Yes, and I still resist it. There may be people with fetishes for elves, but that doesn't suddenly turn half-elves into "that thing for silly people who glue extensions to their ears to get aroused." What I really dislike about by this whole debacle is that AxE is a perfectly plausible development, but if the story were to go in there, suddenly the writers would be furries, and anyone who would ship two perfectly sensible characters would absolutely be a furry.* And really, I've assumed the link furry = bad?? It was the tone of thread before I came in!
*: I don't read the magic novels. I recommend Perdido Street Station for a very interesting example of human / humanoid relationships.
I would be upset if AxE were to end up official, but only because I don't think the pairing makes sense. Elspeth is unstable, Ajani was unstable. It's a mentoring relationship.
Koth x Venser is the real gentleman's pairing anyway.
Mentor's SacrificeGW
Instant (U)
Choose two target permanents you control that share a type. You may remove any number of counters from one of the chosen permanents. If you do, for each counter removed, place a counter of that type on the other chosen permanent.
It seems to me that you're just resisting Ajani being labelled a "furry" character because you've assumed the link between "furry" and "bad". That doesn't change the simple fact that Ajani is a big anthro kitty.
tl;dr: AxE is a furry pairing, but that isn't a bad thing.
What I really dislike about by this whole debacle is that AxE is a perfectly plausible development, but if the story were to go in there, suddenly the writers would be furries, and anyone who would ship two perfectly sensible characters would absolutely be a furry.* And really, I've assumed the link furry = bad?? It was the tone of thread before I came in!
But also this.
Death's Disappointment1WW
Enchantment (R)
If a creature or planeswalker would die, its owner shuffles it into his or her library instead. "All I wanted was some new friends... No, not now Athreos!"
-Erebos, God of the Dead
IIW: board games.
Private Mod Note
():
Rollback Post to RevisionRollBack
"In the beginning, MTG Salvation switched to a new forum format.
This has made a lot of people very angry and been widely regarded as a bad move."
It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
Fursuit2
Artifact — Equipment [U]
Equipped creatures gets +1/+1 for each Bear, Cat, Dog, and Fox you control. "Just post one .gif. What could possibly go wrong?"
—SelesnyaNewLife
IIW: What kind of creature wants to be equipped by Fursuit?
Panosls: Mourn the Dead is clunky from beginning to end. I'm sure there's a more elegant way to convey the same tone without rendering the card wordy and unplayable. Elspeth Vengeant is extremely swingy due to her first ability (the words "up to" are needed). Pretty unbeatable in most Limited formats.
avatarz: Smother the Spark has a confusing name. You'd think that it could only interact with planeswalkers (or possibly players), considering nonplaneswalker permanents don't have sparks. I'm also not a fan of effective land destruction in blue for three mana. The other card that does something like this leaves behind a 3/3 Beast token.
Ink-Treader: Confidence is a bit boring. It feels like an Ordeal without the pizzazz. And that flavor text is overly blunt; there's no mystery or sense of subtle foreshadowing.
Am Shegar: Parting of the Ways is a great top-down card...with one major flaw. The card is so narrow as to be almost useless. Otherwise, fantastic job.
SNL: Quest for Godhood is weird to say the least. As the only card AFAIK that encourages an enchantment & planeswalker deck, it feels distinctly out of place. Also, cards like this tend to grant the ability (indestructible, hexproof, etc.) to other permanents rather than all permanents. (Darksteel Forge is a bit of an anomaly but that doesn't affect all permanents.)
iphanx: Rise of Diety [sp] has all sorts of rules issues associated with it. Imagine enchanting either Gideon and trying to figure out what is going on as the board state changes. No thanks.
Am Shegar II: Planeswalker's Legacy is cute but also overly narrow.
admadm: Phyrexia's End is a bit obvious. There must be a less "feel-bad" way to execute that concept.
