at end of turn.
2/3 In the top of the mountain, one man army. In the top of the mountain, the death and teacher of many. His sword will be deathly and his death... legend
---------------------------------------------
Edit:
Spymistress of the Amethyst Sovereign1UR
Creature - Human rogue
Shadow
: target player discard a card. Then chose one:
Spymistress of the Amethyst Sovereign deals 1 damage to target creature or draw a card.
2/1 No no, dont do it my lady, let me take care of it for you.
---------------------------
Yeah, I know the next person doesn't have to go with what I had in mind. . . but the card you posted is bewildering. Why does it have Bestow but no ability that functions when it's an Aura? Why does it change it's name from "Blade of Many Edges" to "Legendary Weapon?" Why does the ability state that it tries to become a token, when that's not possible? Why is reach offered when it can just have flying? The ability itself itself is a cluster and difficult to make sense of (I didn't even know, at first, the difference between the 3/3 version and the 1/1 version).
Dinosaur Tamer2(R/G)(R/G)
Creature - Elf [Rare!]
Haste 2(R/G)(R/G), T: Put a 5/5 red and green Lizard creature token with trample onto the battlefield. In a world full of dinosaurs and savages, the one with the power to bend minds rules all.
3/3
Arbiter of Rule3WU
Creature - Avatar
Whenever a player plays a spell, counter it unless its controller pays 2. If a spell with an odd CMC is countered this way, each player draws a card. If a spell with an even CMc is countered this way, each player gains 2 life.
4/4 Cold, Calculating, Judging. It's gaze pierces deep into each intent and weighs upon each thought behind it.
Golgari RotlinBG
Creature - Zombie Goblin
When ~ dies, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. Somehow they smelled worse as living Gruul raiders than as unliving Golgari workers.
2/2
Next
Flammable, marshland, fungal/microbial
OR
Sanctified, persecution, black-and-white (The view-point not necessarily the colors.)
Staunch Inquisitor1WW
Creature - Human Cleric
Protection from Red and From Black
Red Spells and Black spells costs 1 more to play.
1/3 "All traces of heresy, chaos, and dissent shall be quelled in the name of Avacyn."
Hellfire Lasher2BR
Creature - Devil
Wither, first strike
Whenever ~ deals combat damage to a player, put a scar counter on that player. (At the beginning of each player's upkeep, that player loses 1 life for each scar counter they have.)
2/4
Next
Abstract but corporeal, strange, curious
OR
Gradual, erosion, eternal
Bastion, Nothingness EmbodiedC
Legendary Creature - Entity [Mythic!]
As an additional cost to cast Bastion, Nothingness Embodied, sacrifice each permanent you control and discard your hand.
You can't cast spells or play lands.
You can't lose the game and your opponents can't win the game. T: Counter target spell or ability that targets Bastion.
2/2
Feral Krasis1(G/U)(G/U)
Creature - Wolf Fish Mutant
Evolve
~ cannot block and cannot be blocked.
2/2 Bred to be a hunter on and off land, this Krasis was met with a few dispbedient tendancies, but was extremely effective once let loose.
Guardian of the GatewayWUG
Creature- Hippo
Vigilance
Prevent all damage that would be done to Guardian of the Gateway by attacking creatures. They don't have to be trained. Watching is what they do.
3/4
Soul Tracer2UB
Creature - Vedalken Wizard 2UBt: Put a token copy of a creature from your graveyard. There can be no more than one copy of each token on the battlefield. Do this any time you could play a sorcery.
2/2 Necromages sought to try another means of bringing back the dead with mixed results.
Homunculus Prankster1U
Creature - Homunculus
Skulk
Whenever Homunculus Prankster deals combat damage to a player, each player puts the top three cards of his or her library into his or her graveyard.
1/3
Prideful Archon3WB
Creature - Archon [Rare!]
Flying
Prevent all damage that Prideful Archon would deal to creatures with power or toughness less that 6. "There is no honor in humiliating those weaker than yourself."
6/6
Serra Progenitor2WWW
Creature - Angel
Flying, vigilance
At the beginning of your upkeep, if ~ isn't a token, put a 4/4 white angel creature token with flying and vigilance onto the battlefield. One of Serra's first angels, imbued with the power to continue her lineage in her absence.
4/4
Or maybe
Phyrexian Brewmatron4BB
Creature - Germ Horror
Infect
Other germ creatures you control get +1/+1.
At the beginning of your upkeep put 0/0 black germ creature token onto the battlefield. BB, sacrifice four germs: Put a tokens that's a copy of ~ onto the battlefield.
4/4
Next
Forbidden, sealed, powerful
OR
Kleptomania, non-humanoid, instinctive perhaps?
