How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Note of the Day
We now return you to your regularly scheduled "it's hot and I don't want to go to work because the AC isn't working", already in progress.
Dualism Spire2
Artifact (R)
Whenever a spell with converted mana cost 2 is cast, put a charge counter on Dualism Spire.
Whenever a source deals exactly 2 damage, put a charge counter on Dualism Spire.
Whenever the number of charge counters on Dualism Spire becomes a power of 2, double your life total. (The powers of 2 are 1, 2, 4, 8, and so on.)
Votes: aftermarketradio, GG Crono
HM: Indighost (awesome design, but I don't think the card actually works since lands in the graveyard don't produce mana)
Grounds of the Ancients
Land (R) T: Add 1 to your mana pool.
Lands you control have "2: This land becomes a 2/2 Golem artifact creature until end of turn. It is still a land."
Whenever a spell becomes countered, put a Motion counter on Debating Hall. T: Add 1 to your mana pool. T: Add one mana of any color to your mana pool. Activate this ability only if Debating Hall has at least two Motion counters on it.
Revisionist HistoryXWUB
Instant (R)
Choose up to X target creature cards in graveyards that were put there from the battlefield this turn. Return those cards to the battlefield under their owners' control. Then, for each creature returned this way, destroy up to one target creature and it can't be regenerated.
Great Wall of TarkirWUBRG
Legendary Creature - Wall (M)
Defender, indestructible
Great Wall of Tarkir gets +2/+0 for each other creature you control.
As long as it's not your turn, lands and tapped creatures you control have indestructible.
0/7
Mage's Study
Land (U)
Mage's Study enters the battlefield tapped.
: Add U to your mana pool. 1U, : Counter target spell unless its controller pays 1. Play this ability only if you control a Wizard.
Baleful Teleport(U/B)
Instant (C)
Teleport two target creatures (if they have the same owner, each base object becomes the other in all zones. Switch them as reminder.) "If they get to ask what happened, you're not doing it right." -Diya, Dimir Field Agent
Star-Eater Fiend2WB
Enchantment Creature - Demon (R)
Flying
At the beginning of your upkeep, sacrifice an enchantment.
Star-Eater Fiend gets +1/+1 for each enchantment card in your graveyard.
3/3
Prismatic Flame2R
Instant
~ deals 3 damage to target creature or player. Vibrant - If three or more colors of mana were spent to cast ~, ~ deals 5 damage to that creature or player instead.
Nostalgia1BB
Enchantment (U) 2B, Exile a permanent card from your graveyard: Search your library for a card with the same name as the exiled card, put it into your hand, then shuffle your library.
Kathari BombardmentRRB
Enchantment (R)
Whenever a creature you control deals combat damage to a player, sacrifice it. If you do, put two 1/1 red goblin creature tokens onto the battlefield. "Statistics tell us that birth rates spike after a war. Statistics are liars."- Ralst, Bant General
Votes: FirstTurnManaBurn1, Indighost (Probably has wording issues but the concept is great and I do not feel it'd be that difficult to fix)
Killer Queen3RR
Creature - Cat Wizard (R)
Exile creatures this card destroys in combat instead of sending them to the graveyard. RRR: Put a Bomb Counter on target creature. During your upkeep, deal 5 damage to all creatures with Bomb Counters on them for each Bomb Counter on them. If this would destroy a creature, exile it instead of sending it to the Graveyard. Activate only as a Sorcery. "Guaranteed to blow your mind."
5/4
Ozlus, Great Creeping Mass
Legendary Creature- Ooze Horror (B)
Intimidate
Ozlus, Great Creeping Mass' power and toughness are equal to the number of swamps you control plus 1.
, sacrifice a creature: Search your library for up to X swamps, where X is equal to the sacrificed creature's toughness, and put them onto the battlefield tapped. Then shuffle your library.
Sacrifice 5 swamps: Return Ozlus, Great Creeping Mass from your graveyard to the battlefield.
*/*
Heart of the Roil
Land (R)
Heart of the Roil enters the battlefield tapped.
: Add to your mana pool.
Landfall — Whenever a land enters the battlefield under your control, if it isn't named Heart of the Roil, exile Heart of the Roil, then return it to the battlefield under your control.
