The usual four, but each had to design three cards. Four times three is twelve, and in the finals each judge judges all the cards, so each one of us judges had to judge all twelve cards. I can tell you, having done that myself, that it's not that difficult actually, it's just very very long. It took me three days to get to the final judgment.
That is ridiculous, I'm not sure if this is the first time that a round has required multiple cards, but I think the purpose of the competition is judge based on a single card. Certainly judges shouldn't be expected to suddenly have to judge a dozen cards, while keeping on the rigorous stands of the rubic.
I was curious about that too. Does a creature with lifelink count as healing a player? Or does it need to be more instantaneous? (As in, is my current entry valid?)
Thanks for the clarification. "Anything" that gains life would include a creature with lifelink by my definition, so I should be good to go. If that's a mistake, please correct me.
That is ridiculous, I'm not sure if this is the first time that a round has required multiple cards, but I think the purpose of the competition is judge based on a single card. Certainly judges shouldn't be expected to suddenly have to judge a dozen cards, while keeping on the rigorous stands of the rubic.
I recall round 3 in September where each player had to design two cards: an Eldrazi and a Phyrexian creature. I remember that because it was my first time as a player and I was eliminated that round. That has been the only time I've seen an MCC round asking for multiple cards before January finals. And as I said, more than difficult it was just loooong to do.
EDIT
@admirableadmiral: Sorry to bother you again, but it has been brought to my attention that not only modal cards, but any card with the word "choose" involves a player's choice. Examples: Astral Cornucopia, Adaptive Automaton, Cavern of Souls, Swirl the Mists. I think your original intent is to ask for a modal card, and that cards like those don't count, but I'm asking confirmation for clarity.
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
So, I've been experimenting with different choice-mechanics, would this satisfy the modal challenge?
Choose three different numbers between 1 and 3.
Deal damage equal to the first number to target creature or player.
Tap up to a number equal to the second number of target creatures. They don’t untap during their controller’s next untap step.
Draw cards equal to the third number.
Private Mod Note
():
Rollback Post to RevisionRollBack
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
So, I've been experimenting with different choice-mechanics, would this satisfy the modal challenge?
Choose three different numbers between 1 and 3.
Deal damage equal to the first number to target creature or player.
Tap up to a number equal to the second number of target creatures. They don’t untap during their controller’s next untap step.
Draw cards equal to the third number.
No, the choice must be modal. Modal choices are a defined term in the rules; basically any spell with bullet points is modal.
I made that assumption too. I didn't even realized it wasn't specified until you pointed it out.
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
I feel I was unfairly disqualified. I have expressed my thoughts in the MCC round 1 thread and I would like some clarification.
Since he's both this month's organiser and the judge in question, I think your best bet is to PM Admiral if you have not done so already. He should be able to sort it out.
I suppose for the eldrazi challenge Annihilator is not enough to fulfill the challenge. Does it have to specifically lead to a single permanent sacrificed and does that effect be strictly forced on any players or can it affect all players as well?
Quick Question: May the creatures mentionend in the first subchallenge have additional colors/creature types? Does a red and white Goblin Warrior meet the conditions for the first subchallenge?
As long as your card contains the chosen type and color, any additional colors and types are acceptable.
I'll add another question: does a manland (or any noncreature) that become a white Kor (or any of the other listed colors/subtypes) only after activation pass both subchallenges in the Path of Zendikar? Assume it passes the main challenge. As of now, it would not, because it's not any of those color/subtypes in its "base" state. But if that is right, it would be almost impossible to pass both subchallenges at the same time. It may be an intended difficulty of the round, though.
Also, the point of your examples is that the lands themselves must be used and manipulated as a resource, not their number, right?
Thanks in advance for the clarifications.
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
I'll add another question: does a manland (or any noncreature) that become a white Kor (or any of the other listed colors/subtypes) only after activation pass both subchallenges in the Path of Zendikar? Assume it passes the main challenge. As of now, it would not, because it's not any of those color/subtypes in its "base" state. But if that is right, it would be almost impossible to pass both subchallenges at the same time. It may be an intended difficulty of the round, though.
Also, the point of your examples is that the lands themselves must be used and manipulated as a resource, not their number, right?
Thanks in advance for the clarifications.
Updated the Zendikar challenge to reflect that manlands qualify.
And yes, the point of examples is that your card must somehow utilize the land, not just tally how many of it you have, or check if you control one.
Mul Daya Stronghold
Tribal Enchantment - Elf
Whenever a land you control is put into your graveyard from the battlefield, put a 1/1 green Elf creature token onto the battlefield. It has " : Add to your mana pool."
Technically I think it does (SC1: It's a green Elf. SC2: It has Tribal), but for some reason I feel like it shouldn't. Sorry if this a stupid question.
Edit: Hmmm..Now I'm starting to wonder if this even meets the main challenge. A) Does this count as using lands as a resource? B) Is this producing something other than mana? Sorry if these are all stupid questions. I'd be willing to accept "Just post a different card!" as an answer.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Mul Daya Stronghold
Tribal Enchantment - Elf
Whenever a land you control is put into your graveyard from the battlefield, put a 1/1 green Elf creature token onto the battlefield. It has " : Add to your mana pool."
