Onyx Clan ChopperRR
Creature - Goblin Warrior
Prevent all damage red sources would deal to ~.
2/2 Living near the Ruby Pillar has graced these goblins with fire-proof skin, lending to their comparatively long life-spans.
Ogre Sulphurist2RR
Creature - Ogre Shaman
When ~ enters the battlefield, you may discard a red card or mountain card. If you do, ~ deals 2 damage to target creature.
3/3
Oni Blood RiteR
Instant
As an additional cost to cast ~, sacrifice a demon creature or discard a demon card.
Add RRR to your mana pool.
Omens of Fire
• Sorcery
Suspend 2 - 1R
When you suspend ~, scry 1.
~ deals 4 damage to target creature.
Orcish Rage1R
Enchantment - Aura
Enchant creature
The enchanted creature gets +2/+2, attacks each turn if able, and has "1B: Regenerate this creature."
Overcharged Weird2R
Creature - Weird
When ~ enters the battlefield, ~ it deals 1 damage to target creature. 1U: Return ~ to its owner's hand.
2/2
Otherworldly Blaze1R
Sorcery
~ deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Puerile Knave
Creature — Goblin Rogue
First strike
Whenever ~ becomes the target of a spell or ability, it deals 2 damage to you.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Rip-Clan Emissary
Creature — Human Shaman
When ~ enters the battlefield, add to your mana pool.
1/1
Rummaging Goblin
Creature — Human Rogue
First strike
Whenever ~ deals combat damage to a player, exile the top card of your library. If it's a nonland, noncreature card, you may cast it this turn.
2/1
Rabid Warlord
Creature — Hound Berserker
Haste
Aggressor (This creature attacks each turn if able.)
Whenever ~ deals combat damage to a creature, put a rabies counter on that creature. That creature gains agrressor.
2/1
Riot Instigator
Creature — Human Berserker
Haste
Other Berserker creatures you control get +2/+0 and have haste and aggressor.
3/2
Ring of Fire
Instant
~ deals 4 damage to target creature or player. "I fell into a burning ring of fire. I went down, down , down, and the flames went higher."
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Searing TouchR
Enchantment - Aura
Enchant creature
Enchanted creature has "When this creature blocks or becomes blocked it deals 1 damage to each of those creatures."
Smoldering Crone1RR
Creature - Elemental Hag
Wither 2B,t: ~ deals 1 damage to each creature. "If I am to leave this world, I will not go alone."
1/3
Slaughterwave4R
Sorcery
~ deals 3 damage to each creature opponents control. If a creature dealt damage this way would die this turn, exile it instead.
Scorching Heat2R
Sorcery
Tap target land. It doesn't untap during it controller's next untap step. Many think the sun to be a universally good thing, but without the respite of night the land would be a barren as any lightless waste.
SlabhulkRRR
Creature - Elemental
5/3
ThrashR
Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
Utvara Cutthroat
Creature — Viashino Warrior
When ~ enters the battlefield, it deals 1 damage to each opponent.
2/1
Useful Fetch
Creature — Goblin
When ~ enters the battlefield, reveal the top card of your library. If it's an instant or sorcery card, put it into your hand.
2/1
Unleash
Instant
~ deals X damage to target creature, where X is equal to the number of +1/+1 counters among creatures you control. Hellbent — If you have no cards in hand, ~ deals that much damage to that creature's controller. "Now you shall feel the full power of my fury!"
-Rakdos, Lord of Riots
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Vampiric Thirst1R
Instant
Until end of turn, whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.
Volcanic SalvoRR
Sorcery
~ deals 5 damage to target creature.
Viscious Chopper3R
Creature - Orc Berserker
~ has double strike as long as it's attacking.
2/4
Voltaic Panther2R
Creature - Elemental Cat
First strike
You may cast ~ as though it had flash if you discard an instant card in addition to paying its mana cost.
3/1
Wandering Warrior
Creature — Human Warrior
Haste
Whenever ~ deals combat damage to a player, that player gains control of ~.