Reaper of the Fleshborn2BB
Creature - Vampire (U)
Flying
Sacrifice a human creature: Reaper of the Fleshborn gains +2/+2 and lifelink until end of turn.
3/4
Nostaliga(2/R)(2/R)
Creature- Incarnation (R)
Haste
When Nostalgia enters the battlefield, if you spent GWUB to cast it, exile target permanent card from a graveyard. Put a token onto the battlefield that's a copy of that card. If it's a creature, it gains haste.
2/2
EDIT: Didn't meant to copy your card name, Rudyard.
Stir the Ancient Scourge3BBB
Sorcery (R)
Reveal the top 13 cards of your library.
Exile a Demon card revealed this way attached to target land controlled by an opponent.
Then exile another Demon card revealed this way attached to target land you control.
Those lands become Swamps and gain the abilities of cards attached to them this way.
Shuffle the rest of the cards into your library.
Kareen, Savior of the ForsakenWW
Legendary Creature - Human Cleric (M)
Protection from black 3WW: Put target exiled creature card onto the battlefield under your control. "Under my guidance, none shall be lost nor forgotten."
2/2
Kikkasut, King of BirdsGWU
Legendary Creature - Bird
Flying
Whenever Kikkasut, King of Birds or another non-token creature enters the battlefield, if it wasn't cast from its owner's hand, put a 1/1 green, white and blue Bird creature token with flying onto the battlefield. GWU: Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/3 "When we meet again, that will be a good day."
Indighost, Rudyard (should tell you to reveal the card before putting it into your hand tho)
Convicted FuryRW
Enchantment - Aura (U)
Enchant creature
Enchanted creature has vigilance and haste.
Whenever enchanted creature attacks, put a +1/+1 counter on it and return Convicted Fury to its owner's hand.
Trial By Fire
Instant (R)
Choose one- Deal 3 damage to target creature or player, draw 2 cards then discard a card at random, or destroy target non-basic land. Then target opponent chooses one- Have Trial by Fire deal 3 damage to you, target opponent draws 2 cards then discards a card at random, or sacrifice a land.
Liege of Forbidden Magic2RB
Creature - Human Wizard (R)
Whenever you cast a Wizard spell, target player loses 1 life.
Whenever another Wizard creature you control deals damage to a player, Liege of Forbidden Magic deals 2 damage to that player unless he or she discards a card.
3/2 Her thoughts flow with ideas too mad to voice, and the certainty of the power they can unlock.
Spark CrafterR
Creature - Human Wizard (R) R, T: Copy target instant or sorcery spell with converted mana cost X, where X is equal to the number of creatures named Spark Crafter you control. You may choose new targets for that copy.
1/1
Deeproot Elder2GG
Enchantment Creature - Treefolk (R)
Bestow land 3GG(If you cast this card for its bestow cost, it's an Aura spell with enchant land. It becomes a creature again if it's not attached to a land.)
Enchanted land is a 4/4 Treefolk creature in addition to its types. It is still a land.
Deeproot Elder or enchanted land can't be returned to its owner's hand from the battlefield.
4/4
Votes: MDenham, GG Crono (but I see that jojo reference Ruki B) )
Torpid Revival2UB
Sorcery (R)
Each player returns all creature cards from his or her graveyard to the battlefield tapped. Those creatures don’t untap during their controllers’ next untap steps. It’s not easy to wake a beast from eternal slumber — in some cases, quite literally.
Relentless Golem8
Artifact Creature - Golem (R) Monochromatic - If only colorless mana was used to cast Relentless Golem, it gains Deathtouch, Haste, Shroud, Trample and Vigilance. W: Relentless Golem gains First Strike until the end of the turn. B: Relentless Golem gains Deathtouch until the end of the turn. U: Relentless Golem gains Shroud until the end of the turn. R: Relentless Golem gains Haste until the end of the turn. G: Relentless Golem gains Trample until the end of the turn. "It doesn't stop until your heart does." - Kairee, Golem Architect
6/6
Questionable Deceiver2U
Creature - Shapeshifter
~ cannot be blocked except by creatures that don't share a color with it. (2/U): ~ becomes the color of your choice until end of turn. 2(2/U): ~ becomes the color of your choice in addition to its other colors until end of turn.