Technically I think it does (SC1: It's a green Elf. SC2: It has Tribal), but for some reason I feel like it shouldn't. Sorry if this a stupid question.
Edit: Hmmm..Now I'm starting to wonder if this even meets the main challenge. A) Does this count as using lands as a resource? B) Is this producing something other than mana? Sorry if these are all stupid questions. I'd be willing to accept "Just post a different card!" as an answer.
My opinion as judge: if I had to judge this card now, I would say it passes the main challenge: Vastwood Animist is provided as an acceptable example, and the land has a passive role there too (EDIT: it looks like I was wrong), and your card uses the land to do something other than producing mana, that is producing a token which just happens to be able to produce mana. Your card does not use directly the land to produce mana. Subchallenge 1 would be met, because the card is both green and an Elf (even if a Tribal - Elf and not a Creature - Elf). Note that if your card wasn't tribal and was just an enchantment, subchallenge 1 would not have been met, because putting a token that is the requested color and type is not the same thing as being or becoming that color and that type. Subchallenge 2 would be met too, because it's not a creature and it's a tribal.
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Mul Daya Stronghold
Tribal Enchantment - Elf
Whenever a land you control is put into your graveyard from the battlefield, put a 1/1 green Elf creature token onto the battlefield. It has " : Add to your mana pool."
Technically I think it does (SC1: It's a green Elf. SC2: It has Tribal), but for some reason I feel like it shouldn't. Sorry if this a stupid question.
Edit: Hmmm..Now I'm starting to wonder if this even meets the main challenge. A) Does this count as using lands as a resource? B) Is this producing something other than mana? Sorry if these are all stupid questions. I'd be willing to accept "Just post a different card!" as an answer.
The card would not pass the main challenge, but would pass both subchallenges; it does not directly use the lands as a resource, but rather benefits you when other cards do.
(Also, it doesn't produce mana, but rather produces elves; basically, as long as it doesn't have the ability "Add MANA to your mana pool", you're fine)
Another question (maybe I should have asked before I posted my card): Does a double-faced card that transforms from a land to a black and green vampire shaman fulfill both subchallenges?
Shoot! I'm not sure why it took me this long to think of this but.....If a card that benefits from lands leaving the battlefield doesn't count as using lands as a resource, then I would assume that a card that benefits from lands entering the battlefield (landfall) also doesn't count. Hmmmm, I'm going to have to come up with something else pretty quick here.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Dang it! I can't believe I misspelled cannon! I was planning on posting a different card until I realized it didn't actually meet the main challenge. I ended up scrambling to come up with this about 15 minutes before the round closed and, although the card idea was thought of a few days in advance, the flavor text was something I came up with when there was like 5 minutes left in the round.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
I just can't understand it! It makes no sense to me! For example, what if I'm attacking with some creatures of mine and also one of yours I've stolen with Mind Control the turn before and you cast Ætherize in response to my attack? The affected creatures have different owners so there's no such thing as "their owner"!
And what if you have a creature I cast Pacifism on earlier in the game and you cast Armored Ascension (the first aura with a positive effect that comes into my mind) on ever earlier, and one of us casts Orzhov Charm choosing the first mode and targeting that creature? The auras have different owners as well, so who is "their owner" (singular)? And it gets even worse if we're in multiplayer and the creature with those auras on belongs to a third different player!
Maybe the reasoning is there's no way to gain control of other players' lands, but that's not true! There are only three if my search was right (Gilt-Leaf Archdruid, Orcish Squatters, and Wellspring), but it can easily happen that if you have an animated manland, I can gain control of it with the many existing "gain control of target creature" effects, then I get to keep it when the animation effect stops, and then I can return that land together with some other lands of mine to pay for an ability such as that of Pearl Lake Ancient. And here we go: we have again that "their owner" (singular) is not defined, as there are two owners! Things like these can happen! They may not be common, but they are possible!
Alright, I'll take that penalty off as there are examples indeed, but I still just can't understand how a wording like that is possible at all.
Dang it! I can't believe I misspelled cannon! I was planning on posting a different card until I realized it didn't actually meet the main challenge. I ended up scrambling to come up with this about 15 minutes before the round closed and, although the card idea was thought of a few days in advance, the flavor text was something I came up with when there was like 5 minutes left in the round.
So the flavor was actually the one I understood. I'm glad of this because it took me long to understand it, but when I did I just loved it! Don't worry, things like this can happen, especially when you're in a rush!
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
That is ridiculous, I'm not sure if this is the first time that a round has required multiple cards, but I think the purpose of the competition is judge based on a single card. Certainly judges shouldn't be expected to suddenly have to judge a dozen cards, while keeping on the rigorous stands of the rubic.
Thanks for the clarification. "Anything" that gains life would include a creature with lifelink by my definition, so I should be good to go. If that's a mistake, please correct me.
I recall round 3 in September where each player had to design two cards: an Eldrazi and a Phyrexian creature. I remember that because it was my first time as a player and I was eliminated that round. That has been the only time I've seen an MCC round asking for multiple cards before January finals. And as I said, more than difficult it was just loooong to do.