4/3
Willful Disobedience
Sorcery
As you cast ~, choose target player. That player chooses a creature he or she controls. You gain control of that creature until end of turn. Untap that creature. It gains haste until end of turn.
Warning Shot
Instant
~ deals 1 damage to target creature. That creature can't block this turn. "Lord Hyakk will not tolerate those that interfere with his plans."
Wartime Volunteer
Creature — Human Berserker
Haste
Aggressor (This creature attacks each turn if able.)
Other creatures you control lose aggressor and can't have or gain aggressor. "I'll go!"
2/1
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Xathrid Marauder -- 3RR
Creature -- Beast
Haste
Marauder (This creature can attack creatures your opponents control as though they were players or planeswalkers. Creatures attacked this way can't block this combat.)
4/3
Xathrid Marauder -- 3RR
Creature -- Beast
Haste
Marauder (This creature can attack creatures your opponents control as though they were players or planeswalkers. Creatures attacked this way can't block this combat.)
4/3
Yearling KragkenRR
Creature- Beast Elemental
Level Up- Discard a Mountain land card.
<Lvl 1> Haste 2/2
<Lvl 2-5> First strike 3/3
<Lvl 6+> Doublestrike, Reach 6/5
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Zenfire1R
Instant
~ deals 3 damage to target creature or planeswalker. If you have exactly three cards in hand, ~ deals 4 damage to that creature or planeswalker instead. "Many think that peace comes from the supression of one's emotions; this could not be farther from the truth. To find true tranquility one must comprehend and accept their feelings, not fight them." - Felna, the last Jeskai Sage
Blinding Spores1G
Instant
Kicker - 1G
Prevent all combat damage that would be dealt this turn. If ~ was kicked, create X 1/1 green saproling creature tokens, where X is the number of attacking creatures.
Branch Out2G
Instant
Forests you control become 1/3 green treefolk creatures with haste and reach until end of turn. They're still lands.
Burrowing Gigascarab4G
Creature - Insect
~ cannot be blocked by creatures with flying. 3R: Creatures you control with power 2 or less cannot be blocked by creatures with flying until end of turn.
4/4
Dreams of Spring1G
Instant
Return target land or green creature card from your graveyard to your hand.
Dissolving Slime3G
Creature - Ooze
When ~ enters the battlefield, choose one -
• Destroy target artifact and put a +1/+1 counter on ~.
• Destroy target enchantment and draw a card.
3/3
Droplets of WisdomGG
Enchantment
At the beginning of your upkeep, if you control a creature with the greatest power among creatures or tied for the greatest power, draw a card.
Duskthread WeaverGG
Creature - Spider
Reach B: ~ gains deathtouch until end of turn. Activate only if you control a black permanent.
1/4
Dynastic StrengthG
Instant
Target creature gets +2/+2 until end of turn, for each creature card in a graveyard that shares a name with it.
Entangling Weeds2GG
Instant
X target attacking creatures card considered blocked, where X is half the number of forests you control.
Buyback- GG
Flashback- GGG, discard two Forest land cards.
Forecast 1GG: Target creature without flying can't attack this turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Foliage Dancer
Enchanment Creature — Nymph
Forests you control are Mountains in addition to their other types. "Autumn is a second spring where every leaf is a flower."
-Albert Camus
1/1
Fall to Earth
Sorcery
Target player sacrifices a creature with flying.
Furious Fir
Creature — Treefolk Warrior
: Target creature you control assigns combat damage equal to its power rather than its toughness until end turn.
2/4
Flourishing Landscape
Sorcery
Create three 0/1 green Plant creature tokens.
Flesh-Starved Scraggle
Creature — Beast
Deathtouch
: ~ gets +2/+2 until end of turn. Activate this ability only once each turn.
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Glistening Imperiosaur5(G/P)
Artifact Creature - Lizard Beast
Infect, haste
~ gets -1/-1 for each nonbasic land you control.
