Cuckoo ClockU
Artifact (U)
At the beginning of your upkeep, put a time counter on Cuckoo Clock.
When Cuckoo Clock has three or more time counters on it, remove them all and put a 2/1 blue Bird creature token with flying onto the battlefield.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
(Meh. I totally just saw how similar Raikou's card is to mine. His was first. Mehhhh)
Vote: RaikouRider, Rudyard
Goblin BlenderRRR
Artifact
, Sacrifice a creature, : Goblin Blender deals X damage to each player, where X is the sacrificed creatures power. It only hurts for a second. Promise.
Cabal Coal-Oven
Artifact BR, Sacrifice a creature: Choose one - Add four mana to your mana pool in any combination of red and/or black mana to your mana pool, put a +1/+1 counter on target creature, or you gain 3 life. These unique huge coal fueled cooking machine are very versatile, especially for those who need something more than just a dinner for two.
Cuckoo ClockU
Artifact (U)
At the beginning of your upkeep, put a time counter on Cuckoo Clock.
When Cuckoo Clock has three or more time counters on it, remove them all and put a 2/1 blue Bird creature token with flying onto the battlefield.
Sylvan Moonglaive3
Artifact - Equipment (R)
Tap equipped creature, Unattach Sylvan Moonglaive: Sylvan Moonglaive deals 2 damage to target creature or player, then it deals 1 damage to another target creature or player.
Equip 3 With their unique bouncing glaive, the Lunar elves seems like they're dancing in the moonlight, bathed in their enemies blood.
At the beginning of your upkeep, put a -1/-1 counter on equipped creature.
Equipped creature gains shadow, lifelink, and deathtouch.
Whenever the equipped creature dies, equip ~ to a creature you control with the lowest toughness.
Equip 3
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
Mask of Phenax1UB
Enchantment Artifact - Equipment {R}
Equipped creature gets can't be blocked.
Whenever equipped creature deals combat damage to a player, that player discards a card and you draw a card.
Equip 3
iiw: Red rare enchantments
Private Mod Note
():
Rollback Post to RevisionRollBack
A mere ten days after the Mending, a young knight of Valeron and a young ranger of Eos made a discovery that would change Alara forever.
Simulacrum Suit3
Artifact - Equipment (R)
Equipped creature gets +1/+1 and has trample.
Whenever equipped creature deals combat damage to a player, put a token onto the battlefield that's a copy of equipped creature.
Equip 3
Sylvan Moonglaive3
Artifact - Equipment (R)
Tap equipped creature, Unattach Sylvan Moonglaive: Sylvan Moonglaive deals 2 damage to target creature or player, then it deals 1 damage to another target creature or player.
Equip 3 With their unique bouncing glaive, the Lunar elves seems like they're dancing in the moonlight, bathed in their enemies blood.
At the beginning of your upkeep, put a -1/-1 counter on equipped creature.
Equipped creature gains shadow, lifelink, and deathtouch.
Whenever the equipped creature dies, equip ~ to a creature you control with the lowest toughness.
Equip 3
Mask of Phenax1UB
Enchantment Artifact - Equipment {R}
Equipped creature gets can't be blocked.
Whenever equipped creature deals combat damage to a player, that player discards a card and you draw a card.
Equip 3
Simulacrum Suit3
Artifact - Equipment (R)
Equipped creature gets +1/+1 and has trample.
Whenever equipped creature deals combat damage to a player, put a token onto the battlefield that's a copy of equipped creature.
Equip 3
Goblin Clown2R
Creature - Goblin
Haste
While you search your library, you may reveal Goblin Clown and pay R. If you do, it deals 2 damage to target creature or player then exile Goblin Clown from your library. It was there, then it wasn't.
2/1
Dustcloak GoblinR
Creature - Goblin {C}
Dustcloak Goblin can't be blocked by creatures with flying. Almost invisible in windy conditions, packs of desert goblins are adept at invading high-ground cities, griffin lookouts unable to detect them. 1/1
iiw: cmc1 noncreatures
Private Mod Note
():
Rollback Post to RevisionRollBack
A mere ten days after the Mending, a young knight of Valeron and a young ranger of Eos made a discovery that would change Alara forever.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
Goblin Clown2R
Creature - Goblin
Haste
While you search your library, you may reveal Goblin Clown and pay R. If you do, it deals 2 damage to target creature or player then exile Goblin Clown from your library. It was there, then it wasn't.
