Sneaky Bogglehead1
Creature - Cat Rogue (R)
Flash
If Sneaky Bogglehead would enter the battlefield, you may return an attacking creature you control. If you do, Sneaky Bogglehead enters the battlefield tapped and attacking.
, Pay 1 life: Return Sneaky Bogglehead to its owner hand.
3/1
i copied Mox Diamond oracle for the effect
iiw: nonblack nonwhite reanimation effect..
Some serious wording issues here: Return a creature to your hand? And what happens if you don't return a creature? Does the kitty go to the graveyard like Mox Diamond? That said, I like the idea here. It just needs more polish
Nothing happens when you dont mention anything.. It will enter the battlefield untapped as if nothing happened.. And returning a creature without targeting is a common effect too actually..
Catheous Duo2BR
Creature - Cat Rogue[R]
Deathtouch
When Catheous Duo attacks, create a 2/2 blue and black Cat Rogue creature token with deathtouch that's tapped and attacking. Sacrifice the token at end of combat. RR: Creatures you control get +1/+0 and has first strike until end of turn. Always beware whenever you see these rogues. They're always never alone.
2/2 IIW: Samurai-Related
I think this is trying to do a bit too much. I don't know why the token is blue.
I was editing and I forgot to change the color of the Cat Rogue to black and red. This is what happens when you kinda forgot to check every detail
Sneaky Bogglehead1
Creature - Cat Rogue (R)
Flash
If Sneaky Bogglehead would enter the battlefield, you may return an attacking creature you control. If you do, Sneaky Bogglehead enters the battlefield tapped and attacking.
, Pay 1 life: Return Sneaky Bogglehead to its owner hand.
3/1
i copied Mox Diamond oracle for the effect
iiw: nonblack nonwhite reanimation effect..
Some serious wording issues here: Return a creature to your hand? And what happens if you don't return a creature? Does the kitty go to the graveyard like Mox Diamond? That said, I like the idea here. It just needs more polish
Nothing happens when you dont mention anything.. It will enter the battlefield untapped as if nothing happened.. And returning a creature without targeting is a common effect too actually..
I think the wording you wanted was:
As Sneaky Bogglehead enters the battlefield, you may return an attacking creature you control to your hand. If you do, Sneaky Bogglehead enters the battlefield tapped and attacking.
That way you don't need a "if you don't." The use of "would" in particular makes it sounds like a replacement effect, which necessitates an "if you don't."
Catheous Duo2BR
Creature - Cat Rogue[R]
Deathtouch
When Catheous Duo attacks, create a 2/2 blue and black Cat Rogue creature token with deathtouch that's tapped and attacking. Sacrifice the token at end of combat. RR: Creatures you control get +1/+0 and has first strike until end of turn. Always beware whenever you see these rogues. They're always never alone.
2/2 IIW: Samurai-Related
I think this is trying to do a bit too much. I don't know why the token is blue.
I was editing and I forgot to change the color of the Cat Rogue to black and red. This is what happens when you kinda forgot to check every detail
Ohh, that makes sense. I overthought it.
Private Mod Note
():
Rollback Post to RevisionRollBack
"You live and learn. At any rate, you live." -Douglas Adams
Skulk
Whenever Hairless Rats deals combat damage to a player, you may discard a card: If you do, create a token that's a copy of Hairless Rats on the battlefield. "Not good at carrying diseases, but slippery when wet. And here it's always wet."
1/1
Thavarein Navigator2
Artifact - Vehicle[R]
Skulk
Whenever Thavarein Navigator attacks, scry 2.
Whenever Thavarein Navigator deals combat damage to a player, you may draw a card.
Crew 2 Navigating through these torrential waters is never a good thing without a spotter by your side. Preferably someone who knows the rain well.
1/3
Shelter From the Rain2WG
Enchantment (U)
Permanents you control have protection from blue.
At the beginning of your upkeep, untap all permanents you control. In the constant downpour, a roof overhead is to be treasured.
So many cards in MtG that tap stuff (and often don't let them untap as normal) are blue and have to do with rain or floods. This card developed from that.
Sodden Clod4RR
Creature - Elemental (U)
Downpour (When this creature enters the battlefield, any number of target creatures each gets -1/-0 until end of turn.)
Whenever a creature's power changes, Sodden Clod deals 1 damage to that creature's controller. The Petrichori are the muddy earth elementals of Flovash, slippery and cantankerous.
