How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
A massive 10 points for scrad_the_wanderer! Who's your scraddy?
Indighost probation ends on 4/14.
Rot Herald1BB
Creature-Zombie Wizard(R)
Whenever you cast a zombie spell, target player discards a card.
Whenever a player discards a creature card you may put a 2/2 black zombie token on the battlefield tapped.
2/2
Landslide Wreckage
Land (U) 0: Put Landslide Wreckage from your hand onto the battlefield. Activate this ability only if you didn't play a land on your last turn.
Landslide Wreckage enters the battlefield tapped. t: Add C to your mana pool.
Foliage Behemoth6GGGG
Creature - Beast (M)
Trample
Sacrifice a Forest: Put a +1/+1 counter on target creature you control.
You may remove ten +1/+1 counters from creatures you control. If you do, cast Foliage Behemoth without paying its mana cost.
14/14
Moon's Sway -- 4U
Enchantment (R) 4U: Transform target permanent.
---- Moon's Control
(U) Enchantment (R)
When this card transforms into Moon's Control, transform each other permanent.
Other than from effects of cards named Moon's Sway and Moon's Control, permanents can't transform. 4U: Transform all permanents.
GoreblastB
Sorcery (U)
As an additional cost to cast ~, pay 4 life, or sacrifice a creature.
Destroy target creature. Dark magic often requires blood sacrifice, fortunately its rarely specific as to who's.
Votes: Flatline, Mr_Buttons (I dunno if you're expecting this to be a hyper-slow attritiony card, but I'd just play it in a very manland-heavy deck and just swing.)
Oh, man. I really have to stop forgetting days if I want a good score XD.
Batman1BB
Legendary Creature - Human Rogue (R) 1: Destroy another target creature you own. "For the sake of my city, I must not fully trust any of its protectors."
4/3
I love skulk! To me, it just feels like the perfect solution to the UB overlapping evergreen creature keyword problem R&D has. I would totally have it go the same route as prowess (from block mechanic to evergreen in as little time as possible). So today I'm launching "skulk week" on the DCC! For a week I will post cards trying to explore the design space of skulk.
Exciting ShadeB
Creature — Shade (U)
Skulk (This creature can’t be blocked by creatures with greater power.) B: Exciting Shade gets +1/+1 until end of turn. R: Another target creature gets +1/+0 until end of turn. Its presence is both disturbing and stimulating at the same time.
1/2
Die another Day
Instant - (R)
Prevent all combat damage dealt to you this turn. For each point of damage that would be dealt, you get a Damage counter with " : Sacrifice a Damage counter. Target player loses 1 life. Only your opponents may use this ability."
Lackmuss Entity3UR
Creature - Elemental (U)
Lackmuss Entity has defender as long as its power is less than its toughness.
At end of turn, put X +1/-1 counters on Lackmuss Entity, where X is Lackmuss Entity's power.
: Remove a +1/-1 counter from Lackmuss Entity.
1/13
Temur Clanmage(R/G)(G/U)
Creature - Wolf Wizard (U) 2G: Regenerate target creature you control. 2U: Counter target spell or ability that targets a permanent you control. 2R: Target creature gains +2/+0 until end of turn.
2/2
Jettison1(G/U)
Instant (C)
Put target artifact on top of its owner's library.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Votes: Aznathom, Mr_Buttons
HM: Ill-G, Red-G
@bravelion...I like the idea of a skulking Shade, but considering precedence (Drifting Shade, Looming Shade, Nantuko Shade, Slithering Shade, etc), I'm pretty sure it would have to cost , or at least .
Looming Presence
Creature — Spirit (C)
Skulk
: Switch Looming Presence's power and toughness until end of turn.
1/3
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Man i lvoe zombie tribal so ill try to make this month intirelly zombie related
Geralf and Gisa, Necro Siblings2UB
Legendary Creature - Human Wizard
Whenever you cast a spell each player puts X cards from the top of their Library to the graveyard where X is the converted mana cost of the spell you casted and then put a black 2/2 zombie token tapped on the battlefield if 1 or more creature sent from each player's graveyard this way.
2/4
Horde's Call4WW
Sorcery (U)
Convoke
Put three 1/1 white Soldier creature token onto the battlefield. Assault - If you control two or more tapped creatures, Put a +1/+1 counter on each of those tokens.
Assault is "Assault If you control two or more tapped creatures, EFFECT." It's a tweak on raid and battalion that can be more controlling if need be, like with this card.
Djinn of Two Futures2UU
Creature — Djinn Wizard [R]
As Djinn of Two Futures enters the battlefield, choose left or right.
As long as you began the game with two or more opponents, Djinn of Two Futures has protection from the opponent seated nearest to you in the chosen direction. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
[4/2]
Hazy Dungeon
Land (R)
Protection from blue
Creatures can't attack. Any player may cast a spell to ignore this effect until end of turn. t: Add C to your mana pool.