2/1
Dustcloak GoblinR
Creature - Goblin {C}
Dustcloak Goblin can't be blocked by creatures with flying. Almost invisible in windy conditions, packs of desert goblins are adept at invading high-ground cities, griffin lookouts unable to detect them. 1/1
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
Fusion EngineeringUR
Enchantment
At the beginning of your end step, put a fusion counter on Fusion Engineering for each card you draw this turn. UR: Put a fusion counter on Fusion Engineering X, Sacrifice Fusion Engineering: Fusion Engineering deals X damage to each creature and player, then you draw X cards.
Dragon's Spit2R
Sorcery (R)
Dragon's Spit deals 3 damage to target creature or player.
Whenever a creature you control deals combat damage to a player, you may pay RRR. If you do, return Dragon's Spit from your graveyard to your hand.
Pyromaniac's Dream2RR
Creature - Dream (R)
First strike
All spells you cast are red Instant spells named Lightning Bolt with mana cost R and text "Lightning Bolt deals 3 damage to target creature or player."
2/1
Pyromaniac's Dream2RR
Creature - Dream (R)
First strike
All spells you cast are red Instant spells named Lightning Bolt with mana cost R and text "Lightning Bolt deals 3 damage to target creature or player."
2/1
Dragon's Spit2R
Sorcery (R)
Dragon's Spit deals 3 damage to target creature or player.
Whenever a creature you control deals combat damage to a player, you may pay RRR. If you do, return Dragon's Spit from your graveyard to your hand.
Fusion EngineeringUR
Enchantment
At the beginning of your end step, put a fusion counter on Fusion Engineering for each card you draw this turn. UR: Put a fusion counter on Fusion Engineering X, Sacrifice Fusion Engineering: Fusion Engineering deals X damage to each creature and player, then you draw X cards.
Luhetian Mosquitos1B
Creature - Insect
Flying
Whenever Luhetian Mosquitos deals damage to a creature, put a -1/-1 counter on it. That creature can't regenerate this turn.
1/2
Flesh-Bug InfestationB
Sorcery (U)
Distribute any number of -1/-1 counters among creatures you control. Put that many 1/1 black Insect creature tokens onto the battlefield.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
Luhetian Mosquitos1B
Creature - Insect
Flying
Whenever Luhetian Mosquitos deals damage to a creature, put a -1/-1 counter on it. That creature can't regenerate this turn.
1/2
Flesh-Bug InfestationB
Sorcery (U)
Distribute any number of -1/-1 counters among creatures you control. Put that many 1/1 black Insect creature tokens onto the battlefield.
Cuckoo Clock U
Artifact (U)
At the beginning of your upkeep, put a time counter on Cuckoo Clock.
When Cuckoo Clock has three or more time counters on it, remove them all and put a 2/1 blue Bird creature token with flying onto the battlefield.
iiw: cats. dogs.
Light Switch 3
Artifact (U)
All creatures lose shroud and hexproof as long as Light Switch is untapped.
T: All creatures gain shroud until end of turn.
Current Challenge: cmc 3 equipment with equip 3
Week 2 Tally
12 RaikouRider
9 Killjoy
8 Rudyard
7 iphanx
5 bad_hand
2 rivenor
Previous challenge: Artifact home appliance card
Sylvan Moonglaive3
Artifact - Equipment (R)
Tap equipped creature, Unattach Sylvan Moonglaive: Sylvan Moonglaive deals 2 damage to target creature or player, then it deals 1 damage to another target creature or player.
Equip 3
With their unique bouncing glaive, the Lunar elves seems like they're dancing in the moonlight, bathed in their enemies blood.
iiw: Fortification cardssss
Death's Mask 1BB
Artifact-Equipment
At the beginning of your upkeep, put a -1/-1 counter on equipped creature.
Equipped creature gains shadow, lifelink, and deathtouch.
Whenever the equipped creature dies, equip ~ to a creature you control with the lowest toughness.
Equip 3
IWW: a pyromaniac's dream.
Mask of Phenax 1UB
Enchantment Artifact - Equipment {R}
Equipped creature gets can't be blocked.
Whenever equipped creature deals combat damage to a player, that player discards a card and you draw a card.
Equip 3
iiw: Red rare enchantments
Emille, Seven-Sting Dancer Shalin Nariya
Simulacrum Suit 3
Artifact - Equipment (R)
Equipped creature gets +1/+1 and has trample.