Chemtrails: Solemn Pairing is solid Limited filler, if durdly (as acknowledged). I very much like the concept conveyed by the art description and feel like you did a great job telling a mini-story.
JuanCu: Yeah I was the judge last time. Oops!
Stapler: Sudden Departure is cute. I like flicker effects and I like that you can control when the creatures return. I would prefer the template/reminder text "(Exile them until you cast a creature spell.)"
SNL II: Escape from Nyx is the horrifically oppressive lovechild between Sudden Disappearance and Extinguish All Hope. Sweet Heliod I hope that card never gets printed.
Cythare: Mentor's Sacrifice is clunky but still blunt. A powerful line of flavor text could have justified the card, but as is I have nothing nice to say about it.
scarbo: Only God Forgives strikes me as the kind of card name that wouldn't be printed for the same reason we no longer see Wrath of God. The card itself is pretty boring, too.
MOON-E: Death's Disappointment is cute but seems like it would result in an excessive amount of shuffling. I don't like the templating of the card because the flavor of planeswalkers going to the graveyard that they are leaving the battlefield due to a lack of loyalty to you (the planeswalker who summoned them), not because they are actually dying. That flavor text is patently ridiculous.
I should have known who would win this as soon as I made it a flavor-based challenge.
Winner: Chemtrails
Next: Cards with art descriptions.
Exterminate3WBR Description: We see a warrior decorated in white armor with black and red trimmings smashing a dark lich with his weapon. White lightning emanates from the weapon, electrocuting the lich and filling up much of the art, with the end tail of the lightning fading into black and red. The lightning fills the air, seemingly slicing it in half.
The focus: The weapon
The mood: YOU JUST GOT PWN3D SON
Sorcery [M]
Target creature you control deals damage equal to its power to target player and each creature that player controls. "I could obliterate you, your entire family, and everyone you've ever known and still not enough blood shall have been shed to quench my thirst."
—Tegrax, Avenger of Oros
Description: An elderly, wild-looking man in the middle of a small clearing wields a pair of gardening shears offensively at the shadowy outline of a vampire lurking in the foreground of the dark jungle. Unbeknownst to the man, however, a dangerous-looking plant is stealthily wrapping its tendrils around his ankles, its leering maw peeking through the foliage behind him.
Focus: The man in peril.
Mood: There's no getting out of this alive.
Diligent Gardener1G Creature - Human Druid (R)
You may have Diligent Gardener enter the battlefield tapped as a copy of any land on the battlefield. Gardeners on Zendikar always feed the plants that they tend to, regardless of how skilled they are.
2/2
IIW: Make a mechanic, then make a card that DOESN'T have that mechanic, but works well with cards that do.
Art: A crowd of confused and startled soldiers stare above, dropping their weapons and fleeing. Giant winged shadow looms over them, but the viewer can't see the source of it.
Focus: Soldier's faces, "shot" from above
Mood: Panic, confusion, "we didn't sign up for this"
Escalation of ConflictWRG Instant(R)
Each player may put a creature card from their hand onto the battlefield if its converted mana cost is equal or lower than the number of creatures that player controls.
IIW: Symmetrical effects // cards by famous people
Private Mod Note
():
Rollback Post to RevisionRollBack
Wizards can start putting booster packs inside dog poo and dog owners will still complain.
-A Golem with shining inhuman eyes is looking towards us through a human eye (that he is holding to one of his own.) A careful inspection of the scene reveals hints of where the eye came from.
Seeker of Emotion3
Artifact Creature - Golem (R)
Seeker of Emotion has all activated abilities of Humans you control.
When you activate an ability from Seeker of Emotion, sacrifice a Human. If you do, put a +1/+1 counter on Seeker of Emotion and draw a card.
2/2
Description: Tibalt sitting at a dining room table set for 5 people. The table is located in a small cottage - maybe you can see thatching on the roof or the door to the cottage is visible to convey that it is a small family home. Any other chairs visible have people sitting in them, but it is clear that they are deceased. Chairs facing away from the viewer may have a hand dangling to the side dripping with blood, and other chairs facing the viewer may show a person with a head lolling to the side or rolled back against the chair, facing up. Tibalt is holding a knife and fork and has a devilish grin on his face.