5/5
Grind to DustGG
Sorcery
Exile target artifact or enchantment.
Giantic Slam3G
Instant
Target creature you control gets +3/+1 until end of turn and fights target creature you don't control.
Giest of the Deep Woods2GG
Creature - Spirit
Spirit creatures you control cannot be blocked by creatures with power less than their own.
3/3
Gorgon Naturalist4G
Creature - Gorgon Druid
Deathtouch
When ~ enters the battlefield, you may destroy target artifact. If that artifact was a creature, draw a card.
2/5
Hermit of Acorns -- 2GG
Creature -- Human Druid
Landfall -- Whenever a land enters the battlefield under your control, put a 1/1 green Squirrel creature token onto the battlefield. 1GG: Squirrel creatures you control get +1/+1 until end of turn.
2/2
Industrious Worker
Creature — Elf Artificer
Vigilance
Change the fabricate reminder text of all spells and permanents you control by replacing the word "or" with the word "and".
3/4
Infuse with Energy
Instant
You may pay ** rather than pay ~'s mana cost. (** is supposed to be energy two counters.)
Target creature you control gets +4/+4 until end of turn.
Improve on Nature
Enchantment — Aura
Enchant Forest
Enchanted Forest is a 3/3 colorless Treefolk artifact creature with trample. It's still a land.
Inventor's Acolyte
Creature — Human Artificer
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
: Servo creatures you control get +1/+1 until end of turn. Activate this ability only once per turn.
1/1
Intuitive Driver
Creature — Human Warrior
Whenever ~ is tapped to pay the crew cost of a vehicle you control, that vehicle gets +2/+2 and gains trample until end of turn.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Kinetic Force
Creature — Elemental
Trample
Whenever ~ becomes blocked by a creature, ~ gets +2/+0 until end of turn.
3/3
Kiln Feeder
Creature — Beast
Whenever ~ attacks, put a +1/+1 counter on it.
When ~ dies, you may pay . If you do, ~ deals damage equal to its power to target creature or player.
1/2
Killer Guerrilla
Creature — Ape
Deathtouch
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Lurking Predator3G
Creature - Beast
Beastcycling 2G(2G,Discard ~: Search your library for a beast card, reveal it, and put it into your hand.)
4/3
Limitless GrowthG
Enchantment 2G: Put a +1/+1 counter on target creature.
Lumbering Knotwood4G
Creature - Treefolk
Reach 2B: Regenerate ~. Activate only if you control a swamp.
4/4
Lingering Mists1G
Instant
Prevent all damage creatures would deal this turn. 1W, exile ~ from your graveyard: Prevent all damage target creature would deal this turn.
Monkey Around
Sorcery
Create a 2/2 green Ape creature token with "When this enters the battlefield, you may destroy target artifact."
Mayor's Assistant
Creature — Human Advisor Werewolf
Whenever this creature enters the battlefield or transforms into ~, put a +1/+1 counter on target Human creature you control.
At the beginning of each upkeep, if no spells were cast last turn, transform ~.
1/1
// Howlpack Beta
Creature — Werewolf
Whenever this creature transforms into ~, put a +1/+1 counter on target Werewolf creature you control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform ~.
2/2
Mist Elemental
Creature — Elemental
Flash
When ~ enters the battlefield, prevent all combat damage that would be dealt this turn.
1/3
Moss-Step Stalker
Creature — Human Warrior
~ can't be blocked by creatures with power 1 or less. Bloodrush — , Discard ~: Until end of turn, target attacking creature gets +2/+1 and can't be blocked by creatures with power 1 or less.
2/1
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
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Creature - Human Berseker
Haste, Protection from Humans
Hold my beer!
2/2
Creature - Goblin Warrior
Prevent all damage red sources would deal to ~.
2/2
Living near the Ruby Pillar has graced these goblins with fire-proof skin, lending to their comparatively long life-spans.
Ogre Sulphurist 2RR
Creature - Ogre Shaman
When ~ enters the battlefield, you may discard a red card or mountain card. If you do, ~ deals 2 damage to target creature.