4/2
Seattle Elemental3UU
Creature - Elemental (R)
Whenever a player taps a land for mana, that player adds U to his or her mana pool. UUUUUU: Draw two cards. Any player may activate this ability, but only as a sorcery once per turn. Water, water everywhere
4/4
IIW: Make a card in frontier go infinite (also link the card(s) it combos with)
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Sewers of Givrael
Land (U) T: Add C to your mana pool.
Whenever one or more cards would be put into a graveyard from anywhere, exile those cards under Sewers of Givrael instead. At the beginning of your end step, return all cards exiled with Sewers of Givrael to their owners' graveyards. "It all flows out eventually."
Whipping Willows
Creature — Treefolk Warrior (U)
Defender, reach
Whipping Willows can block any number of additional creatures with flying each combat. The Treefolk that lived in the lush wetlands of Agaria often grew to incredible heights. 1/4
IIW: Vegas baby, Vegas!
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
forestsguy: gross
ryuumi: this feels very power to me
mirrislegend: always use protection
voidy: lol
necarg: sounds like home
mergatroid: this is complex
flatline: it took me a second to realize this was in the challenge
winner
necarg
next
Make a card in frontier go infinite (also link the card(s) it combos with)
Edit: This is a difficult challenge. My first few designs didn't work
Enraged Dimetrodon2GG
Creature- lizard Beast (R) 1G: Enraged Dimetrodon gains trample until end of turn.
Whenever Enraged Dimetrodon is dealt 3 or more damage, it gets +X/+X where X is the amount of damage dealt to it this turn. Untap it.
3/4
Gets infinite power/toughness with Burning Anger. Trample for 1G. It's not cheap, and it's easy to disrupt, but it works.
This was a harder challenge than usual, as it required a little actual research.
Enraged Dimetrodon2GG
Creature- Lizard Beast (U)
When Enraged Dimetrodon is dealt 3 or more damage, it gets +3/+3 and trample until end of turn. Untap it.
3/3
Infinite power/toughness plus trample with Burning Anger. It's not cheap, and it's easy to disrupt, but it works.
IIW: Legendary auras
Sorry, but that doesn't work. The creature dies before its trigger resolves because of state-based effects.
You're like 3 redesigns behind. Actually, it's almost back to the original, but it went through some radically different forms. I realized that problem immediately, and I've been redesigning ever since. I was overzealous, I'll admit. If it still doesn't work, let me know, but I think it does.
You're like 3 redesigns behind. Actually, it's almost back to the original, but it went through some radically different forms. I realized that problem immediately, and I've been redesigning ever since. I was overzealous, I'll admit. If it still doesn't work, let me know, but I think it does.
Morian Fire Shaman4RR
Creature - Human Shaman (U) T: Add RRR to your mana pool. IF Morian Fire Shaman is enchanted, add RRRRRRR to your mana pool instead.
2/5
Whenever a nontoken creature you controlled is exiled, create a token that's a copy of the exiled card. It also has "Whenever this creature leaves the battlefield, return target card from exile into the battlefield."
Rallier of the Meek
Creature — Human Warrior (R)
At the beginning of your upkeep, you get (an energy counter).
Pay any amount of , : Put a creature card with converted mana cost X or less from your hand onto the battlefield, where X is equal to the number of energy counters paid this way. Revolt — Whenever a permanent you control leaves the battlefield, you may untap Rallier of the Meek.
2/3
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
I just searched for a random card, and Gatherer chose Brain in a Jar for me.
Intuitive GlimpseU
Sorcery {U}
Scry 1, then draw a card.
Whenever you scry, if Intuitive Glimpse is in your graveyard, you may pay U. If you do, return it to your hand. "If you cheat, don't let them catch you. But as long as they don't catch you, keep cheating." -Dack Fayden
Nothing happens when you dont mention anything.. It will enter the battlefield untapped as if nothing happened.. And returning a creature without targeting is a common effect too actually..
I was editing and I forgot to change the color of the Cat Rogue to black and red. This is what happens when you kinda forgot to check every detail
I think the wording you wanted was:
As Sneaky Bogglehead enters the battlefield, you may return an attacking creature you control to your hand. If you do, Sneaky Bogglehead enters the battlefield tapped and attacking.
That way you don't need a "if you don't." The use of "would" in particular makes it sounds like a replacement effect, which necessitates an "if you don't."
Ohh, that makes sense. I overthought it.
Creature - Rat (C)
Skulk
Whenever Hairless Rats deals combat damage to a player, you may discard a card: If you do, create a token that's a copy of Hairless Rats on the battlefield.
"Not good at carrying diseases, but slippery when wet. And here it's always wet."
1/1
IIW:
Boats Boats Boats
Artifact - Vehicle[R]
Skulk
Whenever Thavarein Navigator attacks, scry 2.