Focus: Tibalt, who is about to enjoy a tasty meal!
Mood: Grim - this family wasn't expecting this guest when they set an extra place at the table.
Bloodletter's Feast3BR
Enchantment (U)
Whenever a creature you don't control dies, Bloodletter's Feast deals 2 damage to that creature's controller unless he or she discards a card. "Pain may be its own reward, but sometimes a little extra effort can yield even more exciting results."
-Tibalt
Action: A Vulshok blacksmith is pouring the contents of a cauldron into a sword mold. The red-hot liquid metal is flowing quickly and beginning to form into the shapes of two swords. Perhaps there is a cooling rack where other weapons or armor may be seen.
Focus: The red-hot swords.
Mood: Powerful, beautiful, lethal.
Reforge3R
Sorcery {R}
Destroy target artifact. Put two Equipment artifact tokens named Greatsword onto the battlefield. They have "Equipped creature gets +3/+0." and "Equip 3." There are few blacksmiths with the ability to reforge darksteel, and none who can create it.
Art: An entire gallery of statues can be seen in ruins. Even so, there seems to a deliberate pattern to the rubble. Perhaps the arms and/or heada all point towards the same area, or the rubble has a distinct form.
Focus: The rubble.
Mood: Grim and glorious
Art in DestructionBR
Enchantment (R) 1: Target permanent can't be regenerated this turn.
Whenever a permanent is destroyed, you gain 3 life. "I met a most curious artist today. I believe he said he name was Tibalt. He showed me a side of art I'd never considered before... with good reason."
-Adel, master painter
Art: [i]A childlike humanoid figure made of dim, green light stands in an unfinished archway of white marble. In one hand it holds a tiny egg. Above the other hand a small bird flutters. All around the archway there are vines and other plants, all of which seem to be in various stages of sprouting, beginning to spread across the stonework, and being about to bloom. It is uncertain whether the figure is facing forward or away, as it has no facial features.
Focus: [i]The childlike figure.[/i]
Mood: [i]Wondrous and focused. Almost a happy scene yet also almost terrifying.[/i]
Spirit of BeginningsGW
Enchantment Creature - Spirit R XG, Sacrifice Spirit of Beginnings: Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. XW, Sacrifice Spirit of Beginnings: Put target creature into it's owner's library just beneath the top X cards of that library.
2/3
IIW: Cards with mana costs including more than one X.
Reap1B Descrition: We see two creatures being dragged into the earth by black tendrils. The backdrop is dark, with the scene a muddy patch in the Undercity. Both creatures are obviously squealing in pain and in fear.
The focus: the creatures
The mood: A grim fate is certain.
Sorcery [U]
Each player sacrifices a creature.
//FUSE// Sow1G Description: We see two saprolings blooming from the corpses of the two creatures seen in Reap. Each one is surrounded by green tendrils of life energy that are counterparts to the dark tendrils seen in Reap.
The focus: the saprolings
The mood: Life sprouts from death.
Sorcery [U]
Put a 1/1 green Saproling creature token onto the battlefield for each creature that died this turn.
Location: Underneath a desk at Vizkopa.
Action: a teller and a client (mostly out of frame) are shaking hands after finishing a transaction. Below them, a small thrull with an even smaller broom sweeps a few dropped coins into an already bulging sack.
Focus: the thrull
Mood: an innocuous theft
Vizkopa Janitor2WB
Creature - Thrull (R)
Lifelink
At the beginning of each end step, if you gained life this turn, gain 1 life. If an opponent lost life this turn, gain 1 life. Each day, the Orzhov make a small fortune in dropped coins swept off the floors of Vizkopa.