3/3
Oni Blood Rite R
Instant
As an additional cost to cast ~, sacrifice a demon creature or discard a demon card.
Add RRR to your mana pool.
Omens of Fire
• Sorcery
Suspend 2 - 1R
When you suspend ~, scry 1.
~ deals 4 damage to target creature.
Orcish Rage 1R
Enchantment - Aura
Enchant creature
The enchanted creature gets +2/+2, attacks each turn if able, and has "1B: Regenerate this creature."
Overcharged Weird 2R
Creature - Weird
When ~ enters the battlefield, ~ it deals 1 damage to target creature.
1U: Return ~ to its owner's hand.
2/2
Otherworldly Blaze 1R
Sorcery
~ deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Instant
Until end of turn, creatures you control gain " : This creature deals 1 damage to target creature or player."
Pilfer
Sorcery
Gain control of target artifact until end of turn. Untap that artifact. If it's a creature, it gains haste until end of turn.
Petrifying Hellkite
Creature — Dragon
Flying, haste, menace
4/4
Puerile Knave
Creature — Goblin Rogue
First strike
Whenever ~ becomes the target of a spell or ability, it deals 2 damage to you.
2/2
Instant
Kicker - discard a swamp card
~ deals 2 damage to target creature or player. If ~ was kicked, it has wither.
Qubic Weird RR
Creature - Weird
Haste
As long as you control two or more islands, ~ has flying and prowess.
3/1
Creature — Human Shaman
When ~ enters the battlefield, add to your mana pool.
1/1
Rummaging Goblin
Creature — Human Rogue
First strike
Whenever ~ deals combat damage to a player, exile the top card of your library. If it's a nonland, noncreature card, you may cast it this turn.
2/1
Rabid Warlord
Creature — Hound Berserker
Haste
Aggressor (This creature attacks each turn if able.)
Whenever ~ deals combat damage to a creature, put a rabies counter on that creature. That creature gains agrressor.
2/1
Riot Instigator
Creature — Human Berserker
Haste
Other Berserker creatures you control get +2/+0 and have haste and aggressor.
3/2
Ring of Fire
Instant
~ deals 4 damage to target creature or player.
"I fell into a burning ring of fire. I went down, down , down, and the flames went higher."
Enchantment - Aura
Enchant creature
Enchanted creature has "When this creature blocks or becomes blocked it deals 1 damage to each of those creatures."
Smoldering Crone 1RR
Creature - Elemental Hag
Wither
2B,t: ~ deals 1 damage to each creature.
"If I am to leave this world, I will not go alone."
1/3
Slaughterwave 4R
Sorcery
~ deals 3 damage to each creature opponents control. If a creature dealt damage this way would die this turn, exile it instead.
Scorching Heat 2R
Sorcery
Tap target land. It doesn't untap during it controller's next untap step.
Many think the sun to be a universally good thing, but without the respite of night the land would be a barren as any lightless waste.
Slabhulk RRR
Creature - Elemental
5/3
Thrash R
Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
Creature — Viashino Warrior
When ~ enters the battlefield, it deals 1 damage to each opponent.
2/1
Useful Fetch
Creature — Goblin
When ~ enters the battlefield, reveal the top card of your library. If it's an instant or sorcery card, put it into your hand.
2/1
Unleash
Instant
~ deals X damage to target creature, where X is equal to the number of +1/+1 counters among creatures you control.
Hellbent — If you have no cards in hand, ~ deals that much damage to that creature's controller.
"Now you shall feel the full power of my fury!"
-Rakdos, Lord of Riots
Instant
Until end of turn, whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.
Volcanic Salvo RR
Sorcery
~ deals 5 damage to target creature.
Viscious Chopper 3R
Creature - Orc Berserker
~ has double strike as long as it's attacking.
2/4
Voltaic Panther 2R
Creature - Elemental Cat
First strike
You may cast ~ as though it had flash if you discard an instant card in addition to paying its mana cost.
