How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Note of the Day
Thread will be up early again next Thursday, I think (I'm not entirely sure what my schedule for work next week is).
Throes of Fertility2G
Enchantment (R)
Pay 2 life: You may play an additional land this turn. Activate this ability only if it's your turn and it costs an additional 2 life for each time you've activated it this turn.
Sacrifice Throes of Fertility: You gain X life for each land you control, where X is the number of lands you control.
Earthbound Golem4
Artifact Creature - Golem (U)
Earthbound Golem gets -1/-1 for each nonbasic land you control. "I tried to take him into town, but something wasn't right. It just seemed unnatural for him."
- Notes of Sydri
5/5
TransmogrificationU
Instant (R)
Destroy target creature. It can't be regenerated. Its controller flips a coin. If he or she wins the flip that creature's controller puts a 4/4 black Horror creature token onto the battlefield. If he or she loses the flip, that creature's controller puts a 0/1 white Goat creature token onto the battlefield. "This particular spell was the end result of a mixture of Izzet creativity, Simic ingenuity, and an open bar."
Magenta
Conspiracy (C)
Sixth Color - Islands and Mountains you control are Island Mountains.
You can only spend R on creature spells and abilities.
You can only spend U on non-creature spells and abilities.
Pyre DivinerR
Creature- Human Shaman (M)
Whenever a red instant or sorcery you control deals damage to a creature or player, look at the top two cards of your library and exile one of them. Put the other back on top of your library. This turn, you may play the exiled card. If you don't, at end of turn, Pyre Diviner deals 4 damage to you. "The flame only reveals the meaning of omens, both good and bad. It cannot change fate."
1/1
Vraska, Geist Assassin 1BG
Planeswalker (MR)
+1: Discard X cards: Put X 1/1 Assassin tokens onto the battlefield with deathtouch and reach.
-2: Sacrifice a creature: Return a card from your graveyard to your hand.
-7: You get an emblem that says "Exile a card from your graveyard: Draw a card".
3
Rakdos, Prime Adversary3BBR
Legendary Creature - Demon (M)
Flying, trample, protection from white
If a creature would deal combat damage to a player, that player's life total becomes 6 instead.
6/6
Goblin Cutpurse2R
Creature - Goblin (U)
Whenever Goblin Cutpurse deals combat damage to a player, you may flip that many coins. Draw a card for each coin that comes up heads. Then, sacrifice Goblin Cutpurse.
2/1
Righteous Phalanx1WW
Creature - Human Soldier (U)
Vigilance
You may draft Righteous Phalanx and an additional white card from this booster pack face up. If you do, skip your next draft pick this round. Players pass booster packs ignoring you for that pick. (Don’t pass this booster pack for that pick.)
2/3
Ant Colony -- XG
Creature -- Insect (U)
When Ant Colony enters the battlefield, put X 1/1 green Insect creature tokens onto the battlefield. 1GG: Each Insect creature you control gets +1/+1 until end of turn.
1/1
Detector Drone
Artifact Creature - Drone (R)
Flash, Flying, Hexproof
: Until end of turn, creatures with Hexproof may be targeted as though they didn't have Hexproof.
0/3
"Usually, by the time you know it's there, it's already too late."
Versk Athal3WR
Planeswalker - Versk (M)
<0> Deal 2 damage to target creature. It becomes an artifact in addition to its other types. Proliferate.
<-2> Exile target non-land permanent. If it was an artifact, put a loyalty counter on ~, then Proliferate.
<-7> Search your library for up to three planeswalkers with different names and put them onto the battlefield. Proliferate. Proliferate.
[3]
Karzak, the Unmentionable5BB
Legendary Creature - Demon (R)
Flying, trample
Players can't search your library for Karzak, the Unmentionable.
Whenever Karzak, the Unmentionable becomes the target of a spell or ability in any zone, it deals 9 damage to that spell or ability's controller.
9/9
Elspeth, Knighted Priest1WW
Planeswalker (MR)
+1: Put a 0/1 soldier token onto the battlefield with “Sacrifice this creature: Target creature gets protection from the color of your choice until end of turn”.
-2: Put a 0/1 soldier token onto the battlefield that says “Sacrifice this creature: Creatures you control gain indestructible until end of turn”.
-7: You get an emblem that says “Sacrifice a creature: Creatures you control gain indestructible, flying, and lifelink until end of turn”.
Flawless Strategy3GWU
Enchantment (R)
Whenever an opponent casts a spell, you may cast a nonland card from your hand with the same converted mana cost as that spell without paying its mana cost. The armies of Bant prepare so that every move their enemies could make is anticipated.
Moratorium
Instant (R)
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Cards with the same name as the card countered this way can't be cast this turn.
"I'm sorry friend, The Brotherhood has issued a temporary injunction against such activity."
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Bloodthirsty Blade2
Artifact - Equipment (R)
At the beginning of your upkeep, if Bloodthirsty Blade is equipped, you lose 3 life.
Equipped creature gets +2/+0 and gains lifelink.
Equip - Pay 3 life.
Votes: aftermarketradio, GG Crono (for the record, you want this to be "If it's heads, ..." since they don't call the coin flip)
Dreamborn Biomancer2G
Creature - Elf Wizard (U)
Face-down creature spells you cast cost 1 less to cast.
Morph 1U(You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) “We dreamfolk are from a place that you couldn’t comprehend with your waking mind, a world of shifting realities and deceitful half-lie truths.”
1/3
Lava Flume2RR
Sorcery (R)
Lava Flume deals 5 damage to target creature or player. The damage can't be prevented or dealt to another creature or player.
If Lava Flume is countered, it deals 2 damage to each creature and each player, and each player draws a card.