1/4
IIW: board games
Private Mod Note
():
Rollback Post to RevisionRollBack
"In the beginning, MTG Salvation switched to a new forum format.
This has made a lot of people very angry and been widely regarded as a bad move."
It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
Location: Unknown temple ruins, abandoned for centuries long
Object: Weird looking 5 inch - brass ball shaped puzzle, there's magic inside the puzzle for anyone who manages to open it up. From the outside you can see it glowing, you can feel something is magical in there. The object is sitting on top of the altar-like structure. The area touched by its glow, grow vines with slight flower.
Mood: The ball give life to the dead surrounding
Selfarian Vessel1
Artifact [U] 1, Sacrifice Selfarian Vessel: Untap up to two target lands. Selfarian learnt to store warm spring breeze for their coldest winter.
Arbys
This is boring and too colour intensive. Make it monored and call it BREATH OF THE DRAGON or something. Flavour: 1/5 Mechanics: 3/5
Stapler
I don't understand the art description. The whole deal with the vampire has no connection to the card's mechanics. The card itself is very cute. Flavour: 2/5 Mechanics: 5/5
Am Shegar
Niche and very powerful. I like this card a lot. The art description doesn't work for me, though. It feels like it should belong on removal, or a weird Falter. Flavour: 1/5 Mechanics: 4/5
avatarz
The art and mechanics align beautifully, but enchantments - and especially auras - should not tap. Change it to something else and I'm there. Flavour: 5/5 Mechanics: 3/5
JuanCu
The art is interesting and has at least a small tie to the card's mechanics. The card itself is templated poorly, and the first ability is one I'd rather not exist, period. Find another way to make the concept work. Flavour: 4/5 Mechanics: 2/5
Cythare
You know how I like that! The art description is great, the mechanics are great, but they probably don't belong on the same card. Either way, I love how this plays. Excellent. Flavour: 4/5 Mechanics: 5/5
SNL
At every point, this is outclassed. Why does three life only hit one player? The art description is nice, though it needs flavour text to drive it home. Flavour: 3/5 Mechanics: 3/5
AsianInvasion
It's cute. I don't much care for equipment tokens, but as a one-off it should be fine. I find it amusing that your darksteel swords are not indestructible. Flavour: 3/5 Mechanics: 4/5
Ink-Treader
There's nothing red about this, and not a lot black, either. Can this just count creatures dying? The flavour doesn't connect with the mechanics. The Tibalt namedrop is cute, but the art description reminded me of Vraska above anything. Flavour: 2/5 Mechanics: 2/5
Rith
You missed a good opportunity for hyrbid mana. The mechanics are too literal for me. I get what it's doing, but the mirror doesn't feel natural. Rebirth isn't conceptualised at tucking in Magic. It might be cute if the white side reanimated creatures! Flavour: 3/5 Mechanics: 3/5
Arbie Fully Loaded
I'm glad you already entered so I don't have to read all those words. (But I read them anyway and this is much better than your first.) Flavour: 0/5 Mechanics: 0/5
MOON-E
There is nothing cuter than Orzhov thrulls. I love the concept. Can this just have extort and increase all lifegain/loss by 1? As it is, such a durdly effect doesn't seem rare. Flavour: 5/5 Mechanics: 2/5
iphanx
Cute card! The flavour is nice, but makes it seem way more special than it really is. The card doesn't feel like an ancient and powerful puzzle, it feels like something a Selfarian would use to clear leaves from their lawn. Flavour: 4/5 Mechanics: 4/5
*: I don't read the magic novels. I recommend Perdido Street Station for a very interesting example of human / humanoid relationships.
Koth x Venser is the real gentleman's pairing anyway.
Mentor's Sacrifice GW
Instant (U)
Choose two target permanents you control that share a type. You may remove any number of counters from one of the chosen permanents. If you do, for each counter removed, place a counter of that type on the other chosen permanent.
IIW: Gentleman's pairings
Draft my cube! (630 cards)
Enchantment (R)
3WW: Destroy target attacking creature.