Manifold FoxUR
Artifact Creature - Fox (R) UR: Put a 2/2 red and blue Fox Illusion creature token with haste onto the battlefield. Exile it at the beginning of the end step. "Only one set of fangs is real, but they all hurt just the same." - Katen, Mirran Scout
2/2
Na-Kauri Primate4GW
Creature - Ape Cleric
Creatures you control get +1/+1 as long as you control an artifact, have flying as long as you control an enchantment, have trample as long as you control a nonbasic land, and have hexproof as long as you control a planeswalker. "This temple will receive the bounty of a world under my watch."
4/4
Legendary Creature - Bird Encarnation
Flying, Haste.
Whenever a player cast a spell, Thorathor, Fury of the Tempest, deals damage equal to the mana cost of the spell to the player.
When Thorathor, Fury of the Tempest, leave the battlefield, deals damage to each player and creature equal to the number of sorcery and instants card in both graveyard.
4/5
The sky cracked with deafening roar. Both armies stopped short to observe a pair of titanic wings and claws made of lightning and clouds in the dark and cloudy heaven. A blinging explosión, the sound of hundreds of thunders and no more armies.
----------------------------------------------
Next: beast, elf face, roots, slither, swallow.
Legendary Creature - Snake Treefolk Spirit [Rare!]
Hexproof
2W, T: Return target creature card in a graveyard to the battlefield under your control.
2B, T: Destroy target creature.
Tusa, the great serpent, eats their foes. Fosu, the towering oak, raises the dead as allies. Garuno, the mysterious one, protects them while they are at work.
0/5
Next: Sword, red, finesse, supreme, BERSERK
Enchantment Artifact Creature - Construct Shapeshifter
Bestow 4RR
You may have Artifact of Many Edges enter the battlefield as a 3/3 red Creature Artifact token named Legendary Weapon with Haste, Doublestrike, Trample, Flying, Lifelink, Hexproof, Indestructible, Reach, Vigilance, Bloodthirst 2, Evolve, Exalted or Infect, or as a 1/1 red Creature Artifact token named Legendary Weapon with Haste, Doublestrike, Trample, Flying, Lifelink, Hexproof, Indestructible, Reach, Vigilance, Bloodthirst 2, Evolve, Exalted and Infect.
0/0
The weapon changes according to its owner
-----------------------------
Next: Halibut (fish), seal, legendary, monster, myth, scary.
Creature - Fish Mutant
Islandwalk
Whenever ~ blocks or becomes blocked by a human creature, return that creature to it's owner's hand.
UU: ~ gets +2/-2 or -2/+2 until end of turn.
4/4
Fishermen fear trawling the deepest of depths. Where a large creature is known to toss boats off back to shore, if they're lucky, their own shore.
Next: Hypnotic, Otherworldly, Inhuman
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Horror
: Tap target creature and other creatures who share the same type.
4/3
Eyes like fire, voice like wind. Strange being, what are you doing? why its my life so insignificant? can you hear me in this place? im a outsider but familiar. Your light blind me but it bring others like me, i want to know what is in the unknow.
--------------------------------
Next: Desert, bird, beast, sand, caves.
Rocs of Mousilia 2WWW
Creature - Bird [Mythic!]
Flash
Flying, indestructible
When Rocs of Mousilia enters the battlefield, exile target creature until Rocs of Mousilia leaves the battlefield.
Masters of hunting in the desert, they use their wings to kick massive sandstorms into motion, and strike while their prey cannot see, killing many, and taking others to their cavern nests to eat later.
4/4
Next: Red, grandmaster, swordfighting, perfection, rage
Creature - Human Barbarian Ally
Haste
~ attacks each turn if able.
Rally - Whenever ~ or another Ally enters the battlefield, target creature gets +2/+0 until end of turn.
4/4
His blade sharpened by the Kor. His rage fueled by the destruction of his home.
Next: Attendant, Empress, Courtesan, Non-Black
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Groxer, Fighter of the Redpeak 2RR
Legendary Creature - Human Barbarian
Double Strike.
3 : Groxer, Fighter of the Redpeak fight target creature.
If Groxer, Fighter of the Redpeak, received damage this turn, put that many +1/+1 counters on it at end of turn.
2/3
In the top of the mountain, one man army. In the top of the mountain, the death and teacher of many. His sword will be deathly and his death... legend
---------------------------------------------
Edit:
Spymistress of the Amethyst Sovereign 1UR
Creature - Human rogue
Shadow
: target player discard a card. Then chose one:
Spymistress of the Amethyst Sovereign deals 1 damage to target creature or draw a card.
2/1
No no, dont do it my lady, let me take care of it for you.
---------------------------
Next: Primeval, dinosaur, she-elf, hybrid, magic.
Dinosaur Tamer 2(R/G)(R/G)
Creature - Elf [Rare!]
Haste
2(R/G)(R/G), T: Put a 5/5 red and green Lizard creature token with trample onto the battlefield.
In a world full of dinosaurs and savages, the one with the power to bend minds rules all.