Flickermancy2W
Enchantment (R)
Whenever a creature you control enters the battlefield, if you cast it from your hand, you may exile that creature then return it to the battlefield.
Etherium Specter2B
Artifact Creature - Specter (R)
Spend only mana from nonland sources to play Etherium Specter.
Hexproof, flying
Whenever Etherium Specter deals combat damage to a player, that player reveals his or her hand. Choose a card from it. That player discards that card.
2/2
Scion of LightWW
Creature — Cloudwalker Cleric (R)
Vigilance
If a spell or ability an opponent controls would exile a permanent card from your graveyard, you may put that card onto the battlefield instead.
2/2
Salt MindsUUB
Enchantment (R)
Put a salt counter on Salt Minds: Draw a card. Activate this ability only once each turn and only when you could cast a sorcery.
Your maximum hand size is reduced by one for each salt counter on Salt Minds.
At the beginning of your upkeep, if there are seven or more salt counters on Salt Minds, sacrifice Salt Minds.
Briar Trick1U
Instant (C)
Return target creature and all creatures blocking or blocked by it to their owners' hands. Not all pursuits are equal. Some involve prey stricken by terror and others are...Less straight forward.
ShushWB
Enchantment (R)
Enchant non-land permanent
When an ability from enchanted permanent is activated or triggered for the first time in a turn, exile enchanted permanent and gain 4 life. Just look handsome
Private Mod Note
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Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andThread will be up early again next Thursday, I think (I'm not entirely sure what my schedule for work next week is).
maximumbuttitude 5 (+5)
scarbo 5 (+5)
GG Crono 3 (+3)
Black Megatog 2 (+2)
CryoZenith 2 (+2)
Flintlock 2 (+2)
MDenham 2 (+2)
aftermarketradio 1 (+1)
Flatline 1 (+1)
Rudyard 1 (+1)
The1AndOnlyAGar 1 (+1)
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Karzak, the Unmentionable 5BB
Legendary Creature - Demon (R)
Flying, trample
Players can't search your library for Karzak, the Unmentionable.
Whenever Karzak, the Unmentionable becomes the target of a spell or ability in any zone, it deals 9 damage to that spell or ability's controller.
9/9
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Elspeth, Knighted Priest1WW
Planeswalker (MR)
+1: Put a 0/1 soldier token onto the battlefield with “Sacrifice this creature: Target creature gets protection from the color of your choice until end of turn”.
-2: Put a 0/1 soldier token onto the battlefield that says “Sacrifice this creature: Creatures you control gain indestructible until end of turn”.
-7: You get an emblem that says “Sacrifice a creature: Creatures you control gain indestructible, flying, and lifelink until end of turn”.
3
City Barricade -- 4W
Creature -- Wall (U)
Convoke
Defender
City Barricade can block any number of creatures.
0/12
Flawless Strategy 3GWU
Enchantment (R)
Whenever an opponent casts a spell, you may cast a nonland card from your hand with the same converted mana cost as that spell without paying its mana cost.
The armies of Bant prepare so that every move their enemies could make is anticipated.
Moratorium
Instant (R)
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Cards with the same name as the card countered this way can't be cast this turn.
"I'm sorry friend, The Brotherhood has issued a temporary injunction against such activity."
One for All 2WW
Enchantment (R)
Enchant creature
Enchanted creature has indestructible and "Other creatures you control get +1/+1."
Bloodthirsty Blade 2
Artifact - Equipment (R)
At the beginning of your upkeep, if Bloodthirsty Blade is equipped, you lose 3 life.
Equipped creature gets +2/+0 and gains lifelink.
Equip - Pay 3 life.
Dreamborn Biomancer 2G
Creature - Elf Wizard (U)
Face-down creature spells you cast cost 1 less to cast.
Morph 1U (You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
“We dreamfolk are from a place that you couldn’t comprehend with your waking mind, a world of shifting realities and deceitful half-lie truths.”
1/3
Lava Flume 2RR
Sorcery (R)
Lava Flume deals 5 damage to target creature or player. The damage can't be prevented or dealt to another creature or player.
If Lava Flume is countered, it deals 2 damage to each creature and each player, and each player draws a card.
Flickermancy 2W
Enchantment (R)
Whenever a creature you control enters the battlefield, if you cast it from your hand, you may exile that creature then return it to the battlefield.
Etherium Specter 2B
Artifact Creature - Specter (R)
Spend only mana from nonland sources to play Etherium Specter.
Hexproof, flying
Whenever Etherium Specter deals combat damage to a player, that player reveals his or her hand. Choose a card from it. That player discards that card.
2/2
Memento Mori, if the nineth lion ate the sun.
Scion of Light WW
Creature — Cloudwalker Cleric (R)
Vigilance
If a spell or ability an opponent controls would exile a permanent card from your graveyard, you may put that card onto the battlefield instead.
2/2
Salt Minds UUB
Enchantment (R)
Put a salt counter on Salt Minds: Draw a card. Activate this ability only once each turn and only when you could cast a sorcery.
Your maximum hand size is reduced by one for each salt counter on Salt Minds.
At the beginning of your upkeep, if there are seven or more salt counters on Salt Minds, sacrifice Salt Minds.
Altered Art Cards! | Commissions currently Closed
Briar Trick 1U
Instant (C)
Return target creature and all creatures blocking or blocked by it to their owners' hands.
Not all pursuits are equal. Some involve prey stricken by terror and others are...Less straight forward.
Shush WB
Enchantment (R)
Enchant non-land permanent
When an ability from enchanted permanent is activated or triggered for the first time in a turn, exile enchanted permanent and gain 4 life.
Just look handsome