IIW: put it on a stick
But also this.
Death's Disappointment 1WW
Enchantment (R)
If a creature or planeswalker would die, its owner shuffles it into his or her library instead.
"All I wanted was some new friends... No, not now Athreos!"
-Erebos, God of the Dead
IIW: board games.
This has made a lot of people very angry and been widely regarded as a bad move."
Comic Book Set
Archester: Frontier of Steam (A steampunk set!)
A Good Place to Start Designing
Artifact — Equipment [U]
Equipped creatures gets +1/+1 for each Bear, Cat, Dog, and Fox you control.
"Just post one .gif. What could possibly go wrong?"
—SelesnyaNewLife
IIW: What kind of creature wants to be equipped by Fursuit?
avatarz: Smother the Spark has a confusing name. You'd think that it could only interact with planeswalkers (or possibly players), considering nonplaneswalker permanents don't have sparks. I'm also not a fan of effective land destruction in blue for three mana. The other card that does something like this leaves behind a 3/3 Beast token.
Ink-Treader: Confidence is a bit boring. It feels like an Ordeal without the pizzazz. And that flavor text is overly blunt; there's no mystery or sense of subtle foreshadowing.
Am Shegar: Parting of the Ways is a great top-down card...with one major flaw. The card is so narrow as to be almost useless. Otherwise, fantastic job.
SNL: Quest for Godhood is weird to say the least. As the only card AFAIK that encourages an enchantment & planeswalker deck, it feels distinctly out of place. Also, cards like this tend to grant the ability (indestructible, hexproof, etc.) to other permanents rather than all permanents. (Darksteel Forge is a bit of an anomaly but that doesn't affect all permanents.)
iphanx: Rise of Diety [sp] has all sorts of rules issues associated with it. Imagine enchanting either Gideon and trying to figure out what is going on as the board state changes. No thanks.
Am Shegar II: Planeswalker's Legacy is cute but also overly narrow.
admadm: Phyrexia's End is a bit obvious. There must be a less "feel-bad" way to execute that concept.
Chemtrails: Solemn Pairing is solid Limited filler, if durdly (as acknowledged). I very much like the concept conveyed by the art description and feel like you did a great job telling a mini-story.
JuanCu: Yeah I was the judge last time. Oops!
Stapler: Sudden Departure is cute. I like flicker effects and I like that you can control when the creatures return. I would prefer the template/reminder text "(Exile them until you cast a creature spell.)"
SNL II: Escape from Nyx is the horrifically oppressive lovechild between Sudden Disappearance and Extinguish All Hope. Sweet Heliod I hope that card never gets printed.
Cythare: Mentor's Sacrifice is clunky but still blunt. A powerful line of flavor text could have justified the card, but as is I have nothing nice to say about it.
scarbo: Only God Forgives strikes me as the kind of card name that wouldn't be printed for the same reason we no longer see Wrath of God. The card itself is pretty boring, too.
MOON-E: Death's Disappointment is cute but seems like it would result in an excessive amount of shuffling. I don't like the templating of the card because the flavor of planeswalkers going to the graveyard that they are leaving the battlefield due to a lack of loyalty to you (the planeswalker who summoned them), not because they are actually dying. That flavor text is patently ridiculous.
Winner: Chemtrails
Next: Cards with art descriptions.
Description: We see a warrior decorated in white armor with black and red trimmings smashing a dark lich with his weapon. White lightning emanates from the weapon, electrocuting the lich and filling up much of the art, with the end tail of the lightning fading into black and red. The lightning fills the air, seemingly slicing it in half.
The focus: The weapon
The mood: YOU JUST GOT PWN3D SON
Sorcery [M]
Target creature you control deals damage equal to its power to target player and each creature that player controls.
"I could obliterate you, your entire family, and everyone you've ever known and still not enough blood shall have been shed to quench my thirst."
