How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Note of the Day
Onward and upward.....
I'm not sure why none of the italics worked.
Edit: Fixed the italics problem. Thanks bravelion83!
Ancestors's Vengeance2WBG
Sorcery {R}
Put X 1/1 white Spirit creature tokens with flying and haste onto the battlefield, where X is the number of creature cards in your graveyard. Sacrifice them at the beginning of the next end step. When Daghatar broke Rememberance, he had not foreseen one dire consequence.
Target opponent reveals his or her hand. You choose up to two cards from it. That player puts those cards on the bottom of his or her library. For each card put on the bottom of the library that way, that player draws a card.
Aether Decoy1UU
Creature - Illusion (R)
When Aether Decoy becomes the target of a spell or ability, sacrifice it.
Whenever Aether Decoy is dealt damage, you may exile Aether Decoy encoded on target nonland permanent. You gain control of that permanent and it gains "When this becomes the target of a spell or ability, sacrifice it".
1/1
Avatar of Envy3RR
Creature -- Avatar (M)
Flying, haste
Whenever Avatar of Envy attacks, it gets +1/+0 until end of turn for each card in defending player's hand.
3/4
Forsaken Path
Land (U)
Forsaken Path enters the battlefield tapped. T, Return Forsaken Path and another land you control to their owner’s hands: Add 3 to your mana pool.
Sneaky Cutpurse -- 2U
Creature -- Human Rogue (U)
Creatures with power greater than Sneaky Cutpurse's power can't block it.
Whenever Sneaky Cutpurse deals combat damage to a player, you may draw a card.
1/3
Votes: acheron_xl, Flatline (I've already copied that card with a few others of mine in a MSE file for you-know-what...)
CCL brainstorming 4/5 (tomorrow the last one), this is the one that made it through as my final submission. That's why you may already have seen it somewhere if you're wondering...
Ineradicable Weed1BG
Creature — Plant (R)
Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
2/2
Final Frontier
Land (R)
Whenever Final Frontier is tapped for mana, it loses all abilities and becomes a basic land of your choice. t: Add one mana of any color to your mana pool.
Rapidfire Cannonneer1RR
Creature - Goblin (C)
This card cannot be blocked by creatures with less power than this card's power. Who wants some? YOU want some?!
4/2
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Votes: Groovelord, bravelion83 (I've put these 2 abilities together before myself. )
HM: Indighost
Heavenly Vision
Instant (R)
Kicker (You may pay an additional as you cast this spell.)
Put a 3/4 white Angel creature token with flying onto the battlefield.
If Heavenly Vision was kicked, creatures you control gain lifelink until end of turn.
Her divine beauty certainly was a sight for sore eyes.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Hobgoblin Kidnapper1R
Creature - Nightmare Goblin {C}
Haste
When Hobgoblin Kidnapper becomes the target of a spell or ability, sacrifice it. They come crashing in the night, but flee at the first sight of the light.
2/2
Flowering Brambles1GG
Creature - Plant (R)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When Flowering Brambles dies, draw cards equal to its power.
1/2
Hey I'm missing a vote tally from yesterday (should be 2 instead of 1).
Indighost, Hemlock
DivineWWWW
Enchantment - Aura (M)
Enchanted creature gets indestructible and is a God in addition to its other types.
Creatures you control get +1/+1 and protection from creatures if they share a color with enchanted creature.
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC February 2014 - 2nd Round (11th-20th)
MCC March 2014 - 1st Round (17th-24th)
MCC April 2014 - 1st Round (17th-32nd)
MCC May 2014 - 1st Round (17th-32nd)
MCC June 2014 - Judge
MCC July 2014 - Host
MCC August 2014 - 1st Round (17th-31st)
MCC August 2015 - 1st Round (21st-36th)
MCC September 2015 - 1st Round (22nd-39th)
MCC October 2015 - 1st Round (13th-20th)
CCL March 2014 - Score: 71.4/300 (18th)
CCL May 2014 - Score: 29/36 (10th)
CCL June 2014 - Score: 86/150 (10th)
CCL July 2014 - Score:36/50 (6th T)
CCL August 2015 - Score: 14 (5th T)
CCL September 2015 - Score: 3 (5th)
CCL October 2015 - Host
DCC September 2015 - Score: 30 (9th)
DCC October 2015 - Score: 46 (8th-T)
Ethereal Tollway1W
Enchantment (R)
Whenever a creature attacks you, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."
Overflowing Crypt
Land (R) t: Add 1 to your mana pool. 4(W/B),t: Put a 1/1 white and black spirit creature token with flying onto the battlefield. This ability costs 1 less to activate for each creature that died this turn.
Cytoplast Engineer -- 2GU
Creature -- Elf Wizard (R)
Graft 2
Each creature you control gets +1/+1 for each +1/+1 counter on it. 2GU, T: Put a +1/+1 counter on Cytoplast Engineer.
