How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Stoke the FurnaceXRR
Sorcery (R)
Multikicker—2 or sacrifice an artifact
Stoke the Furnace deals Y damage divided as you choose among any number of target creatures and/or players, where Y is X multiplied by 1 plus the number of times Stoke the Furnace was kicked. (For example, if X is 3 and Stoke the Furnace was kicked twice, Y is 9.)
Fate of the Flock2WW
Sorcery {U}
Will of the council — Starting with you, each player votes for feast or flock. If feast gets more votes, you gain 10 life. If flock gets more votes or the vote is tied, put five 0/1 white Sheep creature tokens onto the battlefield.
When Thermodynamic Catastrophe enters the battlefield, choose one:
Players untap just one permanent during their untap steps.
At the beginning of your upkeep, Thermodynamic Catastrophe deals 2 damage to each creature and each player. Damage can't be prevented, players can't gain life and creatures can't regenerate.
"Some say the world will end in fire, some say in ice..."
Wild Whisperer3G
Creature — Human Shaman (C)
When Wild Whisperer enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
2/2
Pittance Regalia3
Artifact (R)
Each opponent's maximum hands size is equal to the number of cards in your hand. The burdens and boons of one shared by all.
Ogre Hierarch2BB
Creature - Ogre Cleric (R)
Human offering (You may cast this card any time you could cast an instant by sacrificing a Human and paying the difference in mana costs between this and the sacrificed Human. Mana cost includes color.)
Ogre spells you cast have Human offering.
Demon spells you cast have Ogre offering.
4/4
Volanic RiteR
Sorcery
Until end of turn, mountains you control gain "t, sacrifice this land: Add RR to your mana pool. "The hot blood of the earth calls out to be free, will you heed its beckoning?" - Konna, Earthspeaker
Vigorous Rot 2BBG
Enchant Creature [R]
Place five +1/+1 counters on enchanted creature. It becomes a 0/0.
Whenever another creature deals combat damage to enchanted creature, prevent that damage and put a -1/-1 counter on that creature and enchanted creature. It gives one the strength to fight, and leaves a bit on the opponent for their trouble.
Hellfire Phoenix
Creature - Phoenix (R)
Flying, haste
At the beginning of the end step, sacrifice Hellfire Phoenix. Hellbent - At the beginning of your upkeep, if you have no cards in hand, you may pay . If you do, return Hellfire Phoenix from your graveyard to your hand.
2/1
Solitary Demon2BB
Creature - Demon (R)
Flying
Whenever another creature enters the battlefield, you lose 2 life and Solitary Demon gets +1/+1 until end of turn. Loneliness is a double-edged sword. Mortals cannot endure it, but some demons can find great strength within it.
5/5
Voidstep Blade4
Artifact - Equipment (R)
Equipped creature gets +2/+0.
At the beginning of the declare blockers step, if equipped creature is attacking, exile it, then return it to the battlefield under your control attacking.
Equip 2
Dwindleflame2R
Enchantment (U)
Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
At the beginning of your upkeep, Dwindleflame deals damage equal to the number of time counters on it to target creature or player.
Future Judgement1UU
Instant (U)
Counter target spell.
Suspend 2 — 3UU (Rather than cast this card from your hand, you may pay 3UU and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Whenever an opponent casts a spell, if Future Judgment is suspended, you may remove all time counters from it.
Votes: Legend, IcariiFA
Honorable mention: CryoZenith. As a chemist, I love seeing a card flavored after thermodynamics. One of my unfinished projects is a science-flavored custom Magic set, and your card reminds me of that. I'm not voting for it because it looks a little too complicated for my taste, but I love the flavor of it.
Ruthless Invocation4UB
Sorcery (R)
Exile the top card of your library, a card from your hand, and a card from your graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Nimble Bulwark URW
Creature - Efreet Monk [R]
Reach
Whenever Nimble Bulwark blocks, it gets +3/+0, and gains first strike until the end of turn.
1/5 "Be as lightning; perfect stillness suddenly lashing out, leaving only thunder in your wake."
-Ara-Shin, the Gathering Storm
Screaming Missile
Tribal Instant - Goblin (U)
Kicker
Screaming Missile deals 2 damage to target creature or player. If Screaming Missile was kicked, put it onto the battlefield transformed as it resolves.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Oderous Ogre3B
Creature - Ogre (U)
~ cannot attack unless each other attacking creature is black or an artifact.
~ cannot block unless each other blocking creature is black or an artifact.
4/4 The only ones that'll keep him company have either dealt with worse, or haven't a sense of smell at all.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andTax refunds have started rolling in.
IcariiFA 24 (+4)
bravelion83 23 (+1)
Legend 20 (+0)
Indighost 19 (+1)
Guesswork 17
Piar 17 (+4)
Rudyard 16 (+2)
Groovelord 15 (+2)
CryoZenith 14 (+4)
Advent 12
Tilwin 7 (+2)
MDenham 6 (+1)
ThunderManatee 4 (+4)
Zur the Enchanter 2 (+2)
Callahan09 1
GH05TN1Nj4 1
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Voidstep Blade 4
Artifact - Equipment (R)
Equipped creature gets +2/+0.
At the beginning of the declare blockers step, if equipped creature is attacking, exile it, then return it to the battlefield under your control attacking.
Equip 2
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Dwindleflame 2R
Enchantment (U)
Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
At the beginning of your upkeep, Dwindleflame deals damage equal to the number of time counters on it to target creature or player.
Future Judgement 1UU
Instant (U)
Counter target spell.
Suspend 2 — 3UU (Rather than cast this card from your hand, you may pay 3UU and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Whenever an opponent casts a spell, if Future Judgment is suspended, you may remove all time counters from it.
Honorable mention: CryoZenith. As a chemist, I love seeing a card flavored after thermodynamics. One of my unfinished projects is a science-flavored custom Magic set, and your card reminds me of that. I'm not voting for it because it looks a little too complicated for my taste, but I love the flavor of it.
Ruthless Invocation 4UB
Sorcery (R)
Exile the top card of your library, a card from your hand, and a card from your graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Nimble Bulwark URW
Creature - Efreet Monk [R]
Reach
Whenever Nimble Bulwark blocks, it gets +3/+0, and gains first strike until the end of turn.
1/5
"Be as lightning; perfect stillness suddenly lashing out, leaving only thunder in your wake."
-Ara-Shin, the Gathering Storm
Foreboding Gateway 5
Artifact (R)
Whenever two or more creatures attack you, destroy one of them at random.
Territorial Wolf 1G
Creature - Wolf (C)
As long as you control eight or more lands, Territorial Wolf gets +4/+4.
2/2
Screaming Missile
Tribal Instant - Goblin (U)
Kicker
Screaming Missile deals 2 damage to target creature or player. If Screaming Missile was kicked, put it onto the battlefield transformed as it resolves.
"Aaaaaaaaaahhhhh!!!!"
//
Hard-Headed Goblin
• Creature - Goblin (U)
Haste
2/2
"Oof! Aaaaaaaaaahhhh!!!"
Enchantment (R)
Whenever another permanent would be destroyed or exiled by a spell or ability, tap that permanent instead.
Votes: Flatline, IcariiFA
1(R/W)
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block alone.
VOTES: IcariiFA , Flatline
Oderous Ogre 3B
Creature - Ogre (U)
~ cannot attack unless each other attacking creature is black or an artifact.
~ cannot block unless each other blocking creature is black or an artifact.
4/4
The only ones that'll keep him company have either dealt with worse, or haven't a sense of smell at all.