—Tegrax, Avenger of Oros
IIW: Awe-inspiring flavor text
Focus: The man in peril.
Mood: There's no getting out of this alive.
Diligent Gardener 1G
Creature - Human Druid (R)
You may have Diligent Gardener enter the battlefield tapped as a copy of any land on the battlefield.
Gardeners on Zendikar always feed the plants that they tend to, regardless of how skilled they are.
2/2
IIW: Make a mechanic, then make a card that DOESN'T have that mechanic, but works well with cards that do.
Focus: Soldier's faces, "shot" from above
Mood: Panic, confusion, "we didn't sign up for this"
Escalation of Conflict WRG
Instant (R)
Each player may put a creature card from their hand onto the battlefield if its converted mana cost is equal or lower than the number of creatures that player controls.
IIW: Symmetrical effects // cards by famous people
-A Golem with shining inhuman eyes is looking towards us through a human eye (that he is holding to one of his own.) A careful inspection of the scene reveals hints of where the eye came from.
Seeker of Emotion 3
Artifact Creature - Golem (R)
Seeker of Emotion has all activated abilities of Humans you control.
When you activate an ability from Seeker of Emotion, sacrifice a Human. If you do, put a +1/+1 counter on Seeker of Emotion and draw a card.
2/2
IIW: until
Focus: Tibalt, who is about to enjoy a tasty meal!
Mood: Grim - this family wasn't expecting this guest when they set an extra place at the table.
Bloodletter's Feast 3BR
Enchantment (U)
Whenever a creature you don't control dies, Bloodletter's Feast deals 2 damage to that creature's controller unless he or she discards a card.
"Pain may be its own reward, but sometimes a little extra effort can yield even more exciting results."
-Tibalt
IIW: Gentleman's pairings
Draft my cube! (630 cards)
Focus: The red-hot swords.
Mood: Powerful, beautiful, lethal.
Reforge 3R
Sorcery {R}
Destroy target artifact. Put two Equipment artifact tokens named Greatsword onto the battlefield. They have "Equipped creature gets +3/+0." and "Equip 3."
There are few blacksmiths with the ability to reforge darksteel, and none who can create it.
IIW: A two-for-one.
"Lots of ******s."
/inb4 ***** Megiddo
Focus: The rubble.
Mood: Grim and glorious
Art in Destruction BR
Enchantment (R)
1: Target permanent can't be regenerated this turn.
Whenever a permanent is destroyed, you gain 3 life.
"I met a most curious artist today. I believe he said he name was Tibalt. He showed me a side of art I'd never considered before... with good reason."
-Adel, master painter
IIW: Run for your life!
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Focus: [i]The childlike figure.[/i]
Mood: [i]Wondrous and focused. Almost a happy scene yet also almost terrifying.[/i]
Spirit of Beginnings GW
Enchantment Creature - Spirit R
XG, Sacrifice Spirit of Beginnings: Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
XW, Sacrifice Spirit of Beginnings: Put target creature into it's owner's library just beneath the top X cards of that library.
2/3
IIW: Cards with mana costs including more than one X.
Descrition: We see two creatures being dragged into the earth by black tendrils. The backdrop is dark, with the scene a muddy patch in the Undercity. Both creatures are obviously squealing in pain and in fear.
The focus: the creatures
The mood: A grim fate is certain.
Sorcery [U]
Each player sacrifices a creature.
//FUSE//
Sow 1G
Description: We see two saprolings blooming from the corpses of the two creatures seen in Reap. Each one is surrounded by green tendrils of life energy that are counterparts to the dark tendrils seen in Reap.
The focus: the saprolings
The mood: Life sprouts from death.
Sorcery [U]
Put a 1/1 green Saproling creature token onto the battlefield for each creature that died this turn.
IIW: Fuse
Action: a teller and a client (mostly out of frame) are shaking hands after finishing a transaction. Below them, a small thrull with an even smaller broom sweeps a few dropped coins into an already bulging sack.