2/3 Its disguise isn't perfect but its good enough in the right crowd.
Aggromancy2R
Enchantment (R)
Creatures you control get +1/+0 and have haste.
At the beginning of your end step, sacrifice Aggromancy unless an opponent was dealt combat damage this turn.
Tendo MatchmakerR
Creature- Human Shaman (R)
When Tendo Matchmaker enters the battlefield, exile target creature an opponent owns until Tendo Matchmaker leaves the battlefield. When that creature returns to the battlefield, put a token copy of it onto the battlefield under its owner's control. Ben-Ben thought he had sent the raiders fleeing back into the mountains. He realized his mistake when the raiders came back with sons.
1/1
Votes: Rudyard, Indighost (I've unleashed a monster! )
Khanate Warlord
Creature - Human Warrior (R)
Whenever another Warrior creature you control blocks or becomes blocked by a creature, you may have Khanate Warlord fight that creature.
Whenever another Warrior creature you control becomes the target of a spell or ability an opponent controls, Khanate Warlord deals 2 damage to that spell or ability's controller.
4/4
The warlords of the Eastern Horde are fiercely protective of their men.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Essence of Serra -- 3WW
Enchantment -- Aura (M)
Enchant creature or planeswalker
If enchanted permanent is a creature, it gets +4/+4 and has flying and vigilance.
If enchanted permanent is a planeswalker, it has the planeswalker ability "+1: Put a 4/4 white Angel creature token with flying and vigilance onto the battlefield."
When Essence of Serra is put into a graveyard from the battlefield, return it to its owner's hand.
Selfless Guardian1WW
Creature - Kethyl Warrior (U)
Defender
Put a -1/-1 counter on Selfless Guardian: Another target creature you control gets +1/+1 until end of turn. Though the original inhabitants of Kethyl City have since been downtrodden, they have yet to give up on their value of community.
1/5
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andWe now return you to your regularly scheduled "it's hot and I don't want to go to work because the AC isn't working", already in progress.
Rudyard 23 (+4)
Flatline 21 (+1)
Black Megatog 20 (+3)
GG Crono 20 (+1)
aftermarketradio 19 (+4)
scarbo 18 (+2)
MDenham 17 (+2)
Link 16 (+1)
maximumbuttitude 13 (+0)
CryoZenith 10 (+3)
Indighost 10 (+4)
Flintlock 9
FirstTurnManaBurn1 8 (+8)
IlGreven 4 (+1)
Ninetailedfox 4
The1AndOnlyAGar 3 (+0)
Callahan09 2
CrazyMatt 2
JuanCu 2 (+0)
RukiMotomiya 2 (+0)
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Stir the Ancient Scourge 3BBB
Sorcery (R)
Reveal the top 13 cards of your library.
Exile a Demon card revealed this way attached to target land controlled by an opponent.
Then exile another Demon card revealed this way attached to target land you control.
Those lands become Swamps and gain the abilities of cards attached to them this way.
Shuffle the rest of the cards into your library.
Evade the Authorities 1R
Instant (U)
Reselect target Aura spell's target at random. (Select from among all legal targets.)
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Kareen, Savior of the Forsaken WW
Legendary Creature - Human Cleric (M)
Protection from black
3WW: Put target exiled creature card onto the battlefield under your control.
"Under my guidance, none shall be lost nor forgotten."
2/2
Kikkasut, King of Birds GWU
Legendary Creature - Bird
Flying
Whenever Kikkasut, King of Birds or another non-token creature enters the battlefield, if it wasn't cast from its owner's hand, put a 1/1 green, white and blue Bird creature token with flying onto the battlefield.
GWU: Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/3
"When we meet again, that will be a good day."
Convicted Fury RW
Enchantment - Aura (U)
Enchant creature
Enchanted creature has vigilance and haste.
Whenever enchanted creature attacks, put a +1/+1 counter on it and return Convicted Fury to its owner's hand.
Trial By Fire
Instant (R)
Choose one- Deal 3 damage to target creature or player, draw 2 cards then discard a card at random, or destroy target non-basic land. Then target opponent chooses one- Have Trial by Fire deal 3 damage to you, target opponent draws 2 cards then discards a card at random, or sacrifice a land.