3/1
Creature — Human Warrior
Haste
Whenever ~ deals combat damage to a player, that player gains control of ~.
4/3
Willful Disobedience
Sorcery
As you cast ~, choose target player. That player chooses a creature he or she controls. You gain control of that creature until end of turn. Untap that creature. It gains haste until end of turn.
Warning Shot
Instant
~ deals 1 damage to target creature. That creature can't block this turn.
"Lord Hyakk will not tolerate those that interfere with his plans."
Wartime Volunteer
Creature — Human Berserker
Haste
Aggressor (This creature attacks each turn if able.)
Other creatures you control lose aggressor and can't have or gain aggressor.
"I'll go!"
2/1
Creature -- Beast
Haste
Marauder (This creature can attack creatures your opponents control as though they were players or planeswalkers. Creatures attacked this way can't block this combat.)
4/3
There's an easier way.
Yearling Kragken RR
Creature- Beast Elemental
Level Up- Discard a Mountain land card.
<Lvl 1> Haste 2/2
<Lvl 2-5> First strike 3/3
<Lvl 6+> Doublestrike, Reach 6/5
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Instant
~ deals 3 damage to target creature or planeswalker. If you have exactly three cards in hand, ~ deals 4 damage to that creature or planeswalker instead.
"Many think that peace comes from the supression of one's emotions; this could not be farther from the truth. To find true tranquility one must comprehend and accept their feelings, not fight them." - Felna, the last Jeskai Sage
Next: its not easy being GREEN.
Instant
Kicker - 1G
Prevent all combat damage that would be dealt this turn. If ~ was kicked, create X 1/1 green saproling creature tokens, where X is the number of attacking creatures.
Branch Out 2G
Instant
Forests you control become 1/3 green treefolk creatures with haste and reach until end of turn. They're still lands.
Burrowing Gigascarab 4G
Creature - Insect
~ cannot be blocked by creatures with flying.
3R: Creatures you control with power 2 or less cannot be blocked by creatures with flying until end of turn.
4/4
Barkhide Graft 2G
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Forestcycling 3
Bladed Gale 1G
Instant
~ deals 4 damage to target creatuee with flying. If that creature dies this turn, draw a card.
Brutal Assualt 2G
Instant
Put two +1/+1 counters on target creature you control, you may have it fight target creature you don't control.
Creature - Beast
Landfall - Whenever a land enters the battlefield under your control, gain +2/+0 and Trample until end of turn.
3/5
Instant
Return target land or green creature card from your graveyard to your hand.
Dissolving Slime 3G
Creature - Ooze
When ~ enters the battlefield, choose one -
• Destroy target artifact and put a +1/+1 counter on ~.
• Destroy target enchantment and draw a card.
3/3
Droplets of Wisdom GG
Enchantment
At the beginning of your upkeep, if you control a creature with the greatest power among creatures or tied for the greatest power, draw a card.
Duskthread Weaver GG
Creature - Spider
Reach
B: ~ gains deathtouch until end of turn. Activate only if you control a black permanent.
1/4
Dynastic Strength G
Instant
Target creature gets +2/+2 until end of turn, for each creature card in a graveyard that shares a name with it.
Instant
X target attacking creatures card considered blocked, where X is half the number of forests you control.
Buyback- GG
Flashback- GGG, discard two Forest land cards.
Forecast 1GG: Target creature without flying can't attack this turn.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Enchanment Creature — Nymph
Forests you control are Mountains in addition to their other types.
"Autumn is a second spring where every leaf is a flower."
-Albert Camus
1/1
Fall to Earth
Sorcery
Target player sacrifices a creature with flying.
Furious Fir
Creature — Treefolk Warrior
: Target creature you control assigns combat damage equal to its power rather than its toughness until end turn.
2/4
Flourishing Landscape
Sorcery
Create three 0/1 green Plant creature tokens.
Flesh-Starved Scraggle
Creature — Beast
Deathtouch
: ~ gets +2/+2 until end of turn. Activate this ability only once each turn.
