How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Vivid Void
Land (U) T: Add one mana of any color to your mana pool. Activate this ability only if your mana pool is empty. Until end of turn, if any other colored mana would be added to your mana pool, it's colorless instead.
Undercity Tunnel
Bastion (C)
[26+]: Whenever you discard a card, you may search your library for a card with the same converted mana cost. If you do, reveal that card, put it into your hand, then shuffle your library.
[12-]: Whenever you cast a copy of an exiled card, you may search your library for a card that shares a name with it. If you do, reveal that card, put it into your hand, then shuffle your library.
[1+]: The first creature you declare as an attacker each turn can't be blocked.
<14>
Evaporating Ocean
Land (R)
Evaporating Ocean enters the battlefield with three time counters on it. T: Add 1 to your mana pool. T, Remove a time counter from Evaporating Ocean: Add U or R to your mana pool.
When Evaporating Ocean has no time counters on it, sacrifice it.
Blossoming Growth2GG
Enchantment
Whenever a land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). And the world sees a rebirth again.
Ideal of SpeedR
Enchantment (C)
When Ideal of Speed enters the battlefield, draw a card.
Whenever a face down creature enters the battlefield under your control, if R was spent to cast it, it gets +1/+0 and gains haste until end of turn.
SapfallG
Sorcery (C)
Search your library for a Forest card, reveal it, and put it into your hand. Then, shuffle your library.
If you have played a land this turn, you may play Sapfall without paying it's mana cost.
Diversification Druid1G
Creature - Human Druid (R)
At the beginning of your upkeep, if you control at least five creatures that share no creature types with each other, draw a card. It is learning our differences rather than our similarities that bring us greater understanding of one another.
2/2
Sayashima the Maskmaker2UU
Legendary Creature-- Human Wizard [M] 2U: Choose a non-legendary creature. Until end of turn, you may have creatures you control enter the battlefield as a copy of that creature. U: Exile target creature you control, then return it to the battlefield. Activate this ability only once each turn.
3/2
Alpha Class Jet5
Artifact Creature - Construct (R)
Beacon 2 (You may have this creature enter the battlefield with two -1/-1 counters on it. If you do, all creatures you control gain all its abilities, except Beacon.)
Flying, Haste
General's PresenceWW
Enchantment
As long as your commander is on the battlefield under your control other creatures you control get +2/+2 and have vigilance. "What makes a leader? Those that follow him. A commander without an army is just a delusional fool."
Flame Volley1R
Sorcery (U)
You may cast Flame Volley any time you could cast an instant if you pay its overload cost.
Flame Volley deals 2 damage to target creature and 1 damage to target player.
Overload 2RR
Subjugate1UU
Enchantment - Aura (R)
Enchant tapped creature.
You control enchanted creature.
Enchanted creature doesn't untap during its controller's untap step and its activated abilities can't be activated. Though their bodies try to do what is ordered, their souls have nothing left to give
Mosshewn Crest1G
Enchantment (U)
When Mosshewn Crest enters the battlefield, destroy target artifact or enchantment.
Whenever another artifact or enchantment enters the battlefield, sacrifice Mosshewn Crest. If you do, destroy that artifact or enchantment.
Pristine Memorial2WW
Enchantment (R)
Whenever a creature dies, exile it.
Players can't cast spells with the same name as a card exiled with Pristine Memorial.
Mogg PyromageR
Creature - Goblin Wizard (C) T, Tap X other untapped creatures named Mogg Pyromage you control: Mogg Pyromage deals X damage to target creature or player.
1/1
Memory BurnerR
Creature - Human Wizard 1,t, exile a red card from your graveyard: ~ deals 2 damage to target creature or player.
1/1 "It was easy to learn how to burn physical things, it was the ephemeral stuff that was hard."
Linzah's Museum
Legendary Land
: Add to your mana pool.
Linzah's Museum has all activated abilities of all lands in each graveyard. (This includes mana abilities.)