Votes: Flatline, Indighost
Mentions: Guesswork, void_nothing, RedGauntlet (lots of cards I like today)
Infiltrating Mist1UR
Creature — Elemental (R)
Haste
Skulk (This creature can’t be blocked by creatures with greater power.) 2U: Creatures target player controls get -1/-0 until end of turn. 2R: Creatures target player controls get +1/+0 until end of turn.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Votes: Redgauntlet (This card is super broken for 3 mana, but awesome), LLGreven
Olivia's Strike Leader -
Creature - Vampire Warrior (R)
Haste
When you cast Olivia's Strike Leader, put a creature card from your hand into play with converted mana cost 3 or less. That creature gains haste. At the end of your turn, exile that creature.
3/2
Marus, Yavimaya Venerable -- G
Legendary Creature -- Elf Druid (M)
Vigilance T: Add G to your mana pool. If Marus is your commander, add GG to your mana pool instead.
2/1
Goblin Spider Rider3R
Creature - Goblin Warrior (U)
Haste
When Goblin Spider Rider dies, put a 1/2 green Spider creature token with reach onto the battlefield.
2/3
Fleshgrafter Skabaren2U
Creature - Human Wizard (R) 3: Untap Target zombie creature and it gains flying until end of turn. 2: Target zombie creature gets +1/+1 until end of turn.
1/3 Better unliving through alchemy.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andNotes of the Day
A massive 10 points for scrad_the_wanderer! Who's your scraddy?
Indighost probation ends on 4/14.
void_nothing 15 (+0)
bravelion83 12 (+3)
scrad_the_wanderer 12 (+10)
Flatline 10 (+4)
Mr__Buttons 9 (+3)
IlGreven 8
Guesswork 8 (+3)
RedGauntlet 5 (+0)
Tim1137 5 (+1)
Indighost 5 (+1)
Aznathom 4 (+1)
TriceDefied 3
Piar 2
CrazyMatt 2 (+2)
HM: Ill-G, Red-G
@bravelion...I like the idea of a skulking Shade, but considering precedence (Drifting Shade, Looming Shade, Nantuko Shade, Slithering Shade, etc), I'm pretty sure it would have to cost , or at least .
Looming Presence
Creature — Spirit (C)
Skulk
: Switch Looming Presence's power and toughness until end of turn.
1/3
Man i lvoe zombie tribal so ill try to make this month intirelly zombie related
Geralf and Gisa, Necro Siblings 2UB
Legendary Creature - Human Wizard
Whenever you cast a spell each player puts X cards from the top of their Library to the graveyard where X is the converted mana cost of the spell you casted and then put a black 2/2 zombie token tapped on the battlefield if 1 or more creature sent from each player's graveyard this way.
2/4
Horde's Call 4WW
Sorcery (U)
Convoke
Put three 1/1 white Soldier creature token onto the battlefield.
Assault - If you control two or more tapped creatures, Put a +1/+1 counter on each of those tokens.
Assault is "Assault If you control two or more tapped creatures, EFFECT." It's a tweak on raid and battalion that can be more controlling if need be, like with this card.
Djinn of Two Futures 2UU
Creature — Djinn Wizard [R]
As Djinn of Two Futures enters the battlefield, choose left or right.
As long as you began the game with two or more opponents, Djinn of Two Futures has protection from the opponent seated nearest to you in the chosen direction. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
[4/2]
Hazy Dungeon
Land (R)
Protection from blue
Creatures can't attack. Any player may cast a spell to ignore this effect until end of turn.
t: Add C to your mana pool.
Mentions: Guesswork, void_nothing, RedGauntlet (lots of cards I like today)
Infiltrating Mist 1UR
Creature — Elemental (R)
Haste
Skulk (This creature can’t be blocked by creatures with greater power.)
2U: Creatures target player controls get -1/-0 until end of turn.
2R: Creatures target player controls get +1/+0 until end of turn.
2/2
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Olivia's Strike Leader -
Creature - Vampire Warrior (R)
Haste
When you cast Olivia's Strike Leader, put a creature card from your hand into play with converted mana cost 3 or less. That creature gains haste. At the end of your turn, exile that creature.
3/2
Marus, Yavimaya Venerable -- G
Legendary Creature -- Elf Druid (M)
Vigilance
T: Add G to your mana pool. If Marus is your commander, add GG to your mana pool instead.
2/1
Goblin Spider Rider 3R
Creature - Goblin Warrior (U)
Haste
When Goblin Spider Rider dies, put a 1/2 green Spider creature token with reach onto the battlefield.
2/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Fleshgrafter Skabaren 2U
Creature - Human Wizard (R)
3: Untap Target zombie creature and it gains flying until end of turn.
2: Target zombie creature gets +1/+1 until end of turn.
1/3
Better unliving through alchemy.