EDIT
@admirableadmiral: Sorry to bother you again, but it has been brought to my attention that not only modal cards, but any card with the word "choose" involves a player's choice. Examples: Astral Cornucopia, Adaptive Automaton, Cavern of Souls, Swirl the Mists. I think your original intent is to ask for a modal card, and that cards like those don't count, but I'm asking confirmation for clarity.
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Choose three different numbers between 1 and 3.
Deal damage equal to the first number to target creature or player.
Tap up to a number equal to the second number of target creatures. They don’t untap during their controller’s next untap step.
Draw cards equal to the third number.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
No, the choice must be modal. Modal choices are a defined term in the rules; basically any spell with bullet points is modal.
http://www.mtgsalvation.com/forums/creativity/custom-card-creation/custom-card-contests-and-games/589278-mcc-february-round-1?comment=31
Done. As always, no complaints and it's not final until after the deadline.
I made that assumption too. I didn't even realized it wasn't specified until you pointed it out.
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
I misread this as "Your choice of path each week is dependent of your other choices."
Since he's both this month's organiser and the judge in question, I think your best bet is to PM Admiral if you have not done so already. He should be able to sort it out.
Annihilator would qualify.
I've judged your entry and added you to round 2.
As long as your card contains the chosen type and color, any additional colors and types are acceptable.
Also, the point of your examples is that the lands themselves must be used and manipulated as a resource, not their number, right?
Thanks in advance for the clarifications.
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Updated the Zendikar challenge to reflect that manlands qualify.
And yes, the point of examples is that your card must somehow utilize the land, not just tally how many of it you have, or check if you control one.
Tribal Enchantment - Elf
Whenever a land you control is put into your graveyard from the battlefield, put a 1/1 green Elf creature token onto the battlefield. It has " : Add to your mana pool."
Technically I think it does (SC1: It's a green Elf. SC2: It has Tribal), but for some reason I feel like it shouldn't. Sorry if this a stupid question.
Edit: Hmmm..Now I'm starting to wonder if this even meets the main challenge. A) Does this count as using lands as a resource? B) Is this producing something other than mana? Sorry if these are all stupid questions. I'd be willing to accept "Just post a different card!" as an answer.
My opinion as judge: if I had to judge this card now,
I would say it passes the main challenge: Vastwood Animist is provided as an acceptable example, and the land has a passive role there too(EDIT: it looks like I was wrong), and your card uses the land to do something other than producing mana, that is producing a token which just happens to be able to produce mana. Your card does not use directly the land to produce mana. Subchallenge 1 would be met, because the card is both green and an Elf (even if a Tribal - Elf and not a Creature - Elf). Note that if your card wasn't tribal and was just an enchantment, subchallenge 1 would not have been met, because putting a token that is the requested color and type is not the same thing as being or becoming that color and that type. Subchallenge 2 would be met too, because it's not a creature and it's a tribal.MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
The card would not pass the main challenge, but would pass both subchallenges; it does not directly use the lands as a resource, but rather benefits you when other cards do.
(Also, it doesn't produce mana, but rather produces elves; basically, as long as it doesn't have the ability "Add MANA to your mana pool", you're fine)
Yes.
Hand, not hands. I understand that it doesn't exactly make sense, so much so that I wasn't sure myself and checked it before I finalized my card.
GWU Bant Manifest - The Future Is Here. Or it will be at the end of turn. GWU
And also more recently Khalni Gem, Orzhov Charm, Ætherize, and most surprisingly, as it's in the block we're in right now, even Pearl Lake Ancient!
I just can't understand it! It makes no sense to me! For example, what if I'm attacking with some creatures of mine and also one of yours I've stolen with Mind Control the turn before and you cast Ætherize in response to my attack? The affected creatures have different owners so there's no such thing as "their owner"!
And what if you have a creature I cast Pacifism on earlier in the game and you cast Armored Ascension (the first aura with a positive effect that comes into my mind) on ever earlier, and one of us casts Orzhov Charm choosing the first mode and targeting that creature? The auras have different owners as well, so who is "their owner" (singular)? And it gets even worse if we're in multiplayer and the creature with those auras on belongs to a third different player!
Maybe the reasoning is there's no way to gain control of other players' lands, but that's not true! There are only three if my search was right (Gilt-Leaf Archdruid, Orcish Squatters, and Wellspring), but it can easily happen that if you have an animated manland, I can gain control of it with the many existing "gain control of target creature" effects, then I get to keep it when the animation effect stops, and then I can return that land together with some other lands of mine to pay for an ability such as that of Pearl Lake Ancient. And here we go: we have again that "their owner" (singular) is not defined, as there are two owners! Things like these can happen! They may not be common, but they are possible!
Alright, I'll take that penalty off as there are examples indeed, but I still just can't understand how a wording like that is possible at all.
So the flavor was actually the one I understood. I'm glad of this because it took me long to understand it, but when I did I just loved it! Don't worry, things like this can happen, especially when you're in a rush!
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Done. This was hard to judge.
Get them here