Whenever Thavarein Navigator deals combat damage to a player, you may draw a card.
Crew 2
Navigating through these torrential waters is never a good thing without a spotter by your side. Preferably someone who knows the rain well.
1/3
IIW: The president of your country as a card
Enchantment (U)
Permanents you control have protection from blue.
At the beginning of your upkeep, untap all permanents you control.
In the constant downpour, a roof overhead is to be treasured.
So many cards in MtG that tap stuff (and often don't let them untap as normal) are blue and have to do with rain or floods. This card developed from that.
IIW: Convoke in blue
Legacy: Strawberry Shortcake, Aggro Loam, DnT+b
Modern: Devoted Karn
Vintage: Survival
Creature - Elemental (U)
Downpour (When this creature enters the battlefield, any number of target creatures each gets -1/-0 until end of turn.)
Whenever a creature's power changes, Sodden Clod deals 1 damage to that creature's controller.
The Petrichori are the muddy earth elementals of Flovash, slippery and cantankerous.
4/2
Next: A plane constantly rocked by earthquakes.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Elemental (R)
Whenever a player taps a land for mana, that player adds U to his or her mana pool.
UUUUUU: Draw two cards. Any player may activate this ability, but only as a sorcery once per turn.
Water, water everywhere
4/4
IIW: Make a card in frontier go infinite (also link the card(s) it combos with)
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Land (U)
T: Add C to your mana pool.
Whenever one or more cards would be put into a graveyard from anywhere, exile those cards under Sewers of Givrael instead. At the beginning of your end step, return all cards exiled with Sewers of Givrael to their owners' graveyards.
"It all flows out eventually."
IIW: Legendary one-drops.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Uh, yeah, it's supposed to be. If it looted it would probably be too strong.
I think getting to mini-brainstorm every turn lets you make a ton of decisions and is a highly skill testing effect.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
That doesn't make it fun. But now we're getting into what amounts to just a personal difference of opinion.
Edit: WILLOWS YOU WON
Maybe that'll help.
Whipping Willows
Creature — Treefolk Warrior (U)
Defender, reach
Whipping Willows can block any number of additional creatures with flying each combat.
The Treefolk that lived in the lush wetlands of Agaria often grew to incredible heights.
1/4
IIW: Vegas baby, Vegas!
forestsguy: gross
ryuumi: this feels very power to me
mirrislegend: always use protection
voidy: lol
necarg: sounds like home
mergatroid: this is complex
flatline: it took me a second to realize this was in the challenge
winner
necarg
next
Make a card in frontier go infinite (also link the card(s) it combos with)
Enraged Dimetrodon 2GG
Creature- lizard Beast (R)
1G: Enraged Dimetrodon gains trample until end of turn.
Whenever Enraged Dimetrodon is dealt 3 or more damage, it gets +X/+X where X is the amount of damage dealt to it this turn. Untap it.
3/4
Gets infinite power/toughness with Burning Anger. Trample for 1G. It's not cheap, and it's easy to disrupt, but it works.
IIW: Legendary Auras
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Sorry, but that doesn't work. The creature dies before its trigger resolves because of state-based effects.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Its current design works!
Creature - Human Shaman (U)
T: Add RRR to your mana pool. IF Morian Fire Shaman is enchanted, add RRRRRRR to your mana pool instead.
2/5
combo with SInging Bell Strike for infinite mana..
iiW: nonblack nonwhite reanimation effect.
Enchantment
Whenever a nontoken creature you controlled is exiled, create a token that's a copy of the exiled card. It also has "Whenever this creature leaves the battlefield, return target card from exile into the battlefield."
I think your time is not yet up.
- Mai-Lyn
Combo with Mangara of Corondor and infinite exiles.
IIW: The current president of your country as a card
Man, this card is hard to build.
Rallier of the Meek
Creature — Human Warrior (R)
At the beginning of your upkeep, you get (an energy counter).
Pay any amount of , : Put a creature card with converted mana cost X or less from your hand onto the battlefield, where X is equal to the number of energy counters paid this way.
Revolt — Whenever a permanent you control leaves the battlefield, you may untap Rallier of the Meek.
2/3
IIW: Vegas baby, Vegas!
Intuitive Glimpse U
Sorcery {U}
Scry 1, then draw a card.
Whenever you scry, if Intuitive Glimpse is in your graveyard, you may pay U. If you do, return it to your hand.
"If you cheat, don't let them catch you. But as long as they don't catch you, keep cheating." -Dack Fayden
IIW: A card inspired by a ranch/cattle station
–Also, necarg, it is time for judgment.