Focus: the thrull
Mood: an innocuous theft
Vizkopa Janitor 2WB
Creature - Thrull (R)
Lifelink
At the beginning of each end step, if you gained life this turn, gain 1 life. If an opponent lost life this turn, gain 1 life.
Each day, the Orzhov make a small fortune in dropped coins swept off the floors of Vizkopa.
1/4
IIW: board games
This has made a lot of people very angry and been widely regarded as a bad move."
Comic Book Set
Archester: Frontier of Steam (A steampunk set!)
A Good Place to Start Designing
Object: Weird looking 5 inch - brass ball shaped puzzle, there's magic inside the puzzle for anyone who manages to open it up. From the outside you can see it glowing, you can feel something is magical in there. The object is sitting on top of the altar-like structure. The area touched by its glow, grow vines with slight flower.
Mood: The ball give life to the dead surrounding
Selfarian Vessel1
Artifact [U]
1, Sacrifice Selfarian Vessel: Untap up to two target lands.
Selfarian learnt to store warm spring breeze for their coldest winter.
Draft my cube! (630 cards)
This is boring and too colour intensive. Make it monored and call it BREATH OF THE DRAGON or something.
Flavour: 1/5
Mechanics: 3/5
Stapler
I don't understand the art description. The whole deal with the vampire has no connection to the card's mechanics. The card itself is very cute.
Flavour: 2/5
Mechanics: 5/5
Am Shegar
Niche and very powerful. I like this card a lot. The art description doesn't work for me, though. It feels like it should belong on removal, or a weird Falter.
Flavour: 1/5
Mechanics: 4/5
avatarz
The art and mechanics align beautifully, but enchantments - and especially auras - should not tap. Change it to something else and I'm there.
Flavour: 5/5
Mechanics: 3/5
JuanCu
The art is interesting and has at least a small tie to the card's mechanics. The card itself is templated poorly, and the first ability is one I'd rather not exist, period. Find another way to make the concept work.
Flavour: 4/5
Mechanics: 2/5
Cythare
You know how I like that! The art description is great, the mechanics are great, but they probably don't belong on the same card. Either way, I love how this plays. Excellent.
Flavour: 4/5
Mechanics: 5/5
SNL
At every point, this is outclassed. Why does three life only hit one player? The art description is nice, though it needs flavour text to drive it home.
Flavour: 3/5
Mechanics: 3/5
AsianInvasion
It's cute. I don't much care for equipment tokens, but as a one-off it should be fine. I find it amusing that your darksteel swords are not indestructible.
Flavour: 3/5
Mechanics: 4/5
Ink-Treader
There's nothing red about this, and not a lot black, either. Can this just count creatures dying? The flavour doesn't connect with the mechanics. The Tibalt namedrop is cute, but the art description reminded me of Vraska above anything.
Flavour: 2/5
Mechanics: 2/5
Rith
You missed a good opportunity for hyrbid mana. The mechanics are too literal for me. I get what it's doing, but the mirror doesn't feel natural. Rebirth isn't conceptualised at tucking in Magic. It might be cute if the white side reanimated creatures!
Flavour: 3/5
Mechanics: 3/5
Arbie Fully Loaded
I'm glad you already entered so I don't have to read all those words. (But I read them anyway and this is much better than your first.)
Flavour: 0/5
Mechanics: 0/5
MOON-E
There is nothing cuter than Orzhov thrulls. I love the concept. Can this just have extort and increase all lifegain/loss by 1? As it is, such a durdly effect doesn't seem rare.
Flavour: 5/5
Mechanics: 2/5
iphanx
Cute card! The flavour is nice, but makes it seem way more special than it really is. The card doesn't feel like an ancient and powerful puzzle, it feels like something a Selfarian would use to clear leaves from their lawn.
Flavour: 4/5
Mechanics: 4/5
HM: Anyone with eight or more!
Next: Gentleman's pairings
Could someone elaborate?
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!