Whenever equipped creature deals combat damage to a player, put a token onto the battlefield that's a copy of equipped creature.
Equip 3
next: planeswalkers' pets
Current Challenge: GOBLINS!
Week 2 Tally
12 RaikouRider
11 Killjoy
8 Rudyard
7 iphanx
9 bad_hand
2 rivenor
2 WantonWizard
Previous challenge: cmc 3 equipment with equip 3
Goblin Clown2R
Creature - Goblin
Haste
While you search your library, you may reveal Goblin Clown and pay R. If you do, it deals 2 damage to target creature or player then exile Goblin Clown from your library.
It was there, then it wasn't.
2/1
next: modern / futuristic themed elf cards
Dustcloak Goblin R
Creature - Goblin {C}
Dustcloak Goblin can't be blocked by creatures with flying.
Almost invisible in windy conditions, packs of desert goblins are adept at invading high-ground cities, griffin lookouts unable to detect them.
1/1
iiw: cmc1 noncreatures
Emille, Seven-Sting Dancer Shalin Nariya
Goblin Guinea Pig 1RR
Creature-Goblin Minion
Whenever ~ is the target of a spell or ability that doesn't kill it, you may put a +1/+1 counter on ~.
Wizards call it 'testing'. I call it 'opportunity'.
2/2
IWW: Rogues.
Mogg Ritual R
Sorcery (C)
Add RRR to your mana pool. Spend this mana only to cast Goblin spells.
next: counter spell
Current Challenge:A Pyromaniacs Dream!!!
Week 2 Tally
14 RaikouRider
14 Killjoy
10 Rudyard
9 bad_hand
8 iphanx
2 rivenor
2 WantonWizard
Previous challenge: Goblins
Napalm Cannon RRR
Artifact
Sacrifice a creature, : put X fuel counters on ~, where X is that creatures converted mana cost.
, Remove all fuel counters from ~, : ~ deals X damage to target player, where X is the number of fuel counters removed.
IWW: One or more bugs.
Fusion EngineeringUR
Enchantment
At the beginning of your end step, put a fusion counter on Fusion Engineering for each card you draw this turn.
UR: Put a fusion counter on Fusion Engineering
X, Sacrifice Fusion Engineering: Fusion Engineering deals X damage to each creature and player, then you draw X cards.
iiw: Da Vinci's artwork for a card
Dragon's Spit 2R
Sorcery (R)
Dragon's Spit deals 3 damage to target creature or player.
Whenever a creature you control deals combat damage to a player, you may pay RRR. If you do, return Dragon's Spit from your graveyard to your hand.
if i should win: multiplayer matters
Pyromaniac's Dream 2RR
Creature - Dream (R)
First strike
All spells you cast are red Instant spells named Lightning Bolt with mana cost R and text "Lightning Bolt deals 3 damage to target creature or player."
2/1
next: new counter type
Essence of Searing Flames 1RR
Enchantment {R}
If a red source you control would deal damage, it deals that much damage plus 1 instead.
iiw: red rare enchantments
Emille, Seven-Sting Dancer Shalin Nariya
Week 3, Update 1
Current Challenge: One or more bugs.
Week 3 Tally
3 Killjoy
3 Rudyard
3 iphanx
1 RaikouRider
Previous Challenge: Pyromaniac's Dream
Luhetian Mosquitos1B
Creature - Insect
Flying
Whenever Luhetian Mosquitos deals damage to a creature, put a -1/-1 counter on it. That creature can't regenerate this turn.
1/2
next: Magicize a YuGiOh card
Flesh-Bug Infestation B
Sorcery (U)
Distribute any number of -1/-1 counters among creatures you control. Put that many 1/1 black Insect creature tokens onto the battlefield.
next challenge: traps & quests
Symbiotic Cloak 1GG
Tribal Enchantment-Insect
Enchant creature.
Whenever enchanted creature dies, put X 1/1 green Insect tokens into play under that player's control, where X is enchanted creature's power.
IWW: Someone only his/her mother would love.
Wall of Stings 1BG
Creature - Insect {U}
Defender, flying, deathtouch
If you don't bug them, they won't bug you.
1/4
iiw: cantrips
Emille, Seven-Sting Dancer Shalin Nariya
Current Challenge: Da Vinci's artwork for a card
Week 3 Tally
5 Killjoy
5 Rudyard
5 iphanx
3 RaikouRider
Previous Challenge: One or more bugs