Liege of Forbidden Magic 2RB
Creature - Human Wizard (R)
Whenever you cast a Wizard spell, target player loses 1 life.
Whenever another Wizard creature you control deals damage to a player, Liege of Forbidden Magic deals 2 damage to that player unless he or she discards a card.
3/2
Her thoughts flow with ideas too mad to voice, and the certainty of the power they can unlock.
Spark Crafter R
Creature - Human Wizard (R)
R, T: Copy target instant or sorcery spell with converted mana cost X, where X is equal to the number of creatures named Spark Crafter you control. You may choose new targets for that copy.
1/1
Deeproot Elder 2GG
Enchantment Creature - Treefolk (R)
Bestow land 3GG (If you cast this card for its bestow cost, it's an Aura spell with enchant land. It becomes a creature again if it's not attached to a land.)
Enchanted land is a 4/4 Treefolk creature in addition to its types. It is still a land.
Deeproot Elder or enchanted land can't be returned to its owner's hand from the battlefield.
4/4
Memento Mori, if the nineth lion ate the sun.
Torpid Revival 2UB
Sorcery (R)
Each player returns all creature cards from his or her graveyard to the battlefield tapped. Those creatures don’t untap during their controllers’ next untap steps.
It’s not easy to wake a beast from eternal slumber — in some cases, quite literally.
Relentless Golem 8
Artifact Creature - Golem (R)
Monochromatic - If only colorless mana was used to cast Relentless Golem, it gains Deathtouch, Haste, Shroud, Trample and Vigilance.
W: Relentless Golem gains First Strike until the end of the turn.
B: Relentless Golem gains Deathtouch until the end of the turn.
U: Relentless Golem gains Shroud until the end of the turn.
R: Relentless Golem gains Haste until the end of the turn.
G: Relentless Golem gains Trample until the end of the turn.
"It doesn't stop until your heart does." - Kairee, Golem Architect
6/6
Questionable Deceiver 2U
Creature - Shapeshifter
~ cannot be blocked except by creatures that don't share a color with it.
(2/U): ~ becomes the color of your choice until end of turn.
2(2/U): ~ becomes the color of your choice in addition to its other colors until end of turn.
2/3
Its disguise isn't perfect but its good enough in the right crowd.
Aggromancy 2R
Enchantment (R)
Creatures you control get +1/+0 and have haste.
At the beginning of your end step, sacrifice Aggromancy unless an opponent was dealt combat damage this turn.
Tendo Matchmaker R
Creature- Human Shaman (R)
When Tendo Matchmaker enters the battlefield, exile target creature an opponent owns until Tendo Matchmaker leaves the battlefield. When that creature returns to the battlefield, put a token copy of it onto the battlefield under its owner's control.
Ben-Ben thought he had sent the raiders fleeing back into the mountains. He realized his mistake when the raiders came back with sons.
1/1
Altered Art Cards! | Commissions currently Closed
Khanate Warlord
Creature - Human Warrior (R)
Whenever another Warrior creature you control blocks or becomes blocked by a creature, you may have Khanate Warlord fight that creature.
Whenever another Warrior creature you control becomes the target of a spell or ability an opponent controls, Khanate Warlord deals 2 damage to that spell or ability's controller.
4/4
The warlords of the Eastern Horde are fiercely protective of their men.
Essence of Serra -- 3WW
Enchantment -- Aura (M)
Enchant creature or planeswalker
If enchanted permanent is a creature, it gets +4/+4 and has flying and vigilance.
If enchanted permanent is a planeswalker, it has the planeswalker ability "+1: Put a 4/4 white Angel creature token with flying and vigilance onto the battlefield."
When Essence of Serra is put into a graveyard from the battlefield, return it to its owner's hand.
Selfless Guardian 1WW
Creature - Kethyl Warrior (U)
Defender
Put a -1/-1 counter on Selfless Guardian: Another target creature you control gets +1/+1 until end of turn.
Though the original inhabitants of Kethyl City have since been downtrodden, they have yet to give up on their value of community.
1/5
Currently working on Nations of Pentys, my first custom set and the first set in the Pentys block. (52/250)