His historical displays are so detailed and lifelike. It's almost as if you were there.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Sire of Ashes2RR
Creature-- Demon Spirit [M]
Haste, trample
Appease 2 (At the begining of each combat, an opponent may put two +1/+1 counters on this creature. If a player does, it's appeased until next combat.)
When Sire of Ashes dies, if it wasn't appeased, you may sacrifice a Mountain. If you do, return Sire of Ashes from your graveyard to the battlefield. It sees everything as fuel for its fires.
5/1
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andEveryone requires more caffeine.
Rudyard 12 (+9)
Flatline 10 (+9)
Snow Creature - Penguin 9 (+1)
aftermarketradio 6
Indighost 6 (+1)
MDenham 5 (+0)
JuanCu 4 (+3)
The1AndOnlyAGar 4 (+3)
BlackBull 3 (+3)
GameWorldLeader 3
Ogonomany 3 (+2)
CryoZenith 2
scarbo 2
FirstTurnManaBurn1 1
IlGreven 1
LustLain 1 (+0)
RukiMotomiya 1 (+0)
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Flame Volley 1R
Sorcery (U)
You may cast Flame Volley any time you could cast an instant if you pay its overload cost.
Flame Volley deals 2 damage to target creature and 1 damage to target player.
Overload 2RR
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Centaur Coastwatcher 1GU
Creature - Centaur (U)
Vigilance
Centaur Coastwatcher can block creatures with landwalk.
3/3
Shun B
Instant (c)
Target creature gets -X/-X until end of turn, where X is the number of creatures controlled by its owner.
Strength from Beyond WWW
Enchantment (R)
As long as Strength from Beyond is in exile, creatures you control get +1/+1 and vigilance.
Subjugate 1UU
Enchantment - Aura (R)
Enchant tapped creature.
You control enchanted creature.
Enchanted creature doesn't untap during its controller's untap step and its activated abilities can't be activated.
Though their bodies try to do what is ordered, their souls have nothing left to give
Signature by DarkNightCavalier at Heroes of the Plane Studios
Mosshewn Crest 1G
Enchantment (U)
When Mosshewn Crest enters the battlefield, destroy target artifact or enchantment.
Whenever another artifact or enchantment enters the battlefield, sacrifice Mosshewn Crest. If you do, destroy that artifact or enchantment.
Memento Mori, if the nineth lion ate the sun.
Pristine Memorial 2WW
Enchantment (R)
Whenever a creature dies, exile it.
Players can't cast spells with the same name as a card exiled with Pristine Memorial.
Nudist Beach
Legendary Land (R)
T: Add 1 to your mana pool for each colored mana in your mana pool. All mana in your mana pool becomes colorless.
Mogg Pyromage R
Creature - Goblin Wizard (C)
T, Tap X other untapped creatures named Mogg Pyromage you control: Mogg Pyromage deals X damage to target creature or player.
1/1
Memory Burner R
Creature - Human Wizard
1,t, exile a red card from your graveyard: ~ deals 2 damage to target creature or player.
1/1
"It was easy to learn how to burn physical things, it was the ephemeral stuff that was hard."
Linzah's Museum
Legendary Land
: Add to your mana pool.
Linzah's Museum has all activated abilities of all lands in each graveyard. (This includes mana abilities.)
His historical displays are so detailed and lifelike. It's almost as if you were there.
Cataclysmic Event 2RR
Enchantment (MR)
Whenever a creature enters the battlefield, its controller skips his or her next turn. Exile Cataclysmic Event.
Sire of Ashes 2RR
Creature-- Demon Spirit [M]
Haste, trample
Appease 2 (At the begining of each combat, an opponent may put two +1/+1 counters on this creature. If a player does, it's appeased until next combat.)
When Sire of Ashes dies, if it wasn't appeased, you may sacrifice a Mountain. If you do, return Sire of Ashes from your graveyard to the battlefield.
It sees everything as fuel for its fires.
5/1
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Club Flamingo Wins: 10
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EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
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Persistent Wretch BR
Creature - Mutant (U)
Unleashed, Undying
"The damn thing just won't go away!"
2/1
Currently working on Nations of Pentys, my first custom set and the first set in the Pentys block. (52/250)