3/3
Next: Numbers, Law, Program, Energy, Avatar
Creature - Avatar
Whenever a player plays a spell, counter it unless its controller pays 2. If a spell with an odd CMC is countered this way, each player draws a card. If a spell with an even CMc is countered this way, each player gains 2 life.
4/4
Cold, Calculating, Judging. It's gaze pierces deep into each intent and weighs upon each thought behind it.
Next: Domesticated, Helpful, Goblins, Farming
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Zombie Goblin
When ~ dies, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
Somehow they smelled worse as living Gruul raiders than as unliving Golgari workers.
2/2
Next
Flammable, marshland, fungal/microbial
OR
Sanctified, persecution, black-and-white (The view-point not necessarily the colors.)
Creature - Human Cleric
Protection from Red and From Black
Red Spells and Black spells costs 1 more to play.
1/3
"All traces of heresy, chaos, and dissent shall be quelled in the name of Avacyn."
Next: Heretic, Free, Amoral
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Devil
Wither, first strike
Whenever ~ deals combat damage to a player, put a scar counter on that player. (At the beginning of each player's upkeep, that player loses 1 life for each scar counter they have.)
2/4
Next
Abstract but corporeal, strange, curious
OR
Gradual, erosion, eternal
Legendary Creature - Entity [Mythic!]
As an additional cost to cast Bastion, Nothingness Embodied, sacrifice each permanent you control and discard your hand.
You can't cast spells or play lands.
You can't lose the game and your opponents can't win the game.
T: Counter target spell or ability that targets Bastion.
2/2
Next: Accidental, Perfection, Improbable, Untrained
Creature - Wolf Fish Mutant
Evolve
~ cannot block and cannot be blocked.
2/2
Bred to be a hunter on and off land, this Krasis was met with a few dispbedient tendancies, but was extremely effective once let loose.
Next: Honored, not humanoid, Bant, Unlikely
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature- Hippo
Vigilance
Prevent all damage that would be done to Guardian of the Gateway by attacking creatures.
They don't have to be trained. Watching is what they do.
3/4
Next: Clever, small, tool-user, red or blue
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Faerie Artificer
Flying
U,t: Draw a card. Activate only if ~ is equipped.
1/2
Next
Duo, sneaky/blunt, odd-couple
OR
Necromancy, regenade, unusual
Creature - Vedalken Wizard
2UBt: Put a token copy of a creature from your graveyard. There can be no more than one copy of each token on the battlefield. Do this any time you could play a sorcery.
2/2
Necromages sought to try another means of bringing back the dead with mixed results.
Next: Devious, smiling, non-demon, non-Devil
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Sphinx
Flying
Noncreature spells you cast cost you 2 less to cast.
Creatures spells you cast cost you 2 more to cast.
3/5
Eh?
Next
Alchemical, oddity, mischevious
OR
Mercurial, colorful, deadly
Creature - Homunculus
Skulk
Whenever Homunculus Prankster deals combat damage to a player, each player puts the top three cards of his or her library into his or her graveyard.
1/3
Next:
Graceful, honorable, arrogant
Creature - Archon [Rare!]
Flying
Prevent all damage that Prideful Archon would deal to creatures with power or toughness less that 6.
"There is no honor in humiliating those weaker than yourself."
6/6
Next: Extra, Extra, Read, All, About, It
Creature - Human
Haste
t: Discard a card, draw a card.
0/2
"Extra! Extra! Read all about it!"
Next: Self replicating/Parthogenesis, Not a blob, exotic
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Angel
Flying, vigilance
At the beginning of your upkeep, if ~ isn't a token, put a 4/4 white angel creature token with flying and vigilance onto the battlefield.
One of Serra's first angels, imbued with the power to continue her lineage in her absence.
4/4
Or maybe
Phyrexian Brewmatron 4BB
Creature - Germ Horror
Infect
Other germ creatures you control get +1/+1.
At the beginning of your upkeep put 0/0 black germ creature token onto the battlefield.
BB, sacrifice four germs: Put a tokens that's a copy of ~ onto the battlefield.
4/4
Next
Forbidden, sealed, powerful
OR
Kleptomania, non-humanoid, instinctive perhaps?
Artifact Creature - Fox (R)
UR: Put a 2/2 red and blue Fox Illusion creature token with haste onto the battlefield. Exile it at the beginning of the end step.
"Only one set of fangs is real, but they all hurt just the same." - Katen, Mirran Scout
2/2
Next: authority, primate, temple, ascension
Creature - Ape Cleric
Creatures you control get +1/+1 as long as you control an artifact, have flying as long as you control an enchantment, have trample as long as you control a nonbasic land, and have hexproof as long as you control a planeswalker.
"This temple will receive the bounty of a world under my watch."
4/4
Next: Crime, nonblack, multiple abilities, shuffle
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