0/0
Visions of the FutureU
Instant (U)
Scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
Splice onto instant or sorcery 2U(As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Multiply3UU
Sorcery (M)
Put a token onto the battlefield that's a copy of target creature.
Incentive- If this is the second, third, or fourth time you cast this spell with the same name during this game, put two tokens onto the battlefield that's a copy of that creature instead.
Beacon of Compulsion1RR
Enchantment (R)
At the beginning of each player's end step, Beacon of Compulsion deals 1 damage to that player for each untapped creature and land they control. "Act now or face the consequences." - Ior, Scion of Passion
Honorable Mention: Bravelion83 (Is it ineradicable or uneradicable?)
Startling Assassination1BB
Sorcery
Destroy target tapped creature. Combo -- If you played another nonland card this turn, destroy target creature instead.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andOnward and upward.....
I'm not sure why none of the italics worked.
Edit: Fixed the italics problem. Thanks bravelion83!
Flatline 63 (+3)
acheron_xl 47 (+9)
Hemlock 45
Indighost 41 (+0)
IlGreven 39 (+3)
Groovelord 28 (+2)
bravelion83 30 (+6)
SkyBoundFencer 23 (+1)
netn10 22
GameWorldLeader 20 (+1)
TriceDefied 17 (+0)
RukiMotomiya 17 (+0)
EyeballFrog 15
konradishes 15
hopfeulhawakeye 15 (+2)
Rudyard 11
CrazyMatt 11 (+1)
Koopa 10
NegativeFiveBelow 8
BrainPo 3
scrad_the_wanderer 2
Piar 2
Necarg 1
DRay563 1
HM: Indighost
Heavenly Vision
Instant (R)
Kicker (You may pay an additional as you cast this spell.)
Put a 3/4 white Angel creature token with flying onto the battlefield.
If Heavenly Vision was kicked, creatures you control gain lifelink until end of turn.
Her divine beauty certainly was a sight for sore eyes.
Hobgoblin Kidnapper 1R
Creature - Nightmare Goblin {C}
Haste
When Hobgoblin Kidnapper becomes the target of a spell or ability, sacrifice it.
They come crashing in the night, but flee at the first sight of the light.
2/2
Flowering Brambles 1GG
Creature - Plant (R)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When Flowering Brambles dies, draw cards equal to its power.
1/2
Indighost, Hemlock
Divine WWWW
Enchantment - Aura (M)
Enchanted creature gets indestructible and is a God in addition to its other types.
Creatures you control get +1/+1 and protection from creatures if they share a color with enchanted creature.
MCC March 2014 - 1st Round (17th-24th)
MCC April 2014 - 1st Round (17th-32nd)
MCC May 2014 - 1st Round (17th-32nd)
MCC June 2014 - Judge
MCC July 2014 - Host
MCC August 2014 - 1st Round (17th-31st)
MCC August 2015 - 1st Round (21st-36th)
MCC September 2015 - 1st Round (22nd-39th)
MCC October 2015 - 1st Round (13th-20th)
CCL May 2014 - Score: 29/36 (10th)
CCL June 2014 - Score: 86/150 (10th)
CCL July 2014 - Score:36/50 (6th T)
CCL August 2015 - Score: 14 (5th T)
CCL September 2015 - Score: 3 (5th)
CCL October 2015 - Host
DCC October 2015 - Score: 46 (8th-T)
Ethereal Tollway 1W
Enchantment (R)
Whenever a creature attacks you, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."
Overflowing Crypt
Land (R)
t: Add 1 to your mana pool.
4(W/B),t: Put a 1/1 white and black spirit creature token with flying onto the battlefield. This ability costs 1 less to activate for each creature that died this turn.
Cytoplast Engineer -- 2GU
Creature -- Elf Wizard (R)
Graft 2
Each creature you control gets +1/+1 for each +1/+1 counter on it.
2GU, T: Put a +1/+1 counter on Cytoplast Engineer.
0/0
Visions of the Future U
Instant (U)
Scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
Splice onto instant or sorcery 2U (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Multiply 3UU
Sorcery (M)
Put a token onto the battlefield that's a copy of target creature.
Incentive- If this is the second, third, or fourth time you cast this spell with the same name during this game, put two tokens onto the battlefield that's a copy of that creature instead.
Beacon of Compulsion 1RR
Enchantment (R)
At the beginning of each player's end step, Beacon of Compulsion deals 1 damage to that player for each untapped creature and land they control.
"Act now or face the consequences." - Ior, Scion of Passion
Sorcery (U)
Destroy target creature. Creatures that share a color with that creature get -1/-1 until end of turn.
Votes: Flatline, Indighost
Honorable Mention: Bravelion83 (Is it ineradicable or uneradicable?)
Startling Assassination 1BB
Sorcery
Destroy target tapped creature.
Combo -- If you played another nonland card this turn, destroy target creature instead.