1/1
Artifact Creature - Lizard Beast
Infect, haste
~ gets -1/-1 for each nonbasic land you control.
5/5
Grind to Dust GG
Sorcery
Exile target artifact or enchantment.
Giantic Slam 3G
Instant
Target creature you control gets +3/+1 until end of turn and fights target creature you don't control.
Giest of the Deep Woods 2GG
Creature - Spirit
Spirit creatures you control cannot be blocked by creatures with power less than their own.
3/3
Gorgon Naturalist 4G
Creature - Gorgon Druid
Deathtouch
When ~ enters the battlefield, you may destroy target artifact. If that artifact was a creature, draw a card.
2/5
Creature -- Human Druid
Landfall -- Whenever a land enters the battlefield under your control, put a 1/1 green Squirrel creature token onto the battlefield.
1GG: Squirrel creatures you control get +1/+1 until end of turn.
2/2
Industrious Worker
Creature — Elf Artificer
Vigilance
Change the fabricate reminder text of all spells and permanents you control by replacing the word "or" with the word "and".
3/4
Infuse with Energy
Instant
You may pay ** rather than pay ~'s mana cost. (** is supposed to be energy two counters.)
Target creature you control gets +4/+4 until end of turn.
Improve on Nature
Enchantment — Aura
Enchant Forest
Enchanted Forest is a 3/3 colorless Treefolk artifact creature with trample. It's still a land.
Inventor's Acolyte
Creature — Human Artificer
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
: Servo creatures you control get +1/+1 until end of turn. Activate this ability only once per turn.
1/1
Intuitive Driver
Creature — Human Warrior
Whenever ~ is tapped to pay the crew cost of a vehicle you control, that vehicle gets +2/+2 and gains trample until end of turn.
2/2
Creature - Giant Druid
When ~ enters the battlefield, create three 0/1 green plant creature tokens.
4/4
Junkgrinder 4G
Creature - Lizard Beast
Trample
1, Sacrifice an artifact: ~ Gets +2/+2 until end of turn.
4/4
Jagged Hide 1G
Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2.
Creature — Elemental
Trample
Whenever ~ becomes blocked by a creature, ~ gets +2/+0 until end of turn.
3/3
Kiln Feeder
Creature — Beast
Whenever ~ attacks, put a +1/+1 counter on it.
When ~ dies, you may pay . If you do, ~ deals damage equal to its power to target creature or player.
1/2
Killer Guerrilla
Creature — Ape
Deathtouch
2/2
Creature - Beast
Beastcycling 2G (2G,Discard ~: Search your library for a beast card, reveal it, and put it into your hand.)
4/3
Limitless Growth G
Enchantment
2G: Put a +1/+1 counter on target creature.
Lumbering Knotwood 4G
Creature - Treefolk
Reach
2B: Regenerate ~. Activate only if you control a swamp.
4/4
Lingering Mists 1G
Instant
Prevent all damage creatures would deal this turn.
1W, exile ~ from your graveyard: Prevent all damage target creature would deal this turn.
Sorcery
Create a 2/2 green Ape creature token with "When this enters the battlefield, you may destroy target artifact."
Mayor's Assistant
Creature — Human Advisor Werewolf
Whenever this creature enters the battlefield or transforms into ~, put a +1/+1 counter on target Human creature you control.
At the beginning of each upkeep, if no spells were cast last turn, transform ~.
1/1
//
Howlpack Beta
Creature — Werewolf
Whenever this creature transforms into ~, put a +1/+1 counter on target Werewolf creature you control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform ~.
2/2
Mist Elemental
Creature — Elemental
Flash
When ~ enters the battlefield, prevent all combat damage that would be dealt this turn.
1/3
Moss-Step Stalker
Creature — Human Warrior
~ can't be blocked by creatures with power 1 or less.
Bloodrush — , Discard ~: Until end of turn, target attacking creature gets +2/+1 and can't be blocked by creatures with power 1 or less.
2/1